Thanks for this!!!! I am doing Fresh Start, will be doing GS/LS for leveling Using Roaring Rupture, Steadfast Strike and Relentless rush for leveling. Your information even though not on target for me is very helpful. Appreciate this video!
Have no fear, casual OPR with less than 600 GS might actually be fun for the people who aren't in BIS gear yet. All because SNS is getting nerfed now :) no more getting stunned for a million years because of a 47 FPS shield bash right to the heart of my 1080TI, and dying to EU players (on NA servers can't believe this is still a thing) rolling behind me with a hatchet and then crushing me because my character got fucking tranquilized
@@rainzoro did you watch the video? Soon as you switch weapons all debuffs applied to enemy disappear right away, including stun. It may be getting a stat buff which is fine, but SNS/WH sleep spammers won't be able to do it any more because of switching weapons. This will lead to more dodge windows until people learn how to main one weapon and not rely so heavily on ONE combo with abilities from both weapons leaving you bled, stunned, diseased, and weakened for 6 seconds. This will ultimately nerf all weapons as he stated in the video but I assumed that would be the case weeks ago when the devs announced this change on the forum. I'm very excited about this actually
@@ravenzkilla Self-buffs like fortified or empowered are patched to disappear on weap swap, but debuffs applied to enemies are not suppose to disappear, let alone stuns. This was clear in the patch note so if what you say is true, it'll get fixed. What I meant about SnS buff is the homing improvement. I don't know how much it's improved but if I'm landing Leaping Strike more than before that's a huge buff for sure.
you get 10% bonus damage for running medium, and 20% for light armor. Would not run heavy armor for dps. Medium maybe if you have a hard time with survivability to start as you're learning it
Now the update has been out a short while, would you say fire staff is finally able to be used in regular dungeons with decent dps/damage, mainly at boss encounters with flamethrower stacking etc.? Or should I just ditch the INT path and go with a str/dex setup? It’s as if ranged in any form, whether it be a weapon from the INT line or str/dex line aren’t worth using be it mutated or regular expeditions, only melee?
Thanks for this!!!! I am doing Fresh Start, will be doing GS/LS for leveling Using Roaring Rupture, Steadfast Strike and Relentless rush for leveling. Your information even though not on target for me is very helpful. Appreciate this video!
still very good
Wow how surpising STR builds still the strongest dps, shocker....
Have no fear, casual OPR with less than 600 GS might actually be fun for the people who aren't in BIS gear yet. All because SNS is getting nerfed now :) no more getting stunned for a million years because of a 47 FPS shield bash right to the heart of my 1080TI, and dying to EU players (on NA servers can't believe this is still a thing) rolling behind me with a hatchet and then crushing me because my character got fucking tranquilized
I thought sns is getting buffed
@@rainzoro did you watch the video? Soon as you switch weapons all debuffs applied to enemy disappear right away, including stun. It may be getting a stat buff which is fine, but SNS/WH sleep spammers won't be able to do it any more because of switching weapons. This will lead to more dodge windows until people learn how to main one weapon and not rely so heavily on ONE combo with abilities from both weapons leaving you bled, stunned, diseased, and weakened for 6 seconds. This will ultimately nerf all weapons as he stated in the video but I assumed that would be the case weeks ago when the devs announced this change on the forum. I'm very excited about this actually
In opt u can 1 shot with SnS Warhammer still? Only buffs are lost
@@ravenzkilla Self-buffs like fortified or empowered are patched to disappear on weap swap, but debuffs applied to enemies are not suppose to disappear, let alone stuns. This was clear in the patch note so if what you say is true, it'll get fixed.
What I meant about SnS buff is the homing improvement. I don't know how much it's improved but if I'm landing Leaping Strike more than before that's a huge buff for sure.
What is the crafted greatsword you were referring to?
If you have to keep chugging healing pots and eating, it's not very convincing that it's a great weapon to use solo
Why.
Dang that sucks. It still works with blunderbuss, so I'm curious if they just need to fix it.
Flurry bro
I didnt hear it mentioned in the video but if you rend from a back bar weapon does that stay on if you go back to your main hand?
Debuffs stay on the enemy, Buffs on yourself don't
How do you check your dps?
So if i wanted to run a dps build wearing heavy armor is that ok? or should i go to medium or light?
you get 10% bonus damage for running medium, and 20% for light armor. Would not run heavy armor for dps. Medium maybe if you have a hard time with survivability to start as you're learning it
@@ryanpalyo8181 thanks
Second!!
Third
Now the update has been out a short while, would you say fire staff is finally able to be used in regular dungeons with decent dps/damage, mainly at boss encounters with flamethrower stacking etc.? Or should I just ditch the INT path and go with a str/dex setup?
It’s as if ranged in any form, whether it be a weapon from the INT line or str/dex line aren’t worth using be it mutated or regular expeditions, only melee?
Yeah for sure its not top tier but its still pretty good
Why do you not want skyward slash for 2 rend??
Cause this is a trash guide
If I had keen on all 5 armour pieces do they all stack together I’m confused on what perks you can and can’t have multiple of
Thanks
It does not stack
Unless it says it stacks, it does not stack.
bro sounds like the data of new world lol
why use lighting in weapon against corrupted? Nature and arcane would have been more DPS wouldnt it lol?
So many hidden nerfs. Why even have 2 weapons now. So annoyed