5 Cold War Era Things That Should be in Fallout

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 533

  • @Warrior-Of-Virtue
    @Warrior-Of-Virtue Рік тому +511

    Seeing as it's been thoroughly established that aliens exist in the Fallout universe, I think it would be cool if Roswell and Area 51 were explorable locations in a future game.

    • @themangledwither
      @themangledwither Рік тому +102

      I'm still upset 51 wasn't in new Vegas

    • @kanishenanigans
      @kanishenanigans Рік тому +11

      @@themangledwither agreed

    • @theremoteanater
      @theremoteanater Рік тому +11

      Who wants to make this a mod

    • @jasmineolivine
      @jasmineolivine Рік тому +7

      You're right, what a missed opportunity.

    • @AzureSetsunai4345
      @AzureSetsunai4345 Рік тому +15

      Given that legally we can't base a location off of 51 (we don't need to know tbh) it would be neat for a bunker that has secret alien technology in it.

  • @wayneigoe6722
    @wayneigoe6722 Рік тому +120

    The weather thing was already done in the game. The big cloud over the Sierra Madre was an attempt by the Think Tank to mess with the weather. Same goes for the storms over the Divide from Lonesome Road. Both are results of the Think Tank from Big MT trying to mess with the weather for the pre-war government. I think the Enclave even had some research terminals looking into it.

    • @normanmccollum6082
      @normanmccollum6082 Рік тому +7

      Why is nobody mentioning that there's already weather-modification in FO4? You can get fireworks and stuff, I think a firework launcher that you can construct at settlements, and you can make a launchable thing that will make the weather rainy or clear or what have you.

    • @illegiblesmile
      @illegiblesmile Рік тому +5

      Fort atlas

    • @EvilEnjar
      @EvilEnjar Рік тому +8

      In Fallout 76, there was the ATLAS Observatory, now Fort Atlas, that was a pre-war government attempt to control the weather.

  • @patrikhjorth3291
    @patrikhjorth3291 Рік тому +140

    I didn't even know that Atomic Gardening was a thing, but it doesn't surprise me in the slightest.
    In my latest playthrough of Fallout 4, I built a special farming plot at Sunshine Tidings for Ashblossom. Since it only grows naturally in the Glowing Sea (and I had to use mods to be able to grow it), I put a number of barrels of radioactive waste around the plot (enhanced by hidden green lights), and dressed the farmer up in a hazmat suit.

    • @WolffangLightwood
      @WolffangLightwood Рік тому +12

      Dang, now I want to build up Sunshine Tidings as an experimental farming lab

    • @kingofhearts3185
      @kingofhearts3185 Рік тому +3

      What mods did you use?

    • @patrikhjorth3291
      @patrikhjorth3291 Рік тому +3

      @@kingofhearts3185 The main one I use is Unlocked Settlement Objects, but I think the Ashblossom comes from another mod. I can't remember the name of it right now, but it simply unlocks a number of "wild" plants to be planted.

    • @plantainsame2049
      @plantainsame2049 Рік тому

      Good tea
      That donut creation club let's you make tea

  • @williamsiegle8205
    @williamsiegle8205 Рік тому +236

    Radking is giving Bethesda or any other Fallout developer fool proof ideas to enhance the game so much. Thank you Radking for blessing us with Atoms glow!

    • @Highraven
      @Highraven Рік тому +4

      And because they are fool proof, is how you know Bethesda will never use them.

    • @Tyler-f00k1n
      @Tyler-f00k1n Рік тому +1

      Just hire Radking for the story writing

    • @williamsiegle8205
      @williamsiegle8205 Рік тому +2

      @@Tyler-f00k1n yeah radking, shoddycast, oxhorn, and a few others would make an amazing Fallout game with so much content we would die before completing.

    • @Tyler-f00k1n
      @Tyler-f00k1n Рік тому +1

      @@williamsiegle8205 never watched shoddycast il have to check them out!

    • @williamsiegle8205
      @williamsiegle8205 Рік тому +1

      @@Tyler-f00k1n yeah you should, the storyteller is an amazing way to get lore details and enjoy a great story.

  • @kotzpenner
    @kotzpenner Рік тому +50

    Number Stations would be awesome. Imagine listening to the music and the numbers come up and you need to figure them out. No tips or quest marker or anything. Just the seemingly random numbers.

    • @The_Alt_Vault
      @The_Alt_Vault Рік тому +11

      @Falcon_by_the_lake What do the numbers mean Courier!

