TIER LIST - All Warrior Skills Explained & Ranked | Dragon's Dogma 2

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 172

  • @PurgeEvilTV
    @PurgeEvilTV  6 місяців тому +5

    WARRIOR BUILD: ua-cam.com/video/Lqtj-leIoOA/v-deo.html

  • @Sargatas
    @Sargatas 6 місяців тому +26

    The best part of Raveling Lunge is that if you release the skill before contacting a wall with an enemy at your sword, you will just shoot the enemy forward like you have a cannon instead of sword. Have 0 clue how it works but it is so fun to yeet things with this skill😄

    • @brandonmeister9639
      @brandonmeister9639 5 місяців тому +1

      Momentum throws it off cuase the player comes to a complete stop

    • @Raptchur
      @Raptchur 4 місяці тому

      @@brandonmeister9639 They don't teach much in school anymore. Not in the west at least.

  • @JodouTR
    @JodouTR 6 місяців тому +24

    Ravenging Lunge is S-tier for ONE specific reason: it's literally mount speed for a fraction of the stamina of sprint. You can absolutely charge across maps and past enemy pack using pathways without any hard drop-offs/ledges. I rarely use this for damaging enemies during a fight, but for traversal it is god-tier; nothing else in the game comes close.

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +5

      About that you are 100% correct haha it’s like using Torrent from Elden Ring

    • @JodouTR
      @JodouTR 6 місяців тому +1

      @@PurgeEvilTVDefinitely, and it has a little bit of ramp up time so I think many players don't realize the utility outside of combat. Awesome guide btw; I had pretty much arrived at the exact same conclusions very early game and the only thing I probably run over some of the s-tier skills on this list is tidal wrath because it's not just a counter attack but also a BLOCK. Certain enemy types can break your hyper-armor, or a huge pack of wolves/goblins all pouncing at once can stagger you but tidal wrath does not break guard in my experience (assuming all enemies are in front of you). It can be used as a situational hard counter, opening up the chance to razing sweep after (non-charge) quickly to topple a ton of enemies. The added bonus is of course pre-empting the attack to counterstrike and delete small foes. I've never needed anything other than basic moves and the heavens/razing swings to kill efficiently so utility definitely helps.

    • @Neko-Tsu
      @Neko-Tsu 5 місяців тому

      @@JodouTRid say the thief dash and attack traversal is definitely faster, but the feeling of running like I'm playing lance in mhw is too satisfying

    • @BlueCollaredGrit
      @BlueCollaredGrit 5 місяців тому

      I think A tier is where it should be

    • @hazelberry
      @hazelberry 5 місяців тому +1

      It's about the same speed as sprinting, though does cost a bit less stamina. It really should be faster in my opinion but the main allure of it is being able to pin priority targets or launch them off cliffs.

  • @MadaraAMVz
    @MadaraAMVz 6 місяців тому +27

    Diluvan Strike melts down big bosses HP if u can get on top of them when they are downed or something and use it on top of their head. Trust, and it’s the most cinematic one, makes for badass screenshots

    • @harulem
      @harulem 6 місяців тому +1

      I second that. No skill comes close to it as far as damage when you are on top of an enemy.

    • @Volcr4m
      @Volcr4m 6 місяців тому +1

      @@harulem I was surprised when I saw it that low on the list, when I first got the skill I was mid fight with a cyclips, knocked it down, then it just died when I used the skill right on its face.

  • @dylanr.cerezo4325
    @dylanr.cerezo4325 6 місяців тому +26

    Arc of Might is a mainstay. Arc of Deliverance got me hooked on warrior back in the day. Did not matter to me that it was objectively the worst class. Whenever I tried the others, I'd go "yeah this is easier and I'm doing more damage, but I'm not getting that satisfaction of the AoD impact".
    So while the rest of warriors kit makes AoM underwhelming by comparison, they certainly did not fail to capture how satisfying that skill is to land. It stays and just like DD1 i will stubbornly try to land it for the kill even if it takes me far longer than it would otherwise. BONK GANG

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +1

      Love this explanation, the style points matter so much I agree ⚔️🔥

    • @Pakinov
      @Pakinov 6 місяців тому +2

      Arc of Might is not underwhelming by any means. Knock down an enemy and instead of "execute" him, use arc of might on his weak spot to get 5 bars from him. It's the only real use for AoM.

    • @dylanr.cerezo4325
      @dylanr.cerezo4325 5 місяців тому

      ​@@Pakinov yes but just like the first game you can accomplish similar damage with faster skills. I'd still say it's use is for style points,.especially in 2 where the game gets easier very quickly and Warriors kit is much improved overall.

  • @Planterobeets
    @Planterobeets 6 місяців тому +8

    Roar is an A tier skill for Pawns, you can make them trigger it by pressing the Help button if you’re playing as Mage or Sorc helping take the heat off of you. Also i wish we could get an upgrade to assign what skill we want to trigger from our pawns, for example i would love to trigger Catapult Launch instead of Roar if i am playing a melee vocation

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому

      Noted, thanks for this ⚔️

  • @hybridgenesis7371
    @hybridgenesis7371 4 місяці тому +2

    3:52 The goblin running for its life had me dead! 😂

  • @agunabanana3422
    @agunabanana3422 6 місяців тому +21

    Razing sweep and heavensward sunder is the only weapon skills a warrior needs tbh. The rest is optional. Having an insane amount of knockdown res plus dwarven smith upgrades makes me feel like a one man army staggering giant monsters left and right without flinching.

