You forgot to mention the most underrated thing that makes Mehrune's Razor the best dagger in the game when dual wielding. If you dual wield it with Valdr's Lucky Dagger, the chance to insta-kill enemies stacks with Valdr's Lucky Dagger critical chance. In short that nearly 2% insta-kill becomes 26-27% chance to insta-kill. Better, you can even make that chance even higher by doing the following: 1. Have the vanilla version of the game with NO mods at all. Not even the Unofficial patches. 2. Use Mehrune's Dagger on you MAIN/PRIMARY hand. Valdr's Lucky Dagger on your off hand. 3. Get the Critical Chance perk from the One-Handed skill tree. 4. Get 2 stages of the Dual Flurry perk from the One-Handed skill tree. 5. Have ALL 3 words (Tiid, Klo & UI) of the slow time shout. If you do the above, you will have a near 100% success rate at insta-killing whatever you strike during the duration of the slow time shout.
Best dagger that you can craft is Stalhrim Dagger with Chaos damage and fiery soul trap effects. For non craftable best dagger I recomend Mehrunes Razor.
There's an unconfirmed bug, found on the UESP wiki, that when you make a custom Chaos damage enchantment the damage listed is only true for shock damage, the fire and frost stay at 10. A stalhrim weapon would still improve the magnitude of the entire enchant but... yeah. That and the chaos damage enchant has a funky % chance to deal each, all, or none of the damages. I'd def just do frost and fiery soul trap.
@@thezblah there's 8 possibilities for chaos, so 1/8 chance of nothing, 7/8 chance for damage plus 1/2 chance for at least 2 enchantments to make it better than a regular damage enchant
Arniel Gane's experiment is one of the most significant events in all of TES. Nobody addresses this. The man recreated a smaller version of a mass extinction event.
@@IhatenaldsMcDo My HC is that they achieved their version of God hood which is sort of ascending the mortal realm. Kagrenac did indeed succeed with his plans this way
You can’t speak of Keening without at least mentioning that it was one of the most important artifacts in Morrowind’s history. It’s been used to tap into the heart of a literal god
You've missed *Valdr's Lucky Dagger* a steel dagger with a unique enchantment (25% chance of a critical hit), in my opinion is the best dagger you can get early game. You will get it from Valdr in Moss Mother Cavern a small cave northwest of Falkreath near Half-Moon Mill, after healing his wounds and cleaning the cave from a bear and spriggans.
Also the Blade of Woe is the most heavy dagger in Skyrim. It weight almost like a sword which makes it pretty slow. That's why I personally prefer the Mehrunes' Razor in main hand and the Valdr's Lucky Dagger in second hand. Very deadly combination if you ask me.
The Ebony Warrior can turn the Razor's effect back on you with his Reflect Blows perk. Seeing as how that perk activates often on him, I wouldn't recommend using it against him.
I never really thought about but the ebony warrior would have all the perks because he's at max level. technically max level since the legendary skills were added that made the level cap infinite, but without that option leveling every skill to 100 puts you at level 81
Another unique dagger you missed is Valdr’s lucky dagger. There’s also a way to glitch it to get a second one as well. It’s enchantment gives a 25% for a critical hit. This enchantment uses no charges so lasts forever. Duel wielding two of these really puts out some damage per second because of the criticals.
Too bad critical hits suck ass. They are based on base attack damage, so mid to late game the extra damage is not noticable. All the perks to get critical hits are just a waste of perk points.
@@stefannilsson2406 How many percent of damages are critical hits dealing by the way( for Valdr's and skills)? Could someone tell me please? I love Valdr's dagger as well, but yeah, not sure it's still so good at high lvl if critical hits are only based on base damages.
Interesting bug or downside to Blade of Woe, it has the base damage and stagger value (meaning it cannot stagger) of a dagger and counts for the sneak perks... but it has the attack speed of a sword. Not terribly noticeable when doing stealth takedowns but unlike all other daggers it can't do the "double hit" when performing a standing power attack because of it's slow speed.
