Hey, the HH.Holmes recap you did contains a tiny error - he was suspected for the death of Mr. Holton but Mrs. Holton survived well passed Holmes's execution, living in the stores area Thoughts....not actually sure if both Holtons lived passed Holmes' execution but I know for sure Mrs. Holton survived and was the person Holmes bought a pharmacy from as she was the owner and doctor P.S all this is if my memory serves me well - but I am 99% sure of what I said
@@tai_cha8495 in the game or irl? Also no one really cares. You're a "Technically he hopped not jumped. " person with their head in their bum. Desperate to show how you are the smartest person in a room through petty means
The rumbling and slamming against the door does not start until after the Curator rips out the page with the name of the serial killing, leading me to believe the Curator took matters into his own hands and let the serial killer live instead of letting him die, upsetting something or someone, the curator's "higher ups". The Curator often remarks he is jealous of us being able to make choices and interfere, whereas he is only allowed to observe.
Adding two things I noticed: Munday's "dead" body was identified through dental records and our Munday/killer doesn't speak at all which made me think he pulled his teeth out to leave them in the warehouse fire. The hotel's body counter originally starts at 0178 which is the same number of people who have died in an old ship wreck described in a stone memorial on the path to the lookout point when Charlie/Mark hiked up the rocks to get footage.
no he actually fake his dental records by swapping his an the fake corpses dental record when he broke into th police station. H quite obviously still has teeth. Look at the lake chapter before he's pulled into the propeller
The number changes to 0180 after the ferry leaves, implying DuMet/Munday increased his body count. You'll know who and how he got an additional 2 kills if you get the ending of Kate and Mark being dragged back to the island on the ferry, DuMet/Munday is standing on the shore. .with a sniper rifle. . . If you remember, before the dinner scene, the fraud DuMet was seen by Jamie fleeing the island. . with his daughter. . .
This game had its typical serial killer gimmicks of the killer being immortal and teleporting very often, but I did not let that bother me a lot and found the story very intriguing and much more detailed than the previous stories. It was fun figuring the backstory out while playing through the game.
Yeah some people are saying that is evidence of there being two killers. I respect that but I don’t buy it. I think they’re paying homage to the ‘unkillable serial killer’ trope. Vorhees and Myers did the same thing in seemingly teleporting about
@@GamingHarryYT Exactly, and I dont really mind that. Making an intimidating serial killer is pretty hard without these. Though I do think the last scene was pretty stupid. Even if I accept he survived the boat, its hard to believe that he arranged another hotel right the next day and also managed to get another group in it.
The fact that he didn't die really felt like typical horror movies with serial killers like Halloween where the killer is immortal. The game was kinda more scary than the others (in my opinion) because of this constant presence. Even if the killer is kinda blind sometimes x)
Items of Note about Curator 1. The Terrain (the cliffs/ water) is congruent with Curator's Island. 2. The raven feather that fell to the floor in the beginning. 3. When the driver removed the lint/ string from the jacket cuff. Curator has removed debris from his shirt cuff in the same fashion. 4. Curator has the same collection or memorabilia fetish. Side Notes 1. Every group invited thrusts the hotel closer to being debuted on 11/ 17. 2. Every game in the series has had 5 main people or characters that can be killed.
@Luious Y there are 5 deaths oddly enough the brother is the only one that cannot be affected by our decisions in the house fire. The way and if the death happens is inevitable. Mary's brother's death happened from atop the bell tower in 1692, a date I am not positive. a confrontation between him and the priest. The rest die from our efforts of intervention. That would be 5 in the trials.
As someone that is a mortician, it’s hilarious how misinformed people are about formaldehyde. First, it’s a gas not a liquid, so after a period of time of being in an open container like a bathtub, all of the formaldehyde would gas off. Second, formaldehyde does not preserve you forever. It’s strong enough to preserve tissue long enough for a funeral, but it is physically impossible to preserve every inch of tissue of the human body. It doesn’t prevent flies or maggots or decomposition either. Edit: wanted to add on that it’s as funny as the lack of research that went into mortuary assistant
Formaldehyde can be diluted into a liquid thats probably what’s in the game and it can also if strong enough causes precipitation of of proteins which results in cell death so in theory it can prevent maggots and the eggs of flies from surviving probably not the flies itself as they’d be able to just go away from it but I’d agree with on the fact that all of this in the game is very far fetched but I liked the idea nonetheless 😂
I had a theory that Munday had a partner helping him, and I'm surprised you didn't touch on this. So I noticed that in the saw trap in the spa, Ryan survived by letting Monica die. We see his mannequin still standing, nothing seemed to happen to him. I think he somehow became Munday's partner, dressing up in an identical outfit to help him out in the hotel. I also noticed that while Du'Met was chasing the girls outside with an axe, he wasn't holding the axe when he walked into the curing house where Mark and Charlie hid. Mark also tells Charlie that he wonders if Du'Met has a partner. He didn't have the axe inside the lighthouse either. But when the cop arrived on the dock, Du'Met appeared out of nowhere holding the axe again, where he held on to the boat, then was killed by the propeller. I think the hand we see grabbing the mask on the shore was Ryan, who continues the cycle after Munday had died. I also think they had a second hotel to continue the murders, and that's the hotel where the girl who "won" the contest at the end gets invited to.
it also explains despite having full control over the place, how Du'Met could just almost seamlessly teleport - especially if you get pushed off the roof as Jane - there is no way he got down there that fast without a partner
Makes sense because the killer couldn't have just fast travelled to the characters. Like, he caught up with my characters at very similar times to each while both groups were in completely different areas. Also the killer should have, like, died from that boat crash.
Fun fact: the Butterfly Effect Podcast channel did some speculation about the release date of this game after the Tom Heaton interview/spa gameplay video dropped. It turns out that Nov 17th, 1895 was the day Holmes was arrested, and also one of the channel moderators’ birthdays. Games usually release on Fridays, like movies, so more people can experience them. So, they allowed one day leeway time; they were spot on for the release date.
Thank you for this video, Harry. I appreciated the little details in this game. Like the check in/out log book, immediately you could tell the handwriting under the check out date was always different than the signatures and check in date, but the check out date handwriting always matched, so obviously those people weren't checking out. What I can't figure out is if this is suppose to have supernatural elements. Because of the little details that were put in the game, I can't accept that anything is coincidence. Holmes' birth name was Herman Webster Mudgett; Munday's full name was Hector Waylon Munday. Both have the initials HWM. Did the creators of this game do that to hint that Hector is the reincarnation of Holmes? And, during one scene where Munday falls off the roof, after a minute he gets back up like nothing happened, not even a limp, not to mention how he survived that last confrontation on the boat. The game is called The Devil In Me, maybe Munday does have the devil in him, making him invulnerable? I know it's just a video game, not to be taken so seriously, but it's a story being told, too.
