no goddamn way lol 🤣 Every project that man is attached to (without Ulf to balance him out) seems to be doomed for failure. I wouldn't let that man near a pair of plastic scissors but I guess 505 was desperate to get Payday money flowing again😂
Hmmmmm, What if they raised 20 mil from hyping the idea to investors that know nothing about video games. Rush something mediocre out for 5 mil and pocket the rest. 🤔
It feels like this game crossed over into our universe mandela-effect style from an alternate reality where people were looking forward to this. Maybe it's their GTA or something. Either way, we have it now, sorry you weirdos from the other dimension.
Ye i know the feeling. Nearly 20 years in this closet. Nah jk I'm actually well adjusted. Nah got you again, I'm positively neurotic. Supposedly I go around posting lame jokes as an excuse to randomly talk about my own problems. Then try to lampshade the whole thing by going meta with it. I don't see it personally.
The idea of a game where you try to take over a city through XCOM style randomized missions with a focus on action sounds like a great idea, no idea why they thought they needed to tie it to a story, let alone one with a star-studded cast.
Yeah they honestly shouldn’t have casted him, granted the game is kinda based around the 80s-90s movies but he’s too old which could’ve been why he didn’t really put much effort into the role
This seriously sounds like an AI and not actually chuck. Similar to the Obi Wan Kenobi series using an AI for James Earl Jones' voice. Although, their AI was much more advanced than this one.
truly feels like a fever dream. what on earth. as you so nicely put, it leaves us wondering what was even the motivation behind such a project, who even came up with this? anyway, amazing video as always. your script is always so nicely weaved and thoughtful.
I can see the motivation behind it, since Payday is unique and without any competition so far. I just don't get why they decided to go for a roguelike game.
Everything about this game that gives off that "money laundering scheme" vibe, also applies to Payday, and the direct connections to them here don't surprise me. The Payday devs are all extremely sketchy, dodgy people.
I wouldn't be surprised if all his lines really were done on text-to-speech, and they just paid him for the rights to his voice and likeness. Just like the Mark Hamill scenes in _The Book of Boba Fett,_ but with a much lower budget.
You always do an excellent job showing off a game's good ideas, without shying away from properly criticising it. It makes a great balance, particularly for games like this. What really, really bugs me is that Crime Boss had a budget. The game pops out visually, particularly in cutscenes. Grabbing loot triggers an 'equip bag' animation, and I don't think I've ever seen that detail in a game before. The UI is slick, and the mission planning menus have a real sense of style to them. I've had the unfortunate experience of playing RAID: WWII recently, which is like a warped mirror image of Crime Boss - even with a clunky name of its own! Starbreeze's financial struggles left that game without time or money to deliver any of its ideas, so it's forgotten as just another PAYDAY clone (and a pretty shoddy one). That game wasn't afforded the kind of style and budget that Crime Boss was, which just makes me all the more disappointed that it was squandered here. Fun fact - PAYDAY 2 has a roguelike mode! I wonder whether the Crime Boss devs even knew about this...
You can tell that the devs enjoyed working on the game. I personally wouldn't mind seeing a sequel that is actually good, because the idea of "PAYDAY with bot progression" hits me just right
I am convinced they didn't actually get Chuck Norris into a recording booth, but paid for the right to label some AI generated WAV files with his name.
He’s 83, had two heart attacks and probably recognised the low effort/low value of the production… I mean, I wouldn’t put my A-Game if I see a shoddy production
'suck my balls, my big hairy balls, wrap your mouth around it" - rogue warrior after he violently murders a north korean soldier. such a way with words.
Oh man. I remember watching Inside Gaming play that ages ago. What a game lmao. Pretty much the only thing I remember clearly is "goddamn cockbreath commie motherfucker!". The rest just feels like a fever dream I had.
This is, unironically, the video game equivalent of all those Bruce Willis movies that went straight-to-DVD in the last 3-4 years. Just straight up money laundering and tax evasion by scummy producers, most likely. And the cast fits this motif perfectly lol.