Keening is also "good" for long time players of the series who like their lore. Basically, it's one of Kagrenacs tools- Kagrenac being the chief Tonal Architects of the now extinct Dwemer. Although it's ancient enchantment is apparently failing. It used to be that you needed a special gauntlet just to hold the thing without dying. It's one of the tools the Tribunal used to ascend as living gods. Basically, Keening, along with it's "brother", Sunder, were tools made by Kagrenac for the purpose of drawing out and manipulating the energies from the Heart of Lorkhan*. The ultimate Goal being to make a Mechanical god, Numidium**. Ultimately, he only succeeded in causing every dwemer on the planet to disappear at once- with one exception. It Featured *very* prominently in the story of ES3: Morrowind. *IF you aren't up on the lore- Lorkhan was the god who made mundus- and the human races are his "descendants" (Where as elves claim their ancestors were Aedra). It's a long story, but Lorkhan was basically killed by the chief deities of the old school elves- Auri-el and Triminac, and his heart was cast into the ocean from which Vardenfell and red mountain arose. The dwemer specifically went to Vardenfell to find the damn thing. **Tiber Septim would get his hands on Numidium- though not powered by the heart- and use it to conquer Tamriel. The thing basically breaks time every time it was deployed- and only the timeline where it wins is allowed to exist. It was destroyed shortly after the conquest- probably deemed to dangerous to keep around. If you are wondering what it was actually powered by? Souls.
@@cyberwarlock4084 If only Bethesda gave one more year to Obisidian.. FNV would be even more replayable with another region focused on Legion quests and problably proper Khan's in dept quests and If it's true.. be able to play as a ghoul or supermutant. Replay factor almost Infinite !
So one of the most powerful daggers in skyrim, not for raw damage but for other reasons is valdr's lucky dagger which has the effect of increasing critical hit chance by 25% which is considered an additional effect similar to that on the zephyr bow and the long hammer meaning you can use the elemental fury shout with this dagger equipped which makes it one of the most powerful in the game for reasons other than damage personally I wield this in my off hand with a sword in my right hand to land critical hits left right and center which while critical hits are not powerful in the grand scheme of thing they do have an effect even if it is a lacking one
I often play with mods that make critical hits more powerful, and I honestly just like the sound when you land a critical hit which is the only reason I do it. If bethesda ever releases a redesigned version of skyrim they need to change some of the mechanics because axes do not do enough bleed damage, critical hits are worthless, the mace perks are also pretty bad, and a whole host of other things need to be added, improved, or removed.
Critical strikes (generally) do half the base damage again, and that damage bypasses armour. Critical strikes get improved by the relevant perks which allow you to do them which are Deep Wounds (Two-handed), Bladesman (One-handed) and Critical Shot (Archery). This caps at rank 3 where critical strikes end up doing just shy of full damage again, which still bypasses armour.
I sometimes like to play with daggers as my main weapon. I used to be part of a medieval re-enactment group, one thing I learned from them is that proper swords would be the preserve of the wealthy, with most people using knives instead as bladed weapons, which some of the daggers in Skyrim closely resemble. It can be interesting to RP as a Medieval Peasant Dragonborn.
I love this channel! Your uploads are now officially lined up with my gaming. Lol. I've been playing Fallout 3, then Fallout New Vegas, and now I'm jumping back into Skyrim. Awesomely timed! Thanks again.
Well you can actually get an ebony dagger at a really early level thru the dark brotherhood. The second last quest where you kill sisaru, he has an ebony dagger
I started working on the mehrunes razor quest but when I got to morthal I was attacked by a dragon and jorgon was killed in the process so I just had to take the key off his body lol. Easiest time I ever had doing a quest
@@jamesbeck3036 Stealth mage is also a fun one, using illusion spells to help with stealth in the early game completely changes it, casting calm and muffle makes it so much easier.
@@LupinaCatto How you gonna cast expert level spells at level 1 buddy? Do you actually know what the phrase "early game" means? Nah of course not, judging from your grammar you don't even know what English is.
Silent yet whenever I kill someone with a weapon in any game, Fallout or skyrim, despite any sneak skill, all NPCs in the area immediately aggro and it seems fallout is even harder to stay hidden.