    • @jackthorton10
      @jackthorton10 Рік тому +4

      A abandoned ship called the Rusalka

  • @ponyperson7513
    @ponyperson7513 Рік тому +562

    Imagine finding an atomic garden with some sentient plants that ask you for help, that would fit pretty well within the fallout universe

    • @Impactjunky
      @Impactjunky Рік тому +47

      There was a talking plant in Fallout 2

    • @RyuusanFT86
      @RyuusanFT86 Рік тому +11

      Getting some Senile Scribbles Flashbacks

    • @wayneigoe6722
      @wayneigoe6722 Рік тому +24

      Isn't that the entire story behind Oasis from Fallout 3?

    • @Impactjunky
      @Impactjunky Рік тому +27

      @@wayneigoe6722 The thing in Fallout 3 was a mutant that had a tree growing into/out of his head for so long that it became difficult to move and took root in the ground. He was also in at least one of the original games.

    • @dathunderman4
      @dathunderman4 Рік тому +24

      @@wayneigoe6722 Harold isn’t really a sentient plant, in the same way we encountered a sentient plant in fallout 2 for instance. Harold is a man who fused together with a plant due to FEV

  • @jongleske7392
    @jongleske7392 Рік тому +58

    A quest around cracking a number stations code could also have some moral questions for the player, for example a transmission stated that there will be a large attack in a settlement, should I intervene and risk the enemy changing their code meaning I'd have to crack the code again, or should I wait, possibly sacrificing the settlement, but later find out the location of the faction leader or a large supply dropoff.

    • @walfman100
      @walfman100 Рік тому +7

      The issue with that is that it would be very difficult to signal to the player this was a mechanic without more or less just having a npc just tell them, because most players would just act on the fist transmission thinking that it was just the continuation of the mission.

    • @jongleske7392
      @jongleske7392 Рік тому +6

      @@walfman100 depends in how you want to start the quest, either tie it to a faction or have NPCs talk about weird transmissions and the frequency theiy heard it on, wich could then let the number Station appear on your Pip Boy.

  • @karlruhl5888
    @karlruhl5888 Рік тому +19

    There is a mod for Fallout 4 that is called Her, The Machine and I. It is about a young lady who was taken from an asylum, and her mind was assimilated into a machine, and she was marketed as an assistant that was accessible from a radio that you purchased. She was designed to listen in for people speaking treason or Chinese or both, and later you discover that the "radio" that you bring into your home or car or both, can also be used to emit sonic waves that incapacitate those people in a small area. So, the numbers station idea is sound, but with advancements in Robobrain technology the government needed a way to listen in on everyone and filter through the chatter. Due to delays, the system went online too late and there were Chinese spies already in operation in CONUS. The mod is excellent and very well voiced.

  • @bingo5694
    @bingo5694 Рік тому +12

    In 2000 I was working at a Boy Scout camp. My group had a couple fancy walkie talkies to keep in touch with the camp admin. One night, one of my kiddos was playing with a radio by the fire and this really alarming sound started blaring out of it. It actually legit scared some of the younger kids. And it sounded remarkably like your example at 20:20. I never found out what it was. Considering the camp was not far from a major military base, it seems plausible it was a number station.

    • @raziyatheseeker
      @raziyatheseeker Рік тому

      Holy crap, I wasn't sure if civilian equipment could pick up the frequencies of numbers stations. Most of them are low or high enough to not get picked up by standard radios, IIRC. At least, ones that aren't ham radios. Good to know. :o

    • @bingo5694
      @bingo5694 Рік тому +3

      ​@@raziyatheseeker the camp had a lot of donated mil surplus equipment (mostly mundane stuff like Vietnam war-era cots and mess equipment, but also some vehicles) as well as some tech industry benefactors so, it's actually not too surprising that we had nice kit and didn't realize it :)

  • @flyingace1234
    @flyingace1234 Рік тому +41

    The bit about the numbers station reminds me of the classical music the Institute used in FO4 to communicate. That said, I think it would be neat to find what appears to be a pre-war broadcast station, only to have it abruptly make a reference to something contemporary to the setting. Like, have a coded message that refers to an address in game, where the player can find agents of an existing faction, or a new one. Seems like something the Enclave would do after so many setbacks.
    Edit: Another idea would be to have the numbers station be run by a pre-war AI, using it to string people along for its own goals. Or simply hav ea cargo cult of people tuning in to try and find meanings in the random words and phrases.
    Also, I think the weather control thing would gel well with something set in New Orleans or the south in general. For a region known for its storms, the ability to dampen or redirect them would be a massive deal

    • @evilemuempire9550
      @evilemuempire9550 Рік тому

      New Orleans would be such a cool setting for a Fallout, it’s also an area with (to my knowledge) very little known about it but a very distinct culture and identity

    • @flyingace1234
      @flyingace1234 Рік тому +1

      @@evilemuempire9550 I agree. Another thing that would be fun is the fact it's connected to the Mississippi, historically a major connection for people along it. It could easily become a major hub. Or really any city along its length.

