I wish in future videos like this they could be rating the cards in the same chat. It would be so fun to watch them debating and even gaslighting each other over a card.
Just wanted to show my appreciation for what I assume was an intentional editing choice: Having one person reading out one card, then switch to the other person reading out the other is such a small but smooth way of presenting this concept. I see you RR.
Yeah, I don't usually comment on any videos at all but came here just to say that editing in this video was on god damn point. Few times throughout this video I was like "oh hell yea, this is pleasant to watch". Great stuff man :)
If they do this style of video in the future Rarran has to wear the same shirt. There would be a nice editing opportunity where they could show both of the contestants video and go "you are correct ___" and then slide the incorrect person off the screen.
@@danielclark612 This is not true. Dragon druid received multiple nerfs and was extremely popular, easily at least tier 2. Reno priest was fringe at best and elise got buffed from summoning all 4/4s to all 5/5s. I agree elise looks like the stronger card in a vacuum, but it did certainly did not actually play out like that
magtheridon vs inventor boom is tricky, because nobody is putting magtheridon in their decks while there's a variant of highlander warrior that does play boom. But on the other hand you see a lot of magtheridons created by.
If a card is only good when randomly discovered, and sucks when you actually put the card in your deck, then the card sucks. Dr Boom is definitely the better card right now, while before patch neither card were played at all.
@@tomekrodzinka objection was not good enough to be hard run in decks yet it was good when it's discovered. i.e. it's not good enough to be hard run but it's good as a 31st card
Some fun background info: "oops all spells" is an actual deck archetype in MTG. The premise of the deck is that you mill cards until you hit a land, but as you don't have lands in your deck, you mill your whole deck ("oops"). You then win in various ways by decking out
It depends on the format - in some formats you use fast mana (things like lotus petal and simian spirit guide. Similar to lotus but way less busted) to get 4 mana on the one turn you go off, and then since you win that turn, it doesn't matter that you don't have any more mana for later. And in other formats you use MDFCs, double sided cards with a spell on the front side (which is what the mill spells see when they check to see what they milled) and a land on the backside (which you can play from hand, although they all come in to play tapped or cost tons of life) There also used to be a version of the deck (it might still exist? Not sure) that played a very minimal number of lands (maybe even just 1?), and a bunch of spells that let you tutor it for free under specific conditions the deck was constructed to always meet
I actually run a commander deck that uses Goblin Charbelcher and the dual sided lands to one shot players, a ton of fun but I gotta save it for special occasions or else my friend group would disown me.
I loved this. You got to see how each persons preferred game affected their evaluations Stevie, a yugioh player, leans toward cards that offer the decisive moment. Yugioh is a fast game where one misplay or point of interaction can literally make or break the game for you. Things that offer a singular point of "if this high rolls I just win." Makes sense. I know he called it a gambling addiction but I think it makes perfect sense. On the other hand CGB is a mtg player. That game is a lot slower and you're not guaranteed resources. It makes a lot of sense that he'd pick a lot more of the "this thing is consistent. I know I'm getting x things every time I play it." That tracks, the best cards in magic are ones that always perform well even if their ceiling isnt high. Hearthstone is probably more like magic than yugioh so CGB getting the turnaround made a lot of sense to me. That said both guys did great!
Yeah, I'm pretty sure în magic wheel of death would prolly be really good, whereas in yugioh it wouldn't ever see the light of day, as almost no alt win condition that's not exodia ever did
@@Chimeraeateverything I'm pretty sure someone topped or won a regional once with a royal library exodia deck, so if I didn't mention it, I would get torn a new one
I'm honestly super surprised that cgb didn't go for cards like sif and scrap imp. He's done so well in the other videos. Honestly the fact that both of them didn't pick sif immediately is kind of baffling, both yugioh and mtg have burn decks and at least stevie knows what malygos is.
I think that magtheradon was a little unfair because when you never actually run magtheradon, you just get it off of window shopper and not out of your deck, and dr boom and the mech package are at least somewhat playable
Exactly, esp now with Boom & Zilliax as a combo Magtheridon is almost never played IN the deck, and even tho it’s been played a ton its always played from 3 mana, or 1 mana bc of window shopper
@@rasmusforchhammer9557 I think the idea is that they're choosing the best card with some context provided by Rarran, so they do have to think about interactions, mechanics, class identity, etc. Not just the card's powerlevel in a vacuum.
@@dyciefisk2535 there is a harp weapon that neglects damage you take on your own turn (even heals you), there is symphony of sins that fills your deck with 5 cards, and zilliax (a minion) can shuffle back into your deck, so yeah with this deck you never take fatigue damage or once after you play wheel of death
Elise Badlands Savior's issue is the same issue that a lot of "board in box" cards historically have: they come out so unbelievably late it doesn't matter since any control deck is clearing you anyway. This is ESPECIALLY true when they are printed in "non-minion focused" classes like Mage/Priest where that Brawl has been burning a hole in the opponent's hand for 6 turns now anyway and you finally gave them a use for it. Elise is only marginally better than the one mage card from Kobolds or whatever that filled a board with 5/5 vanillas if you played big spells and that card was ass 6 or however many years ago for the same reason.
I don't think priest even had a lot of good deathrattles, you were just kind of hoping to hit amanthul. It was just a huge restriction to not have duplicates and not have minions that are vanilla when summoned.
@androkguz I wouldn't take Chump's decks for much of anything. I watch all his videos and half of the time he doesn't even say the winrate of the deck (gee I wonder why) and the other half is saying it is barely over 50% while he plays in 12k+ legend.
Elise crushed. It was common for Priest to play it 3 turns in a row with bounce effects. Rarran missed the mark, and hearthstone players need more creativity.
I was thinking between Kelthuzad and Vectus immediately when the cards popped up, because technically kelthuzad saw more play, but its extremely close because neither saw play, and vectus just never had any good deathrattle minions printed with him. He's have been really good in many future metas. But for 2 whole years, kelthuzad saw play in 1 deck, but vectus saw play in zero, so i guess kel wins.