Yeah. Since bows only allow one kill minimum before the next kills give the bandits spidey sences, I could guess how much hell it'd be to try & melee stealth-kill them. Not even to mention how all the enemies that are patrolling instantly moves out of your arrows trajectory. Just because encampment human enemies such as bandits are able to detect an arrow while it's still flying and for some reason have a bunch of coding floating around telling them to dodge arrows with light speed. - The only reason you can't sneak in Fallout 3 & beyond is because the environment don't give much options to sneak attack from. It's either an open field or a claustrophobic office complex or a multi-leveled tech area that makes you easy to spot the split second some dip-shit decide to walk around a corner while you have to deal with darkness, non-silent weapons unless you're playing as melee and you don't have split second reactions. And what really takes the cake is how an entire building can aggro on to you by Jangles the fucking cymbal clapper monkey.
I use the windshear with the mehrunes razor, it is pretty funny to stack the backstab perk with the gauntlets of D brotherhood, you get on his back, backstab with mehrunes, if he's not dead hit with windshear, get again on his back and repeat the process
I guess this is a list for the base damage, not taking into consideration damaged per second, perks like one hand, sneak and buffs like elemental fury shout. I believe Alessandra's Dagger is the strongest.
For anyone wanting to do an assassin build without crafting or enchanting, mehrunes razor in your left hand and blade of woe in your right hand is the best combo especially if you power attack since one attack drains hp and the other 2 attacks have a chance to insta kill
I was in south western skyrim hunting bears when i came across a fortress of orc bandits and hunters. Hunters carry a lot of pelt, so i entered looking for more. Found the shards of mehrunes razor. Which i then sought to finnish the quest and get the dagger. Came looking for copper, and found gold.
1st one: I've gone to that location 100's of times in my 1,000's of hours in Skyrim & I've never seen that dagger. Nor did I even know about it till this video.
A trick I used for blade of sacrifice was using an orc from one of the strongholds that could act as a follower after I helped the stronghold. It was the one that you get the daedric hammer (don't remember the name) had one of the orcs come with me that had no unique dialogue and killed him for it
I think all unique weapons should have equal or more damage than dragonbone wepons. Otherwise they become totally useless. I mean, I recently got the unique bow that draws arrows 30% faster, but I'll never use it since my dragonbone bow deals over 2X damage
1:45 well.. let's send some automatons to Soul Cairn then.. I bet they wouldn't even feel tormented in there.. since it's just machines.. might get bored tho.. being a Ghost machine trapped forever in such a dreaded place.
A concept I always wished was a creation club item was a soul gem grinded into a dagger, the dagger could have an innate enchantment to A; Soul trap always on sneak attack kills, and B; deal 10-15 points of “Soul Damage” a type of true damage
So I made a character practically immortal using the restoration/enchanting loop, but I didn't realize how useful Mehrunes Razor would be until I had to fight a clone of myself who wasn't taking damage. I took out Mehrunes Razor, equipped a paralyze spell, and I fixed the issue in a matter of minutes 😎
There is also the dragon priests dagger and has a base damage of 13 and is the only one in the game although I forgot where it is but it has a really fascinating apperance look it up
How so? I just acquired it in my current playthrough, and - outside of the associated quest - it seems pretty worthless. It's base damage is low, and it doesn't have any additional effects.
i got the blade of woe at the very start and never changed it. i made a lord of vampire illusion + stealth build with pacify is unbelivebly OP, ah btw.. never feed
As good as the game is in general, I think there could be much more. Better effects for unique gears, better spells, perks, better everything. It's never "wow, I wish I could do that!", it's rather "eh... more trouble than fun"
I love your videos, you're very good at what you do and are only comparable to Camelworks, I'm very glad you're making Skyrim vids and keep up the great work
with number 2 on this list, is Alduin included in with the 1-Hit-Kill Exception? I mean, he dies TWICE, if I remember correctly? Once at Throat of the World, once in Sovnguard, am I wrong?
I'm glad you included bloodthorn, I actually probably use that dagger more than any other to fill my soul gems, lol Though, Mehrune's razor is definitely my favorite!