  • @danprentice7073
    @danprentice7073 Рік тому +140

    I would love to see those number stations in a future game , imagine if there was one that lead down a rabbit hole to another lovecraftion entity which has been using the leaves in the radio waves to brainwash and attract followers .

    • @octavianpopescu4776
      @octavianpopescu4776 Рік тому +21

      When he talked about the radio resuming transmission after a long time... my thought was: the Chinese returning. And not remnants from the past invasion, but a new invasion force/spies from a new government over in China which has mysterious intentions. And through your interactions with them, you'd be able to learn more about what happened there during the war, but also in the aftermath.

    • @ItchyPeenar
      @ItchyPeenar Рік тому +13

      @@octavianpopescu4776 i like both of these ideas. theyre both horrifying in their own ways.

    • @pickybusiness8549
      @pickybusiness8549 Рік тому +1

      @@octavianpopescu4776 I would actually kind of like a Chinese army remnant, sort of like a brotherhood of steel, but Chinese, so like a bunch of tech worshippers who use stealth suits and espionage.

    • @Assassin7001
      @Assassin7001 Рік тому +1

      That would be sick

    • @jacob5395
      @jacob5395 Рік тому +2

      Nah, that strays too far from Fallout.

  • @Dank-gb6jn
    @Dank-gb6jn Рік тому +38

    I think something such as the DUGA Array, were it implemented in Fallout, could maybe be converted into a messaging array/booster; allowing comms from all across the wasteland; and even the wider world.

    • @dayaninikhaton
      @dayaninikhaton Рік тому +5

      Well there are the old troposcatter comm arrays. They were large dish pairs that would bounce signals off the tropopause layer of the atmosphere

    • @Dank-gb6jn
      @Dank-gb6jn Рік тому +2

      @@dayaninikhaton like the satcom arrays in 3? I like them, but I don’t really feel like they fit the style you know?

  • @poromafia
    @poromafia Рік тому +139

    Atlas observatory in 76 is heavily hinted as being a environmental weapon that was canned for unknown reasons.
    Also I think the storms of Divide also count here due to their Big MT origin

    • @ThatGuySizzleMac
      @ThatGuySizzleMac Рік тому +21

      The Atlas Observatory is a throwback to the Hercules Bradley and Highwater Trousers Satellites from Fallout 3 and the canceled B.O.M.B-001 from Van Buren. Would have been cool if they actually followed through on what it actually was lore-wise instead of just leaving it ambiguous.

    • @Tattletale-Delta
      @Tattletale-Delta Рік тому +5

      @@ThatGuySizzleMac They were going to expand more on it, and other things around Atlas, but some people were freaking out about adding any more dlc that involved the Brotherhood. So now we have Orlando at the Whitespring.

    • @maus6967
      @maus6967 Рік тому +1

      "hinted" huh is that what it is

  • @hyperturbotechnomike
    @hyperturbotechnomike Рік тому +12

    One gameplay mechanic i would like to see from atomic gardens is some sort of strategic plant breeding, a mini game. If the player does everything right, the plants can be used for superior ingredients for stronger buffs and if something is done wrong, the plants will cause illness and debuffs.

    • @tabathacarruthers5122
      @tabathacarruthers5122 6 місяців тому

      Isn't there an atomic garden in that vault that got overrun by plants? Forgot what vault that was

  • @wondermenel2811
    @wondermenel2811 Рік тому +68

    fun fact: the Duga radar was so powerfull that the near by recidents of is Pripyat could watch some western television (illegaly but still)

    • @hyperturbotechnomike
      @hyperturbotechnomike Рік тому +24

      The duga Radar was so powerful that it started scorching people's brains. Only a wise man called Strelok was able to switch it off by fighting through a horde of his own hallucinations.

    • @Matt-md5yt
      @Matt-md5yt Рік тому +7

      @@hyperturbotechnomike knew someone will think STALKER with it.

    • @fuzzydunlop7928
      @fuzzydunlop7928 Рік тому +7

      @@hyperturbotechnomike get out if here stalker

    • @S0renz
      @S0renz Рік тому +5

      Such is life in the Zone.

  • @boxfoxscoot1614
    @boxfoxscoot1614 Рік тому +14

    i think adding mobile missile trucks like the ones in the intro would be an interesting thing to see modded into the game if only just because they look neat

    • @MediumRareOpinions
      @MediumRareOpinions Рік тому +1

      They bear a strong resemblance to real world Hawk missile launching platforms as well. Perhaps where they intro makers got the idea from.