@@tuesti7c unless you mean a different deck than abyssal curse warlock, youre thinking of lady darkvein who has a similar effect, not vectus If there was a different curse deck i dont recall, please enlighten me
Dude such a sick video, I love it! If you ever do something like this again, I would love it if you had kept score at the end of each segment. To keep track of who’s doing better.
The difference is in how Oko transforms the card into an ability-less 3/3 Great Hall doesn't make a taunt divine shield reborn thing lose any of its more defining qualities The issue lies in the fact that you need to always spend 1 more resource to actually get rid of the threat, unless the threat literally is nothing but stats, only then is Great Hall actually a whole removal in itself. If it was Oko, it would basically be 2 mana 3 times use Polymorph and I think people would absolutely play it
@@adamxue6096 Of course Oko is way better, no question asked. I know how he works and what makes him good, experienced it first-hand. It's just that "transform into 3/3" immediately reminds me of Oko and my hatred for that damn piece of cardboard.
Man I love these videos, and I think this competition format really improved it! Well structured, well edited, and Rarran has great chemistry with both guests. Really hope you can make more of these!
In my opinion, the reason why The Great Hall was never really played was because control paladin really wasn't a deck at the time. Paladin was, and still is, all aggro, and aggro doesn't want to play a 2-mana do nothing. If control paladin was a thing, The Great Hall would have seen more play.
Control highlander paladin was a thing in wild. One of the best decks in fact. I easily got legend with it. And yes i had great hall in the deck. Even though it was probably the weekest card
I also wonder what it's arena play stats were (if arena still exists). Great hall does seem great for control, but also seems great for arena where your opponents ability to play around nerfing stats is more limited. Like it reminds me of a handful of stat modifying cards you would see play in mtg draft, but never in constructed.
7:30 In yugioh after 2 more turns, youre taking the match result slip to a judge. 21:34 inventor boom is insane now with Zilliax in highlander, 31/27 with 24 damage on play, then 4 rush minions if something survives is nuts 26:24 Kel'Thuzad was way better then Vectis, so many cheap removal spells exist.
Magtheridon is actually the bad card. It's never hard run in a deck, the only way it gets played is when you cheat it out for 1/3 mana. Boom does really well in a brann deck
in what world are you going to be able to stick a bran on board while also having 2 high value mechs already die early in the game it requires too much setup for only meh value
Vectus is niche playable in Wild Aggro because Egg Deathrattles are really strong, and 5 mana summon two 1/1 eggs is good. The decks aren't great, but its playable. I cannot imagine a single scenario in which I want to add a 5 mana premium to a removal to get the thing I'm removing. It would just sit in your hand doing nothing until you die. At least you can hardplay vectus as a 5 mana 6/6
Vectus plays faster as as it comboes with past plays not current turn. It can be AoE deathrattle and it can be armor, it can be carddraw and Face. Much more flexible. Can be played after a card draw as well versus top decking headmaster and then sit and wait to get the mana again.
20:55 Pretty sure magtheridon is not played in most dh (only discovered with changed stats) so i would say Boom would be the stronger card as it is played as 8 mana card not 3 or 1
Rarran this is my favorite video of this whole series you've been doing, absolutely love the format and both of the guests, and you did a great job keeping things interesting and funny
the thing with unseal the vault was: you summon minions, give them 2 attack if enemy can't answer this you win the game because you give them 2 attack again and then attack if enemy wastes their turn to clear the board you do this again it was so disgusting
Actually even without a board it was nasty because at the time unleash the hounds existed. I got legend with the deck and won so many clutches just because the enemy played a lot of minions^^'
Cathedral of Atonement is still being played today in wild, even in hyper aggro priest decks, that just shows how much better of a card it is than Great Hall.
25:32 i think Vectus should get the point. Headmaster has to be like a 8-10 drop to actually do anything impactful, and that highly depends on what your opponent is playing; While Vectus is a 5 mana drop that may be played by himself (as long as you set up deathrattles first), and power-creeps along with any powerful deathrattles released in the future
I mean vectus 100% saw more play, there was 1 niche scenario where ke'thuzad was good and it relied on kel'thuzad either being the biggest minion, or you having the biggest minion. Vectus was nasty in its usage, I remember seeing it get some usage with defile or broomstick to instantly pop the deathrattles.
Between Vectus an KT, i feel like people tried to use Vectus in a lot of decks and it never really worked. On the other hand, people tried to use KT in a lot of decks and it worked exactly once. I feel like apart from that one deck, Vectus is the better card. But that one deck did exist so KT wins.
Vectus' issue in standard was mediocre at best deathrattles (pretty much all value based like shuffling more primes) and the fact the whelps he summoned didn't have rush or taunt. You'd play him on 5 (hopefully), your opponent ignores them, you trade them off on 6, and then on turn SEVEN you can finally do something with anything that pops out of the whelps.
It was probably a pretty skill-intensive deck, but I remember Kibler using Vectus in a warlock deck revolving around Envoy Rustwix (his "prime gaming" warlock deck)
@@amethonys2798 Even if you play it on 5, it triggers deathrattles by minions that have already died. Most 1-4 cost minions don't have the most powerful deathrattles so playing it on curve doesn't even give the most value. With KT you can atleast see where the value lies. Play it turn 7-8 for 5 and kill something big with your remaining 2-3 mana to steal the big thing.
I don't really know how much more work it would take but Id take 1h + of these (with one guest or more, both are cool) every week for sure. These are the perfect videos to go to bed with. Long form youtube is great and I hope creators push it more.
Magic player here, my guesses playing along. Love this format! Tyr - Sic needs a build up, does nothing when it comes down and seems easy to remove before you can get it's post off. Tyr is instant pay off and can repeat batteries Black rock and roll - Big dreams seems way too slow and conditional Scrap Imp - seems slightly more flexible in the later game Rheastraza - Elise seems a little too RNG where as the dragons give you more choices because of the discover Inventor Boom - Doesn't need too much build around and the random doesn't seem that much of a downside as opposed to dormant Vectus - Kel'thazad seems a 'win more' card but vectus gives you value if you're behind on board. Raid The Sky Temple - Unseal the vault seems way too slow, even if you're playing aggro by the time you've played 20 minions the game is probably already over Cathedral - Always picking anything that draws cards Yogg in the box - Wheel of death seems very fun to play but unfathomably bad? There's no way this is good
5:48 you can't remove anything with blockers if your opponent doesn't choose to attack. In magic if both players end up with 2+ creatures you often have turns where no one attacks because it's way more beneficial for the defender.