You forgot to mention the most underrated thing that makes Mehrune's Razor the best dagger in the game when dual wielding. If you dual wield it with Valdr's Lucky Dagger, the chance to insta-kill enemies stacks with Valdr's Lucky Dagger critical chance. In short that nearly 2% insta-kill becomes 26-27% chance to insta-kill. Better, you can even make that chance even higher by doing the following:
1. Have the vanilla version of the game with NO mods at all. Not even the Unofficial patches.
2. Use Mehrune's Dagger on you MAIN/PRIMARY hand. Valdr's Lucky Dagger on your off hand.
3. Get the Critical Chance perk from the One-Handed skill tree.
4. Get 2 stages of the Dual Flurry perk from the One-Handed skill tree.
5. Have ALL 3 words (Tiid, Klo & UI) of the slow time shout.
If you do the above, you will have a near 100% success rate at insta-killing whatever you strike during the duration of the slow time shout.
I came here to say the same thing except using the full elemental fury shout.
Im using both these daggers but without knowing all these.. i just felt they are good together. Turned out i was right haha
Why not add berserker rage to that?
@@AfourTwenty it’s so satisfying fighting dragons
Use max Ethereal Shout. Become an invincible 1 hit deleter.
Best dagger that you can craft is Stalhrim Dagger with Chaos damage and fiery soul trap effects. For non craftable best dagger I recomend Mehrunes Razor.
There's an unconfirmed bug, found on the UESP wiki, that when you make a custom Chaos damage enchantment the damage listed is only true for shock damage, the fire and frost stay at 10. A stalhrim weapon would still improve the magnitude of the entire enchant but... yeah. That and the chaos damage enchant has a funky % chance to deal each, all, or none of the damages. I'd def just do frost and fiery soul trap.
But it looks more badass than a stahlrim dagger
Razor is op bruh keening looks the best out of all
@@thezblah there's 8 possibilities for chaos, so 1/8 chance of nothing, 7/8 chance for damage plus 1/2 chance for at least 2 enchantments to make it better than a regular damage enchant
Chaos with frost would be stronger since it gets the ice buff 2 times and both buffs effects not enchantments
About Keening: the enchantment was fixed with the Unofficial Patch on PC. Now this dagger have infinite charges as it was meant to be.
Btw everyone, in case you didn't know, after you collect Merune's Razor, two Dremoea are summoned right in front of you, so be ready for a fight
I blew them out of existence and watched them fall.
@@Nizho i smote their ruin upon the mountainside dual wielding the nightingale blade and chillrend fully levelled
They also have daedric armor and enchanted weapons so killing them is also a reward.
@Dragonborn- a man of culture I see
Just unrelenting force them off the mountainside, works wonders.
Arniel Gane's experiment is one of the most significant events in all of TES. Nobody addresses this. The man recreated a smaller version of a mass extinction event.
True, if anyone close to know what happened, it's him hell even the last dwarf didn't achieve that
@@pepo_pipi my head canon is they vanished into oblivion and evolved into dremora
@@IhatenaldsMcDo My HC is that they achieved their version of God hood which is sort of ascending the mortal realm. Kagrenac did indeed succeed with his plans this way
I'm working on some very important research, I assure you
@@hereforthecomments-mads1740 I think their souls got trapped inside the dwarven machines
You can’t speak of Keening without at least mentioning that it was one of the most important artifacts in Morrowind’s history. It’s been used to tap into the heart of a literal god
You've missed *Valdr's Lucky Dagger* a steel dagger with a unique enchantment (25% chance of a critical hit), in my opinion is the best dagger you can get early game. You will get it from Valdr in Moss Mother Cavern a small cave northwest of Falkreath near Half-Moon Mill, after healing his wounds and cleaning the cave from a bear and spriggans.
Playing a stealthy thief/assassin build during quarantine with bow as main and duel wield daggers as a secondary weapon. This list is pretty helpful.
welcome to the most easy high damage playthrough ever
Also the Blade of Woe is the most heavy dagger in Skyrim. It weight almost like a sword which makes it pretty slow. That's why I personally prefer the Mehrunes' Razor in main hand and the Valdr's Lucky Dagger in second hand. Very deadly combination if you ask me.
I have played through Hag's end an endless amount of times throughout my ±700 hr Skyrim career....and not once did I see Bloodthorn!
Same I see the dagger and notice it is just steel and leave it
The Ebony Warrior can turn the Razor's effect back on you with his Reflect Blows perk. Seeing as how that perk activates often on him, I wouldn't recommend using it against him.