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +1

      Very much can agree with this

    • @guyman8742
      @guyman8742 5 місяців тому

      Which augment are you using for knockdown res?

    • @Himoooo
      @Himoooo 4 місяці тому

      what do you think heavensward or mountai breaker i cant decide on this two

    • @guyman8742
      @guyman8742 4 місяці тому

      @@Himoooo honestly both, they are amazing

  • @guts809
    @guts809 6 місяців тому +10

    Having tidal wrath at C but inspire at B is ridiculous, the amount of counter attack wrath does is insane, on top of the knock back and can put griffins straight on their side if done correctly. Again Arc of Might not being S tier is mind boggling to me, its one of the best abilities in the entire game. It can take 4-5 health states off a dragon when aimed right and 1 shot pretty much any staggered large type enemy without issue.

    • @dinosaurkin5093
      @dinosaurkin5093 5 місяців тому

      You are the only person that thinks Arc of Might is good.

    • @guts809
      @guts809 5 місяців тому +1

      @@dinosaurkin5093 6 likes says otherwise, maybe you're just not very good at Warrior.

  • @ultradius7
    @ultradius7 6 місяців тому +11

    The warrior class in general is fun for those who love to use a great sword (like me), but the vocation lacks gap closer skills that would help mobility and fluidity, it feels a bit clumsy compared to DD1, I would even say that it should receiving an attack speed buff of at least 10%, plus Arc of Might is objectively an inferior version of Arc of Deliverance, not only does it consume all your stamina leaving you completely vulnerable, but it doesn't feel as satisfying. Hopefully in the DLC they add better skills and take more as a reference to Berserk.

    • @mercenaryninja
      @mercenaryninja 6 місяців тому +5

      all they need to do is add a jumping somersault slash for a gap closer...

    • @guyhoggard1916
      @guyhoggard1916 6 місяців тому

      completely agree. much more fluid in ddda

    • @ronnyturau818
      @ronnyturau818 6 місяців тому

      ​@@mercenaryninjaI also want lions claw in DD2

    • @lazysn1per
      @lazysn1per 5 місяців тому +1

      I feel like Barge should have an upgrade towhere if you hold the button, you can sprint a short distance as a gap closer. Class would feel 10x better imo

  • @justinvlaun
    @justinvlaun 6 місяців тому +32

    At 1300 knockdown on my warrior my whole thing is to mountain breaker to stagger then trip into arc of might on the weakspot. If arc of might hits a downed enemy on the right spot it will die. I honestly find AoM to be very underwhelming if you aren't hitting a knocked down target in its weakspot. This list is spot on for my experience with the skills. I usually run AoM, Mountain breaker, razing sweep and ravaging lunge.

    • @emjaythegreat22
      @emjaythegreat22 6 місяців тому +4

      Reason for this is the way combat is in dd2 compared to dd1 is downed enemies take way more damage. It’s like a multiplayer even to the body they take more damage when in down state. The finisher mechanic is reasoning for that. But once you align a downed enemy bonus with a weak spot bonus that’s where it gets nutty !!

    • @darksavior1187
      @darksavior1187 6 місяців тому

      Agree, Arc is great IF you hit a weakpoint, otherwise, not so much.

  • @rileysmith8765
    @rileysmith8765 5 місяців тому +2

    imma be honest man, I clicked on this video purely to see where you put heavenward sunder and im so glad you didnt disappoint

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому

      Contender for god tier tbh

  • @depressedcorn37
    @depressedcorn37 6 місяців тому +5

    I agreed with everything until Whirlstorm Slash, its damage is insane against large monsters and if you hit max speed, it ends in a charge attack. Whale on their weakspot while they're knockdown and watch health bars drain, specially if you end the skill in for Stonesplitter.
    Good list none the less 🎉

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +2

      Thank you ⚔️ fair, that is pretty op if you can time correctly!

  • @borisdanyukov8267
    @borisdanyukov8267 6 місяців тому +2

    Recently added warrior to my warfarer class. Im loving how I reach their head with mystic spear only to start charging up a massive hit with the warrior.

  • @DoctorTBR
    @DoctorTBR 4 місяці тому

    With the basic core skills being so good, the utility skills like roar are actually really good

  • @Michael-1337
    @Michael-1337 5 місяців тому +1

    Diluvian strike has a massive weakspot modifier so if you topple a big monster and use this on their head you will take out massive chunks of their health and you can usually do it twice and then follow up with a stonesplitter.
    Arc of might of is striaght up overpowered if you hit a weakspot on a monster. It will take out like 4 health bars in one hit which means it can one shot most large monsters in the game if you hit them in the head.
    Galestorm slash is a good skill that turns the area in front of you into a deathzone. Its also good at wailing on an enemies weakspot as well and it deals decent stagger damage and can keep some enemies locked in stagger.

  • @EA-wr2xg
    @EA-wr2xg 3 місяці тому

    just a little something to add: Ravening lung is even useful against boss enemies since it does the wall animation if you get it to connect, doing a decent ammount of damage.