Wow...thank you. I like comic with like backstories and everything or like make up scenarios of whatever a games protagonist did after the game was over or before it started...(happens most I dont feel like completely satisfied with tthe characters story as it's revealed thru progression in the game... or somethin lol...and YES like you said it is just a game...BUT should it not be EVERY developers hope that the players playing their game feels completely merged into the game and it's environment. (Well the ones that's not just rushing a title for cash lf course). But I think it's awesome ya put thought into it. Certainly entertained me the 2 or 3 mins I was reading it....
The story of HH Holmes is so morbidly fascinating. I wrote a paper for my freshman college English (or History) class about the case years ago. I used Devil in the White City as one of my source materials.
Not really since it’s almost entirely fabricated. There was no proof of torture chambers, trapdoors or anything like that, most of his “victims” were still alive lol. It’s more likely he was just a con artist who killed whoever caught him, then in an act of desperation, blew his confession out of proportion to make himself have a legacy
Before I realised Munday was actively trying to keep Kate alive so he could use her to blackmail Mark into making the call and continuing the cycle, Kate's impenetrable plot armour had me climbing the walls during my darkest timeline run. She always lived, no matter how many stupid decisions I made or how badly I failed her QTEs. I even had a bug where the screwdriver, which I had made a point of not giving her, magically appeared in her possession after The Curator's intermission, saving her in the glass room. I was starting to suspect that Supermassive had a crush on Jesse Buckley and didn't want to kill her character. At that point it had become a personal goal to kill Kate and not just because it was the goal of the run. Finally, I decided not to make the call when the time came. If I could say one thing to Supermassive, it would be this: "Don't make your players roll for outcomes you are not prepared to follow through on and avoid plunging your characters into pearl unless you are willing to follow through with the failstate". I'm not wrong here am I? In a game like the Dark Pictures Anthology, having a character who is impossible to kill instead kills any and all tension in a scene. A finale-only death worked with Sam in Until Dawn because she only appeared in a handful of scenes, but since Kate is arguably The Devil In Me's main character, her plot armour is much more obvious.
The Quarry suffered the same shortcomings with a good chunk of its characters. The current generation of games don’t feel as open to possibilities as Until Dawn did. Deaths seem almost fixed to the narrative rather than oopsies that can occur to derail it.
@@Cha_Cha_Chai You make an excellent point, as the games have gotten longer the branching paths do seem more restrictive than previous games, with fixed points in the narrative the story crisscrosses like checkpoints that reign in the feeling of choice. Supermassive did manage to keep the suspense and tension surrounding the entire group in Little Hope. How the group dynamics and narrative were handled made it feel natural and the danger feel balanced, to the point where you wouldn't notice until it was pointed out that Andrew couldn't die before the finale. Throughout that game, Supermassive expertly positioned Andrew near but never directly in the path of the danger; he was always our avatar assisting others or on the periphery of danger, never the target of the pearl as Kate becomes repeatedly throughout the events of this game.
If I’m going to be honest, I had the thought that Jamie was the one he was actively trying to keep alive . Because she talks about death a lot, and is pretty much morbid. I also thought Jamie was in on it because the part where you are in the silver cash area with Erin and Jamie’s voice comes out of the corpse. There’s no reason for me to believe that was really Jamie because we had just seen Jamie in a freezer.
Hell itts ok. I saw on a playthrough erin magically appear in the control room AFTER she had been killed..... This game was clearly and i mean clearly rushed
The amount of work that must have gone into this video is amazing, especially considering the multiple options. I played this recently and missed it entirely! Very interesting story. Thank you!
Supermassive has drawn inspiration from the oldest horror classics and amalgamated them. Keeping that in mind, I think The Devil In Me is incorporating some details from the Phantom of the Opera (classic Lon Chaney film and musical adaptation). The mask, the animatronics, that labyrinth of a hotel filled with traps, accessing it by crossing a lake obscured by swirling mist. Might not be the case, but just a few things I've noticed.
@@VainSick I know that, but the theatre where the PotO takes place is also filled with secret pathways and traps to capture/torture intruders. Not stating it "matter of factly", just saying that's what I noticed.
Maybe someone in early development Googled, "Who is the most famous Holmes in the world?" _Seriously._ Rupert Holmes might have been quite the inspiration.
This essay is amazing. I saw many people always comparing anything Supermassive Games has released to Until Dawn even to this day, always stating Until Dawn was better in many aspect. I guess some of them are, but you can't hide the fact they have stepped their game over the years. Maybe people these day don't have the attention span and only care about surface level intricacies, which is why these kind of essays is always a welcome addition.
The thing is, I REALLY don’t like it when people compare the DPA to Until Dawn. Until Dawn is a AAA title funded by Sony with all-Star actors, DPA are more experimental, less funded games that usually have one star. These games are experiments, not Supermassive trying to replicate the success of UD. If you want a game to compare to UD, look at the Quarry.
I know these types of choose your own adventure type games can be tough to tell a consistent story, but I felt numbers times through this one that the characters would say things that didn’t apply to my story with them. Or story scenarios just got skipped over. I found it more in this game then any of the other and even The Quarry.
Watched this after watching Jacksepticeye’s walkthrough and it was interesting to see how different the story is when you compiled everything in order! Thanks for your thorough research :)
I would have preferred if the game focused more on the actual hh Holmes as the villain. I know these games have all been modern focused but I had just listened to the last podcast on the left episodes about Holmes prior to purchase. The intro of the game was more unsettling than its entirety.
I actually do find these games to be Better than a lot of Movies. Unlike a lot of films they are actually using unique and different ideas. Hollywood could take a lesson or 2 from these Video game writers.
Seems like teaser is suggesting that there's an alien virus or something else transforming the cast into monsters. Sounds fun. Reminds me of this mediocre movie called The Last Days On Mars.
If there three season, of this game series, then they need to be REALLY clever on getting people interested in the story and make some of the characters a bit likeable too, without being a jerk. And, that’s if the story itself is base on something that not too many people know about on via history.
I love the little detail of the 176 next to Natalie Morello’s name. It’s a small thing, but it helps us figure out who died first in the previous group.
Has anyone ever been that scared for their lives? Most people don't have nice sensible thoughts and planning skills. Sometimes dumb horror mistakes, are just that. stupid but sometimes it's more plausible than people realize.