  • @tinaherr3856
    @tinaherr3856 Рік тому +25

    For your weather modification idea, that's already in Fallout.
    In Big Mt, there is the X-17 Meteorological Research Station, where they create artificial rain. That location is also connected to the Divide, with the fierce storms there being a result of Big Mt tech.
    Additionally, the Atlas Observatory in Fallout 76 was also involved in trying to control the weather.

  • @some1namedno1
    @some1namedno1 11 місяців тому +2

    Since they weren't mentioned here by name, and I haven't seen anyone list them, another huge influence on Fallout was Blood's a Rover/A Boy and His Dog (A Boy and His Dog was later made into a film) by Harlan Ellison. I recommend reading the original versions, not the "updated" new edits.

  • @brianalbert2527
    @brianalbert2527 Рік тому +4

    Writing a Fallout RPG story for friends & absolutely love the cold war speculative video! Great ideas for plotlines.

  • @Collectiveofworms
    @Collectiveofworms Рік тому +36

    I found this to be a very interesting look into the cold War, especially the part on atomic gardens. Personally I would like to see more talk of the effects that the fallout US, USSR and China had on the rest of the world, especially in comparison to things in our world ie. The Cuban missile crisis, US interference in South America in the 50s. I doubt we'll get a game set outside of the US, but I'd love to see some references at least.

  • @1.800zZzZzZz
    @1.800zZzZzZz Рік тому +15

    As a history nerd, the Cold War era is my favorite era in history to learn about. It was such a turbulent time😅

  • @Xylophytae
    @Xylophytae Рік тому +3

    The darkening of the grapefruit is interesting
    Seeing as tree frogs around the Chernobyl Exlusion Zone have been documented as having evolved near pitch-black skin as opposed to the normal bright green color tree frogs normally have
    As it turns out melanin is pretty good at deflecting radiation

  • @standingdoor7077
    @standingdoor7077 Рік тому +3

    I want Fallout to be as immersive as it can be. Messing around with radio frequencies is a thing I enjoyed in Metro, and it would make sense in Fallout seeing as how you literally have a radio on your arm always. Picking up random frequencies as you explore just makes the world feel better.

  • @ericdellenback6047
    @ericdellenback6047 Рік тому +2

    As someone who walked the Chernobyl zone..
    There are so many things that would fit great in these games, and yeah.. the duga radar is stupidly big, and those "light bulbs" looking things are huuuge when you stand next to them, there was quite a lot of them on the ground nearby.
    The big and small antennas were not the only thing at the area, except for all the military buildings and such.. there was also a type of circle antenna (Krug/CDAA). (Although as far as i know they removed it)
    Now.. the power plant itself, and all things related to it is just.. a morbid love of mine ❤️

  • @jetroid
    @jetroid Рік тому +13

    I might be misremembering, but didn't the Hidden Valley bunker used by the Brotherhood in the Mojave have a weather control system? From memory, it put some kind of metals into the air to create storms that made the bunker harder to detect.

    • @jongleske7392
      @jongleske7392 Рік тому +3

      The Atlas observatory the Brotherhood in appalachia uses has a weather control system.

    • @MediumRareOpinions
      @MediumRareOpinions Рік тому +8

      Yes it's confirmed the dust storms are artificially created. I think it's area of Influence is limited but it sets a precedent for the technology

    • @manofwarb
      @manofwarb Рік тому +4

      Big MT had a small scale one that was eventually used to manipulate wind patterns in the Divide.

  • @gordonfreeman1931
    @gordonfreeman1931 Рік тому +1

    Speaking of number stations: a semi-recently released horror game called Signalis makes use of them. I always found them intriguing since I learned about them, so when I heard the game using them I got pretty curious. The game is definitely worth checking out if you are into that sort of thing and/or just like horror games.

  • @andrews.4780
    @andrews.4780 Рік тому +2

    Good one Rad! I would love to see the old silos and arrays but I also think it would be interesting if they included more detailed nuclear power plants with a back story. The jump in the advancement of fission and “fusion” technologies in the fallout world always baffled me. The only nuclear power plants I know of in fallout 4 are the wrecked one near Country Crossing and the remains of one in The Glowing Sea. It would be a cool topic I think.

  • @KittTheHistorian
    @KittTheHistorian Рік тому +2

    Fun fact: my dad, a Danish electrician, has serviced the B-MEWS on Thule Air Base in Greenland, because the US Army had a clause in their lease of the area that means they must hire Danish and Greenlandic specialists to service the facilities. Anyway, he's told many stories of the radiation coming off of those things (within his permit ofc, there's a lot of things he can't say), and honestly they're fascinating!
    Fun fact: the old Air Base bunkers were flooded when they were abandoned, meaning there's a bunch of perfectly preserved 1960s bunkers just laying around in the Greenland permafrost, full of ice.

