Video Game Environment Artist

Поділитися
Вставка
  • Опубліковано 30 сер 2019
  • An environment artist is someone who builds the assets that go into
    game environments.
    They model, often texture and sometimes light their
    environments, specializing in outdoor or indoor locations for a game's
    setting.
    They are responsible for creating the majority of the overall visuals
    the player will encounter on the screen.
    Visit our Website:
    inspirationtuts.com/
    inspirationTuts 2D Channel:
    / @inspirationtuts2d
    inspirationTuts CAD Channel:
    / @inspirationtutscad
    RoninBay Channel
    / @roninbay109
    Help Us Create More Content:
    / inspirationtuts1
    Facebook page
    / inspirationtuts-107526...
    Please Visit Inspirationtuts 2 for Tutorials:
    / @inspirationtuts2210
    *****Recommended Laptop****
    CUK MSI GS63VR Stealth PRO Gamer Notebook
    amzn.to/2WgyFi9
    ***Recommended Drawing Tablet****
    amzn.to/2M28acn
    ***My Recommended Desktop Setup******
    GTX 1060
    amzn.to/2wbAJcH
    AMD Ryzen 5 1500X
    amzn.to/2YH3sCi
    RAM Corsair 8 x2
    amzn.to/30xlfO5
    Corsair CX750M
    amzn.to/30xlE33
    Case NZXT Phantom 410
    amzn.to/2VIytUw
    Motherboard MSI Tomahawk
    amzn.to/2QcCP5c
    Corsair h110I Liquid Cooler
    amzn.to/2VF7Wrl
    Blue Yeti Pro Microphone
    amzn.to/2YIL24d
    Rode PSA1 Boom Arm
    amzn.to/2M26Ki3
    -----------------------------------------------------------------
    **Check out these amazing Courses**
    check out the Blender Shortcut Keyboard
    logickeyboard.com/shop/blende...
    Also keyboards for Maya, C4D, After effects, Photoshop...
    logickeyboard.com/shop/3d-111...
    Science Fiction Asset Production in Blender
    www.yiihuu.cc/c/8259_3970_942
    Blender 2.8 Complete Training
    www.yiihuu.cc/c/8276_3970_943
    use a $5 coupon YHCP5
    The Dwarf Warrior 3D Character Creation For Game
    www.yiihuu.cc/c/8248_3970_719
    use a $20 coupon YHCP20
    The Dwarf Warrior II from rigging to animation and engine
    www.yiihuu.cc/c/8268_3970_720
    use a $20 coupon YHCP10
    Mastering 3D Modeling in Maya
    www.yiihuu.cc/c/8289_3970_944
    use a $10 coupon YHCP10

КОМЕНТАРІ • 40

  • @InspirationTuts
    @InspirationTuts  4 роки тому +8

    From Now on, You Will find all New Tutorials on the 2nd Channel, Please subscribe to stay Updated.
    inspirationTuts 2:
    ua-cam.com/channels/4-zFpG3B6sCRWrvRIFO_Ww.html

  • @HenryKellyGameArt
    @HenryKellyGameArt 3 роки тому +10

    Close, but It's an Environment Artists job to 'set dress' the environment not the level designers.

  • @troyhayder6986
    @troyhayder6986 4 роки тому +7

    Two different techniques I know..
    1st is block in... Block in everything in primitives in unreal to get your silhoutes and rough shapes.. Then export the meshes as static meshes and detail in a modelling program...
    Other technique is to wing it and create your assets in max or whatever import and assemble... Might need to export a basic mesh from unreal to make sure you get the scale right...

  • @mileshodge3477
    @mileshodge3477 3 роки тому +9

    Well, the designers do a lot of blocking out. The artist do the art afterwards. But I guess it depends sometimes. Especially if your a indie dev such as myself

  • @AcidifyArt
    @AcidifyArt 4 роки тому +5

    such a good introduction video, bravo!

  • @mahdiafrasiabi8218
    @mahdiafrasiabi8218 4 роки тому

    Awesome!
    thanks

  • @yousefelmajjati5837
    @yousefelmajjati5837 4 роки тому +1

    awesome thanks a lot :)

  • @lattabfethinedhale7272
    @lattabfethinedhale7272 4 роки тому +1

    I have a question please how can i take a environment game like for example assassin's creed to use it for my architectural modeling?
    were can i find it ?

  • @lucabrazzolotto9498
    @lucabrazzolotto9498 3 роки тому +6

    i am an architect but i want to change sector, what is necessary to learn to be an environment designer??

    • @thechizzamiliz
      @thechizzamiliz 3 роки тому +4

      I'm in my last year of a bachelors in architecture and thinking about this as well.

