Looping Wiggle Expressions & Connecting Dots - After Effects Tutorial
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- Опубліковано 8 вер 2024
- ✖ skl.sh/moboxgr...
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In this After Effects motion graphic tutorial we are going to be taking a look at how to loop wiggle animations, connect dots with a CC Beam, and apply a vintage look. This is sort of a bundle of different things I've learned that I use all of the time.
www.MOBOXGRAPH...
✖ Project Files - / 27181827
✖ Twitter - / moboxgraphics
✖ Instagram - / moboxgraphics
✖ Facebook - / moboxgraphics
Dan Ebbert's Looping Wiggle()
www.motionscri...
Erica Anderson @ericaofanderson
Contributors:
Mike Ridolfi ✖ @MikeInHD
Eli Prenten ✖ @Twistereli
Music: / moboxmusic
Motion v2 Tool: www.mtmograph.c...
Workstation:
✖ CPU - Intel i7 8700k @ 4.88GHz
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✖ GPU - Gigabyte GTX 1080
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Adobe After Effects 2019 (AE 2019) is a digital visual effects, motion graphics, and compositing application developed by Adobe Systems and used in the post-production process of filmmaking and television production. Among other things, After Effects can be used for keying, tracking, compositing, and animation. It also functions as a very basic non-linear editor, audio editor, and media transcoder.
CINEMA 4D R20 is a 3D modeling, animation, motion graphic and rendering application developed by MAXON Computer GmbH in Germany. It is capable of procedural and polygonal/subd modeling, animating, lighting, texturing, rendering, and common features found in 3D modeling applications.
#AfterEffects #Tutorial
Love your tutorials! Just a quick tip that I learned somewhere: to loop the wave warp divide 1 by the length of your comp (in seconds). If it's 5 seconds long, type 1/5 in the "Wave Speed" parameter and it will loop seamlessly. If you want it faster or slower, select the resulting value and add "*1" or "*.5" next to it. Hope it's clear!
Keep your tutorials coming!
Procedurality to the MAX!
Any way to quicken the workflow. On one hand, it's a bit less finessed, but on the other, it's much faster!
super bomb at this point in the curve, for me, thanks this vid is.
easy, thankss really glad find this tutorial
Great tutorial!!!! I have been looking all over the web for this, THANKS, you are awesome!
This is magic! Thanks!
It would be very helpful if you could put these complex expressions in your description or comments somewhere so we can cut and paste them in.
Much too easy to get bogged down trying to debug typos, etc.
Thx!
Nice tutorial. This expression is definitaly usefull.
Looped Wiggle() is awesome!
Thank you!!
Wow! It's amazing! Thank you for this tutorial
Thank you for the hard work! I really learn much from you :)
Thank you for having a watch!
I know this is pretty old by now, but I keep getting an error saying that "layer 23 is out of range," which makes sense to me, there is no layer 23 when you type the expressions in the first beam layer. I don't understand why this isn't happening to yours however, as you also only have 22 layers.
I learned a lot with this tutorial! thank you
:D
hey thanks!
Awesome!
Please create a Low Polly Football stadium in C4D. Please Please Please Please Please. Loved your works.
Why I write expression not successfully?
I'm getting a "couldn't turn result into numeric value" error on line 1 for some reason...
same...
@moonbroch Awesome, thanks for the tip!
in my project I use the random expression to let the lines choose their dots - is there a way to let them choose only those which popped up already?
cant figure this one out, returning an error of: "expression result must be of dimension 2, not 1"
You need to check whether the value you're trying to wiggle is 2-dimensional. Position is 2-dimensional by default, but it can be split, in which case you get two 1-dimensional values for X and Y. If this is the case, you will be getting that error.
coool)
omg I just thought that I finaly found the solution for my problem. But my project is in 3D and all shape layers are parented to a null, so the expression to connect a line to dots doesnt work. can anybody tell me what might be the solution?
Use the toComp() function or look it up
@@moboxgraphics thanks, that helped!
top
loopTime = thisComp.layer("controller").effect(Time")("Slider")
Error: SyntaxError: missing ) after argument list
I got error for this line. Help.
same here!! Any ideas?
Following the tutorial, my lines don't meet with the circles. They follow the movement, but are off to the side and not connecting the dots. IS there anyway to fix this?
Are your circles 3D? Is anything connected to a Null object and scaled/moved?
@@moboxgraphics I figured it out. It was the anchor point not being centered to the circles.
👌
How did u make the black bg transition to white at 0:03.
there is a tutorial for this in his channel.
@@1nxpired Yeah, got it. Thanks
its not looping for me (
NOT
ONE
DISLIKE
!
I know right? The usual 5 trolls seemed to have all gotten lost
Only 360p???
It's processing 😔
360p club
Não da para entender nada, explica muito rápido, parece estar em uma corrida, os caracteres da tela são minúsculos, não da para ver no smart phone, preciso olhar no smartphone para digitar no notebook e como os caractéres são micro, não consigo ver bósta nenhuma. Tutorial horrível, frustrante.
Thanks for this! 😁
Thank you for watching!