Here's how I did this Earthbending VFX shot in Houdini (Mini Tutorial)

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  • Опубліковано 31 гру 2024

КОМЕНТАРІ • 131

  • @integlol151
    @integlol151 3 місяці тому +18

    This is an absolutely phenomenal format on a tutorial. Gives a good overview of the techniques used without the 20mins of spoonfeeding evey single detail.

    • @tondann
      @tondann  3 місяці тому +2

      @@integlol151 it means a lot to hear that the format I chose is well received! That was exactly my intention with this video 😊

    • @Vishnu.s_Official
      @Vishnu.s_Official 3 місяці тому

      @@tondann bro without vex code this can create?

    • @tondann
      @tondann  3 місяці тому

      @@Vishnu.s_Official it can be done with VOPs too I guess 😄 but I prefer VEX. You can try to recreate it in VOPS

  • @jaym2267
    @jaym2267 3 місяці тому +6

    You struck gold with this format, made me understand an alien technology program

    • @tondann
      @tondann  3 місяці тому +1

      @@jaym2267 I am really happy it was useful to you! 😊

  • @filmeric-films
    @filmeric-films 3 місяці тому +1

    That's truly inspiring. So cool what YOU can make in Houdini! Extremely interesting, even if you haven't done anything in Houdini before like me. Great one!

  • @nawrasryhan
    @nawrasryhan 4 місяці тому +9

    Neat and smart setup, thanks for sharing.

    • @tondann
      @tondann  4 місяці тому +1

      @@nawrasryhan thanks, enjoy!

  • @hunteriadkins
    @hunteriadkins 3 місяці тому +1

    Great job, this looks amazing!

  • @Barthglumineau
    @Barthglumineau 4 місяці тому +2

    Great tutorial format ! Short, sweet and to the point !

    • @tondann
      @tondann  4 місяці тому +1

      @@Barthglumineau thanks! That’s what I wanted to achieve with a shorter format

  • @mikkelmelby
    @mikkelmelby 2 місяці тому

    Sweet stuff man, keep it comming!

    • @tondann
      @tondann  2 місяці тому

      @@mikkelmelby will do! Stay tuned for more

  • @ДмитрийВолков-и6ъ5н
    @ДмитрийВолков-и6ъ5н 4 місяці тому +2

    WOW!it's amazing work and clear tut!THNX

  • @HaloVFX
    @HaloVFX 4 місяці тому +3

    great stuff Anton!

  • @cerealnpixels
    @cerealnpixels 4 місяці тому +1

    Beautifully done , thanks for sharing

  • @jvmvrvr
    @jvmvrvr 3 місяці тому

    As someone just starting to learn Houdini, this was very well explained. Though i dont know the tools you used, i can understand the methodology. I hope to see some step by step guides in the future.

    • @tondann
      @tondann  3 місяці тому +2

      Thank you for the Feedback! It’s great to hear that someone just starting out can also benefit from this video. Yes, it’s not meant to be used as a follow along video, but a demonstration of methods, you’re absolutely right.
      Stay tuned for the coming videos, I have a lot planned!

  • @yechancho7636
    @yechancho7636 3 місяці тому +1

    It's cool! Thanks!

  • @tunatopaloglu4770
    @tunatopaloglu4770 2 місяці тому +1

    so Cool!!

  • @Abhishekkuru
    @Abhishekkuru 4 місяці тому +1

    very beautiful, nice technique!

  • @fxguruofficial
    @fxguruofficial Місяць тому

    Just Amazing! Big Fan Bro

    • @tondann
      @tondann  Місяць тому +1

      @@fxguruofficial thanks!! ❤️

  • @philhojnacki9988
    @philhojnacki9988 4 місяці тому +2

    Pretty wild 😮

  • @artbrush8562
    @artbrush8562 18 днів тому

    Brilliant great workflow, would be great if you can share how did you create the rest of the shot in details like debris,dust,materials etc. Yes there are tutorials for that everywhere but I'm curious to see your approach on achieving that in your shot, I'm sure it's gonna come with some brilliants techniques like the one you just shared. Thank you :)

  • @Teiv1sme
    @Teiv1sme 3 місяці тому +1

    It’s so niceee sir🔥🔥

    • @tondann
      @tondann  3 місяці тому

      @@Teiv1sme thanks!!