  • @eatham.
    @eatham. Рік тому +4

    These are some great ideas, especially love the atomic gardens they sound so cool! I see the potential of an incredible side quest being made around one.

  • @ncrranger712
    @ncrranger712 Рік тому +2

    The storms in the divide and the storm that covers hidden valley are both weather manipulation devices created in the big mt so technically we do see it we just don’t see the things creating it

  • @redenginner
    @redenginner Рік тому +2

    You know whats missing from the Fallout timelime.
    The S.L.A.M. (Supersonic Low Altitude Missile)
    It was a nuclear ramjet powered cruise missile capable of dropping its payload of nukes on up to 16 targets with an operational range of 133,000 miles. Having a launch site that got hit mid launch with a near miss would allow for a player to come across one crashed or even in its launch cradle which would be cool as hell to see since it never left the drawing board.

    • @zerrodefex
      @zerrodefex 7 місяців тому

      It was meant as a doomsday weapon as even its exhaust would irradiate the area it flies over.

  • @aflyingrat3969
    @aflyingrat3969 Рік тому +6

    Fallout 76 does already have the weather manipulation machine, its at Fort Atlas

  • @justintack5205
    @justintack5205 Рік тому +2

    The podcast Vault 97 (West Vault Radio) had a commercial for gamma gardening as an in-universe integration, so it was cool to hear about its origin as an actual Cold War era thing.

  • @rhysevans9101
    @rhysevans9101 Рік тому +2

    I'd like to see a pre war ghoul sleeper agent, that's normal until the numbers station comes back to life and they get activated. They could be your companion and the numbers station be their affinity quest

  • @Craxin01
    @Craxin01 Рік тому +5

    I loved hearing about atomic gardening! I never knew this was a thing!

  • @jaenoma3839
    @jaenoma3839 Рік тому

    Radking showcases and talks about the exact reasons why i love fallout. The speculation on the technologies, possible lore implications, history of, real world counterparts of things, all things that drive my love for the series. Thank you @Radking for this channel and its content, cheers to sharing atoms embrace and basking in his wonderful glow!☢️

  • @tim_the_traveler
    @tim_the_traveler Рік тому +3

    I did hear there were a variety of underground bunkers for important people of America that were created to look like a suburban house and yards. thou I don't remember all the details on these bunkers, they were basically bunkers created to be as comfortable as possible to the occupants to look like and feel like home, something that's still a bunker, but that's a little different from the Vaults. Maybe with something like this it could become a secret HQ for Enclave members, or even a place for you to start your story as a member of the Enclave, being a descendant of an important pre-war person.

  • @artvandelay1099
    @artvandelay1099 Рік тому +1

    An excellent list. I think Project Nike air defense missile sites should be included. They were ubiquitous in suburban areas around major metropolitan areas during the Cold War, from the 50s until the mid 70s. There are still old buildings and radar equipment left from some Nike Missile sites in some areas to this day. There were 200 or so missile sites spread over 40 some sectors. They could be a good minor location for use in the game.

  • @lainey6474
    @lainey6474 Рік тому +2

    I feel like Atomic Gardens would've been encouraged by the government in Fallout, to quell the talks of all the radioactive waste dumping. I also think the missile trains would've been a great excuse for the metro to carry radioactive waste too.

  • @eatham.
    @eatham. Рік тому +2

    I would love to hear some more ideas, whether it's more cold war or sci-fi things like you said.

  • @Sniperboy5551
    @Sniperboy5551 Рік тому

    I’ve gotta say that the numbers station in the intro really makes this channel dope af.

  • @Mad_Tongues
    @Mad_Tongues Рік тому +2

    Now if there is one thing I'd like to see in a fallout game would be Oak ridge secret city

  • @Dlstufguy2
    @Dlstufguy2 Рік тому

    I applaud your use of a commercial break when talking about the number stations.

  • @powergi3996
    @powergi3996 Рік тому +3

    At this point I just hope I can play Fallout 5 before dying of old age.

  • @toxxicwulf115
    @toxxicwulf115 Рік тому

    Recently found your channel and it made me want to play Skyrim and Fallout again. Starting with FO4 and making my way down the previous games, then going to Oblivion and Skyrim. So far I've only put 3 days into FO4 but your videos give great tips and info for the lore nut and scavenger alike, even sometimes listen while gaming. Otherwise your material is great for the audio, as your long videos make great work study. Thank you for the work you do.