Now you've got me wondering which of the cast are just trying to make as much money as possible before the major health issue they are keeping secret ends their career, which is really depressing.
@@aprofondir I just checked it and it seems intresting, got to see if i can find it from any of the streaming services. Also, it is weird that i have never heard of this movie before, it feels like it popped of from alternative dimension.
I swear, this game's announcement at The Game Awards felt like it was one of those fake trailers they'd air at the very first or maybe second Game Awards. You know, so they could brag about having celebrities on board. Only for like Vanilla Ice to come out and say he can't wait to play it and Geoff rushing the stage to clarify it's not real.
Especially playing this a year later with all the love and updates put into it, makes the single player mode of this game feel like they reached into my brain and pulled out a game, I fucking love it.
Wait, they actually updated the game? With the whole "tax evasion" tag I imagined it was a one and done, but to be honest I'm not too surprised since it looked like the devs actually cared for what they were doing
6:35 - Damn. A game where you recruit and upgrade troops, XCom style, to take on procedurally generated Payday 2 missions? That sounds fantastic. I'm actually pretty mad that this concept wasn't given proper love and attention now.
@@mattpace1026 Procedural generation literally means procedurally generating situations and conditions and good roguelikes know how to do it. Procedural generation is not the definition of insanity making the exact same three missions infinitely because there is no actual generation, just "uhhhhh put this mission here, then put it over here later" laziness. The term does exist. This game probably isn't using it.
Ah 505, where would we be without them? Seriously though you’re not the first person to suggest this could have been money laundering/tax write-off thing. I kind of want to try it out for myself now. 😄
The Norris voice in this game simply MUST be AI generated. It doesn't even sound like he's comprehending what he's saying lol minimme best channel 4ever
I love how the biggest discussion about this game is how it even got made, not about the gameplay or the story as would be the case with anything else.
I'm just thrilled with the fact that this game was made at all. Off-the-wall and unique in a landscape of otherwise samey-AAA releases. It didn't quite pan out as well as it could have, but it's interesting nevertheless. Thanks for the video!
@@NiiRubra that nu-metal era he had was long gone since before the 2010s iirc; big vanilla ice fan here, bought the game because of him and refunded because it didn't work on my computer lmao
@@hysterichoney I'm glad. The nu-metal thing he was doing was kind of weird. It's like he went through an identity crisis or an edgy phase or something.
The Rogue-Like aspect of the campaign feels like something you would only have as a unique difficulty setting, not as the only way to play a campaign with scripted missions. That being said the idea of a non-negotiable rouge-lite campaign has been done before, in Shadow of War's Desolation of Mordor DLC, which did also have more scripted story missions; but a key difference was that each new run would just skip over the missions you've already completed, so that as you get back to where you were you only have to deal with the army-building/character upgrading mechanics which actually lent themselves to the Rogue-like formula.
How this was made? During covid mostly working from home by small czech studio (InGame) headed by a guy who was a lead on Vietcong and later worked on Mafia 2 and 3, with all of the writing, voice acting and cutscene direction created outside this studio, in US. The lead actually talked on multiple occasions about how the traditional linearity of FPS games bores him so he wanted to create something with some unpredictability and high stakes, hence the permadeath.
I’m hedging my bets it’s AI audio tbh, Disney already got caught doing that with James Earl Jones in Obi-Wan, not to mention Luke but at least Mark Hamill was on set for that one.
What I enjoy the most about this game is that it tried something new. It's unique in both good and bad ways, and I have to commend the devs and publisher for even taking that risk in a marketplace where the most generic games sell the best.
That last part is not true. Most gamers like games that are easy to understand. If you think that equals generic, I don't want to know what to tell you.
When I saw penguinz0’s video about this game the only running through my head was “minimme is gonna make a video about this game in a few years, ain’t he.”
I feel like the bag moving mechanics in this game are really cool as someone who’s been playing payday for 10 years and I hope something similar is in pd2 also the reason 505 released this is because they wanted to beat pd3 to the punch this year and it didn’t work
>Generic Android shovelware name >GTA inspired artwork >Heavy reliance on a celebrity cast >Payday "influenced" gameplay Yep, it ticks all the boxes of "it's gonna be crap".