  • @hocinetazani6364
    @hocinetazani6364 2 роки тому

    Thanks You

  • @samiatasnim4581
    @samiatasnim4581 3 роки тому

    Nice☺☺

  • @swapnanilnag3713
    @swapnanilnag3713 4 роки тому +7

    Is it right to model the entire landscape in max or model some of them and put them in a game engine , actually in this process I feel little confused , because can't figure out the ratios ...

    • @attentivenettle7643
      @attentivenettle7643 3 роки тому

      i usually model half the enviroment in blender and arrange it then import it into unreal as an fbx

  • @abiyyupanggalih854
    @abiyyupanggalih854 2 роки тому +1

    and what difference between "Video Game Environment Artist" with "film/movie Environment Artist"

  • @GolD-wv4tl
    @GolD-wv4tl 4 роки тому +2

    What would be a starting point to learn and become an environment 3d artist? I think this is what I've always wanted to do but I don't know where to start

    • @brettcameratraveler
      @brettcameratraveler 4 роки тому +4

      Start by first taking a moment to google and do some research about the position. When you hit a dead end on much more specific questions ask those that do that kind of work. The first moves are yours.

  • @xenopholis47
    @xenopholis47 Рік тому

    Does the unreal engine use low poly models while blocking? Please help.

  • @ghassanjenainaty4212
    @ghassanjenainaty4212 Рік тому

    is this field called: environment gaming 3d model ? is it related to 3dmax please? or advanced level or seperated field from 3dmax?

  • @steve00alt70
    @steve00alt70 4 роки тому +7

    The real question is how do you prevent procrastination in a game studio? Im sure there are days when employees dont want to create anything

    • @DromeG60
      @DromeG60 4 роки тому +14

      If employees don't want to do their job then they're not good employees....

    • @Player-kg1ds
      @Player-kg1ds 3 роки тому +2

      @@DromeG60 Hehehehe

    • @Kumar-bg6nr
      @Kumar-bg6nr 2 роки тому +3

      It's called "fear of getting laid off"

  • @vlad_IT_87
    @vlad_IT_87 4 роки тому +1

    Is V-ray something we have to learn as environmental artists?

    • @TheWartechgaming
      @TheWartechgaming 4 роки тому +5

      as a game environment artist? No, all rendering is done within the game engine

  • @MatheooPL
    @MatheooPL 4 роки тому

    Pog

  • @miroslavivanov425
    @miroslavivanov425 3 роки тому +1

    I would like to become an Environment artist. Currently i am learning Unreal and Blender. Can someone share with me what i have to focus to learn in Blender, should i learn texturing in Blender ,Substance painter or do the texturing of the models directly in Unreal?

    • @miroslavivanov425
      @miroslavivanov425 3 роки тому

      And should i learn Blender or better 3ds max for creating game assets or it doesnt matter?

    • @TheRealNirox
      @TheRealNirox 3 роки тому

      @@miroslavivanov425 matters a lot , big companies don't work with blender as it is an open source

  • @shubhamrai4601
    @shubhamrai4601 4 роки тому +2

    Degree is necessary to be a 3d environmental artist?

    • @botdave9972
      @botdave9972 3 роки тому +1

      No, degree is not necessary but It could be a good thing when it's time to move to another country.

    • @shubhamrai4601
      @shubhamrai4601 3 роки тому

      @@botdave9972 thank you for reply

    • @monstrwr9884
      @monstrwr9884 3 роки тому +1

      3D artist degree its a good thing, but the only thing that actually matters Is the portfolio

  • @valtaoi1586
    @valtaoi1586 2 роки тому

    Are game engine used to create realistic Environment Arts?? Plz reply

    • @JohnnyCrowStudio
      @JohnnyCrowStudio Рік тому

      Yes, game engines are a must in this industry. No game engine, no game out to play it!.
      So you can start with UE5 and use photorealistic assets from quixel megascan.
      Good luck and work hard on your personal projects.

  • @EburdeyGordei4
    @EburdeyGordei4 2 роки тому +3

    Environment artists don't make level design or put props into scenes. Its level designer's job. They create assets and props themselves using the whole spectrum of 3D-software.

    • @dreamspl1783
      @dreamspl1783 Рік тому

      Max or maya which one is used for creating game modeling

  • @josemorgan8048
    @josemorgan8048 3 роки тому

    1:50 Is this part called grey blocking? I think it's cool. Which programmes do people use to do this?

    • @Kumar-bg6nr
      @Kumar-bg6nr 2 роки тому +1

      Grey or not, it's usually just block-in. It's used to get a rough estimation of scale of the objects and how the player and light would interact with the environment. You can model blocks in any 3D modeling program such as Maya, Max etc. You can actually watch the video that is being shown here on Polygon Academy channel. He explains what it actually is and the guy has worked in the industry so he knows what he is doing.