  • @kegsfx8603
    @kegsfx8603 3 місяці тому

    Awesome! Well done!

  • @intaen
    @intaen 3 місяці тому +1

    nice tip! thanks!

  • @pizola3285
    @pizola3285 4 місяці тому +2

    Well explained. Gives me some ideas

    • @tondann
      @tondann  4 місяці тому +2

      @@pizola3285 thanks Pizola! Funny to see you on my channel, I watched a lot of videos of yours when learning Houdini 😉

    • @pizola3285
      @pizola3285 4 місяці тому +2

      @@tondann hey! Thanks for the kind words. It is nice seeing that we can learn from each other. Keep it up with this great videos :D

  • @nicolaschan3335
    @nicolaschan3335 4 місяці тому

    love the dynamics!!

    • @tondann
      @tondann  4 місяці тому

      @@nicolaschan3335 thanks 🙏 your work is really inspiring

  • @ILIA-B
    @ILIA-B 4 місяці тому

    Sooooooooooooooooooooooo dooooooooooooooooooooooope! OMG! MY RESPECT! Bro!

  • @joelpaulinvfx
    @joelpaulinvfx 4 місяці тому

    nice one man, workflow breakdown delivered brilliantly :)

  • @MartinZimny
    @MartinZimny 4 місяці тому +1

    Amazing stuff!

  • @santiagososa45
    @santiagososa45 4 місяці тому

    Amazing work bro!

  • @mattestela
    @mattestela 3 місяці тому

    Very nice!

    • @tondann
      @tondann  3 місяці тому

      @@mattestela thank you so much Matt ☺️

  • @AmiitPanwar
    @AmiitPanwar 4 місяці тому

    thanks brother

  • @raneemFX
    @raneemFX 4 місяці тому

    Thank for sharing 👌

  • @andvfx
    @andvfx 4 місяці тому +1

    very nice ang cool mini tutorial! Question about the "ray" node to move points to the sphere. How are you doing it? since I dont see you creating normals to define a direction in your graph.

    • @andvfx
      @andvfx 4 місяці тому +1

      Nevermind. I was trying to have a omnidirectional ray. But I can see, using a custom vector inside ray node + the relax position later on, do the trick. Thanks!

    • @tondann
      @tondann  4 місяці тому +2

      @@andvfx yes, directional vector, just pointing upwards a bit to shoot most of them on the sphere. Otherwise they might get stuck on the edge of the sphere with just a point relax

  • @kxn2309
    @kxn2309 4 місяці тому

    can u share a tutorial how to render this in ep2?

  • @SangSync
    @SangSync 4 місяці тому +2

    make more tutorial.. that can also be understand by beginners.. thanks

    • @tondann
      @tondann  4 місяці тому +1

      @@SangSync there will be more to come!

  • @김남규-f4r
    @김남규-f4r 3 місяці тому

    Awesome effect and very nicely constructed video but just a technical point of view, it would be little more precise to use slerpv() to interpolate vectors, since lerp won't probably give you a normalized vector and will have varied magnitude up to the bias value.

    • @tondann
      @tondann  3 місяці тому

      @@김남규-f4r thanks for the advice! Actually I learned about slerp way after I created the effect and was busy with the secondaries, so I didn’t want to go back and change a running system 😄 I should take a look again though!

  • @romansmirnov467
    @romansmirnov467 3 місяці тому

    Great tutorial! But I have some difficulty understanding some parts. Is it possible to have the houdini file - at least basic setup without rendering part?

    • @tondann
      @tondann  3 місяці тому

      I am sorry, but for now I cannot share the hip file for this project.