I lost it at Chuck Norris' dialogue. A lot of thte time when someone says that an actor sounds like they're sleeping or smth, it's usually hyperbole but no. I genuinely think Norris read the dialogue right before he went to bed.
The game Enlisted is pretty much built on the idea of AI controlled squads but in a Battlefield/Rising Storm style multiplayer...... and with equipments/skills locked behind progression in a F2P game. But you don't lose them if they die in Enlisted. Edit: I just realized, does this game have AKs? I only frequently seen M4 from gameplays.
You weren't kidding about Chuck Norris. I know he's older than he was during his Texas Ranger years, but good lord. He does sound like an AI imitating Chuck.
Condition Zero was fun, even if the messy development ment it didnt add as much as originally promised and the game ended up having two campaigns. (The bot match one and Deleted Scenes which was a bit more like CS-flavoured Half Life) I do wish we got more FPS games that blended genres, I loved the RTS missions in Black Ops 2.
Bits of this reminds me of the strategy levels of Black Ops 2. Genuinely one of the parts of that game I remember more fondly, as IMO it's one of the few new things it tried that actually kinda worked, and I'm really surprised and kinda disappointed that I don't think I've seen that attempted anywhere else since (except, strangely, for this game apparently). Combine it with some of the mechanics in this game, like the territory control, and I feel like you'd have a winning game on your hands.
There was a COD Mobile game that used the RTS system in a more stripped back way (Up to 4 Soldoers with loadouts you can customize) with COD Strike Team, I wish I got to play it.
I thought you were joking about text-to-speech and Chuck Norris but no, there's no way that can be his real voice. It's got to be a poorly done AI thing
another thing worth mentioning is that it has denuvo, leaving the whole ethical stuff aside, thats a MASSIVE waste of budget, they pay millions and millions and more the more they sell and they have to pay this stuff every month, i always see this as a waste bc theres not enough p1racy to hurt a company this much but with such a limited budget and not a big AAA release it feels even worse wow
Granted I only ever saw a super short youtube add for it, but I was actually hype for this because I thought it was gonna be a tongue in cheek GTA knockoff.
the game mechanics (npc recruitment, mission style etc.) reminds me a lot of watch dogs legion tbh (an amazing game imo so sad to see ubisoft move on from it bc it didnt do as good as they hoped for lol)
this doesn't just sound like a mobile game, but the more you talk about the mechanics the more it feels like a mogile game that somehow found its way to consoles
that Chuck Norris voice REALLY sounds like AI. like not even as a joke, it actually just...sounds like AI. this is pure conspiracy theory but i've been thinking about this for a while, how long is it until washed up celebrities essentially charge for their likeness and let an AI voice replica actually do the performance, so the actor gets paid for basically no work and the devs get to say it 'stars' Chuck Norris. with how dodgy everything else in this game feels, it really wouldn't surprise me.
I thought Madsen was phoning it in, then I heard Chuck Norris and it sounded like they stitched different soundbites together to form all of his dialogue.
Also one of the founders of the dev company is Bo Anderson. The guy who had to leave overkill because of inside trading
no goddamn way lol 🤣
Every project that man is attached to (without Ulf to balance him out) seems to be doomed for failure.
I wouldn't let that man near a pair of plastic scissors but I guess 505 was desperate to get Payday money flowing again😂
Hmmmmm, What if they raised 20 mil from hyping the idea to investors that know nothing about video games. Rush something mediocre out for 5 mil and pocket the rest. 🤔
I'm surprised he managed to do that while presumably still being manhunted by Swedish authorities.
@@SirGriefALot
Like the German film aid that was used for “movies” that were more used for embezzlement (I think that’s the word)
holy shit, that actually explains a LOT about crime boss.
BO ANDERSON IS THE CRIME BOSS!
This feels like an April Fool's joke that escaped a mid-2000's gaming magazine and found its way to 2023.