21:42 "boom is not better" one month later after a real good player build the deck: "BOOM IS BROKEN NERF THIS CARD" man warior have the best control deck in this meta you can clear the board and play boom and do at least 10 damage to face of the enemy is broken.
21:00 Actually, Magtheridon isn't playable in good DH deck because you wanna always draw your 6/5 with the weapon and Boom is a strong win condition in some Brann highlanders decks with mech package instead of tentacles package. So Boom is more playable than Magtheridon (but we see the later more only because of this unfair 6/5)
Most of them are off-brand names, but Tyr and Sif (and Freya) are just the actual names. But also, most of the other ones had titles like “Odyn, Prime Designate”, or “Loken, Jailer of Yogg-Saron”
Vectus was actually used in quite a few decks. Not exactly meta, but if you had any deathrattles you wanted retriggered, Vectus was often worth slotting in. I never saw Kel'Thuzad though. Useless on curve, and still very limited at 10 mana, if you had the ability to play a 5 mana card and cast a removal spell, you'd probably just want a card your deck was built around rather than a pair of bodies.
Just wanted to say I enjoy those types of videos, and even though hearthstone itself does not hit the same anymore it brings me great joy watching Ranranra, CGB and Steve cross-discover cool stuff about respective card games
I dont remember the exact decklist, but I remember that Vectus seen play in otk bomb warlock or something like that. He wasn't the main wincon there, but he was a good addition to the deck
Worth noting for Homunculus vs Scrap Imp is the classes they are in. Both are pretty much forced to be in "zoo" style decks and Warlock is probably 90% of the time the objectively better aggro deck compared to Priest (there are outliers like Undead Shadow Priest recently, but that's the 10%).
This format would be really cool if you showed entire packages like DK Plague package. Getting them to guess how good Inventor Boom was without any context on the game plan just seems weird. loved the video though. Keep it up!!
great idea for a fun twist on this series. I think the problem CGB often has in these videos is he doesn't realize how easy it is to clear a board in hearthstone but he turned it around
"Cathedral says draw a card on it." Rarran, you gotta understand, "draw a card" is the most powerful set of three words you can print on a Magic card. It is near-impossible for a Magic player to resist card draw.
@@winsonlu3559Yes but also no. Draw is a more powerful mechanic in YGO, but effectively every deck has ways to search and/or draw what they need these days so simply "draw a card" isn't quite as strong as what most decks already have. In MTG by comparison, something that draws a single card is still one of your best options since deck searching outside of searching for lands is uncommon and costly, and there are precious few other mechanics to get things out of your deck and into play.
It's so bizarre hearing Vectis got no love, because I would play him in my big demon Warlock and he'd just summon two 5/5's with lifesteal or shuffle more Kanrethad Primes into my deck and just be insane value, meanwhile Kel was 5 mana while most board clears where 3+ mana so earliest you'd have value was turn 8. Even then it entirely depended on your opponent to have a worthwhile minion to steal and even if they did, they would usually be a slower deck with board clears to just immediately remove it. Along with Spellburst being janky, you have to make any preparations *before* Kel hit the board because it'd just pop the spellburst and you'd get nothing, so you couldn't (back then) be on turn 10, coin for 11 mana (or 12 now with audio amplifier), then play Kel and do whatever. He just wasn't good, too slow to matter. Vectis was just better imo, there was no depending on your opponent. If you had good deathrattles, you just ran Vectis.
And how were you able to kill your Enhanced Dreadlord before turn 5 where you would play your Vectis? That's the situation you provided to say its better then Headmaster because he would be played in turn 8.
Love the video! This was a great extension of the previous card rating videos. I would personally say that the Magtheridon evaluation is unfair because the card itself is terrible, umpire's grasp and window shopper are very strong but no one actually plays the card. Boom on the other hand does actually get some play for actually being played. I know this vid was before the patch and boom wasn't really used then but just my thoughts. Overall very entertaining and would love to see another video like this again. Thanks for the content Rarran
rarran, but magtheridon as a 8 mana 12/12 is maybe more unplayable than boom? Like imagine a warrior deck where you could discover 16 inventor booms for 3 mana....
Tbf Magtheridon at 8 mana is unplayable. You arguably shouldn't even run the card in your deck because you don't even want to see it off the weapon over a window shopper.
@@ssspikessstbf inventor boom is starting to see play now after the patch bcs of reno warrior and its great synergy with 9 mana zilliax, but before I never saw it
So, I have never played Hearthstone or Magic, and have not played Yu-Gi-Oh in several years, but I will watch a video with these guys every day. I love this video concept and I hope these continue
Rarran, not pregnant but somehow delivering every single day the best HS content. I'm actually watching you as much as I used to watch Toast back in the day, you're the GOAT man
25:31 Leaving it up to us, eh? Well, I was a priest/druid player, primarily, and kelthuzad was a decent play, but so was vectus (in priest). Neither were great, but CGB pointed out the real case I used kelthuzad in to good effect, kelthuzad +shadow word death. 7 mana, steal your threat, have a 4/6 as well. I did have some good deathrattle in my priest, but I cut vectus pretty quickly, due to inconsistency and being forced to play him out before my good deathrattle (6 mana taunt kill a random thing 2/6) died. So I’d argue that kelthuzad was better, for priest specifically. In druid, they were both trash, but I could see a case for spell damage druid since I left. It’s still not much to go on, but if you combine my verdict with others, mark priest as a check next to kelthuzad, and druid as a check next to neither. Edit at 26:03 : Oh. So warrior is another check for kelthuzad, nice. 3 classes weighed in, 2 of three chose kelthuzad, and none chose vectus? Seems like a CGB-only point so far.