  • @dark2sphere523
    @dark2sphere523 5 місяців тому

    Roar is absolutely good from early to end game if you only want 1 melee tank and 3 DPS/heals.

  • @KamadakeX
    @KamadakeX 5 місяців тому +1

    I play MA and have my main pawn set up as warrior. In NG+ I run this 2 man set up because it's fun to support him at range and we cover each other's bases. I have him set up as Straightforward. I've grown very attached to his Nonchalant voice (it reminds me of Louise Armstrong from FMA). In my mind, that's his voice and I don't have the heart to change it.
    But because of that, I find Arc of Might to be abysmal to run on him. I don't know why, but when it's on his skill bar that's the ONLY a skill he will use. Leaving constantly fatigued. Doesn't matter what we are fighting, from goblins to greater dragons, it's like he forgets all his other moves and just spams that one skill back to back.
    I think it has something to do with my chosen inclination for him, but like I said, I can't bring myself to change his sarcastic "fascinating" personality. 😂
    Anybody else refuse to change their pawn inclination or is it just me?

    • @stacycmcd
      @stacycmcd 5 місяців тому

      It's not just you.... my pawn is a kindhearted warrior, probably not the best option but not the WORST either. I just avoid putting the jump / launch move on him, because with kindhearted they just want to help YOU first, so he just runs around in the fight trying to launch you. Also do not put Chirurgeon specialization on him, as I don't want him to stop battling to come hand me a potion (I got it) - just want him to stay in the battle. For those reasons, I think straightforward would be better, but like you said, I've grown very attached to him as he is and changing his voice at this point feels just wrong, like he'd be a totally different person then - so kindhearted he remains!!! Also by avoiding the launch skill and chirurgeon specialization that helps keep him more focused on the fight...

  • @jennatulls6738
    @jennatulls6738 6 місяців тому +4

    Imo as much as I love AoM as a concept it’s a very niche use. The damage you get when *not* hitting a weak spot is just less than two or three heavenward attacks and you can arguably get more knock down potential out of that. When you *do* hit a weak spot the damage is great…but again you can get off several heavenward attacks or just use the triangle attack a few times to similar effect. *Furthermore* it’s a tad too slow. If you knock a drake off balance you have maybe 2 seconds to get into position before it’ll start to get up and part or all of AoM will miss. Yet again, heavenward does not have this issue. Personally, I have AoM but more often than not I spam heavenward to interrupt any attacks, consistent poise, and only use AoM when I’m guaranteed to hit. All in all, it’s good but very niche (sorry about the essay lol)

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +2

      Very fair take ⚔️

    • @sokijininvertus8724
      @sokijininvertus8724 6 місяців тому +1

      I use arc when the enemy gets full knocked hit both swings on weak point watch health bars go bye bye

    • @LokiHades
      @LokiHades 6 місяців тому

      Step 1. Stagger. Step 2. Knock down. Step 3. Arc of might on weakpoint.
      Now you do 4-5 hp bars and annihilate everything you come across, you're welcome.

  • @joemama114
    @joemama114 4 місяці тому

    Windstorm slash with good dwarven upgraded weapons, can permanently chain stagger dragons for free kills

  • @hazelberry
    @hazelberry 5 місяців тому

    A use for ladder/catapult launch is when paired with either 2 warriors or a warrior and fighter pair. If the warrior/s has surging/diluvian strike this enables them to get a lot of damage off of the launches thanks to it dealing more damage the higher you fall from when using the skill. Fighter has the similar gouging/gutting skewer ability and while it doesn't scale off of height it is a very powerful ability to use when climbing on large enemies so being able to launch them up to the enemy is a great tactic.
    Too bad the game is singleplayer cause this would be the type of thing that either requires very sophisticated pawn AI or would require 2 human players coordinating with each other to fully maximize the effectiveness.
    A completely separate note about revivify/inspirit. Strangely in the game files it actually has values for giving buffs to several different stats such as attack, defense, and knockdown resistance. However all of these are set at 100% so it's effectively just multiplying by 1 and therefore doesn't actually give the buffs. But I thought it was interesting that they may have originally wanted to give warriors a buff move but later on decided to make it a purify instead.
    Additional note this time for tidal fury/wrath is that it is a surprisingly excellent option for dealing with harpies and succubi. Very easy to land the parry when they come in for an attack, and will immediately stagger them and then finish them off.

  • @FantasticJames47
    @FantasticJames47 5 місяців тому

    You only use the Arc of Might when the boss has been knocked down, for example the drake, you can easily one shot drake at least 3 or 4 bars of health when aiming to the heart when the drake is down, it’s more like a finish off skill, it deals the second most of damage in the game among all class skills. It should be S tier when using it for opening window.

  • @trevorstone9060
    @trevorstone9060 6 місяців тому +1

    Something to consider when choosing savage lunge: pawns DO NOT understand this skill. I have watched them charge an enemy, successfully impale it, and throw themselves off a cliff with the enemy. Lost my main pawn that way.