Idk why but I was missing certain scenes. Like the instructions for Erin - never had that scene. Or Kate hitting open the door with the candlestick. Maybe it's because of some choices I made, because everyone was alive and in positive relationships. Weird.
I’ve watched a couple of ‘Story Explained’ for this game and all them omit one basic fact: one man could not have done all that Dumet does. For one thing, the killer seems to behave differently at different times, sometimes being playful, others being more sadistic. Also, if Dumet was obsessed with rigging animatronics in his victims bodies, then why would he try to burn Johnathan to death? You can’t rig up ashes. Another issue is that after Dumet clearly dies on the boat, some one with similar clothes claims his Holmes mask. It’s also safe to assume that that person is the one who has invites the group at the end. If Dumet died (which he clearly did) they who is that. Lastly and more importantly, it’s simple not possible that Monday was Dumet every time Dumet was seen. Each chapter has time hacks and even if you give some leeway for having secret passages and short cuts, one person could not have made all appearances. The bottom line is that either Monday has some kind of supernatural power (perhaps why he survived the fall from the roof unscathed) or there are multiple killers. Maybe Monday find a protégée the same as he was mentored?
I love that they went with this story, i got into jack the ripper lore years ago and always found it fascinating when H.H holmes came into picture.. Leading up in the story about him itself and his murder hotel. I thought that there was going to be a movie about it at some point but haven't really seen anything so far.
There is a movie about H.H Holmes its called the devil in the white city, but only released on streaming service Hulu iirc. However the story of H.H Holmes irl isn’t actually at all like how pop culture portrays it
When Agent Munday burnt down the house and faked his death, I THINK HE RIPPED OUT HIS TEETH AND LEFT THEM THERE, BUT WITH SOMEONE ELSE'S BODY. THAT IS WHY HE DOESN'T SPEAK.
Anyone else notice at 27:50-28:05 the Ford Fusion as Gaming Harry says 1997 lol they didn't even exist yet.. They would've used crown vics minor details hahaha
*I wrote this series off after "Little Hope" when it was made known that nobody but the bus driver and the black dude existed so even if you busted your ass to keep them all alive it literally did not matter as none of them were real, making the entire game a monumental waste of time and effort. Yet the Curator would react negatively toward you if you failed to save any of them. It had the impact of an "It was all a dream" story. Very, very shoddy writing.*
My theory is that The Curator is in some way tied to The Spirit of Death or The Grim Reaper. The "games" that are played in the series may be events that take place in parallel to each other. Kind of leaning into some of the theories on Multi-dimensions. The Relequiary may serve as a nexus connecting those dimensions. This could mean that the slamming in the epilogue of "Devil In Me" is perhaps due to a convergence or conflict of some of the events that take place in the Anthology.
So I thought HHHolmes’ quote at the start at his verdict was meant to imply that even after being killed, his spirit, “the devil inside him” if you will, would simply control someone else, making them obsessed and continue killing, aka “death isn’t enough to stop me from killing”. So Holmes dies and Sherman gets “the devil”, calling Holmes “America’s First”, idolizing him. Then Munday gets obsessed, and then at the end after Munday dies, whoever picks up the mask and contacts the 5 people at the end as Du Met is the “new devil”, continuing the mantle. 180 people missing and no one linking it to Munday feels a little bit far fetched in 5 years. I think Munday added whatever deaths Holmes and Sherman had and then added his own kills to the counter. Of course, chances are Munday simply had an accomplice and absolutely nothing supernatural was happening and this was all cause and consequences of various events. The “Ryan is an accomplice after killing his sister” theory exists after all. The game leans hard on Munday’s abusive past from his mother as a reason for being twisted. So I was probably looking too deeply into things. Space horror is interesting. Here’s hoping the next game will finally dethrone Until Dawn as the “Best One”. House of Ashes was cool but no other game has been as good as UD.
I was waiting for this after watching Faze Jev's Devil in Me Playthrough.. What's your guy's thoughts on Dark Pictures Among Us from the Season Two Preview?
So couldnt they also just have swim back to the main land? First I thought the distance would be to far but you can see the island very clear from the main land and the other way around. Ive heard of planecrash survivers who crashed in the ocean and swam to land (which was a much greater distance than the distance between the island and the main land in the game) I understand they were trapped in the hotel but they also got outside a few times so they had a change.
Probably due to extreme sea waves and rocks everywhere there. This pieces of infos actually got revealed at the very beginning of the game where Charlie parkour his way up to the top to shoot some scene. There's a memorial stone about ship that crashed there and took out hundreds lifes. Just look at the last battle there are rocks everywhere and the boat hit the massive one and exploded. Also (i think this one is wrong, not sure) doesn't some previous victims already tried to swim away but failed. Death to drowning note. Idk
I'm pretty sure the last scene at the curator is just him being at odds with The Repository. The frist two names are aliases of H H Holmes, while the last two are the aliases for Munday, although Munday is crossed, he's still alive but the name is retired, unlike Du'Met who didn't die at the end of the story, hence the name is still in use and still drawing victims. I think the Curator is frustrated at this fact for one or several reasons. 1. The Curator in a way represents death itself, the intro to every game, he knows a lot on what you as a player should do, he's surrounded by all the right symbology, The obols, the crows, the coat, he's "met everybody at least once" 2. He tells openly that he envies us as the player, for we have free will and we get to write history, instead of him who only has a duty to document it, or just watch how other interact with it. 3. These serial killers are in a way foolishly taking away the delicacy/legitimacy of his job as wise and merciful death 4. Or maybe these serial killers does have a devil inside of them who is a direct competitor to him, his profession or his cause. 5. We know he answers to the repository, as if someone is always watching him, why not the place itself? The place sure holds a force that gets enraged when The Curator does not follow the rules nor perform his duties. Tearing out a page out of the precious stories he's tasked to care for? it is sure to enrage whatever force is holding him there... and maybe the curator is not at all delighted with the sort of stories that the repository is fond of holding, filled with suffering and gruesome deaths. H H Holms Copycats sure seems to be a thing that frustrates him out of the degeneracy of their actions and corruption of their souls. And he in a way may be forced to watch us, whether he's supposed to guide us, or rehabilitate us, or whether he's condemned to bear with us as a sadistic spirit who wants to see all of these deaths. Or why not both? Since he seems to know that even if we save them all, we do come to see them die out of morbid curiosity.
Thank you for this! After I've watched the good-ending walkthrough here on UA-cam I was "ok, I get it... but also I have no clue what's going on". Now it's clear!
In one of the games the curator says a riddle. "I will see you again. When the time is right" this is referring to death. Because you'll always see death. So I think the curator is death.