I'm pretty sure I remember warrior also sometimes had the option Kel'thuzad + Shield Slam or Coerce which gave some redundancy. I think in a vacuum though, vectus is the stronger card because it has the more reliable result, it's just that there weren't any good aggro deathrattle decks in the meta I think, and decks with bigger deathrattles focussed more on cheating out the minions, and not recurring their effects
@@placeholder6974 Yeah. I did recall, I used to run vectus in a curse warlock (to get the deathrattles that recast the curse+board clear spell), but curse warlock sucked. They both get the point, imo.
Tyr vs sif is not easy for someone coming from a game that has interaction on your opponents turn. Sif without context looks really hard to make work and tyr seems like a card you can load good abilities into for a broken effect.
I still don’t know who won yet…time to watch!
the undisputed champion
Spoiler…..
NEVER DIDNT HAVE IT 💙
Gotta say cvg my face lights up every time I see you and rarran collab. You seem like such a a dope guy to talk to
When are you going to play Hearthstone? It'd be a fun video to watch for sure!
My favorite 2 card game streamers
I wish in future videos like this they could be rating the cards in the same chat. It would be so fun to watch them debating and even gaslighting each other over a card.
actually doing this later this week
Based @@Rarran
@@Rarran voting for a CGB vs Voxy card review match!
This is actually harder to edit
@@Rarranman, you're ahead of the curve, keep up the good content, hope you're having a nice day
Just wanted to show my appreciation for what I assume was an intentional editing choice: Having one person reading out one card, then switch to the other person reading out the other is such a small but smooth way of presenting this concept. I see you RR.
Yeah, I don't usually comment on any videos at all but came here just to say that editing in this video was on god damn point. Few times throughout this video I was like "oh hell yea, this is pleasant to watch". Great stuff man :)
David is the 🐐
If they do this style of video in the future Rarran has to wear the same shirt. There would be a nice editing opportunity where they could show both of the contestants video and go "you are correct ___" and then slide the incorrect person off the screen.
This was recorded before the most recent patch!
Please go check out both guests!
Hey rarran just a suggestion, maybe making the title some kind of magic vs yugioh skill or something could make the title seem more interestimg
Congratulations on 200k
"What's the Opposite Of Leprosy?"
Cancer I think
Leprosy makes stuff fall off
And cancer makes things grow uncontrolably
Congrats on 200K!!
congrats on 200k and also mesa falcon guy has more likes on his comment then on this one :)
13:23 "This is an 8-mana 20/20. With 4 deathrattles. You can't convince me otherwise." It's actually an 8-mana 25/25! Spicy.
He is right too. Elise crushed reastraza in the meta. Idk where rarran is getting his info from this video.
@@danielclark612 This is not true. Dragon druid received multiple nerfs and was extremely popular, easily at least tier 2. Reno priest was fringe at best and elise got buffed from summoning all 4/4s to all 5/5s.
I agree elise looks like the stronger card in a vacuum, but it did certainly did not actually play out like that
Stevie is fucking hilarious. "Can you attack locations? Like drop a pipebomb in there."
Oops, all spells.
Meanwhile the Irish: "Technically yes"
Pretty sure the location destroyer is called like Demolition Squad or some shit and it literally throws a pipebomb at the locations
@fredwin which is the name of a Magic deck, weirdly enough.
I watch most of his channel videos and I have zero interest in YuGiOh. The guy hilarious sometimes.
I love cgb and rarran interaction. They feel like bros that love competition a little to much but still appreciating each others.
"Squire, attend me".
"Ready sir".
Truly the GOAT of arena
I haven't played HS in like a decade but reading that line I immeadiately heard the squires squicky voice, damn
I believe he would go 12-0 in classic arena if he knows.
Dont forget the lisp "Ready Thir"
YOU are the GOAT of arena
Those two are great stats for the cost
magtheridon vs inventor boom is tricky, because nobody is putting magtheridon in their decks while there's a variant of highlander warrior that does play boom. But on the other hand you see a lot of magtheridons created by.
If a card is only good when randomly discovered, and sucks when you actually put the card in your deck, then the card sucks. Dr Boom is definitely the better card right now, while before patch neither card were played at all.
Was literally going to comment this
@@dssc8691but if there was no maghteridon, demon hunter wouldn’t be a tier one deck, because you only run window shopper with hopes of hitting him
@@tomekrodzinka objection was not good enough to be hard run in decks yet it was good when it's discovered. i.e. it's not good enough to be hard run but it's good as a 31st card
@@Axel3xA plenty of decks ran objection, the heck are you talking about
Some fun background info: "oops all spells" is an actual deck archetype in MTG. The premise of the deck is that you mill cards until you hit a land, but as you don't have lands in your deck, you mill your whole deck ("oops"). You then win in various ways by decking out
How tf you play cards if you have no lands and thus no mana to play cards? Are all cards 0 mana or do you run something like black lotus or (smth)?
It depends on the format - in some formats you use fast mana (things like lotus petal and simian spirit guide. Similar to lotus but way less busted) to get 4 mana on the one turn you go off, and then since you win that turn, it doesn't matter that you don't have any more mana for later. And in other formats you use MDFCs, double sided cards with a spell on the front side (which is what the mill spells see when they check to see what they milled) and a land on the backside (which you can play from hand, although they all come in to play tapped or cost tons of life)
There also used to be a version of the deck (it might still exist? Not sure) that played a very minimal number of lands (maybe even just 1?), and a bunch of spells that let you tutor it for free under specific conditions the deck was constructed to always meet
Nah every oops all spells deck that wins does it with charbelcher
@@joaquintristan4373 Legacy Oops all Spells uses Dread Return + Thassa's Oracle to win
I actually run a commander deck that uses Goblin Charbelcher and the dual sided lands to one shot players, a ton of fun but I gotta save it for special occasions or else my friend group would disown me.
I loved this.
