Quick Fusion 360 Warmup - Kitbash Part

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  • Опубліковано 21 тра 2019
  • Random warmup sketch using Fusion 360.
    You can check out my tutorials and resources on
    Gumroad: gumroad.com/acms
    Artstation: www.artstation.com/acms
  • Фільми й анімація

КОМЕНТАРІ • 23

  • @benhenryart
    @benhenryart 5 років тому +3

    Thanks for uploading this! Really fun to see workflows in real time as well as time-lapses

  • @apo6199
    @apo6199 5 років тому +7

    Looking forward to your advanced fusion360 tutorials! :D

  • @Millenia3D
    @Millenia3D 5 років тому +1

    Always nice seeing your process putting shapes together!

  • @tainomaline5847
    @tainomaline5847 5 років тому +1

    Stunning !

  • @surf2553
    @surf2553 5 років тому +1

    Really cool forms

  • @datta3ya
    @datta3ya 5 років тому

    Keep posting such amazing work

  • @royalrevue23
    @royalrevue23 5 років тому

    damn dude that's pretty cool

  • @datta3ya
    @datta3ya 5 років тому

    Amazing

  • @gongarcia4071
    @gongarcia4071 4 роки тому

    te Copy pasting thing was the best thing i saw. aha, I didn't know this feature, thanks for that cool thing!
    PS; The model is really interesting too ;)
    nice vid!

  • @RKisBae
    @RKisBae 5 років тому

    More please, subscribed

  • @happyreeds
    @happyreeds 3 роки тому

    Looks like something with which you can open two bottles of beer at the same time.

  • @ckivang
    @ckivang 5 років тому +1

    AWESOME MAN!
    That's really Interesting Alex,
    I was wondering if in FUSION360 at this day we could for instance put kitbash part on curved surface like ZBrush do with IMM or not?
    I remember RHINO can do it, what about FUSION?

    • @armandoelefante3966
      @armandoelefante3966 3 роки тому

      Guess I'm a bit late for this, but my best shot at this was to use the Hole command to create an indent normal to the surface, then using the align tool to snap your kitbash part to that. You can manage the depth of the alignment by setting the depth of the hole.
      Another nice solution is to pattern the faces of the first feature using the Pattern Along Path tool, which has the option to reorient the object along the normal of the curve. Works wonders in combo with the Split Faces to create the path.
      Btw, having IMM-like functions in Fusion would be great, and is probably not even that complex to script, it's just one of those functions Fusion isn't really meant to have--
      I think the Autodesk Fusion team would be amazed and horrified at this workflow!
      Commenting a year later just to compare with other possibilities!

  • @ruivoalemao
    @ruivoalemao 5 років тому +1

    Do you preffer Fusion or Max to create hard surface? Seems like that fusion is a is Zbrush for this kind of modeling.

    • @AlexSenechal
      @AlexSenechal  5 років тому +1

      Both for different things, I like zbrush for hard surface too.

  • @OffVes.
    @OffVes. Рік тому

    Wonder if you could do this in blender

  • @sungerbob1786
    @sungerbob1786 5 років тому

    Did you create those little kitbash parts with zbrush alpha brushes or something?

  • @helpme8590
    @helpme8590 2 роки тому

    gg

  • @Pewerle
    @Pewerle 5 років тому

    Are you using also Moi3D ?

  • @cwidd1929
    @cwidd1929 5 років тому

    moar plz +1