44:05 wasn't drip feeding her hydrochloric acid but making it go into her nose which would erode her nasal cavity and sinuses and eventually kill her once it reached her brain if she doesn't die from the shock first.
I'm sure it's been said by someone else (and I'm not looking through 895 comments to find it) but H. H. Holmes' "murder hotel" wasn't really a murder hotel, and H. H. Holmes wasn't really a serial killer. He was a con man who definitely killed 1 person and probably killed 9 or 10 more people, people who would have figured out he was a con man and possibly gotten in his way. The World Fair Hotel wasn't even completed until after the World Fair was over, and the secret rooms (According to my research) were used to hide furniture he wasn't planning on paying for. While he did sell cadavers for scientific study, they were likely all obtained through grave robbery. Most of the stuff about him being a serial killer is from the news blowing it out of proportion and him confessing to killing pretty much everyone the police asked him about. My thought is he's just a dramatic asshole who wanted to screw with the police once he was caught.
Never played the game (watched a 'Let's Play' instead) but when the Trooper arrived, I was expecting the "Local Cop is an Accomplice" cliche with the Trooper looking behind them and saying "Y'all hear that? These here folks say there's a Killer on the loose. Can't be having folks saying stuff like that, now, can we...?"
I’ll never understand slasher antagonists in stories. He has no gun. AND he never runs?? They can legit beat his ass all together 😂 I just don’t get it
What if the curator's list of names is all one person. It's possible the killer doesn't die so the original H H Holmes is the current killer. So if the curator is Death it explains why he`s frustrated by the list at the end as the killer should be dead but isn't. So Homes/Du`Met is possibly another powerful entity trying to study and beat death. Or there's two killers.
This story felt very contrived and cheap compared to house of ashes or man from medan. Why didn't the construction company investigate what happened to their construction team? Did he never pay them for the work? What about relatives of the young couple? How did he finish all that construction work by himself? How does he support himself? What does he eat?
As much as I love these kinds of games, the characters are usually so generic and bland, that when they discuss their personal problems it’s usually super boring like you really don’t care, as you said when Kate and the black dude were discussing their relationship. Haven’t really seen such strong personalities since Until Dawn, which nailed having a interesting and diverse set of personalities.
@@averagenyla I love that that’s what they picked for his name. Reminds me of the tiktok sounds where mark is a random white guy initiated into the group.
is there two killers? cuz i swear he keep appearing anywhere when the crew are split into two. one, is still sticking with kitchen knife as weapon. and two, a killer who picked up an axe.
Grab AtlasVPN Black Friday Deal for 85% OFF - get.atlasvpn.com/Harry
Hey, the HH.Holmes recap you did contains a tiny error - he was suspected for the death of Mr. Holton but Mrs. Holton survived well passed Holmes's execution, living in the stores area
Thoughts....not actually sure if both Holtons lived passed Holmes' execution but I know for sure Mrs. Holton survived and was the person Holmes bought a pharmacy from as she was the owner and doctor
P.S all this is if my memory serves me well - but I am 99% sure of what I said
I live in Chicago nearby. The Murder hotel was torn down and is now a post office on 63rd Wallace?Would've been cool if it was preserved as a "museum"
@@tai_cha8495 in the game or irl? Also no one really cares. You're a "Technically he hopped not jumped. " person with their head in their bum. Desperate to show how you are the smartest person in a room through petty means
Do you have the Curators Cut... and if you do, does it show the killers face, because at the end with the boat, they get the mask off.
The ending if you do everything well, makes me wonder if you can kill Du'Met.
Moral at the story: if you get something in the mail saying you won a trip, throw it away. If you get a call saying the same thing, hang up.
Except you are another psicopath
Scammers are everywhere.
I learned this in L.A Noire.
Scammers be scamming...
@@TwilightPigeon classic game
The rumbling and slamming against the door does not start until after the Curator rips out the page with the name of the serial killing, leading me to believe the Curator took matters into his own hands and let the serial killer live instead of letting him die, upsetting something or someone, the curator's "higher ups". The Curator often remarks he is jealous of us being able to make choices and interfere, whereas he is only allowed to observe.
I can guarantee that book was from DEATH NOTE...
@@pyrox4549 I don’t think it’s the “Actual” death note. Good idea, but I definitely would say, there is something more at play.
That’s very interesting since we can tell a change once he does that, the strange noise like the house is angry at him for doing it
And it also explains how Munday is alive.
The Curator is DEATH. Notice he appears when someone dies
Adding two things I noticed: Munday's "dead" body was identified through dental records and our Munday/killer doesn't speak at all which made me think he pulled his teeth out to leave them in the warehouse fire. The hotel's body counter originally starts at 0178 which is the same number of people who have died in an old ship wreck described in a stone memorial on the path to the lookout point when Charlie/Mark hiked up the rocks to get footage.
Dude you make a good point. Because how else are his teeth left at the fire. It makes sense why he never talked.
no he actually fake his dental records by swapping his an the fake corpses dental record when he broke into th police station. H quite obviously still has teeth. Look at the lake chapter before he's pulled into the propeller
The number changes to 0180 after the ferry leaves, implying DuMet/Munday increased his body count.
You'll know who and how he got an additional 2 kills if you get the ending of Kate and Mark being dragged back to the island on the ferry, DuMet/Munday is standing on the shore. .with a sniper rifle. . .
If you remember, before the dinner scene, the fraud DuMet was seen by Jamie fleeing the island. . with his daughter. . .
Granthem Du'Met is also an anagram of Herman Mudgett, which is a nice (apparently subtle, since I haven't seen anyone mention it) touch.
In the beginning of house of ashes you can find a newspaper with a section titled Manny Sherman executed kinda cool how it ties in
And in Man of Medan, you get a newspaper talking about the missing archeologists in House of Ashes.
This game had its typical serial killer gimmicks of the killer being immortal and teleporting very often, but I did not let that bother me a lot and found the story very intriguing and much more detailed than the previous stories. It was fun figuring the backstory out while playing through the game.
Yeah some people are saying that is evidence of there being two killers. I respect that but I don’t buy it. I think they’re paying homage to the ‘unkillable serial killer’ trope. Vorhees and Myers did the same thing in seemingly teleporting about
@@GamingHarryYT Exactly, and I dont really mind that. Making an intimidating serial killer is pretty hard without these. Though I do think the last scene was pretty stupid. Even if I accept he survived the boat, its hard to believe that he arranged another hotel right the next day and also managed to get another group in it.