You got to see how each persons preferred game affected their evaluations
Stevie, a yugioh player, leans toward cards that offer the decisive moment. Yugioh is a fast game where one misplay or point of interaction can literally make or break the game for you. Things that offer a singular point of "if this high rolls I just win." Makes sense. I know he called it a gambling addiction but I think it makes perfect sense.
On the other hand CGB is a mtg player. That game is a lot slower and you're not guaranteed resources. It makes a lot of sense that he'd pick a lot more of the "this thing is consistent. I know I'm getting x things every time I play it." That tracks, the best cards in magic are ones that always perform well even if their ceiling isnt high.
Hearthstone is probably more like magic than yugioh so CGB getting the turnaround made a lot of sense to me.
That said both guys did great!
Great analysis I didn’t think about it like that
Yeah, I'm pretty sure în magic wheel of death would prolly be really good, whereas in yugioh it wouldn't ever see the light of day, as almost no alt win condition that's not exodia ever did
@@hxr717exodia never saw play except in 0 ban yugioh as well lol. All the cards that made it playable such as pot of greed were banned.
@@Chimeraeateverything I'm pretty sure someone topped or won a regional once with a royal library exodia deck, so if I didn't mention it, I would get torn a new one
I'm honestly super surprised that cgb didn't go for cards like sif and scrap imp. He's done so well in the other videos.
Honestly the fact that both of them didn't pick sif immediately is kind of baffling, both yugioh and mtg have burn decks and at least stevie knows what malygos is.
I think that magtheradon was a little unfair because when you never actually run magtheradon, you just get it off of window shopper and not out of your deck, and dr boom and the mech package are at least somewhat playable
Agreed, Magtheridon isn't a better card on its own.
Exactly, esp now with Boom & Zilliax as a combo
Magtheridon is almost never played IN the deck, and even tho it’s been played a ton its always played from 3 mana, or 1 mana bc of window shopper
@@rasmusforchhammer9557Boom literally is just a below curve stat block on its own by that standard...
@@rasmusforchhammer9557 I think the idea is that they're choosing the best card with some context provided by Rarran, so they do have to think about interactions, mechanics, class identity, etc. Not just the card's powerlevel in a vacuum.
I had a bot play it against me, along with window shopper and cover artist
Love the comparison between two cards instead of just rating in a vacuum, makes it a lot less nebulous.
CGB : Showed Rarran Approach of the Second Sun
Rarran : Hit back with Hearthstone’s Approach of the Second Sun
Was thinking this too
One thing I was thinking, don't you also need a way to absorb taking 15 fatigue damage?
Or can the deck just do that?
@@dyciefisk2535 there is a harp weapon that neglects damage you take on your own turn (even heals you), there is symphony of sins that fills your deck with 5 cards, and zilliax (a minion) can shuffle back into your deck, so yeah with this deck you never take fatigue damage or once after you play wheel of death
31:48 oger mentioned 🗣️🗣️ we getting good stats for cost with this one 🔥🔥🔥🔥
God I miss old minion combat Hearthstone
Elise Badlands Savior's issue is the same issue that a lot of "board in box" cards historically have: they come out so unbelievably late it doesn't matter since any control deck is clearing you anyway.
This is ESPECIALLY true when they are printed in "non-minion focused" classes like Mage/Priest where that Brawl has been burning a hole in the opponent's hand for 6 turns now anyway and you finally gave them a use for it. Elise is only marginally better than the one mage card from Kobolds or whatever that filled a board with 5/5 vanillas if you played big spells and that card was ass 6 or however many years ago for the same reason.
Yeah the only decent one ever was the cloning gallery from Boomsday.
I don't think priest even had a lot of good deathrattles, you were just kind of hoping to hit amanthul. It was just a huge restriction to not have duplicates and not have minions that are vanilla when summoned.
I think you guys should have seen what chump did with Elise. That card is nasty and hearthstone players are simply losing creativity
@androkguz I wouldn't take Chump's decks for much of anything. I watch all his videos and half of the time he doesn't even say the winrate of the deck (gee I wonder why) and the other half is saying it is barely over 50% while he plays in 12k+ legend.
Elise crushed. It was common for Priest to play it 3 turns in a row with bounce effects. Rarran missed the mark, and hearthstone players need more creativity.
I was thinking between Kelthuzad and Vectus immediately when the cards popped up, because technically kelthuzad saw more play, but its extremely close because neither saw play, and vectus just never had any good deathrattle minions printed with him. He's have been really good in many future metas.
But for 2 whole years, kelthuzad saw play in 1 deck, but vectus saw play in zero, so i guess kel wins.
I dont remember ever seeing kelthuzad see play. I do remember vectus in every curse deck
@@tuesti7c unless you mean a different deck than abyssal curse warlock, youre thinking of lady darkvein who has a similar effect, not vectus
If there was a different curse deck i dont recall, please enlighten me
Vectus rotated out before curses rotated in. Also, there aren't any deathrattles that give curses.
@@H0C0Xmaybe he was thinking about plagues or lady Darkdumb 2/1 minions?
Pretty sure it has to be Kelth. He actually saw play in a standard playable deck.
I love how you released this video just as a Dr boom warrior list is sweeping through top 10k legend lol
SHADOW WIZARD MONEY GANG
WE LOVE CASTING SPELLS
Now say that to Loatheb
You wanna grind elf!?!? GRIND ON THIS !!!
Stevie, Rarran and Covert come together, who can have the most severe card gamer brainrot?
Does it matter who has the most? Because I'm pretty certain, that their brainrot compounds when they're together.
covertgoblue and Stevie in one Video? Daddy Rarran blessing us today!
For real
Is this a crossover episode?
2:10 Grew up on Norse Mythology bedtime stories. This take wounded me.
To defend Stevie a bit though, the other Norse named Titans did get titles after their names. Tyr and Sif being shafted was rude.
Dude such a sick video, I love it! If you ever do something like this again, I would love it if you had kept score at the end of each segment. To keep track of who’s doing better.
13:22 "This is an 8 mana 20/20, with 4 deathrattles. You can't convince me otherwise... I mean, 8 mana 20/20, it's so good! IT'S 4 MANA 20/20!!"