I never really thought about but the ebony warrior would have all the perks because he's at max level. technically max level since the legendary skills were added that made the level cap infinite, but without that option leveling every skill to 100 puts you at level 81
@@solitudeguard8122 Which ties in to how he "did everything that can be done". Bethesda can be clever when they actually try...
I hate to say this but if you’re doing your job as an assassin correctly, you hardly ever need absorb health enchantments
Another unique dagger you missed is Valdr’s lucky dagger. There’s also a way to glitch it to get a second one as well. It’s enchantment gives a 25% for a critical hit. This enchantment uses no charges so lasts forever. Duel wielding two of these really puts out some damage per second because of the criticals.
Especially when you make it legendary mines got 120 damage nice little dagger.
My favorite dagger. I was gladly surprised to have such a good weapon with a little quest.
Too bad critical hits suck ass. They are based on base attack damage, so mid to late game the extra damage is not noticable. All the perks to get critical hits are just a waste of perk points.
@@stefannilsson2406 How many percent of damages are critical hits dealing by the way( for Valdr's and skills)? Could someone tell me please? I love Valdr's dagger as well, but yeah, not sure it's still so good at high lvl if critical hits are only based on base damages.
Combine with mehrune
I personally like to duel wield the blade of woe with bloodthorn as the absorb health is very nice for survival on higher difficulties
vampire enchant on daidric daggers does more damage and absorbs more health
*dual
@@kickazzdrummer666 😐
Interesting bug or downside to Blade of Woe, it has the base damage and stagger value (meaning it cannot stagger) of a dagger and counts for the sneak perks... but it has the attack speed of a sword. Not terribly noticeable when doing stealth takedowns but unlike all other daggers it can't do the "double hit" when performing a standing power attack because of it's slow speed.
I killed Astrid for it but refuse to kill veezaro or the spider
Morrowind Players: **See Keening section**
Also Morrowind Players: Look how they massacred my boy
My poor boy
@@ItzFoxUwU Doesn't it make you as angry as seeing a solider out of uniform? Doesn't it sarge!?
@@goodtimejoe1325 I Hate MOR-ONS that loose their uniforms!
Well atleast it's in the game unlike my hoy sunder
To be fair it is a fake keening
Keening is also "good" for long time players of the series who like their lore.
Basically, it's one of Kagrenacs tools- Kagrenac being the chief Tonal Architects of the now extinct Dwemer.
Although it's ancient enchantment is apparently failing. It used to be that you needed a special gauntlet just to hold the thing without dying.
It's one of the tools the Tribunal used to ascend as living gods.
Basically, Keening, along with it's "brother", Sunder, were tools made by Kagrenac for the purpose of drawing out and manipulating the energies from the Heart of Lorkhan*. The ultimate Goal being to make a Mechanical god, Numidium**. Ultimately, he only succeeded in causing every dwemer on the planet to disappear at once- with one exception.
It Featured *very* prominently in the story of ES3: Morrowind.
*IF you aren't up on the lore- Lorkhan was the god who made mundus- and the human races are his "descendants" (Where as elves claim their ancestors were Aedra). It's a long story, but Lorkhan was basically killed by the chief deities of the old school elves- Auri-el and Triminac, and his heart was cast into the ocean from which Vardenfell and red mountain arose. The dwemer specifically went to Vardenfell to find the damn thing.
**Tiber Septim would get his hands on Numidium- though not powered by the heart- and use it to conquer Tamriel. The thing basically breaks time every time it was deployed- and only the timeline where it wins is allowed to exist. It was destroyed shortly after the conquest- probably deemed to dangerous to keep around. If you are wondering what it was actually powered by? Souls.
It’s crazy how UA-cam finds out you been replaying Skyrim again and recommends videos.
Caedo: "You must finish 'pieces of the past,' to get Mehrunes Dagger."
Me, who kills Silus in a town-wide massacre: *_Seethes with pain_*
This quarantine has me getting ready to do another playthrough of Fallout 3 can the do some videos related to it. Love the content btw
Snacks Quatch if only you could have joined more factions in FO3 like in FONV, I always wanted too join the Enclave...