    • @romansmirnov467
      @romansmirnov467 3 місяці тому +1

      @@tondann Ok. Thank you anyway!

    • @tondann
      @tondann  3 місяці тому

      @@romansmirnov467 thank you for watching!

  • @shivangowda1785
    @shivangowda1785 3 місяці тому

    Hi
    i stuck inside dopnet pop wrangle position at line float dist.
    Need fit range values😢

    • @tondann
      @tondann  3 місяці тому +2

      Can you describe a little more detailed what the problem is? :)

    • @shivangowda1785
      @shivangowda1785 3 місяці тому

      @@tondann hi thanks
      I solved the vex error inside dop net but the chunks are not attracted by the sphere what is the issue?

    • @tondann
      @tondann  3 місяці тому

      @@shivangowda1785 How should I know, what the problem is? 😄 You need to be more precise than that

    • @shivangowda1785
      @shivangowda1785 3 місяці тому

      @@tondann I am beginner to vex .how can I know the solution?

    • @tondann
      @tondann  3 місяці тому

      @@shivangowda1785 I cannot help you, if you don't specify what's not working. All VEX code is shown in the video

  • @MrZapperX
    @MrZapperX 2 місяці тому +1

    Amazing! How many years did u study houdini to get this level quality??

    • @tondann
      @tondann  2 місяці тому +1

      @@MrZapperX I didn’t start from 0 in 3D/CG so learning Houdini was a little easier, but i am doing this for 2 years, learning (taking courses) and working in the industry simultaneously

  • @mohammedderaah
    @mohammedderaah 4 місяці тому

    Amazing🔥🔥🔥🔥🔥🔥🔥🔥

  • @Girennut
    @Girennut 4 місяці тому +1

    Great work! Waiting for some tutorials :)

  • @jaymaurya8070
    @jaymaurya8070 2 місяці тому

    Can you make step by step tutorial

  • @jayashrip6909
    @jayashrip6909 4 місяці тому

    Wow! This is awesome! How did you make the soil come out like that?

    • @tondann
      @tondann  4 місяці тому +1

      @@jayashrip6909 I used a megascans asset and extruded it down, fractured it into chunks and used the system I showed in the video to make it move 😊 then a few secondary simulations and it’s done

    • @galagast-fx
      @galagast-fx 3 місяці тому +1

      @@tondann cool video! i'm curious how you set up the secondaries~
      1. did you spawn the secondaries on the (below-ground) surface of the chunks? or are those actual fractured/booleaned smaller chunks?
      2. then from the main sims, and secondary sims, did you spawn more for the gravel/dust? did you use grains for those?
      3. also, looks like more secondaries are spawning upon hitting the chunks, cool! did you use sdf to detect collision surface to spawn from?
      4. then with all of the above, you simulated smoke? or just using the primary sim for smoke already enough? as using secondaries could potentially be slower?🤔

    • @tondann
      @tondann  3 місяці тому +2

      @@galagast-fx hey thanks for the feedback!
      1. It’s a mix of the fractured chunks (inbetween the big chunks I fractured smaller ones where it should break) and secondaries that I spawned from the chunks‘ sides (debris source node)
      2. I also did a pop sim from the chunks‘ sides. The gravel is another rbd sim with the same source from 1.
      3. I am using the impact / impulse attribute from the rbd sim to generate more secondaries upon hits
      4. the smoke is sourced from the pop sim and gravel. Then I just played with velocity and solver settings as well as collision velocity to get the look right
      Hope I could help 👍

    • @galagast-fx
      @galagast-fx 3 місяці тому +1

      @@tondann cool! thanks for the info! this really helps!

    • @jayashrip6909
      @jayashrip6909 3 місяці тому

      @@tondann Thanks so much! So a pop sim and another rbd sim!

  • @dushantpanchbhai1722
    @dushantpanchbhai1722 4 місяці тому

    This is amazing. Loved it ♥♥ How long have you been using Houdini?