Which is especially weird since it's really an 8 mana 25/25...
Now you’re just drawing 3/2 leper gnomes! 😂
Very proud of CGB for not having an Oko-induced allergic reaction to "turn things into 3/3s" like I did.
Great hall at least let them keep the text.
Oko: said "target thing is now, mediocre stat, textless, trash"
The difference is in how Oko transforms the card into an ability-less 3/3
Great Hall doesn't make a taunt divine shield reborn thing lose any of its more defining qualities
The issue lies in the fact that you need to always spend 1 more resource to actually get rid of the threat, unless the threat literally is nothing but stats, only then is Great Hall actually a whole removal in itself.
If it was Oko, it would basically be 2 mana 3 times use Polymorph and I think people would absolutely play it
@@adamxue6096 Of course Oko is way better, no question asked. I know how he works and what makes him good, experienced it first-hand.
It's just that "transform into 3/3" immediately reminds me of Oko and my hatred for that damn piece of cardboard.
@@GumshoeClassic
Sadly I didn't play when he was around, it's just anyone who has ever seen Oko probably has 3/3 vietnam war flashbacks
Man I love these videos, and I think this competition format really improved it! Well structured, well edited, and Rarran has great chemistry with both guests. Really hope you can make more of these!
In my opinion, the reason why The Great Hall was never really played was because control paladin really wasn't a deck at the time. Paladin was, and still is, all aggro, and aggro doesn't want to play a 2-mana do nothing. If control paladin was a thing, The Great Hall would have seen more play.
Control highlander paladin was a thing in wild. One of the best decks in fact. I easily got legend with it. And yes i had great hall in the deck. Even though it was probably the weekest card
I also wonder what it's arena play stats were (if arena still exists). Great hall does seem great for control, but also seems great for arena where your opponents ability to play around nerfing stats is more limited. Like it reminds me of a handful of stat modifying cards you would see play in mtg draft, but never in constructed.
We have definitely had slower Paladin decks, the card is just trash.
Agree, but still it doesn't make the answer, wrong since the Great Hall wasn't played in the meta...
I'm sure Paladin had control back in the trial miniset. It did noy used the card because there are better removal.
Rarran there´s actually a mistake in this video regarding the Magtheridon part: That card is not an 8 mana 12/12, it´s a 3 mana 6/5!
holly crap this video is so well edited!!! Congrats Rarran!!!
"what if it had overload 2" lmaoo that 4 mana 7/7 reference
7:30 In yugioh after 2 more turns, youre taking the match result slip to a judge.
21:34 inventor boom is insane now with Zilliax in highlander, 31/27 with 24 damage on play, then 4 rush minions if something survives is nuts
26:24 Kel'Thuzad was way better then Vectis, so many cheap removal spells exist.
4:12 Thanks for wiping me, Rarran. I really needed that today :)
Magtheridon is actually the bad card. It's never hard run in a deck, the only way it gets played is when you cheat it out for 1/3 mana. Boom does really well in a brann deck
in what world are you going to be able to stick a bran on board while also having 2 high value mechs already die early in the game it requires too much setup for only meh value
@@ChungusGlizzy The actual Brann in Warrior doesn't need to stick on board.
@@ChungusGlizzyZilliax
@@Staklihen The point is Boom is run in some warrior decks while magtheradon is not run in any Dh deck
Vectus is niche playable in Wild Aggro because Egg Deathrattles are really strong, and 5 mana summon two 1/1 eggs is good. The decks aren't great, but its playable.
I cannot imagine a single scenario in which I want to add a 5 mana premium to a removal to get the thing I'm removing. It would just sit in your hand doing nothing until you die. At least you can hardplay vectus as a 5 mana 6/6
true
Vectus plays faster as as it comboes with past plays not current turn. It can be AoE deathrattle and it can be armor, it can be carddraw and Face. Much more flexible. Can be played after a card draw as well versus top decking headmaster and then sit and wait to get the mana again.
Kelthuzad + 10 mana deal 5 to everything from warrior
you steal their board!
I always love these series and seeing how knowledge of other card type games can help u understand indirectly how if a card is actually good or not
20:55 Pretty sure magtheridon is not played in most dh (only discovered with changed stats) so i would say Boom would be the stronger card as it is played as 8 mana card not 3 or 1
Rarran this is my favorite video of this whole series you've been doing, absolutely love the format and both of the guests, and you did a great job keeping things interesting and funny
the thing with unseal the vault was:
you summon minions, give them 2 attack
if enemy can't answer this you win the game because you give them 2 attack again and then attack
if enemy wastes their turn to clear the board you do this again
it was so disgusting
was gonna say, it forces the enemy to clear or die, and if they're clearing they're not killing you
@@Miranda17137i never even seen that quest completed, I was just DESTROYING this losers with rogue.
Quest was not a good deck, but quest rewards almost always win games.
I think 20 was a bit too much, but the deck was still around tier 3 probably
Actually even without a board it was nasty because at the time unleash the hounds existed. I got legend with the deck and won so many clutches just because the enemy played a lot of minions^^'
@@chickipop Yeah 5 mana for up to seven 3/1s with charge seems fair.
I really love how all the convos were cut together. It is super fluid!
This was such a fun concept with 2 of my favorite guests on the channel. Also congrats on hitting 200k!
Cathedral of Atonement is still being played today in wild, even in hyper aggro priest decks, that just shows how much better of a card it is than Great Hall.
25:32 i think Vectus should get the point. Headmaster has to be like a 8-10 drop to actually do anything impactful, and that highly depends on what your opponent is playing; While Vectus is a 5 mana drop that may be played by himself (as long as you set up deathrattles first), and power-creeps along with any powerful deathrattles released in the future
I mean vectus 100% saw more play, there was 1 niche scenario where ke'thuzad was good and it relied on kel'thuzad either being the biggest minion, or you having the biggest minion. Vectus was nasty in its usage, I remember seeing it get some usage with defile or broomstick to instantly pop the deathrattles.
There were no actual decks that even ran him. Headmaster at least existed in a few niche decks.