  • @peza.
    @peza. 6 місяців тому

    I ALWAYS use raveling lunge to sprint across the map, its much faster than running, costs much less stamina and the amount of weight you carry doesn't affect you when doing it, the only downside is that you cant use it in front of soldiers bacause they might attack you

  • @meejmuas8686
    @meejmuas8686 6 місяців тому

    Id very much like to see a Knockdown Guide, the fastest way to knock out certain bosses, griffin, ogre etc. Each one has their own weakspot and hit placement in specific order plays a huge role in knocking it out. For example, cyclops, knock it in the head with heaven ward sunder until it staggers back, pull on its right leg or hit legs with a sweeping attack until it sits down, hit its face while it sits down to flatten it. Then go to the head while it's on its back and press triangle on its head to do massive, massive damage

  • @chriskoloski32
    @chriskoloski32 6 місяців тому +2

    Well they basically fixed warrior. It sucked in dragons dogma 1 that it was the only vocation that was forced to equip 3 skills while every other one, including the op magick archer, could equip 6. But now every vocation equips 4 skills

    • @DANCERcow
      @DANCERcow 6 місяців тому

      Could equip 9 weapon skills because primary and secondary weapons! Each weapon has three skills. You remove the bow or shield or sword etc and you're left with 3 skills! Warrior has only a primary. this constant conflating by the community to show how "shafted" warrior is in the first game is so disingenuous and annoying. Then you're going to say "well what about sorcerer and mage they have only a primary and they have 6 skills. And my response as a warrior main is, they're special cases and warrior doesn't need 6 skills because that's the point! Warrior only needs 3 skills and people who say that's a bad thing ultimately suck at using warrior!

    • @Pakinov
      @Pakinov 6 місяців тому

      It's lost a lot of mobility and its good jumping attacks tho

    • @XearoArt
      @XearoArt 5 місяців тому

      There was a mod for pc that allowed warriors to equip six skills. Made the warrior class so much fun

  • @Yashdavid51
    @Yashdavid51 5 місяців тому

    Warrior is the class that brought me back to the game ! I quit the game because of travelling on foot all the time and since I was using an archer, I never liked the easy combat style of archer. With warrior every encounter feels like a badass fight and I am loving it ! I have done probably 3-4 quests from Grant and ever since I am just roaming the world like crazy. I am already level 35 😂😂

  • @geilord7564
    @geilord7564 6 місяців тому

    Diluvian strike is underated af. When griffin fall on the ground, i do a regular heavy attack on its head to take one health bar away, then the diluvian strike stab to its head for another health bar, bru the fight over in 1 min lol

  • @mankindbg
    @mankindbg 6 місяців тому

    If you got buffed from camp food Arc of Might don't uses the bonus stamina received from the buff so have fun :)

  • @jflowization
    @jflowization 6 місяців тому

    personally i found Diluvian strike was useful against large enemies, especially Cyclopes if you knock flat on there as and mount them you can drive the blade into the face and do some decent damage, not to mention it looks badass

    • @rickcasual
      @rickcasual 6 місяців тому

      I use it to one shot small enemies one after the other, its an awesome ability

  • @vanguard5435
    @vanguard5435 5 місяців тому

    Have you checked if Bellow/Roar doesn't have an interaction with enemies that are usually neutral or out of reach? In the first game, fighter and warrior taunt could be used to draw attention of gryphon, instead of using animal body as a bait.

  • @SEIBALTER
    @SEIBALTER 6 місяців тому

    You forgot that lunge can be use to travel around the map. It consumes way less stamina than sprinting and it goes 3 times as fast

  • @Sippycupman
    @Sippycupman 6 місяців тому

    I noticed the standard attacks was more convenient to use then any of the skills of warriors that’s why I just run warfarer and make a more complete build lol

  • @guiltyblade
    @guiltyblade 6 місяців тому

    Bro you understand the warrior.
    Thank you for giving me the harsh truth about tidal fury. Such a badass move. I never tested it against heavy attacks from large monsters though. You can immediately throw it in middle of your basic chain attacks so its a real fluid defensive option. I think it would be worth it if it could parry off of a major attack to solo some bosses or something.

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому

      I agree, if it could party bosses and deal some insane counter damage It would easily be S tier, but then I guess we’re getting into sekiro territory hahaha

    • @fickselbomberpanzerplauze
      @fickselbomberpanzerplauze 5 місяців тому +1

      you can block pretty much every magic and physical attack with it…

  • @abrakadabra4966
    @abrakadabra4966 5 місяців тому

    Tidal wrath saved my life during my first dullahan fight. Really came in clutch cause i was definitely underleveled 😂

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому

      Man… the first time I ever died was due to that crazy tornado spell. Those things are crazy no matter the level hahaha

  • @shinrakusakabe3918
    @shinrakusakabe3918 5 місяців тому

    Deluvian strike might be useless for large enemies but if you do it while jumping is even faster then the heavy attack so it's not that useless, you can shot staggered enemies like saurian that are kinda tanky, not S but at least A tier, surely not at the bottom

  • @ds3pvpfun865
    @ds3pvpfun865 5 місяців тому

    acr of might should really be used on the weak spot when the enemy is staggered or down and you can wipe out more than one health bar in a single use

  • @nerx2583
    @nerx2583 6 місяців тому +1

    Your guy's an absolute unit in that armor lol. He looks like he should be in WoW or 40K