The fact that he didn't die really felt like typical horror movies with serial killers like Halloween where the killer is immortal. The game was kinda more scary than the others (in my opinion) because of this constant presence. Even if the killer is kinda blind sometimes x)
So we gonna ignore that it could be the devil? If it is then it makes sense that it can’t die
@@ThatOneFurthat’s what I’m thinking. The devil is literally in him and he can’t die
Items of Note about Curator
1. The Terrain (the cliffs/ water) is congruent with Curator's Island.
2. The raven feather that fell to the floor in the beginning.
3. When the driver removed the lint/ string from the jacket cuff. Curator has removed debris from his shirt cuff in the same fashion.
4. Curator has the same collection or memorabilia fetish.
Side Notes
1. Every group invited thrusts the hotel closer to being debuted on 11/ 17.
2. Every game in the series has had 5 main people or characters that can be killed.
Not the salem trial one though, that one was a spoiler not 5 people.
@Luious Y there are 5 deaths oddly enough the brother is the only one that cannot be affected by our decisions in the house fire. The way and if the death happens is inevitable. Mary's brother's death happened from atop the bell tower in 1692, a date I am not positive. a confrontation between him and the priest. The rest die from our efforts of intervention. That would be 5 in the trials.
This game is awesome tho
As someone that is a mortician, it’s hilarious how misinformed people are about formaldehyde. First, it’s a gas not a liquid, so after a period of time of being in an open container like a bathtub, all of the formaldehyde would gas off. Second, formaldehyde does not preserve you forever. It’s strong enough to preserve tissue long enough for a funeral, but it is physically impossible to preserve every inch of tissue of the human body. It doesn’t prevent flies or maggots or decomposition either.
Edit: wanted to add on that it’s as funny as the lack of research that went into mortuary assistant
Formaldehyde can be diluted into a liquid thats probably what’s in the game and it can also if strong enough causes precipitation of of proteins which results in cell death so in theory it can prevent maggots and the eggs of flies from surviving probably not the flies itself as they’d be able to just go away from it but I’d agree with on the fact that all of this in the game is very far fetched but I liked the idea nonetheless 😂
I had a theory that Munday had a partner helping him, and I'm surprised you didn't touch on this. So I noticed that in the saw trap in the spa, Ryan survived by letting Monica die. We see his mannequin still standing, nothing seemed to happen to him. I think he somehow became Munday's partner, dressing up in an identical outfit to help him out in the hotel. I also noticed that while Du'Met was chasing the girls outside with an axe, he wasn't holding the axe when he walked into the curing house where Mark and Charlie hid. Mark also tells Charlie that he wonders if Du'Met has a partner. He didn't have the axe inside the lighthouse either. But when the cop arrived on the dock, Du'Met appeared out of nowhere holding the axe again, where he held on to the boat, then was killed by the propeller. I think the hand we see grabbing the mask on the shore was Ryan, who continues the cycle after Munday had died. I also think they had a second hotel to continue the murders, and that's the hotel where the girl who "won" the contest at the end gets invited to.
This is a really good theory
That makes so much sense! I like this theory.
That's about exactly right but same hotel... they're sentimental
it also explains despite having full control over the place, how Du'Met could just almost seamlessly teleport - especially if you get pushed off the roof as Jane - there is no way he got down there that fast without a partner
Makes sense because the killer couldn't have just fast travelled to the characters. Like, he caught up with my characters at very similar times to each while both groups were in completely different areas. Also the killer should have, like, died from that boat crash.
Fun fact: the Butterfly Effect Podcast channel did some speculation about the release date of this game after the Tom Heaton interview/spa gameplay video dropped. It turns out that Nov 17th, 1895 was the day Holmes was arrested, and also one of the channel moderators’ birthdays. Games usually release on Fridays, like movies, so more people can experience them. So, they allowed one day leeway time; they were spot on for the release date.
Thank you for this video, Harry.
I appreciated the little details in this game. Like the check in/out log book, immediately you could tell the handwriting under the check out date was always different than the signatures and check in date, but the check out date handwriting always matched, so obviously those people weren't checking out.
What I can't figure out is if this is suppose to have supernatural elements. Because of the little details that were put in the game, I can't accept that anything is coincidence. Holmes' birth name was Herman Webster Mudgett; Munday's full name was Hector Waylon Munday. Both have the initials HWM. Did the creators of this game do that to hint that Hector is the reincarnation of Holmes? And, during one scene where Munday falls off the roof, after a minute he gets back up like nothing happened, not even a limp, not to mention how he survived that last confrontation on the boat. The game is called The Devil In Me, maybe Munday does have the devil in him, making him invulnerable?
I know it's just a video game, not to be taken so seriously, but it's a story being told, too.
Hmm, yeah I think they’re paying homage to the whole, unkillable antagonist trope. Much like Jason Vorhees and Michael Myers
Another comment listed a theory that the brother didn't die when they put the siblings against each other so he became an accomplice.
Wow...thank you. I like comic with like backstories and everything or like make up scenarios of whatever a games protagonist did after the game was over or before it started...(happens most I dont feel like completely satisfied with tthe characters story as it's revealed thru progression in the game... or somethin lol...and YES like you said it is just a game...BUT should it not be EVERY developers hope that the players playing their game feels completely merged into the game and it's environment. (Well the ones that's not just rushing a title for cash lf course). But I think it's awesome ya put thought into it. Certainly entertained me the 2 or 3 mins I was reading it....
@@Bad6uY0124 thank you so much for your positive response!
@@ScarletOShaunessy Holmes used to said:"Kill/Bury him can't stop him".The devil in him just find the other host.
The story of HH Holmes is so morbidly fascinating. I wrote a paper for my freshman college English (or History) class about the case years ago. I used Devil in the White City as one of my source materials.
Not really since it’s almost entirely fabricated. There was no proof of torture chambers, trapdoors or anything like that, most of his “victims” were still alive lol. It’s more likely he was just a con artist who killed whoever caught him, then in an act of desperation, blew his confession out of proportion to make himself have a legacy
Before I realised Munday was actively trying to keep Kate alive so he could use her to blackmail Mark into making the call and continuing the cycle, Kate's impenetrable plot armour had me climbing the walls during my darkest timeline run. She always lived, no matter how many stupid decisions I made or how badly I failed her QTEs. I even had a bug where the screwdriver, which I had made a point of not giving her, magically appeared in her possession after The Curator's intermission, saving her in the glass room. I was starting to suspect that Supermassive had a crush on Jesse Buckley and didn't want to kill her character. At that point it had become a personal goal to kill Kate and not just because it was the goal of the run. Finally, I decided not to make the call when the time came.