@@cyberwarlock4084 If only Bethesda gave one more year to Obisidian.. FNV would be even more replayable with another region focused on Legion quests and problably proper Khan's in dept quests and If it's true.. be able to play as a ghoul or supermutant. Replay factor almost Infinite !
They should reremaster the the 1st through 4th elder scrolls
So one of the most powerful daggers in skyrim, not for raw damage but for other reasons is valdr's lucky dagger which has the effect of increasing critical hit chance by 25% which is considered an additional effect similar to that on the zephyr bow and the long hammer meaning you can use the elemental fury shout with this dagger equipped which makes it one of the most powerful in the game for reasons other than damage personally I wield this in my off hand with a sword in my right hand to land critical hits left right and center which while critical hits are not powerful in the grand scheme of thing they do have an effect even if it is a lacking one
actually i think it’s quite bad. if the base damage is 5, then 25% is very low additional damage
And i think theres a glitch to get it twice so you can just duel wield both and it would be op
I often play with mods that make critical hits more powerful, and I honestly just like the sound when you land a critical hit which is the only reason I do it. If bethesda ever releases a redesigned version of skyrim they need to change some of the mechanics because axes do not do enough bleed damage, critical hits are worthless, the mace perks are also pretty bad, and a whole host of other things need to be added, improved, or removed.
Critical strikes (generally) do half the base damage again, and that damage bypasses armour. Critical strikes get improved by the relevant perks which allow you to do them which are Deep Wounds (Two-handed), Bladesman (One-handed) and Critical Shot (Archery). This caps at rank 3 where critical strikes end up doing just shy of full damage again, which still bypasses armour.
I sometimes like to play with daggers as my main weapon. I used to be part of a medieval re-enactment group, one thing I learned from them is that proper swords would be the preserve of the wealthy, with most people using knives instead as bladed weapons, which some of the daggers in Skyrim closely resemble. It can be interesting to RP as a Medieval Peasant Dragonborn.
I love this channel! Your uploads are now officially lined up with my gaming. Lol. I've been playing Fallout 3, then Fallout New Vegas, and now I'm jumping back into Skyrim. Awesomely timed! Thanks again.
Thank you again caedo genesis i had no idea keening even existed in skyrim i shall claim it for my collection.
Dude I recently graduated the special edition! Thanks caedo! The mods for this game are phenomenal.
Well you can actually get an ebony dagger at a really early level thru the dark brotherhood. The second last quest where you kill sisaru, he has an ebony dagger
I love daggers dual wield. You can slice and dice them so quickly. Cheers for the vid
I started working on the mehrunes razor quest but when I got to morthal I was attacked by a dragon and jorgon was killed in the process so I just had to take the key off his body lol. Easiest time I ever had doing a quest
shrouded gloves+assassin's blade+good damage dagger=op one shot build!
Yeah that build carried me so hard the first time I played Skyrim, now I almost always go battle mage.
@@connorbranscombe6819 i go stealth mage + dagger
@@jamesbeck3036 Stealth mage is also a fun one, using illusion spells to help with stealth in the early game completely changes it, casting calm and muffle makes it so much easier.
@@connorbranscombe6819 stealth mage casting frezing, pacify and invisible, only nob casting mufle and calm
@@LupinaCatto How you gonna cast expert level spells at level 1 buddy? Do you actually know what the phrase "early game" means?
Nah of course not, judging from your grammar you don't even know what English is.
The best dagger is the fork no question asked
Man its been a while since i saw one of his vids. Last time i saw one of them was when he did fallout new vegas weapon countdowns and showcases
Silent yet whenever I kill someone with a weapon in any game, Fallout or skyrim, despite any sneak skill, all NPCs in the area immediately aggro and it seems fallout is even harder to stay hidden.
Yeah. Since bows only allow one kill minimum before the next kills give the bandits spidey sences, I could guess how much hell it'd be to try & melee stealth-kill them.
Not even to mention how all the enemies that are patrolling instantly moves out of your arrows trajectory.
Just because encampment human enemies such as bandits are able to detect an arrow while it's still flying and for some reason have a bunch of coding floating around telling them to dodge arrows with light speed.
-
The only reason you can't sneak in Fallout 3 & beyond is because the environment don't give much options to sneak attack from.