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +2

      Exactly!! That was my first thought when I saw it lmao. It’s the grand cuirass from the armorsmith in battal

  • @meejmuas8686
    @meejmuas8686 6 місяців тому +2

    I found a new way of playing Dragon's Dogma 2 and it has changed how fun it is for me. Play with only your mage support pawn, a party of 2. It will put pressure on your skills and make you to learn how improve your combat expertise in the class you like. Im currently playing, warfarer, Warrior and Archer. I swap back and forth between bringing bosses down to the ground with warrior, then when I need precision shots for air types or higher weakspots, I use archer. The synergy will develop naturally as you play between any 2 classes and develops masterful combat system if you play any 2 classes with warfarer

    • @osirisavra1301
      @osirisavra1301 6 місяців тому +1

      You sir know what you talking about, it's a completely new experience to play duo and way more fun,I may try to play thief solo or other strong classes because that was a thing in the first game.

    • @meejmuas8686
      @meejmuas8686 6 місяців тому +1

      Great to hear others enjoying the game as much as I do! Duo party makes it whole new game. In my opinion, alters the difficulty which exposes you as a player, which leads you to be immersed into game more, which allowed me to enjoy it much more

  • @darksavior1187
    @darksavior1187 6 місяців тому

    Agree with much of this, especially that Gale/Windstorm Slash really feels like its using a skill slot to do what your core skill standard attack already does, and seems completely redundant. Also agree about Tidal Wrath seems like a Fighter skill that ended up with the warrior, and in the game at large, I don't find counter skills to be that relevant. Maybe in NG++ or something, but combats can be over super quick and sometimes before the enemies even get to attack at all, so I don't feel like counter attacks are good in the game at all, on any vocation. Sadly, I feel like Savage Lash and Arc of Might are also kinda redundant with each other, and that as many skills feeling not relevant/useful or redundant on the warrior makes me think its not as well designed or developed of a vocation as it could have been. Arc of Might is so situational and uses up all your stamina for meagre effect, unless you manage to get a weakpoint that doesn't go anywhere for the 6 full seconds of charge time. Honestly can do more damage more often using Tidal Wrath and not lose all my stamina. It looks cool, but its just not that useful compared to other options in the kit.

    • @rickcasual
      @rickcasual 6 місяців тому +1

      You can block magic attacks with Tidal Wrath, its saved my ass countless times against drake spells.

    • @matthewmullin6042
      @matthewmullin6042 6 місяців тому

      ​​@@rickcasual 100% agree, if you're under a drake when it flys in the air and immediately crashes back down you have no recourse as a warrior beyond tidal fury. You pop that skill or you get flattened and CC for like 10s.

  • @nathansantana7055
    @nathansantana7055 6 місяців тому +1

    I would also like to see a tier list for the warrior pawn. I've been trying out some combo skills to find a sweet spot, and found which ones to avoid imo. Aom was a disappointment as i had to constantly help out my pawn after being winded. To remedy this he would have to have a lot of stamina curatives, which ends up being expensive to use. Catapult lauch ended up being a waste as he spent a lot of the time out of the fight which left the team very exposed. Windstorm isnt that gr8 at higher levels except for spongier enemies, as weaker ones go down fast. Ive never tried ravening lunge cause i was afraid my pawn would fall off a cliff or into the brine.

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +2

      Interesting, someone else mentioned the pawn tier list, I think I may have to make one! Also, someone else mentioning they had the lunge on their pawn, it impaled an enemy and then just ran off a cliff 😂😭😭

    • @DankDaddy8
      @DankDaddy8 6 місяців тому +1

      @@PurgeEvilTVi’d love a warrior pawn guide, my main pawn is a warrior and i wanna make sure he’s the best of the best!

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +4

      @@DankDaddy8 such a popular request, I must give the people what they want, consider it done ⚔️

    • @stacycmcd
      @stacycmcd 5 місяців тому

      @@PurgeEvilTV / @nathansantana7055 - 100% second this! my pawn is warrior, so I was trying to figure out how much of this would still be applicable on my pawn. I had the same worries about the AoM skill (always exhausted) as well as anything that might cause him to dart off a cliff. Also made my pawn a kind-hearted pawn (probably should've been straightforward as a warrior) - but I just avoid giving him him the launch skills (cuz then he just wants to help boost me nonstop) and also the Chirurgeon (as again, he gets out of the battle to just come give me a heal) - so avoiding those two helps keep him in the fight at least, but just wasn't sure of what was really considered good skills for him after that.

  • @AkrabSouls
    @AkrabSouls 6 місяців тому +1

    Waiting for the build !

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +1

      In full swing!! ⚔️

  • @firstswordcorvus7368
    @firstswordcorvus7368 6 місяців тому

    Curious how you feel about mystic spear hand? So far in my experience it feels Capcom fused a Jedi/Sith with a Final Fantasy dragoon and it's a lot of fun. Picking up and yeeting small enemies off cliffs is always hilarious, even if it's kind of a waste of a skill slot with that 1 skill. I forgot its name, Capcom decided to spell things in German for that vocation or at the very least German inspired. It's augment polarity is interesting cause it boosts strength during the day and magic during the night. A good augment to have if you're using an elemental weapon, not sure if it affects mage's boons when receiving them or if it's semi useful on the mage

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому

      I haven’t run it yet, but there will definitely be a series of videos on it just like the warrior. I’m running a vocation at a time to keep my thoughts together for these videos

  • @CrossZiggy
    @CrossZiggy 6 місяців тому

    05:39 this might change your mind about not putting it in S tier: you go-kart faster during lunge than sprinting with celerity up. Turning DD2 into Mario Kart makes the skill an automatic S+ tier to me.