It feels like this game crossed over into our universe mandela-effect style from an alternate reality where people were looking forward to this. Maybe it's their GTA or something. Either way, we have it now, sorry you weirdos from the other dimension.
@@NiiRubra and the GTA in the alternate universe is the crime boss: rockay city for them.
Yep
This is a game that feels like it was supposed to come out in 2004 but they just forgot
Ye i know the feeling. Nearly 20 years in this closet. Nah jk I'm actually well adjusted. Nah got you again, I'm positively neurotic. Supposedly I go around posting lame jokes as an excuse to randomly talk about my own problems. Then try to lampshade the whole thing by going meta with it. I don't see it personally.
@@fightthepowerman autism level through the roof
@@fightthepowermanyour not funny
@@noon1267 Wow what a witty rejoinder. You've really put myself in my place there. Well done you, stranger whose opinion i couldn't care less about.
@@fightthepowerman please stop
The idea of a game where you try to take over a city through XCOM style randomized missions with a focus on action sounds like a great idea, no idea why they thought they needed to tie it to a story, let alone one with a star-studded cast.
Because they knew that if they didn't get big names, no one would give a rat's ass about their game.
this is pretty much what syndicate was, though it was an rts not an fps
So like Empire of Sin cause thats what that was you were taking over city territory using Xcom combat
I think the de-aging is what encouraged the actors to sign on.
Yeah it's impressive for a game that's basically jank central in every other way.
@@patrickangelobalasa “Crime Boss 2: Jank Central City”
So that's why Connery voiced Bond at 75 years old lol
@@WH250398same thing with Marlon Brando with the godfather game
Why does Chuck Norris sound like Billy Madison trying to read?
He's 83 years old, is why.
His really old and also probably had a stroke in recent years, haven't seen him in anything in ages
Yeah they honestly shouldn’t have casted him, granted the game is kinda based around the 80s-90s movies but he’s too old which could’ve been why he didn’t really put much effort into the role
@@Godfather9814
I think most of the characters sound too old
This seriously sounds like an AI and not actually chuck. Similar to the Obi Wan Kenobi series using an AI for James Earl Jones' voice. Although, their AI was much more advanced than this one.
truly feels like a fever dream. what on earth. as you so nicely put, it leaves us wondering what was even the motivation behind such a project, who even came up with this? anyway, amazing video as always. your script is always so nicely weaved and thoughtful.
Games ass
I can see the motivation behind it, since Payday is unique and without any competition so far.
I just don't get why they decided to go for a roguelike game.
Everything about this game that gives off that "money laundering scheme" vibe, also applies to Payday, and the direct connections to them here don't surprise me. The Payday devs are all extremely sketchy, dodgy people.
@@Hugsloth
Like gearbox?
Tax evasion
Chuck Norris’s line read was fucking hilarious. You couldn’t have summed it up better.
I wouldn't be surprised if all his lines really were done on text-to-speech, and they just paid him for the rights to his voice and likeness. Just like the Mark Hamill scenes in _The Book of Boba Fett,_ but with a much lower budget.
I feel like they really wasted their money on him and had to carry on
Bro was reading like he couldn't read
That's honestly my theory too yeah, it just sounds SO unnatural it has to be an AI @@jic1
Reminds me of what EA did with godfather having the Don on his deathbed basically as a voice actor
You always do an excellent job showing off a game's good ideas, without shying away from properly criticising it. It makes a great balance, particularly for games like this.
What really, really bugs me is that Crime Boss had a budget. The game pops out visually, particularly in cutscenes. Grabbing loot triggers an 'equip bag' animation, and I don't think I've ever seen that detail in a game before. The UI is slick, and the mission planning menus have a real sense of style to them.
I've had the unfortunate experience of playing RAID: WWII recently, which is like a warped mirror image of Crime Boss - even with a clunky name of its own! Starbreeze's financial struggles left that game without time or money to deliver any of its ideas, so it's forgotten as just another PAYDAY clone (and a pretty shoddy one). That game wasn't afforded the kind of style and budget that Crime Boss was, which just makes me all the more disappointed that it was squandered here.