    • @tondann
      @tondann  4 місяці тому

      @@dushantpanchbhai1722 about 2 years roughly 😊

  • @DimiArt
    @DimiArt 4 місяці тому

    I'm too poor for houdini but still watched, awesome work!

    • @user-sl309jd90
      @user-sl309jd90 4 місяці тому +1

      Houdini Apprentice is free!

    • @DimiArt
      @DimiArt 4 місяці тому

      @@user-sl309jd90 it has missing features tho no?

    • @tondann
      @tondann  4 місяці тому +1

      You will just be limited to 720p rendering + watermark, but everything else works fine. Houdini Indie is also very affordable compared to other software :)

  • @thewayne9747
    @thewayne9747 4 місяці тому

    Amazing stuff boss, but please tell me , did you use a program for actor (the character) animation ?

    • @tondann
      @tondann  4 місяці тому +1

      @@thewayne9747 I used MoveAI on my phone. You can record yourself and it does AI motion capture 😊 then I exported it and used a mixamo character for the animation

    • @thewayne9747
      @thewayne9747 4 місяці тому +1

      @@tondann ohh that 's awesome , thank you

  • @wat-BlenderMagic
    @wat-BlenderMagic 4 місяці тому

    wow

  • @abhinavbtw
    @abhinavbtw 4 місяці тому

    This is the first time I'm watching a houdini tut, I never knew there was coding and stuff in this too! How long would it take to learn houdini from start till intermediate level?

    • @tondann
      @tondann  4 місяці тому

      @@abhinavbtw well this is not really a beginner friendly video and definitely not a full tutorial, basically more of a breakdown. I can’t speak for you but it took me about 2 years to reach this kind of level. I took a few paid courses, like the one I mentioned in the description, but I wouldn’t start there as a beginner.

    • @nahbdjd4435
      @nahbdjd4435 4 місяці тому

      I've used Houdini for about a year now and I would consider myself at an intermediate level. Once you get over the admittedly insane starting difficulty, Houdini becomes so much fun to learn. Houdini doesn't hide anything from the user so it's easy to crack open existing tools and figure out how they're made. Getting a foundation of knowledge to stand on can probably take up to 6 months, but once you have it, Houdini comes fairly naturally.

    • @tondann
      @tondann  4 місяці тому

      @@nahbdjd4435 can’t agree more!

  • @bbrother92
    @bbrother92 4 місяці тому

    How its posible to texture all these shards and pieces?

    • @tondann
      @tondann  4 місяці тому +1

      I split the chunks into top / side and then applied the asset's texture to the top and a mud texture with triplanar mapping to the sides. You don't have to manually texture each chunk and piece by hand :)

    • @bbrother92
      @bbrother92 4 місяці тому

      @@tondann so they have same texture?

  • @tyryooyoyo
    @tyryooyoyo 24 дні тому

    hey man a little question, the small rocks where you sim it? in another dop or in the same dop

    • @tondann
      @tondann  24 дні тому

      @@tyryooyoyo hey, I simulated them separately. I sourced them from debrissource and then made another RBD sim with the main sim as animated static collider

    • @tyryooyoyo
      @tyryooyoyo 24 дні тому

      @@tondann thx mate!

    • @tyryooyoyo
      @tyryooyoyo 24 дні тому

      i got a lot of problems with uvs, what metod you use for apply uvs?

    • @tyryooyoyo
      @tyryooyoyo 23 дні тому

      for inside pieces you use a simple uv texture and break with a triplanar mapping?

    • @tondann
      @tondann  23 дні тому

      @@tyryooyoyo I just used triplanar for the inside faces, a megascans dirt texture. The outside has UVs from the megascans asset

  • @iLikeTheUDK
    @iLikeTheUDK 4 місяці тому

    What about the dust and rock crumbles?