  • @vdubber252k
    @vdubber252k Рік тому +1

    Some great ideas, hope these are things they'll make it into the next fallout

  • @swapertxking
    @swapertxking Рік тому +1

    gamma gardens? hmm could truly see a ghoul and supermutant community sprout up since they're immune to the rads.

  • @captainsquarters1030
    @captainsquarters1030 Рік тому

    Great video! So many cool ideas. I think I'll borrow some of these for the tabletop Fallout.

  • @ServantOfOdin
    @ServantOfOdin Рік тому

    Nice ideas, I like it.
    I do love the thought of expanding on things that should be implemented to tacky 60s sci-fi ideas or even actual 60s "what will we have in the future?" concepts.

  • @robesdebah4811
    @robesdebah4811 Рік тому

    Hey. I've been enjoying your exhaustive lists videos for the past month or so for your great voice and dry humor, and of course your attention to detail and thoroughness. Excellent stuff, if workmanlike (not a pejorative). Didn't expect this one, tho. Easily my new favorite video of yours and will make me take a closer look at the channel. This is such a great essay and your hypothetical scenarios sound like a blast and really get the imagination going.

  • @TACO_BELL-bs9pv
    @TACO_BELL-bs9pv Рік тому +1

    The number station would make an awesome arg

  • @tristanseaver9054
    @tristanseaver9054 Рік тому +4

    I would love to see a mix gamma gardening and Vault 22 technology

  • @man.inblack
    @man.inblack Рік тому +1

    Maybe number stations aren’t featured so far because they were an integral part of Enclave comms, which seems to have failed during the war.
    Their silence in Fallout could be the echoes of the failure of Enclave conspiracies.

  • @am_meep
    @am_meep Рік тому

    ngl learning about numbers stations was cool af please keep it up lol

  • @starbound7774
    @starbound7774 Рік тому +1

    The idea of atomic gardens got me to think about Vault 22, a whole area filled with mutated plants like the spore would be a cool idea for a new environment to explore and play a key role in a major quest line, but far more expensive then the vault concept.

  • @OmegablueWolf
    @OmegablueWolf Рік тому +1

    a Numbers station would also be an interesting thing for an Enclave faction that isnt Xenophobic and genocidal to communicate with, decode it and you find a pipboy module that will allow you to communicate directly with them, a few missions on you get direct contact.....that would be a real fun way to introduce a faction - you dont even realize they are enclave until you get to the meet and a Vertibird sets down to unload X-01 armored troopers but rather then the Circle E and black they have the American flag and a blue shoulder or something.

  • @hazcat640
    @hazcat640 Рік тому +1

    I remember those irradiated seed kits from when I was young (yes, I'm that old). I planted tomatoes at least one year.

  • @saltyrye3403
    @saltyrye3403 Рік тому

    All of the above, absolutely. Atomic Garden is the coolest idea, though kind of redundant with the already mutated gardens, but it'd make for a fun set of scenes.

  • @cookiessprite
    @cookiessprite Рік тому

    Gamma gardening sounds amazing! I know it's not everyone's cup of tea, but I loved the settlement building feature. I wouldn't mind putting some atomic horticultural techniques to the test. The idea of a location based on an atomic garden sounds really fun, too.

  • @kurthedgecock6313
    @kurthedgecock6313 Рік тому +1

    Bethesda should hire you as a consultant for Fallout 5. You have so many great ideas!

  • @Proctor_Conley
    @Proctor_Conley Рік тому

    This was super interesting & I personally enjoyed your brainstorming! Thank You!

  • @BrennanHayleigh
    @BrennanHayleigh 8 місяців тому

    I got so excited when you said numbers stations!!! I loveee Numbers Stations ♥️

  • @theguywhosnothere
    @theguywhosnothere Рік тому +1

    i think the location for this rad farm could maybe be a vault, not only testing radiation on the food but testing that food on tbe vault dwellers, purposefully making certain dwellers sick to see the results, and maybe a faction of the COA live here, still growing and eating these location specific plants that only grow in the vault, the unique foods could grant different bonuses, such as when cooked, one may produce a radiation field around the player for 30 seconds or so, but slowing dousing the player with 5-10 rads per second or so, and you could cook it in a stew and have that stew maybe make it last longer, and a different stew not change the tine but mitigate the radiation dealt to the player, theres a plethora of things to explore here with the wonders of radiation and how it works, maybe this faction of COA could even have some members, or even be entirely made up of a new "species" of particularly goul-efied people, half their face and part of their limbs just slowly being turned into a goul, i think seeing people mid transition could be really intriguing to explore

  • @Mr_Snek037
    @Mr_Snek037 Рік тому +1

    You should definitely do more videos like this! Maybe do different time periods...