Fun fact - PAYDAY 2 has a roguelike mode! I wonder whether the Crime Boss devs even knew about this...
are you referring to the crime spree?
@@manboy4720 Yeah, though I guess it's more of a roguelite-lite-lite. Very lite.
@@GameRevo lite lite as in baby's first roguelite?
You can tell that the devs enjoyed working on the game. I personally wouldn't mind seeing a sequel that is actually good, because the idea of "PAYDAY with bot progression" hits me just right
If there's one thing we can thank Rockay City for, it's reminding us all how there's no super janky high-concept games anymore
I am convinced they didn't actually get Chuck Norris into a recording booth, but paid for the right to label some AI generated WAV files with his name.
The devs confirmed it was a short recording session in Norris' home due to his declining health.
The facial animations and character models are really good for such a low-tier game.
The graphics in general is rather nice imo.
i mean if it seems like the big draw was the celebs then they probably had to make sure they looked good
@@jvc85 thats the only good part of the game
The weapon animations and gunplay looks kind of satisfying as well. The bag system also seems better than PAYDAY 2's own.
A huge example of why Graphics shouldn't be your only priority.
This feels like the 2023 version of one of those shitty 2006 movie tie in games minimme would review.
I really can’t understand what the hell Chuck Norris is doing here. It honest to god doesn’t sound like a human being.
Earning a paycheck, that’s what he’s doing.
Easy money I'm gonna guess. They surely just threw him in the booth an asked him to read lines. His agent told him it'll take a couple hours
He’s 83, had two heart attacks and probably recognised the low effort/low value of the production… I mean, I wouldn’t put my A-Game if I see a shoddy production
@@1r0zz if he put in any more effort, he probably would've had a third heart attack. this is NOT a project worth having a heart attack over.
@@manboy4720 yep
"Tax Evady" is a genuine genre, not even a joke.
Reminds me of Rogue Warrior, even down to the weird aggressive dialogue.
I’ll buy you a copy if you haven’t already reviewed it!
'suck my balls, my big hairy balls, wrap your mouth around it" - rogue warrior after he violently murders a north korean soldier.
such a way with words.
Oh man. I remember watching Inside Gaming play that ages ago. What a game lmao. Pretty much the only thing I remember clearly is "goddamn cockbreath commie motherfucker!". The rest just feels like a fever dream I had.
This is, unironically, the video game equivalent of all those Bruce Willis movies that went straight-to-DVD in the last 3-4 years. Just straight up money laundering and tax evasion by scummy producers, most likely. And the cast fits this motif perfectly lol.
Now you've got me wondering which of the cast are just trying to make as much money as possible before the major health issue they are keeping secret ends their career, which is really depressing.
It was more like last 13-14 years.
@@Juicewski2he was fantastic in Moonrise Kingdom
@@aprofondir I just checked it and it seems intresting, got to see if i can find it from any of the streaming services. Also, it is weird that i have never heard of this movie before, it feels like it popped of from alternative dimension.
I swear, this game's announcement at The Game Awards felt like it was one of those fake trailers they'd air at the very first or maybe second Game Awards. You know, so they could brag about having celebrities on board.
Only for like Vanilla Ice to come out and say he can't wait to play it and Geoff rushing the stage to clarify it's not real.
3:04 Slight correction, Payday 1 was actually published by Sony Online Entertainment (now known as Daybreak Game Company)
Especially playing this a year later with all the love and updates put into it, makes the single player mode of this game feel like they reached into my brain and pulled out a game, I fucking love it.
I'm getting the sense that it feels like an actually fun campaign and staring at checkout screen right now lol
Wait, they actually updated the game? With the whole "tax evasion" tag I imagined it was a one and done, but to be honest I'm not too surprised since it looked like the devs actually cared for what they were doing
6:35 - Damn. A game where you recruit and upgrade troops, XCom style, to take on procedurally generated Payday 2 missions? That sounds fantastic. I'm actually pretty mad that this concept wasn't given proper love and attention now.
Procedural generation just means the same thing over and over again. It's just buzzwords meant to hide lazy design.