It's either an open field or a claustrophobic office complex or a multi-leveled tech area that makes you easy to spot the split second some dip-shit decide to walk around a corner while you have to deal with darkness, non-silent weapons unless you're playing as melee and you don't have split second reactions.
And what really takes the cake is how an entire building can aggro on to you by Jangles the fucking cymbal clapper monkey.
I use the windshear with the mehrunes razor, it is pretty funny to stack the backstab perk with the gauntlets of D brotherhood, you get on his back, backstab with mehrunes, if he's not dead hit with windshear, get again on his back and repeat the process
The Ebony Warrior is also immune to the razor. He will reflect the instant kill onto you.
What if I have the heavy armor perk that reflects onto him? Hmmm paradox
@@hanslanda8303 The cliche anime scene where they both draw and sheath their katanas at lighting speed. Instead of one falling, they both do 😂
While not immune, he does have a good chance of reflecting onto you. It doesn't always happen, but it is often
I guess this is a list for the base damage, not taking into consideration damaged per second, perks like one hand, sneak and buffs like elemental fury shout.
I believe Alessandra's Dagger is the strongest.
For anyone wanting to do an assassin build without crafting or enchanting, mehrunes razor in your left hand and blade of woe in your right hand is the best combo especially if you power attack since one attack drains hp and the other 2 attacks have a chance to insta kill
Don’t let this awesome, informative, and well produced guide distract you from the fact that Carole Baskin fed her husband to the tigers.
I’d love to see more Skyrim countdowns
I been watching this channel since the beginning
5:30 he does not disappear.... He becomes a gost that you can cast... Has a theory This dagger is responsible for the dwarf disappear
I was in south western skyrim hunting bears when i came across a fortress of orc bandits and hunters. Hunters carry a lot of pelt, so i entered looking for more. Found the shards of mehrunes razor. Which i then sought to finnish the quest and get the dagger.
Came looking for copper, and found gold.
1st one: I've gone to that location 100's of times in my 1,000's of hours in Skyrim & I've never seen that dagger. Nor did I even know about it till this video.
A trick I used for blade of sacrifice was using an orc from one of the strongholds that could act as a follower after I helped the stronghold. It was the one that you get the daedric hammer (don't remember the name) had one of the orcs come with me that had no unique dialogue and killed him for it
Earlier today I was playing oblivion and was wondering if you might someday make tes guides
*Spoilers* You can get the blade of woe both by following the dark brotherhood quest line or by killing them all.
I think all unique weapons should have equal or more damage than dragonbone wepons. Otherwise they become totally useless. I mean, I recently got the unique bow that draws arrows 30% faster, but I'll never use it since my dragonbone bow deals over 2X damage
Under most circumstances, the Zephyr is incredibly good due to not the damage per shot but damage per second
bound bow has a higher draw speed, and therfore dps, than zephyr.
I got Bloodthorn by jumping across the mountains and just landing on the top platform lol
Nice video Capone Gangster, love the Skyrim content!
1:45 well.. let's send some automatons to Soul Cairn then.. I bet they wouldn't even feel tormented in there.. since it's just machines.. might get bored tho.. being a Ghost machine trapped forever in such a dreaded place.
A concept I always wished was a creation club item was a soul gem grinded into a dagger, the dagger could have an innate enchantment to A; Soul trap always on sneak attack kills, and B; deal 10-15 points of “Soul Damage” a type of true damage
So I made a character practically immortal using the restoration/enchanting loop, but I didn't realize how useful Mehrunes Razor would be until I had to fight a clone of myself who wasn't taking damage. I took out Mehrunes Razor, equipped a paralyze spell, and I fixed the issue in a matter of minutes 😎
Nothing beats the mehrunes dagger and windshear combo
Wind shear alone is quite literally the strongest weapon in the game
I’m loving all these guides, Crawfish Gingerale :)
So for keening it doesn't have a charge bar which normally means the effect will never go away, but yet it only has one charge
For me the effect has never gone away, through all of my play throughs...
Keening just looks cool, but you also get the soul of Arniel who you can summon as follower
My favorite method for a dagger class is to maxed them out and use the shout battle fury and see how much it does
It’s Khajiit Genetics! I love your stuff dude!