If I could say one thing to Supermassive, it would be this: "Don't make your players roll for outcomes you are not prepared to follow through on and avoid plunging your characters into pearl unless you are willing to follow through with the failstate". I'm not wrong here am I? In a game like the Dark Pictures Anthology, having a character who is impossible to kill instead kills any and all tension in a scene. A finale-only death worked with Sam in Until Dawn because she only appeared in a handful of scenes, but since Kate is arguably The Devil In Me's main character, her plot armour is much more obvious.
The Quarry suffered the same shortcomings with a good chunk of its characters. The current generation of games don’t feel as open to possibilities as Until Dawn did. Deaths seem almost fixed to the narrative rather than oopsies that can occur to derail it.
@@Cha_Cha_Chai You make an excellent point, as the games have gotten longer the branching paths do seem more restrictive than previous games, with fixed points in the narrative the story crisscrosses like checkpoints that reign in the feeling of choice. Supermassive did manage to keep the suspense and tension surrounding the entire group in Little Hope. How the group dynamics and narrative were handled made it feel natural and the danger feel balanced, to the point where you wouldn't notice until it was pointed out that Andrew couldn't die before the finale. Throughout that game, Supermassive expertly positioned Andrew near but never directly in the path of the danger; he was always our avatar assisting others or on the periphery of danger, never the target of the pearl as Kate becomes repeatedly throughout the events of this game.
If I’m going to be honest, I had the thought that Jamie was the one he was actively trying to keep alive .
Because she talks about death a lot, and is pretty much morbid.
I also thought Jamie was in on it because the part where you are in the silver cash area with Erin and Jamie’s voice comes out of the corpse. There’s no reason for me to believe that was really Jamie because we had just seen Jamie in a freezer.
Hell itts ok. I saw on a playthrough erin magically appear in the control room AFTER she had been killed.....
This game was clearly and i mean clearly rushed
The streamer/playthrough I watched got Erin syringed in the eye & got Kate sandwiched...Fortunately no story breaking glitches & they stayed dead
The amount of work that must have gone into this video is amazing, especially considering the multiple options. I played this recently and missed it entirely! Very interesting story. Thank you!
Supermassive has drawn inspiration from the oldest horror classics and amalgamated them. Keeping that in mind, I think The Devil In Me is incorporating some details from the Phantom of the Opera (classic Lon Chaney film and musical adaptation). The mask, the animatronics, that labyrinth of a hotel filled with traps, accessing it by crossing a lake obscured by swirling mist. Might not be the case, but just a few things I've noticed.
I felt the mask and the misty water were very Phantom too!
The hotel is based off the Fictionalized embellishment of the real H.H Holmes story.
@@VainSick I know that, but the theatre where the PotO takes place is also filled with secret pathways and traps to capture/torture intruders. Not stating it "matter of factly", just saying that's what I noticed.
Maybe someone in early development Googled, "Who is the most famous Holmes in the world?" _Seriously._ Rupert Holmes might have been quite the inspiration.
@@oxosoleil"...keep your hand at the level of your eyes!"
The facts that they save the dog was like so amazing
This essay is amazing. I saw many people always comparing anything Supermassive Games has released to Until Dawn even to this day, always stating Until Dawn was better in many aspect. I guess some of them are, but you can't hide the fact they have stepped their game over the years.
Maybe people these day don't have the attention span and only care about surface level intricacies, which is why these kind of essays is always a welcome addition.
The thing is, I REALLY don’t like it when people compare the DPA to Until Dawn.
Until Dawn is a AAA title funded by Sony with all-Star actors, DPA are more experimental, less funded games that usually have one star.
These games are experiments, not Supermassive trying to replicate the success of UD. If you want a game to compare to UD, look at the Quarry.
I know these types of choose your own adventure type games can be tough to tell a consistent story, but I felt numbers times through this one that the characters would say things that didn’t apply to my story with them. Or story scenarios just got skipped over. I found it more in this game then any of the other and even The Quarry.
I’ve been waiting for this one 👀. Thanks for the video
Watched this after watching Jacksepticeye’s walkthrough and it was interesting to see how different the story is when you compiled everything in order! Thanks for your thorough research :)
Same. I also watched Jacksepticeye's walkthrough & watched this video afterwards.
I know that this reply is 10 months late lol, but I also did the same thing a while back and I completely agree with your statement!
Boy did I fuck up everything by killing Erin early in this game. It makes a lot more sense with her surviving longer.
I would have preferred if the game focused more on the actual hh Holmes as the villain. I know these games have all been modern focused but I had just listened to the last podcast on the left episodes about Holmes prior to purchase. The intro of the game was more unsettling than its entirety.
23:05 the news reporter is Angela from little hope to carry on the tradition of referencing the past games
Finally caught an early upload. Been waiting for sooo long for a new Lore & Order video, keep it up man
I actually do find these games to be Better than a lot of Movies. Unlike a lot of films they are actually using unique and different ideas. Hollywood could take a lesson or 2 from these Video game writers.
“Cereal killer like Michael Myers” HHH being a real cereal killer
Cereal killer 😭😭😭
46:00 I always assumed (especially with the intro theme) that he was supposed to literally be Death.
Easily my favorite antagonist from the anthology so far. It's even cooler he survives in the end.
“Haitch haitch holmes”😂 love the videos keep err up
this dark anthology series of games reminds me of those "choose your adventure" books from back in the 90s.
They really did a good job of creating a memorable villain. Get ready for all the spin off games
I’m honestly thrilled to see what Directive 8020 will have in store :)
Seems like teaser is suggesting that there's an alien virus or something else transforming the cast into monsters. Sounds fun. Reminds me of this mediocre movie called The Last Days On Mars.
I was waiting for you to finally drop this video since yesterday. Luckily I’m off today.
I was waiting for this review! Thanks Harry! Another great video!
If there three season, of this game series, then they need to be REALLY clever on getting people interested in the story and make some of the characters a bit likeable too, without being a jerk. And, that’s if the story itself is base on something that not too many people know about on via history.
You are the literal only channel I could find that talks about the curator hallway shaking scene THANK YOU
I love the little detail of the 176 next to Natalie Morello’s name. It’s a small thing, but it helps us figure out who died first in the previous group.
Thank God for the opportunity to save Connie.
Has anyone ever been that scared for their lives? Most people don't have nice sensible thoughts and planning skills. Sometimes dumb horror mistakes, are just that. stupid but sometimes it's more plausible than people realize.
看了游戏以后根据文件和录音猜测到了部分游戏剧情,但是没法将他们串联起来,合理的情节讲解顺序配合恰到好处的游戏实际镜头让这个剧情讲解视频十分紧凑,我也知道了一些之前不了解的内容。期待你的下一个视频!
I really enjoyed this one. House of Ashes is still my #1 but this one has become my second favorite.