@@mattpace1026 bingo. Sometimes it is tolerable, like in actual roguelikes, but it would get tedious fast in an fps
@@oz_jones It would get tedious fast in any mission-based game, unless there was a number of options that nobody would ever actually want to program.
@@oz_jones nah, have you played gunfire reborn? That thing, with friends, is lit!
@@mattpace1026 Procedural generation literally means procedurally generating situations and conditions and good roguelikes know how to do it.
Procedural generation is not the definition of insanity making the exact same three missions infinitely because there is no actual generation, just "uhhhhh put this mission here, then put it over here later" laziness.
The term does exist. This game probably isn't using it.
Ah 505, where would we be without them? Seriously though you’re not the first person to suggest this could have been money laundering/tax write-off thing. I kind of want to try it out for myself now. 😄
The Norris voice in this game simply MUST be AI generated. It doesn't even sound like he's comprehending what he's saying lol
minimme best channel 4ever
It’s a combination of age and lack of effort
I WAS WAITING FOR YOU TO COVER THIS! I knew it’d be up your alley!
I love how the biggest discussion about this game is how it even got made, not about the gameplay or the story as would be the case with anything else.
I'm just thrilled with the fact that this game was made at all. Off-the-wall and unique in a landscape of otherwise samey-AAA releases. It didn't quite pan out as well as it could have, but it's interesting nevertheless. Thanks for the video!
Finally. Vanilla Ice's big comeback.
I'm amused by the fact that he seems to have dropped his shtick where he was going all *HARDCORE* and dark and metal, now he is a rapper again.
@@NiiRubra I thought he was flipping houses?
@@Calvin_Coolage Last time I heard of him he was sponsoring a line of lighting fixtures.
@@NiiRubra that nu-metal era he had was long gone since before the 2010s iirc; big vanilla ice fan here, bought the game because of him and refunded because it didn't work on my computer lmao
@@hysterichoney I'm glad. The nu-metal thing he was doing was kind of weird. It's like he went through an identity crisis or an edgy phase or something.
If you want to kill a game before it’s even revealed, hire some Hollywood celebrities
"I'm rapping, sheriff!" is the most insane line read I've ever heard.
The Rogue-Like aspect of the campaign feels like something you would only have as a unique difficulty setting, not as the only way to play a campaign with scripted missions. That being said the idea of a non-negotiable rouge-lite campaign has been done before, in Shadow of War's Desolation of Mordor DLC, which did also have more scripted story missions; but a key difference was that each new run would just skip over the missions you've already completed, so that as you get back to where you were you only have to deal with the army-building/character upgrading mechanics which actually lent themselves to the Rogue-like formula.
How this was made? During covid mostly working from home by small czech studio (InGame) headed by a guy who was a lead on Vietcong and later worked on Mafia 2 and 3, with all of the writing, voice acting and cutscene direction created outside this studio, in US. The lead actually talked on multiple occasions about how the traditional linearity of FPS games bores him so he wanted to create something with some unpredictability and high stakes, hence the permadeath.
It's like they had the rights to the likeness of Chuck Norris, but not his voice, or something happened to his audio recordings
I’m hedging my bets it’s AI audio tbh, Disney already got caught doing that with James Earl Jones in Obi-Wan, not to mention Luke but at least Mark Hamill was on set for that one.
He was in bad health, the devs apparently claimed so
After a year of updates, the game is finally pretty alright.
Wait what! This is a recent game, my brain doesn’t want to accept that as the truth!
Getting flashbanged at the end is a good representation of how this game feels at all times
I like how you've been talking about more recent, if not looked over games, as of lately!
What I enjoy the most about this game is that it tried something new. It's unique in both good and bad ways, and I have to commend the devs and publisher for even taking that risk in a marketplace where the most generic games sell the best.
That last part is not true. Most gamers like games that are easy to understand. If you think that equals generic, I don't want to know what to tell you.
I will always remember Madsen for Daud in Dishonored
i'll remember him for Toni Cipriani in gta 3 , Mr Blonde in Reservoir Dogs (1992) and that guy from DRIV3R
The Driver 3 spiritual successor the world needed.