  • @patrickwines9551
    @patrickwines9551 9 місяців тому

    Fun from a train nerd, they were implemented for 3 years, main issue was the cars stick out like a sore thumb being excess height and using 4 trucks or bogies to hold the weight compared to the standard 2 truck setup, also the train would need to stop in the clear to properly deploy so it was kibashed.

  • @DreamD0g
    @DreamD0g Рік тому +3

    Actually a weather manipulator does appear in 76, though they dont do much with it and the only real evidence is in logs. There is a facility designed like a telescope that is secretly a weather manipulation device. I believe the brotherhood dlc has them move into it

  • @dirkkrohn1907
    @dirkkrohn1907 Рік тому

    Happy New Year RadKing. Hope you and yours have a safe one.

  • @ashtondoublet8334
    @ashtondoublet8334 Рік тому

    Yeah the radar stations are still one of my most nostalgic memories from when I first played fallout

  • @babyinuyasha
    @babyinuyasha Рік тому

    Numbers stations could also be used to gather information on other factions, they could implement a code breaking perk that allows the player to crack the codes and use the information gathered to help or hinder those factions.

  • @jamesmilton6529
    @jamesmilton6529 Рік тому +1

    There was a plan to use the moon as a orbital weapon platform to launch nukes in case of WW3.

  • @pragimus1979
    @pragimus1979 Рік тому

    Number stations implementation in tandem with a real world ARG would be awesome as hell!!!

  • @guildingfire6216
    @guildingfire6216 Рік тому +2

    I want Anchorage to be the next fallout setting

  • @whitequasar4686
    @whitequasar4686 Рік тому +1

    I was talking to my friend about number stations and why aren't they in fallout I didn't see this video but my idea was since you can find Chinese spys in and around the United states in the game (fallout 3 and 76 having the most I've seen of it) but maybe you could find a radio station that plays numbers and a whole side quest is to figure out the message and solve the mystery kinda like in point look out and you find the goulified spy 200 years later and you can either kill them for being a commie, convince them to quit their mission and find them a home in the post war or help them complete their mission even though it would be a fruitless effort but you gain a perk called "incognito" that gives you a buff to sneak and allows you to sabatoge factions without them becoming hostile off the bat could add for some neat roleplaying and make a future game more interesting

  • @RyuzakiReaper
    @RyuzakiReaper Рік тому

    I could see the number stations being a thing that basically was implemented to help the DIA agents in fallout 4 find the cache's locations hidden around the map. I never thought it was very realistic how P.A.M just magically found the caches and gives you the cards to open the rooms.
    If it's added in now it could do the same or to various hidden dungeons that would be otherwise unseen at all normally with high end gear or functional vehicles that can ONLY be found by solving the number stations.

  • @dandare9055
    @dandare9055 Рік тому

    Good one, by all means do 2nd part :D ! I'll listen for sure.

  • @chrise.250
    @chrise.250 Рік тому +1

    I thought you could find a number station in Fallout 3 by following a radio station, you'd find goul Chinese.

  • @loomers4232
    @loomers4232 Рік тому

    On the topic of weather control; you could also use it as a set-piece like the Hoover-Dam in New Vegas, where factions are fighting for control of it, ra facility that could control the weather would breathe new life into the wasteland, a faction you set up to control the station could then use it for either malevolent or benevolent purposes. For example a faction of ghoul supremacists could use the station to make it nothing but rad-storms, so the non-ghouls, and mutants would perish.

  • @philipbrooks8752
    @philipbrooks8752 Рік тому +1

    Did I just watch you drop the OverBoss power armor so you could pick some tatos 8:30

  • @jorenbaplu5100
    @jorenbaplu5100 Рік тому +1

    There's a weather research facility in the big empty already tho. And in the bad ending for the Sierra Madre Elijah uses it to send the cloud to the Mojave

  • @OtherWorldExplorers
    @OtherWorldExplorers Рік тому +1

    More the music that defined the nuclear era.
    Especially 99 luft balloons!!

  • @AsymmetricalCrimes
    @AsymmetricalCrimes Рік тому +1

    I disagree with adding mobile nuke launchers. In real life, the U.S. was never seriously invested in mobile launch tactics and has always instead opted for the "Nuclear Triad" doctrine which focuses on submarine-launched, aircraft launched, and silo-launched missiles. The only country that did focus on mobile launchers was the USSR to specifically counter the U.S.'s triad so the U.S. would have no reason to develop a fleet of mobile launchers. The best warfare strategy is to specialize in what your enemy *can't* do, not try and replicate them.

