To enable Ray reconstruction you need an Nvidia GPU capable of RR and add the following to your Engine.ini found in User/AppData/Local/SilentHill2/Saved/Config/Windows [SystemSettings] r.NGX.DLSS.denoisermode=1 r.Lumen.Reflections.BilateralFilter=0 r.Lumen.Reflections.ScreenSpaceReconstruction=0 r.lumen.Reflections.Temporal=0
To enable Ray reconstruction you need an Nvidia GPU capable of RR and add the following to your Engine.ini found in User/AppData/Local/SilentHill2/Saved/Config/Windows
[SystemSettings]
r.NGX.DLSS.denoisermode=1
r.Lumen.Reflections.BilateralFilter=0
r.Lumen.Reflections.ScreenSpaceReconstruction=0
r.lumen.Reflections.Temporal=0
Do I need to enable DLSS for this to work? Or can I use any other Upscaler and still use Ray Reconstruction?