    • @tondann
      @tondann  4 місяці тому +1

      I wanted to focus on the VEX part of the chunk alignment for this video... Covering the secondary simulations would make the video too long

    • @shash8085
      @shash8085 3 місяці тому

      @@tondannwith information like this a long video would be very much golden forever

  • @ante1676
    @ante1676 4 місяці тому

    🙏

  • @ercanunsalerturk6138
    @ercanunsalerturk6138 4 місяці тому

    that looks better than netflix's avatar the last airbender

    • @tondann
      @tondann  4 місяці тому

      @@ercanunsalerturk6138 hahaha thanks, I am glad you like it

  • @romulomanoel1769
    @romulomanoel1769 4 місяці тому

    Nice! How much time does it take to render it?

    • @tondann
      @tondann  4 місяці тому +1

      this rendered for about 20-25 hours, 3-6 minutes per frame

    • @romulomanoel1769
      @romulomanoel1769 4 місяці тому

      @@tondann Also what are your pc specs?

    • @tondann
      @tondann  4 місяці тому +1

      @@romulomanoel1769 RTX 3080, 5900X and 64GB RAM

    • @romulomanoel1769
      @romulomanoel1769 4 місяці тому

      @@tondann Thank you!

  • @rayush63
    @rayush63 4 місяці тому

    Amazing stuff man. Who taught you this 🤣🤣🤣

    • @tondann
      @tondann  4 місяці тому

      A French guy, you might know him

  • @bUildYT
    @bUildYT 4 місяці тому +2

    More! Now!

  • @Elysium.4D
    @Elysium.4D 3 місяці тому

    Bro where did you learned this?

    • @tondann
      @tondann  3 місяці тому

      @@Elysium.4D I took online courses for this! This shot was created in the CGMA course by Louis Manjarres. Check it out!

  • @digitaltutorsnpt
    @digitaltutorsnpt 4 місяці тому

    make a full tuto!!!!

    • @tondann
      @tondann  4 місяці тому

      That would be way too long 😄 I’d like to focus on smaller bits and tricks

    • @santiagorinaldi1712
      @santiagorinaldi1712 4 місяці тому +1

      @@tondann SELL THE hip file at least :D

  • @meme_tunnel
    @meme_tunnel 4 місяці тому

    Bro please help me, what r your thoughts on RUNWAY GEN3 ai & how will affect the industry now😮 please bro

  • @UmairAliMughal2009
    @UmairAliMughal2009 4 місяці тому +8

    very professional, but need detailed explanation tutorial .//

    • @tondann
      @tondann  4 місяці тому +1

      I'll do more tutorials with more detailed explanations on other projects, but not this one :) thanks for you comment

    • @UmairAliMughal2009
      @UmairAliMughal2009 4 місяці тому

      @@tondann 🥰

  • @superstonie6100
    @superstonie6100 4 місяці тому +1

    Amazing english

  • @babulpaul9400
    @babulpaul9400 4 місяці тому

    Full step by step recreation rendering and compositing video

    • @tondann
      @tondann  4 місяці тому

      I am not a professional lighting artist nor compositor... I'd advise to learn from better sources than me :)

  • @bananaear23
    @bananaear23 2 дні тому

    please just spam these videos - maybe one day it will penetrate my brain -_-

  • @yesdadbut960
    @yesdadbut960 4 місяці тому

    I am too dumb for Houdini 😢

    • @tondann
      @tondann  4 місяці тому

      No you're not! This is not a beginner friendly tutorial. Please keep that in mind :) There will be more to come

  • @almostshourd
    @almostshourd 25 днів тому

    these mini tuts are for pros not for noobs.90% of the houdini lovers are noobs so pointless video. didnt help me at all because I am new

    • @tondann
      @tondann  24 дні тому

      You are correct, that this is not meant for beginners. Teaching to create this effect to a beginner would take months of training, because it is quite complex. I will be creating more beginner content soon

  • @gokhanelmac
    @gokhanelmac 6 днів тому

    AI is makeing..a crash very easy for AI...only 5 minute :)

    • @tondann
      @tondann  6 днів тому

      @@gokhanelmac in 5 years maybe