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому

      Very good point. I always run Celerity on my Mage Pawn, highly underrated buff imo

    • @Sargatas
      @Sargatas 6 місяців тому

      @@PurgeEvilTV when I saw it I immediately put it on and never changed. Because I played Dragon Age series and I know that in these games speed acceleration spells is S+ tier.

  • @RaidenKaiser
    @RaidenKaiser 6 місяців тому

    Also the reason why war cry is useless because emnity doesnt work in this game, you can have 2 rings of disfavor, aggro augment, and spam aggro skills and enemies will still randomly decided to turn around and change targets.

  • @somacruzio7050
    @somacruzio7050 5 місяців тому

    i think the problem with many abilities in all vocations is that we can only equip 4 (instead of 6 like the first game) so the skills that are situational feel like a waste to use for example i love the "jedi" skill of the mystic spearhand but is very situational if there is nothing to throw.

  • @amcspaceape1580
    @amcspaceape1580 6 місяців тому +4

    Best warrior guide yet!

  • @beejay79
    @beejay79 5 місяців тому

    First time I used arc was on that very griffon, it died in one hit

  • @eja35oz
    @eja35oz 5 місяців тому

    Love this. Please do a tier list for more vocations.

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому +1

      Thank you ⚔️ I plan to do one for all vocations!

    • @eja35oz
      @eja35oz 5 місяців тому

      @@PurgeEvilTV awesome! Can't wait

  • @leonidemelin1131
    @leonidemelin1131 6 місяців тому

    Man you can solo dragon at mid level using only windstorm in like few mins. This and uppercut is the inly thing you need on warrior

  • @jonathanlopez5943
    @jonathanlopez5943 5 місяців тому

    Thanks for doing this. I appreciate you taking your time to make a tier list for warrior, but I was wandering if you are going to do the same for the rest of the vocations.

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому +1

      Absolutely, next up will be Mystic Spearhand (destroyed the poll)

    • @jonathanlopez5943
      @jonathanlopez5943 5 місяців тому

      Thanks, i can't wait to see the mage tier list.

  • @icinight
    @icinight 6 місяців тому

    for my main pawn i use both the the taunt and counter, mountain breaker an heavens and just stacked str augments pawn is basically a stagger counter simulator rarely see it miss counter and parry chances.

    • @rickcasual
      @rickcasual 6 місяців тому +1

      I have seen my pawn use tidal wrath to block 4-5 hobgoblins flying at him, ive seen him use it with perfect timing countless times. They definitely use it right.

  • @MishaXG
    @MishaXG 6 місяців тому

    For some reason Catapult Launch is bad on player & pawn. No need to launch pawn (except for a meme build with a party with 2 rogues maybe). For pawn i notice that the Warrior use it too often which makes it useless for a big part of the fight. In comparaison Fighter also use it but less which can make it usefull in some situations.
    I find the ultimate skill useless for a simple reason: consume all stamina.
    With the actual game difficulty... well you don't really care to get hit but if you set difficulty up then it's another story cause no stamina means unable to move or do anything at all.
    In addition the counter spell is big if you start to make the game harder but even in normal game without mods. As it blocks attack that means you don't take any damage so your HP bar stays full for a longer period + it follows the block with an area attack that let you breath a bit and charge another ability while ennemies being push back or on the ground.

  • @littlehair5060
    @littlehair5060 6 місяців тому

    Want me to change your mind?
    Put lethality augment from archer
    Slot in indomitable lash
    Topple big boy
    Charge lash hit vital spot
    Then come back and rank it again

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому +1

      I hear you, I hear you

    • @brianbalcer
      @brianbalcer 6 місяців тому

      Lethality is only 30 str. It's decent but not amazing

  • @ThatHebrew
    @ThatHebrew 6 місяців тому

    I like the attitude imma subscribe.

  • @rickcasual
    @rickcasual 6 місяців тому +1

    Arc of might sucks ass, not worth the slot. I'm 70 hours in with warrior and have never found it useful. Losing all your stam for such little pay off, it needs to be seriously buffed. Indomitable lash is so much better. I can agree with your S tier picks though.

    • @tylermoradel7607
      @tylermoradel7607 5 місяців тому +2

      Idk about that. I’ve done 4 bars of health with one arc of might hitting a dragons heart. Hitting the weak points makes it truck!!

  • @deverrylgipson2280
    @deverrylgipson2280 6 місяців тому

    Surging strike one shots any enemy if you tackle them first it's an s tier for me

  • @kt2official597
    @kt2official597 5 місяців тому

    How do i effectively use inspirit? It doesnt seem to cure me from being on fire like it says it does my character will just sit there on fire still. Am i using it wrong ?