Now that you know more about YGO after "mastering" Swordsoul, i'd like to see the Good vs Bad YGO cards series again
Alternate title: "Rarran tries his best to start a CCG war"
Between Vectus an KT, i feel like people tried to use Vectus in a lot of decks and it never really worked. On the other hand, people tried to use KT in a lot of decks and it worked exactly once. I feel like apart from that one deck, Vectus is the better card. But that one deck did exist so KT wins.
Vectus' issue in standard was mediocre at best deathrattles (pretty much all value based like shuffling more primes) and the fact the whelps he summoned didn't have rush or taunt.
You'd play him on 5 (hopefully), your opponent ignores them, you trade them off on 6, and then on turn SEVEN you can finally do something with anything that pops out of the whelps.
I remember vectus being playable but I can’t recall which deck it was
It was probably a pretty skill-intensive deck, but I remember Kibler using Vectus in a warlock deck revolving around Envoy Rustwix (his "prime gaming" warlock deck)
Wasn't the best thing ever but vectus was part of the stall/fatigue priest control deck at the time for getting more lifesteal taunt bois
@@amethonys2798 Even if you play it on 5, it triggers deathrattles by minions that have already died. Most 1-4 cost minions don't have the most powerful deathrattles so playing it on curve doesn't even give the most value.
With KT you can atleast see where the value lies. Play it turn 7-8 for 5 and kill something big with your remaining 2-3 mana to steal the big thing.
Great video. Amazing idea. Love both of these creators. I love the guessing from other games series.
I don't really know how much more work it would take but Id take 1h + of these (with one guest or more, both are cool) every week for sure. These are the perfect videos to go to bed with.
Long form youtube is great and I hope creators push it more.
Love the sinergy between you three, these videos are VERY fun!
10/10 editing. And it's always nice to see guests. :)
Shoutouts to Rarran for the fantastic content. I Really love the variety of ideas because it's super fresh and entertaining. Keep it up!
"A magic player, yugioh player and hearthstone player go into a bar", the video
At 36:53 your face lighting up when u hear him get it wrong is actually priceless, u looked so happy he failed
You're killing it with the collab content my dude.
Magic player here, my guesses playing along. Love this format!
Tyr - Sic needs a build up, does nothing when it comes down and seems easy to remove before you can get it's post off. Tyr is instant pay off and can repeat batteries
Black rock and roll - Big dreams seems way too slow and conditional
Scrap Imp - seems slightly more flexible in the later game
Rheastraza - Elise seems a little too RNG where as the dragons give you more choices because of the discover
Inventor Boom - Doesn't need too much build around and the random doesn't seem that much of a downside as opposed to dormant
Vectus - Kel'thazad seems a 'win more' card but vectus gives you value if you're behind on board.
Raid The Sky Temple - Unseal the vault seems way too slow, even if you're playing aggro by the time you've played 20 minions the game is probably already over
Cathedral - Always picking anything that draws cards
Yogg in the box - Wheel of death seems very fun to play but unfathomably bad? There's no way this is good
As someone that plays both Magic and Yugioh, I was 4/4, perfectly between the two haha.
5:48 you can't remove anything with blockers if your opponent doesn't choose to attack. In magic if both players end up with 2+ creatures you often have turns where no one attacks because it's way more beneficial for the defender.
The crowd demands more covertgoblue content
"Inventor boom is not good" famous last words rarran
Stevie had a huge advantage too because he has way more experience with Hearthstone.
21:42 "boom is not better" one month later after a real good player build the deck: "BOOM IS BROKEN NERF THIS CARD" man warior have the best control deck in this meta you can clear the board and play boom and do at least 10 damage to face of the enemy is broken.
shit my pants at 3/2 leper gnomes, thank you for that
The editing on this video, cutting between perspectives seamlessly on the same topic, was amazing!
The editing was so smooth in this video, great job!
This was amazingly edited, sheeesh
Thanks for cleaning my screen at 4:15
All of these Rarran CGB videos have pulled me so deep into MTG my "autoplay" goes either into CGB or TCC shuffle up and play.
Rarran the kind of guy who doesn't use windex to clean his lens at 4:15
21:00 Actually, Magtheridon isn't playable in good DH deck because you wanna always draw your 6/5 with the weapon and Boom is a strong win condition in some Brann highlanders decks with mech package instead of tentacles package.
So Boom is more playable than Magtheridon (but we see the later more only because of this unfair 6/5)
2:25 the naming convention here is to just go with the name as all the titan forged people are just named after offbrand norse gods
Most of them are off-brand names, but Tyr and Sif (and Freya) are just the actual names. But also, most of the other ones had titles like “Odyn, Prime Designate”, or “Loken, Jailer of Yogg-Saron”
@@NoxarBoi fair point on both things, thoug odyn and loken are alot more impactful then the rest so giving them extra titles also makes sense
"What happened to naming conventions? Tyr and Sif are names a preschoolar would give to their characters" to two norse mythology gods
I think this was my favourite of the X other content creator guesses card power videos. This was great. Well done Rarran
Vectus was actually used in quite a few decks. Not exactly meta, but if you had any deathrattles you wanted retriggered, Vectus was often worth slotting in. I never saw Kel'Thuzad though. Useless on curve, and still very limited at 10 mana, if you had the ability to play a 5 mana card and cast a removal spell, you'd probably just want a card your deck was built around rather than a pair of bodies.
Just wanted to say I enjoy those types of videos, and even though hearthstone itself does not hit the same anymore it brings me great joy watching Ranranra, CGB and Steve cross-discover cool stuff about respective card games
Great guests Rarran, but damn, it makes me a little sad that I don't give a shit about Yugioh, because Stevie is genuinely hilarious.
I dont remember the exact decklist, but I remember that Vectus seen play in otk bomb warlock or something like that. He wasn't the main wincon there, but he was a good addition to the deck
Congrats on the 200k subs Rarran!!!
Oh dude THIS is the kind of collab/ content that keeps things fresh
Worth noting for Homunculus vs Scrap Imp is the classes they are in. Both are pretty much forced to be in "zoo" style decks and Warlock is probably 90% of the time the objectively better aggro deck compared to Priest (there are outliers like Undead Shadow Priest recently, but that's the 10%).