I’m just happy the dog survived
Idk why but I was missing certain scenes. Like the instructions for Erin - never had that scene. Or Kate hitting open the door with the candlestick. Maybe it's because of some choices I made, because everyone was alive and in positive relationships. Weird.
They're in the Curators Cut Version! I always play both modes because you get a better idea of what's happening
@@GamingHarryYT ohhh, now it makes sense! I didn't know it had different game modes lol. Guess I've been sleeping under a rock. Thanks for info :)
I’ve watched a couple of ‘Story Explained’ for this game and all them omit one basic fact: one man could not have done all that Dumet does.
For one thing, the killer seems to behave differently at different times, sometimes being playful, others being more sadistic. Also, if Dumet was obsessed with rigging animatronics in his victims bodies, then why would he try to burn Johnathan to death? You can’t rig up ashes.
Another issue is that after Dumet clearly dies on the boat, some one with similar clothes claims his Holmes mask. It’s also safe to assume that that person is the one who has invites the group at the end. If Dumet died (which he clearly did) they who is that.
Lastly and more importantly, it’s simple not possible that Monday was Dumet every time Dumet was seen. Each chapter has time hacks and even if you give some leeway for having secret passages and short cuts, one person could not have made all appearances.
The bottom line is that either Monday has some kind of supernatural power (perhaps why he survived the fall from the roof unscathed) or there are multiple killers. Maybe Monday find a protégée the same as he was mentored?
a 50 minutes video?!
Well I'll be damned, thanks Harry!
I love that they went with this story, i got into jack the ripper lore years ago and always found it fascinating when H.H holmes came into picture.. Leading up in the story about him itself and his murder hotel. I thought that there was going to be a movie about it at some point but haven't really seen anything so far.
There is a movie about H.H Holmes its called the devil in the white city, but only released on streaming service Hulu iirc. However the story of H.H Holmes irl isn’t actually at all like how pop culture portrays it
Thanks for clarifying a lot of things!
When Agent Munday burnt down the house and faked his death, I THINK HE RIPPED OUT HIS TEETH AND LEFT THEM THERE, BUT WITH SOMEONE ELSE'S BODY. THAT IS WHY HE DOESN'T SPEAK.
It's actually so insane how much you've blown up. I didn't even realize someone could grow this fast.
Thanks for being here for so long. You an MVP
@@GamingHarryYT love your content man. Keep it up! You deserve it.
Anyone else notice at 27:50-28:05 the Ford Fusion as Gaming Harry says 1997 lol they didn't even exist yet..
They would've used crown vics
minor details hahaha
*I wrote this series off after "Little Hope" when it was made known that nobody but the bus driver and the black dude existed so even if you busted your ass to keep them all alive it literally did not matter as none of them were real, making the entire game a monumental waste of time and effort. Yet the Curator would react negatively toward you if you failed to save any of them. It had the impact of an "It was all a dream" story. Very, very shoddy writing.*
I like the background music, good touch.
My first introduction to this game was jacksepticeye reacting to Mark falling through the trap door
been waiting for this video ever since the game came out!
The ferryman ending makes no sense though. Like why would anyone believe they’re getting off that island alive?
My theory is that The Curator is in some way tied to The Spirit of Death or The Grim Reaper. The "games" that are played in the series may be events that take place in parallel to each other. Kind of leaning into some of the theories on Multi-dimensions. The Relequiary may serve as a nexus connecting those dimensions. This could mean that the slamming in the epilogue of "Devil In Me" is perhaps due to a convergence or conflict of some of the events that take place in the Anthology.
Yes !!! Been waiting for this video 😊 love the work you put in these videos
Wow... I never heard of this... I recognize the makers of the game but didn't realize they made this one
So I thought HHHolmes’ quote at the start at his verdict was meant to imply that even after being killed, his spirit, “the devil inside him” if you will, would simply control someone else, making them obsessed and continue killing, aka “death isn’t enough to stop me from killing”. So Holmes dies and Sherman gets “the devil”, calling Holmes “America’s First”, idolizing him. Then Munday gets obsessed, and then at the end after Munday dies, whoever picks up the mask and contacts the 5 people at the end as Du Met is the “new devil”, continuing the mantle. 180 people missing and no one linking it to Munday feels a little bit far fetched in 5 years. I think Munday added whatever deaths Holmes and Sherman had and then added his own kills to the counter.
Of course, chances are Munday simply had an accomplice and absolutely nothing supernatural was happening and this was all cause and consequences of various events. The “Ryan is an accomplice after killing his sister” theory exists after all. The game leans hard on Munday’s abusive past from his mother as a reason for being twisted. So I was probably looking too deeply into things.
Space horror is interesting. Here’s hoping the next game will finally dethrone Until Dawn as the “Best One”. House of Ashes was cool but no other game has been as good as UD.
I was waiting for this after watching Faze Jev's Devil in Me Playthrough..
What's your guy's thoughts on Dark Pictures Among Us from the Season Two Preview?
At the time of this upload and comment going up, Happy Thanksgiving 2022 to American Viewer's!
Thanks to this video, you got yourself a new subscriber, brother. Looking at your chanel, i can see about 100 videos I HAVE TO watch. Awesome!
So couldnt they also just have swim back to the main land?
First I thought the distance would be to far but you can see the island very clear from the main land and the other way around. Ive heard of planecrash survivers who crashed in the ocean and swam to land (which was a much greater distance than the distance between the island and the main land in the game)
I understand they were trapped in the hotel but they also got outside a few times so they had a change.
Probably due to extreme sea waves and rocks everywhere there. This pieces of infos actually got revealed at the very beginning of the game where Charlie parkour his way up to the top to shoot some scene. There's a memorial stone about ship that crashed there and took out hundreds lifes. Just look at the last battle there are rocks everywhere and the boat hit the massive one and exploded. Also (i think this one is wrong, not sure) doesn't some previous victims already tried to swim away but failed. Death to drowning note. Idk
I'm pretty sure the last scene at the curator is just him being at odds with The Repository.
The frist two names are aliases of H H Holmes, while the last two are the aliases for Munday, although Munday is crossed, he's still alive but the name is retired, unlike Du'Met who didn't die at the end of the story, hence the name is still in use and still drawing victims.
I think the Curator is frustrated at this fact for one or several reasons.
1. The Curator in a way represents death itself, the intro to every game, he knows a lot on what you as a player should do, he's surrounded by all the right symbology, The obols, the crows, the coat, he's "met everybody at least once"
2. He tells openly that he envies us as the player, for we have free will and we get to write history, instead of him who only has a duty to document it, or just watch how other interact with it.