Always nice to find out about a whacky game I had no idea even existed.
Kind of funny that payday posted a teaser a few days ago announcing a gameplay trailer in the summer
They WHAT? Now I gotta check this out. I’m not into payday as much as some others may be but it’s still such a fun game.
@@anotherrandomguy8871didn’t age so well
thematically this reminds me of those fake crime videogames from movies where the characters just mash buttons aggressively
They didnt record chuck norris reading lines, they recorded his farts and thats what came out
YES I'M SO HAPPY YOU'RE COVERING THIS
Not only the game's existence itself is surreal, the fact that you reviewed it also is.
This game is ALOT better now ever since the overhaul
Therapist: Text-to-speech Chuck Norris isn't real, he can't possibly roundhouse kick you.
Text-to-speech Chuck Norris:
I immediately thought of CZ, so I am glad you also did so that I had no reason to leave a comment saying "Sounds like CZ"
When I saw penguinz0’s video about this game the only running through my head was “minimme is gonna make a video about this game in a few years, ain’t he.”
The real biggest problem this game has is actually the Škorpion having "Made in Ger" on it.
Now that's unforgiveable.
Crime Boss is truly a masterpiece of 2023 with Chuck Norris, the icon of 2000s meme industry
I can safely say Crime Boss is one of the games of all time.
The last game I can think of that makes a Chuck Norris joke is Duke Nukem Forever. That was in *2011*
I feel like the bag moving mechanics in this game are really cool as someone who’s been playing payday for 10 years and I hope something similar is in pd2 also the reason 505 released this is because they wanted to beat pd3 to the punch this year and it didn’t work
Chuck Norris saying those lines at the end even a AI robot would sound more lively.
I remember seeing the reveal trailer for this and thinking the same thing. Theirs no way this'll come out. And lo and behold it actually did.
It's like someone heard that Payday 3 and GTA 6 is in development, copied them, and try to be the first one
>Generic Android shovelware name
>GTA inspired artwork
>Heavy reliance on a celebrity cast
>Payday "influenced" gameplay
Yep, it ticks all the boxes of "it's gonna be crap".
I like how between this and the Deadly Dozen remake, it feels like there is a small sub-genre of games made specifically for you
I lost it at Chuck Norris' dialogue. A lot of thte time when someone says that an actor sounds like they're sleeping or smth, it's usually hyperbole but no. I genuinely think Norris read the dialogue right before he went to bed.
To be fair, his health wasn't in the greatest of conditions accordingly to the devs
I just want to say, those credits are oddly very aesthetically pleasing.
The thing I love about your videos is I feel like we have the same taste in games from the ps2 era
I absolutely loved your take at the end about video games being an art form and stuff, so beautifully put.
The game Enlisted is pretty much built on the idea of AI controlled squads but in a Battlefield/Rising Storm style multiplayer...... and with equipments/skills locked behind progression in a F2P game. But you don't lose them if they die in Enlisted.
Edit:
I just realized, does this game have AKs? I only frequently seen M4 from gameplays.
Lol I like how the flashbang leads into the white screen for the credits. What a surreal game, I forgot this happened, which makes sense I guess.
I cant get over how much Chuck Noris sounds like an A.I voice lol 5:10
You weren't kidding about Chuck Norris. I know he's older than he was during his Texas Ranger years, but good lord. He does sound like an AI imitating Chuck.
I was not expecting Norris' performance to be THAT bad, holy shit
Chuck Norris sounds like he's reading the English dub script for a non-English language MMO (like maybe one of those Korean anime-inspired ones)
"2005's game of the year"
Could end the review there, so much subtext.
Certainly more than the game.
conspiracy theory: the chuck norris character genuinely is voiced by text to speech and they just paid him to use his likeness
Condition Zero was fun, even if the messy development ment it didnt add as much as originally promised and the game ended up having two campaigns. (The bot match one and Deleted Scenes which was a bit more like CS-flavoured Half Life)
I do wish we got more FPS games that blended genres, I loved the RTS missions in Black Ops 2.
exactly what I was expecting when you said you'd cover it but in the best possible way, what a fascinating enigma
well, new adventures await buddy!