This format would be really cool if you showed entire packages like DK Plague package. Getting them to guess how good Inventor Boom was without any context on the game plan just seems weird. loved the video though. Keep it up!!
great idea for a fun twist on this series. I think the problem CGB often has in these videos is he doesn't realize how easy it is to clear a board in hearthstone but he turned it around
"Cathedral says draw a card on it."
Rarran, you gotta understand, "draw a card" is the most powerful set of three words you can print on a Magic card. It is near-impossible for a Magic player to resist card draw.
I mean, as an mtg player I can say you’re pretty much right, but isn’t draw even more busted in yugioh?
@@winsonlu3559Yes but also no.
Draw is a more powerful mechanic in YGO, but effectively every deck has ways to search and/or draw what they need these days so simply "draw a card" isn't quite as strong as what most decks already have. In MTG by comparison, something that draws a single card is still one of your best options since deck searching outside of searching for lands is uncommon and costly, and there are precious few other mechanics to get things out of your deck and into play.
It's so bizarre hearing Vectis got no love, because I would play him in my big demon Warlock and he'd just summon two 5/5's with lifesteal or shuffle more Kanrethad Primes into my deck and just be insane value, meanwhile Kel was 5 mana while most board clears where 3+ mana so earliest you'd have value was turn 8.
Even then it entirely depended on your opponent to have a worthwhile minion to steal and even if they did, they would usually be a slower deck with board clears to just immediately remove it. Along with Spellburst being janky, you have to make any preparations *before* Kel hit the board because it'd just pop the spellburst and you'd get nothing, so you couldn't (back then) be on turn 10, coin for 11 mana (or 12 now with audio amplifier), then play Kel and do whatever. He just wasn't good, too slow to matter. Vectis was just better imo, there was no depending on your opponent. If you had good deathrattles, you just ran Vectis.
And how were you able to kill your Enhanced Dreadlord before turn 5 where you would play your Vectis? That's the situation you provided to say its better then Headmaster because he would be played in turn 8.
It is truly a blessing that Rarran's cat loves to hear him laugh as much as we do.
Top tier editing, if your video quality keeps up this strong I definitely will sub even though I am a magic player. ❤
Love the video! This was a great extension of the previous card rating videos.
I would personally say that the Magtheridon evaluation is unfair because the card itself is terrible, umpire's grasp and window shopper are very strong but no one actually plays the card. Boom on the other hand does actually get some play for actually being played. I know this vid was before the patch and boom wasn't really used then but just my thoughts.
Overall very entertaining and would love to see another video like this again.
Thanks for the content Rarran
4:13 rarran cleaned my face so tenderly and lovingly. this is why he’s my favorite pokémon tcg content boy
rarran, but magtheridon as a 8 mana 12/12 is maybe more unplayable than boom?
Like imagine a warrior deck where you could discover 16 inventor booms for 3 mana....
Tbf Magtheridon at 8 mana is unplayable. You arguably shouldn't even run the card in your deck because you don't even want to see it off the weapon over a window shopper.
@@amethonys2798 and u dont... magtheridon is played in less than 3 percent of decks, while boom is played in almost 30 percent of decks
@@ssspikessstbf inventor boom is starting to see play now after the patch bcs of reno warrior and its great synergy with 9 mana zilliax, but before I never saw it
So, I have never played Hearthstone or Magic, and have not played Yu-Gi-Oh in several years, but I will watch a video with these guys every day. I love this video concept and I hope these continue
I remember Vectus actually being played in some decks. Don't think I ever really saw Kel'Thuzad ever.
I really really like the editing of this going between the two of them on different sentences and cards, just gotta say
this video was so good, i dont even play heartstone or watch the gameplay videos, but the side content and reaction are enjoyable for any card player
This is SUCH a fun idea. I would love to see like ten rematches of this.
Rarran, not pregnant but somehow delivering every single day the best HS content. I'm actually watching you as much as I used to watch Toast back in the day, you're the GOAT man
this is a great evolution of the "good or bad" card guessing format.
25:31 Leaving it up to us, eh? Well, I was a priest/druid player, primarily, and kelthuzad was a decent play, but so was vectus (in priest). Neither were great, but CGB pointed out the real case I used kelthuzad in to good effect, kelthuzad +shadow word death. 7 mana, steal your threat, have a 4/6 as well. I did have some good deathrattle in my priest, but I cut vectus pretty quickly, due to inconsistency and being forced to play him out before my good deathrattle (6 mana taunt kill a random thing 2/6) died. So I’d argue that kelthuzad was better, for priest specifically. In druid, they were both trash, but I could see a case for spell damage druid since I left.
It’s still not much to go on, but if you combine my verdict with others, mark priest as a check next to kelthuzad, and druid as a check next to neither.
Edit at 26:03 : Oh. So warrior is another check for kelthuzad, nice. 3 classes weighed in, 2 of three chose kelthuzad, and none chose vectus? Seems like a CGB-only point so far.
Ok, seeing to the end of the video, it doesn’t change anything, so give him the point, based off……….. idk. Deathrattle hunter.
I'm pretty sure I remember warrior also sometimes had the option Kel'thuzad + Shield Slam or Coerce which gave some redundancy. I think in a vacuum though, vectus is the stronger card because it has the more reliable result, it's just that there weren't any good aggro deathrattle decks in the meta I think, and decks with bigger deathrattles focussed more on cheating out the minions, and not recurring their effects
@@placeholder6974 Yeah. I did recall, I used to run vectus in a curse warlock (to get the deathrattles that recast the curse+board clear spell), but curse warlock sucked. They both get the point, imo.
They call me the Michael Jordan of watching Rarran videos
Tyr vs sif is not easy for someone coming from a game that has interaction on your opponents turn. Sif without context looks really hard to make work and tyr seems like a card you can load good abilities into for a broken effect.
Great Vid! as always Rarran has the best HS vids on the net!
Really enjoyed this. Amazing editing.