3. These serial killers are in a way foolishly taking away the delicacy/legitimacy of his job as wise and merciful death
4. Or maybe these serial killers does have a devil inside of them who is a direct competitor to him, his profession or his cause.
5. We know he answers to the repository, as if someone is always watching him, why not the place itself? The place sure holds a force that gets enraged when The Curator does not follow the rules nor perform his duties. Tearing out a page out of the precious stories he's tasked to care for? it is sure to enrage whatever force is holding him there... and maybe the curator is not at all delighted with the sort of stories that the repository is fond of holding, filled with suffering and gruesome deaths. H H Holms Copycats sure seems to be a thing that frustrates him out of the degeneracy of their actions and corruption of their souls. And he in a way may be forced to watch us, whether he's supposed to guide us, or rehabilitate us, or whether he's condemned to bear with us as a sadistic spirit who wants to see all of these deaths. Or why not both? Since he seems to know that even if we save them all, we do come to see them die out of morbid curiosity.
Thank you for this! After I've watched the good-ending walkthrough here on UA-cam I was "ok, I get it... but also I have no clue what's going on". Now it's clear!
Lifes good when Harry uploads
Man they got separated a lot lol
🔝🔝🔝🔝 Thanks for the feedback,
Expect more videos very soon
Send a directly message
I have something for you....
In one of the games the curator says a riddle. "I will see you again. When the time is right" this is referring to death. Because you'll always see death. So I think the curator is death.
I'm convinced that there was more than one killer especially after the ending.
44:05 wasn't drip feeding her hydrochloric acid but making it go into her nose which would erode her nasal cavity and sinuses and eventually kill her once it reached her brain if she doesn't die from the shock first.
nice work, im very glad I found your channel
I'm sure it's been said by someone else (and I'm not looking through 895 comments to find it) but H. H. Holmes' "murder hotel" wasn't really a murder hotel, and H. H. Holmes wasn't really a serial killer. He was a con man who definitely killed 1 person and probably killed 9 or 10 more people, people who would have figured out he was a con man and possibly gotten in his way. The World Fair Hotel wasn't even completed until after the World Fair was over, and the secret rooms (According to my research) were used to hide furniture he wasn't planning on paying for. While he did sell cadavers for scientific study, they were likely all obtained through grave robbery. Most of the stuff about him being a serial killer is from the news blowing it out of proportion and him confessing to killing pretty much everyone the police asked him about.
My thought is he's just a dramatic asshole who wanted to screw with the police once he was caught.
The secret ending was my first playthrough… everyone died lmao
Ngl ihave been waiting for this video the whole day
Wait… how do we play the parts with Kate grabbing the candlestick, Jamie seeing Erin on the projector, mark with the fire…? Is that on multiplayer?
It’s the curator’s cut! It’s a different game mode :)
@@frejahertz3675 OOOOH NO SHIT?! On the main menu?! edit: just realized you had to have pre-ordered the game to get that option.
This would be a great idea for a new Dead by daylight killer, Map, and survivor group.
Never played the game (watched a 'Let's Play' instead) but when the Trooper arrived, I was expecting the "Local Cop is an Accomplice" cliche with the Trooper looking behind them and saying "Y'all hear that? These here folks say there's a Killer on the loose. Can't be having folks saying stuff like that, now, can we...?"
he becomes far less scary when he says to fill up his coffin with cement ....concrete i think is what he meant to say ,,,cement is but one ingredient
this is why you go in with full tactical gear to a place like this, also those dummies at the trap with the chain and saw: could they have crouched?
I’ll never understand slasher antagonists in stories. He has no gun. AND he never runs?? They can legit beat his ass all together 😂 I just don’t get it
I was yelling 'save the dog!'
To be fair Hector’s character model is the same as HH Holmes so he didn’t really need the surgical mask and could’ve just grown a moustache
what are your thoughts on the idea that the curator was actually the killer since we never actually saw his face ?
Cool detail is that all the checkout dates are in the same handwriting.
The Curator reminds me of the Crypt Keeper in the sense he doesn’t kill people but he watches and comments on the deaths.
What if the curator's list of names is all one person. It's possible the killer doesn't die so the original H H Holmes is the current killer. So if the curator is Death it explains why he`s frustrated by the list at the end as the killer should be dead but isn't. So Homes/Du`Met is possibly another powerful entity trying to study and beat death.
Or there's two killers.
I thought it was supposed to say like the devil in Holmes being passed down from person to person. Like it went from Manny to agent Munday.
@@fleacythesheepgirl Possibly, so do we think that the curators tracking the devil between hosts and it's the devil who banged on the door?
The shot of them standing around waiting for the limo reminds me of Tony Hawk Pro Skater lmao idk why
As long as Connie is okay, everything else is okay
Literally where the whole fandom's ppl's point stands ^
This story felt very contrived and cheap compared to house of ashes or man from medan. Why didn't the construction company investigate what happened to their construction team? Did he never pay them for the work? What about relatives of the young couple? How did he finish all that construction work by himself? How does he support himself? What does he eat?
shuhshhhhshuh suspension of disbelief and enjoy yourself ok bud
Reminds me heavily on The Kindaichi Case Files: Wax Doll Castle Murder Case.
is it just me or the little hope link only lead to the playlist of play though but no explanation videos?
ooooh boy i was waiting for this
As much as I love these kinds of games, the characters are usually so generic and bland, that when they discuss their personal problems it’s usually super boring like you really don’t care, as you said when Kate and the black dude were discussing their relationship. Haven’t really seen such strong personalities since Until Dawn, which nailed having a interesting and diverse set of personalities.
The Quarry wasnt too bad IMO. The dark picture games feel too rushed to establish enough of a backstory on the characters
The black dude is mark
@@averagenyla I love that that’s what they picked for his name. Reminds me of the tiktok sounds where mark is a random white guy initiated into the group.
is there two killers? cuz i swear he keep appearing anywhere when the crew are split into two. one, is still sticking with kitchen knife as weapon. and two, a killer who picked up an axe.
That thing about him making the guy play the saw game with his sister messed me up. I can't even pay attention to the rest of this video
Been waiting! ❤
Imagine the screwdriver handle was super rounded. And it just slipped at the last second
Story makes no sense. We're supposed to believe that 180 people died after visiting the same island and no one asked any questions.
I'm pretty sure that number is a combination of h.h. holmes and the 2 antagonists murders put together.
Yes. You know how big the world is? If he’s bringing people in from all over the world or even just the us nobody would notice.
Happy Thanksgiving man
I just cannot wait until the end of Season 2 when we find out actually all of them have been dreams.