    • @dalekmasterblaster585
      @dalekmasterblaster585 5 місяців тому

      It cures debillitations, just not all of them. Doesn't make sense for your character to stomp his feet and get rid of being soaked, or covered in oil. Or on fire.
      Use it when your stunned from Lighting or if you're about to fall asleep from harpies.

  • @TheMadwizz
    @TheMadwizz 6 місяців тому

    Nice video!
    I wonder how this list will change when it is applied to a Main Pawn?
    I would move Heavenward Sunder down one tier for the AI seem to have a hard time knowing when to use it properly. I would all so move Inspirit to S tier as the AI has a tendency to position themselves poorly and having a Mage waste its time cleansing them all the time.

    • @PurgeEvilTV
      @PurgeEvilTV  6 місяців тому

      Interesting, I have never used a warrior pawn. I wonder, do their Gale/windstorm slashes get timed correctly?

    • @mrlillian1
      @mrlillian1 6 місяців тому

      ​@@PurgeEvilTV I used all pawns vocation types and so far the warrior pawn seems to be the most efficient with archer.
      The worst being thief as they can't target vital spots properly with gut and run and use their fire abilities poorly. And fighters cause they think they're thieves and keep climbing monsters for some reason

    • @rickcasual
      @rickcasual 6 місяців тому

      Im running roar, revivify, tidal wrath (so good), savage lash on my pawn. Might switch to sweep, its a tough choice. Hes a beast though. They use some abilities very well and some not so much. I'm afraid to run too many offensive abilities and have him waste time charging attacks all the time. Might even try no offensive abilities and let him just use the other 3 and core skills. You ever try that?

  • @wolfspider1628
    @wolfspider1628 6 місяців тому

    A note about Ravening Lunge: You can also consider it as a decent 'travel skill' if you're finding the long roads to be tedious, as you pick up great speed at a reasonable cost in stamina, and can just cancel out of it right before you exhaust yourself.
    I'm not sure how well it competes per se in damage against large enemies, it's definitely less useful against Cyclops/Ogres/Golems, but if you get the ramming animation against a wyrm's heart or a griffon's head, I've found it to deal enough damage to warrant using it again and again in those instances!
    Finally, cancelling the Ravening Lunge animation while you have an enemy impaled on your weapon causes your character to throw the enemy forward. If you are fighting near a cliff (doesn't even need to be a perilously tall one), you can often kill your enemy just with that throw. You can also do this simply to shake off an already-dead enemy so you're not wasting time.

  • @earthbound_one
    @earthbound_one 5 місяців тому

    I really dont like warrior, the endlag on every attack is just too much, sometimes you cant even land a follow up attack from your basic combo because the first hit pushes them too far away, by the time you get out of endlag they arent even staggered anymore. Its damage doesnt even justify how slow it is because every other class can out dps it in half the time it takes for a warrior to use 1 attack.

  • @rystiya7262
    @rystiya7262 4 місяці тому

    Maybe roar is actually good for pawns?

    • @PurgeEvilTV
      @PurgeEvilTV  4 місяці тому

      Hardly, in my experience 😭

    • @rystiya7262
      @rystiya7262 4 місяці тому

      @@PurgeEvilTV I see, that sucks

  • @TheInfamousWolf
    @TheInfamousWolf 6 місяців тому

    The roar should do AOE damage and then grant a buff, AT LEAST, Why do they always shaft the warrior like this...

  • @BloodKitten_
    @BloodKitten_ 6 місяців тому

    you can't waste them cause its infinite gain.

  • @TakashiKomuroHSOTD
    @TakashiKomuroHSOTD 5 місяців тому +1

    Can I get the pawn code for schierke please? was bout to just family share myself lol!

    • @TakashiKomuroHSOTD
      @TakashiKomuroHSOTD 5 місяців тому +1

      kinda found a deformed isidro lol

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому +1

      Y8XXGGEGLA0C ! If she shows up as a warrior, don’t worry she’ll be a mage/sorcerer tomorrow. But I’ve been testing warrior for videos offline so she should be a mage

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому +1

      Also Lmaoo at the Isidro 😂😂

    • @TakashiKomuroHSOTD
      @TakashiKomuroHSOTD 5 місяців тому

      @@PurgeEvilTV love you, heres the monkey R6IQN4IT2HRB

    • @TakashiKomuroHSOTD
      @TakashiKomuroHSOTD 5 місяців тому +1

      @@PurgeEvilTV no problem would prefer sorc as my casca is silent mage :)

  • @Foostini
    @Foostini 5 місяців тому

    Good video but the white scene transitions are like a flash bang every time given the darker background of the game and the black background of your list, makes it hard to watch

  • @kingteb
    @kingteb 4 місяці тому

    I tried to like this class but warrior is so slow.

  • @stormshadowoffire
    @stormshadowoffire 6 місяців тому

    In NG+ the dragon's forge guy lets you upgrade a skill and vocation so You can upgrade the ultimate skill to consume half the stamina it would normally and buff the stats of a vocation (warrior).