Michael Madsen was in GTA 3 as Toni Cipriani. Wait that was all the way in 2001!
This game feels like Hunt down the Freeman but with 90s celebrities. It's so sinister
Bits of this reminds me of the strategy levels of Black Ops 2. Genuinely one of the parts of that game I remember more fondly, as IMO it's one of the few new things it tried that actually kinda worked, and I'm really surprised and kinda disappointed that I don't think I've seen that attempted anywhere else since (except, strangely, for this game apparently). Combine it with some of the mechanics in this game, like the territory control, and I feel like you'd have a winning game on your hands.
There was a COD Mobile game that used the RTS system in a more stripped back way (Up to 4 Soldoers with loadouts you can customize) with COD Strike Team, I wish I got to play it.
I thought you were joking about text-to-speech and Chuck Norris but no, there's no way that can be his real voice. It's got to be a poorly done AI thing
It is apparently but his voice was recorded in his house because of his health
You know what's sad.... I prefer to play this over Payday 3 (can't playing anyway without psplus)
The fact everyone says this may be a laundering scheme is the funniest part of the game.
another thing worth mentioning is that it has denuvo, leaving the whole ethical stuff aside, thats a MASSIVE waste of budget, they pay millions and millions and more the more they sell and they have to pay this stuff every month, i always see this as a waste bc theres not enough p1racy to hurt a company this much but with such a limited budget and not a big AAA release it feels even worse wow
Say what you will about Madson, Carver from The Walking Dead Season 2 was an incredible villain mainly thanks to his performance
Mad thanks for mentioning his performance as Carver. Truly iconic voice performance
I assumed this was a top down game this whole time seeing now it's a first person shooter with multiplayer was genuinely shocking
Finally, the prophecy has been fulfilled
Very nicely done on the thumbnail with the cover art
16:27 thats is the actual fucking van from payday 2, it is exactly the same. This is such a shameless clone
gotta be honest i open the video thinking about an obscure 2010's GTA ripoff
Granted I only ever saw a super short youtube add for it, but I was actually hype for this because I thought it was gonna be a tongue in cheek GTA knockoff.
Yeah I tought this was gonna be AA vice city instantly losed interest when I released it’s a payday ripoff
14:50 you just described every roguelike out there, more or less
the game mechanics (npc recruitment, mission style etc.) reminds me a lot of watch dogs legion tbh (an amazing game imo so sad to see ubisoft move on from it bc it didnt do as good as they hoped for lol)
Travis Baker??
You're playing as 1 letter off the blink-182 drummer?
You mentioned that it would become clear why Damion Poitier is in the game later in the video, but then didn’t address it again. Did I miss something?
2 minutes into the review and I can't stop nodding my head to everything you said. Goddamn
I'm glad steam was doing a giveaway during that game awards simply because the reveal of this game didn't feel real.
this doesn't just sound like a mobile game, but the more you talk about the mechanics the more it feels like a mogile game that somehow found its way to consoles
YOU TELLING ME THEY HAVE BOMFUNK FREESTYLER IN THIS GAME!?!
that Chuck Norris voice REALLY sounds like AI. like not even as a joke, it actually just...sounds like AI.
this is pure conspiracy theory but i've been thinking about this for a while, how long is it until washed up celebrities essentially charge for their likeness and let an AI voice replica actually do the performance, so the actor gets paid for basically no work and the devs get to say it 'stars' Chuck Norris.
with how dodgy everything else in this game feels, it really wouldn't surprise me.
0:53 he is a random thug in avengers, he was the first thanos, and he is in payday.
Not gonna lie, this sounds awesome
Microsoft Sam talks more naturally than Chuck Norris in this game.
I thought Madsen was phoning it in, then I heard Chuck Norris and it sounded like they stitched different soundbites together to form all of his dialogue.
Really loved your take on the game, great video, thanks!