No it's caramel gremlin
There is also the dragon priests dagger and has a base damage of 13 and is the only one in the game although I forgot where it is but it has a really fascinating apperance look it up
Hags end also have the best light armor hiden there
Cool good to know I will for sure check that place out
You talking about the ancient shrouded cowl and ancient armor of the thieves guild?
@@halstead8777 *dark brotherhood
You do have to do quite a bit of the dark brotherhood quest to get it tho
The best light armor set is scattered throughout Solstheim (Deathbrand set)
Awesome Video. Carpal Grapefruit
Also the nettlebane can be a monster dagger to keep as well it may not be top five but is a long time favorite of mine
How so? I just acquired it in my current playthrough, and - outside of the associated quest - it seems pretty worthless. It's base damage is low, and it doesn't have any additional effects.
Yeah my favorite play through, i just duel wielded the top two on this list
Is there any other way to get mehrunes razor? I may have let the museum guy go and he took the pieces 😅
Thank you so much, Canopy Generator
This good video cheadle genetics
Keening is OP as hell especially if you wait to get it when you hit lvl50
The Razor and Blade of Woe are my go to #sneakyboi weapons.
“Alright, hand over your valuables or I’ll gut you like a fish.” *pulls out keening*
100 one hand stat with the right glove and assassin skill you can get to over 1500 dmg in one blow with the blade of woe, it is trully powerfull
The best dagger is Netbane, because it can open mail very easily.
Well, my bloodthorn went flying off the mountain in mid battle and i decided i won't go fishing.
Great video, i can't wait for the next skyrim guide.
Valdrs lucky dagger is a great dagger you can get at the start
never heared of you, but great vid, thanks
(That’s what it’s all about sacrificing things and stuff and people) that killed me 😂
i got the blade of woe at the very start and never changed it. i made a lord of vampire illusion + stealth build with pacify is unbelivebly OP, ah btw.. never feed
As good as the game is in general, I think there could be much more. Better effects for unique gears, better spells, perks, better everything. It's never "wow, I wish I could do that!", it's rather "eh... more trouble than fun"
I love your videos, you're very good at what you do and are only comparable to Camelworks, I'm very glad you're making Skyrim vids and keep up the great work
Pretty sure the razor isn't all that good since it's so rare to one shot. But good list, very informative.
It’s good against bosses cuz more opportunities to hit the enemy and thus insta kill
Thought you needed Wraithguard to wield Keening........
Awesome vid❤, but serious question what spell are u using and why?
The green one? Probably Transmute, to change iron into silver/gold.
love your videos, chad!
fang of haynekhtnamet
My favourite dagger is nettlebane it's not very powerful but it cool to see it one time effects on the tree eldergleam. I Mostly Lydia to sacrifice.
Hag's End was super short and easy lmao... get your sneak up and take the witches out with arrows. They all die with one hit 😅
with number 2 on this list, is Alduin included in with the 1-Hit-Kill Exception? I mean, he dies TWICE, if I remember correctly? Once at Throat of the World, once in Sovnguard, am I wrong?
Valdr’s Lucky Dagger is another top tier dagger that you missed. At least in my opinion.
Good for early game but not for late game and it’s only good for combat, not sneaking.
@@Yive. why do you say that?
Daggers are really good for Mage builds especially the daedric one that has a chance of instantly killing something
I'm glad you included bloodthorn, I actually probably use that dagger more than any other to fill my soul gems, lol
Though, Mehrune's razor is definitely my favorite!
Great guide, Condominium Gandalf!
Blade of woe or blades of woe
Bruh, I was using both Mehrunes and Blade of Woe without knowing that they were the best
All of Boethia's followers were killed by a highly inconvenient dragon as soon as I got to the shrine
As a Morrowind players it hurts how you can just use Keening without Wraithgard and how weak it is compared to its OG version
The c in caedo stands for cool
I went to hags end but it's not there for me like the hole dungeon
Keening is useless as a weapon, but the arniel's shade 'spell' is fabulous.
Love it keep up the content can you do one one fallout 3 plz love the fallout new Vegas stuff too
Ahh Shit. Howd you know Caedo.I'm playing Skyrim right now pls do unique swords , war axes n outfits.
I didn't know about mehrunes razor and took the blade accidentally