    • @rickcasual
      @rickcasual 6 місяців тому

      Are you saying instead of 100% stam use, it will be 50%? Does it work like that for arc of might? i was wondering but i figured not

    • @stormshadowoffire
      @stormshadowoffire 6 місяців тому

      @@rickcasual I'm not sure tbh I haven't actually tried it out. When you go to upgrade a skill though the only thing it says is that it halves stamina use so i assume it'd do that for master skills otherwise there's no benefit.

    • @Grisvalpen
      @Grisvalpen 5 місяців тому

      @@rickcasual Arc of Might is not an option when upgrading the skills for Warrior. But other then that, yes, half the stamina used in the skill chosen. Only one skill.

  • @gannonkerschl6819
    @gannonkerschl6819 5 місяців тому

    Guts build🤘🏻

  • @Merica1776o
    @Merica1776o 5 місяців тому

    What about Warrior pawns? I’ll definitely put sunder, gore and razing sweep on mine. But I have mixed feelings on the fourth. I’m thinking about the ultimate ability, but I have my doubts that a pawn would employ that well. Unless someone has tested it.

    • @PurgeEvilTV
      @PurgeEvilTV  5 місяців тому +1

      I’ll have a video about this soon, but I have the same thoughts about arc of might. I don’t see the pawn using it effectively. I’m also on the fence about gore/lunge on the pawn

    • @GFMarine
      @GFMarine 5 місяців тому

      I'd say that sunder, sweep, tide and dilivial is a great combo for pawns, tide because pawns are great at frame perfect parries and diluvial because my pawn one shot a medusa with a decapitation after climbing her on my first proper fight, not a fan of the arcs and mountain breaker because they miss too much with them, arc of might is worthless because they'll spam that and be out of stamina all the time, as for lunge, they have tendency to not stop for cliffs so uh...yeah no, roar could be good if you don't want aggro but I personally think it's a waste of a slot since they spam it for some reason, though they do use it if you use help me in case you're crawling or KO'd, hope my experience helped a bit.

    • @Merica1776o
      @Merica1776o 5 місяців тому

      @@PurgeEvilTV I’m somewhat biased on gore because I’ve used it with great success, especially when ledging mobs or zooming across the map and leaving my pawns in the dust. But pawns aren’t as creative as human players obviously.

    • @Merica1776o
      @Merica1776o 5 місяців тому

      @@GFMarine Makes sense. NPC’s might not think outside the box like players, but they do have remarkable timing and precision. I was thinking about parry as well. But also the inspirit, because an NPC would certainly know when to use that kind of ability. Roar seems meh when you can put subtlety augment on your thief or sorcerer to reduce aggro. I think it’s the first augment for thief too. That should help a sorcerer tremendously. Their spells can really piss off giants. Thanks for the feedback.

    • @GFMarine
      @GFMarine 5 місяців тому

      @@Merica1776o Unless you don't use a mage or you're playing duos only with your pawn, I wouldn't use inspirit since halidom has that covered.

  • @RaidenKaiser
    @RaidenKaiser 6 місяців тому +1

    Am i the only one who thinks warrior is overrated? Like dont get me wrong the weapon skills are so much better than DDA but its regular moveset is kinda ass compared to dda you dont have the same momentum control mid air.

    • @osirisavra1301
      @osirisavra1301 6 місяців тому +1

      He is pretty hard to play compared to others but fun, every class sucks compared to thief and magic archer

    • @RaidenKaiser
      @RaidenKaiser 6 місяців тому

      @@osirisavra1301 I said overrated didnt mean warrior wasnt fun lol. I also find warrior easier than fighter tbh its got way better options to deal with crowds.

    • @RaidenKaiser
      @RaidenKaiser 6 місяців тому

      like warrior is fun i mean i just dont think its better than DDA warrior for the most part outside maybe the weapon skills.

    • @Mactire
      @Mactire 5 місяців тому

      If you are referring to the jump attack meta of DDDA then yeah it’s definitely not the same. I find the charging and knock back resistance boost to be way more fun this time around. I can wade into big monster battles taking hits without rag-dolling while constantly staggering everything. The should bash near hyper armor is also great. I do wish some of the skills did more damage outside of weak points though.

    • @RaidenKaiser
      @RaidenKaiser 5 місяців тому

      @@Mactire Meta is a strong term but yes the jump attacks feel kinda bad in DD2 I dont like the mobility nerf, I think it was done to force players to rely on pawns more for vertical traversal/mobility but it's had the side effect of adding frustration with the "go" command. Do kinda miss double jump from DDA I wish they put it on all vocations instead of just removing it entirely but again I think I see why its gone here.

  • @akiraxx9855
    @akiraxx9855 6 місяців тому

    I like this videos

  • @supremegauntlet1595
    @supremegauntlet1595 5 місяців тому

    Warrior class kinda sucks with it being slow-mo. It's not practical in real life. Braveheart was the only person in all media to use a similar weapon like it would have, with the speed of a shorter weapon. Don't like the slow-mo action of heavy weapons in video games in general.

  • @a-aron6838
    @a-aron6838 6 місяців тому

    Arc of might is useless to me.

  • @zoom-zip3473
    @zoom-zip3473 6 місяців тому

    Windstorm slash for big enemies is super S tier. if you get a knockdown which is dumb easy for warrior instead of execution you just hit the windstorm momentum window and it deletes even drakes in seconds