  • @m0urn1ng5tar5
    @m0urn1ng5tar5 Рік тому

    At least there's only a one-pager on Fallout 5 so far. Gives us plenty of time to shout to our heart's content all the things we wanna see in the next game.

  • @thomasleonardis711
    @thomasleonardis711 Рік тому

    Wow. I definitely want to see some Children of Atom operating an Atomic Garden now. I may need to go back and build a few in my Children themed villages…

  • @z-Toothlezz-z
    @z-Toothlezz-z Місяць тому

    An idea, maybe have specially made cars for a show, like how the Lincoln Futura was modified for the Batmobile in the 60s

  • @ethanallan1254
    @ethanallan1254 Рік тому

    I think it’s interesting to mention that the us actually tested launching an icbm from the back of a c5 galaxy cargo plane, maybe something like that could also be included in a future game.

  • @enpakeksi765
    @enpakeksi765 Рік тому

    On the mention of sci-fi ideas for a future video of what ifs or whatnot, I think one very unique thing to take from B-grade flicks is the cliche of a mad scientist doing brain transplants. In Fallout, brains have been put into jars of bio-gel, most notably to control Robobrains.. In the New Vegas DLC Old World Blues the Courier's brain also ends up in a container of bio-gel (and can be conversed with hilarious results).
    I think an interesting and insofar unjustly unexplored evolution of this concept is the brain being put into other creatures of the wasteland. Of course I'm talking about this happening to the game's protagonist. Just imagine the Fallout protagonist having the chance to cause utter chaos as a Deathclaw, or embark on a most non-standard quest as an ordinary dog.

  • @ryanbusch2885
    @ryanbusch2885 Рік тому

    Imagine the numbers stations revealing the randomly generated passwords to certain computers if you listen long enough, like a slow but useful back door for hacking without the skills

    • @ryanbusch2885
      @ryanbusch2885 Рік тому

      Maybe have the code on both the radio and the computers linked so if you reset the computer with a failed attempt it’ll reset the radio one and if you reset the radio one by saving and loading it’ll reset the computer one, so it’ll just reward you for being patient

  • @gabegu5102
    @gabegu5102 Рік тому

    Man really loved this video. Lets just hope someone Bethesda is watching or some good modders from the moder community

  • @elric5371
    @elric5371 Рік тому

    In the concept art for fallout 4 and in the intro, we see a mobile missile carrier which carried nuclear missiles.

  • @sirlionheart4614
    @sirlionheart4614 Рік тому

    I never knew about Gamma Gardens. This would be a perfect for the Fallout series.

  • @Sifa8612
    @Sifa8612 Рік тому

    Loving the video and the depth of knowledge towards things that can be implemented into the Fallout Universe. DUGA radar is a big oversight by Bethesda so far and I completely agree it would be one of the first places I would check out if I ever saw it over the Horizon 😁. Maybe they could give a nod towards S.T.A.L.K.E.R too by adding the conspiracy theories around it having mind control as a secondary Enclave (military contractor) application to the site.

  • @ItsAVolcano
    @ItsAVolcano Рік тому

    18:20 honestly this also feels like a way of canonizing the weather control holotape mod that a lot of players have been using for years.😁

  • @sjisjsissk
    @sjisjsissk Рік тому

    You ever thought about modding things like these? The nuclear trains seem like a pretty good addition to Fo4, I’m sure many people would be interested in downloading them!

  • @theandrew1375
    @theandrew1375 Рік тому

    I never knew Atomic Gardens were a real thing, I always just thought it was a great Bad Religion song

  • @jamesprice42
    @jamesprice42 Рік тому

    In lonesome road it is alluded to that there is a weather machine causing the dangerous storms in the divide.

  • @ShurikenSean
    @ShurikenSean Рік тому

    these are all interesting ideas.
    even if they aren't used in a game I could picture people running fallout D&D TO incorporate them in their games

  • @shoebillgaming2147
    @shoebillgaming2147 Рік тому

    I think that the early warning systems radar array could make a good settlement with different houses in each of the squares on the radar

  • @Robocopnik
    @Robocopnik 11 місяців тому

    11:17 I think this is what the Rush song "Distant Early Warning" was about

  • @icel8828
    @icel8828 Рік тому +1

    “Late 21st century”
    Ah yes. Time

  • @jaredberthelsen6488
    @jaredberthelsen6488 Рік тому

    When I was a high schooler, my best friends and I would write our own game guides and game theories. Our theory for the Fallout 3 DLC was that you’d have to go to the commonwealth to take on or join the institute because of certain dialogue during the replicated man quest in rivet city. Obviously F4 happened which really boosted my ego but we made a theory for NV dlc that you would go to Roswell and Area 51 so I’m hoping for Fallout 5 to do me another solid.