Love you man also love Jesus repent and believe in the gospel (not judging this person just saying it for saying it because i love spreading the gospel)
Because I am pretty sure he has worked as either a Game Dev or Tester. The way he tests stuff is indicative of a game tester process. Especially with the cosntant pushing stuff to "how X can this be" @@spooky_snowball
This game actually handled Josh’s shenanigans much better than other games. The frame rate was superb for the most part and there was finally something, Josh couldn’t find the limit of. Color me impressed
I'm honestly impressed. I mean, I know he has a pretty over the top computer, but even so most games would have crashed or had major framerate issues from all of that. He only had the one time with the moving wire line, and even that was just because so much was moving at once on top of everything else.
@@t76a2d it can. There wouldn't be enough oxygen able to get to it fast enough even on earth, especially given the shockwave of an explosion. Most work fine in a vacuum, short of fuel air type explosives. Think rockets, where they have fuel and oxidizer as a similar concept.
Giving Josh a free copy/sponsored video has got to be the best bang-for-buck investment you can make in QA/playtesting. Compared to most LGIO titles, there's some genuinely god-tier memory management going on under the hood here. I'm actually shocked at how well this game recovered from each atrocity, other devs could stand to learn a thing or two.
Astro Colony eerily similar to Minecraft map... I couldn't remember the exact, but as far as I know that Player destroys meteors to collect resources. Hmm.
You either watch Josh when you decide to sponser him playing your game or you need a serious hardcore bug/glitch/code deficit finder and Josh is relatively cheap for what he does.
@@DivineBeastVahKoloktos Oh yeah, you're right. Maybe that's why it seems to take so long for us, but from his perspective he's pumping out videos once per day. XD
"I kinda wondered if all these materials was too much for this one smelter to take, and then I realised I don't care" is basically the description of this channel and I love it
@@dylanbaker6395 said _"Could also be his computer with the whole terabyte of RAM he has."_ But even then this game fares better under ...stress... than most others Josh plays.
@@dylanbaker6395 You got me curious enough to check - dunno if it's up to date, but here are the most recent specs listed on his Twitch FAQ: "i9-10850, RTX 3090, 64GB of RAM, a mess of hard drives, and THE WILL TO KEEP GOING"
I'm pretty sure that it gets away with it by limiting physics, which is why things clip into each other all the time. If you don't have to calculate intersections between mesh A and mesh B, that's a LOT of math you don't have to do. It also explains why the frame rate goes straight to hell when large meshes move: that's actual math. Once it becomes static again, the only math required is on the rendering side. Seeing how everything is obviously built on a quantized 3D grid, that's actually a clever way to do it. If the devs ever decide that Josh's clipping monstrosities are bugs rather than features, they just have to prevent occupied grid cubes from interacting when moved. That's a lot less math. Josh would still manage to break it, but at least it'd be a bunch harder than it usually is for him.
3:23 I love the fact that he doesn't stop swinging his pickaxe even when the rock is destroyed. A man in space going rock to rock, constantly swinging a pickaxe in order to get unfathomable amounts of ressources is the most LGIO thing ever
Oh, how did such a simple bug make it through unnoticed. Well, you see sir. We never expected anyone to ever take the days of playtime to just build a bridge and walk to the anomalies in space. When we put a space ship in the game, just to reach the far away places.
that blueprint part imho proves that the "blueprint area" is just teleporting a clone of you to a far-off location, and erases a large bubble around it, if your "real body" is inside the oxygen bubble, you could probably fly/walk around infinitely and grab resources and planetoids and stuff however, I am really surprised they managed to overlook the collision problem, lol, that you can dock stuff in a way things clip into each other, without any negative effects
Well, said space also has gravity that just goes an arbitrary direction without any mass to actually cause it. I don't think the devs were any more concerned with reality than Josh.
I actually have tried to play a game he has played but it wasn't like the video gameplay because when he tried it the game was in Beta and had changed drastically once released on Steam.
As a programmer, this is the kind of guy you actively seek. Heck, we do it to each other. Every programmer I have ever shared my code with has _immediately_ tried to break it over their knee for their own personal amusement. Perhaps not to the level that Josh does, but at a minimum, giving it a Q whenever it asks for a number. One day, I'm going to write a program that catches when someone puts in a mathematical or physical constant (e, c...) and just take that as their input.
I’m just so fascinated with how long it must take to create all this. Like with the fishing, when it’s hundreds of fish. How long does this actually take?? I am dying to know lol.
@@EvolvedShrimp thank you, yes I know that. But when he does it’s typically for just a section of something, not how many hours went into the entire video making.
i love how josh takes time and effort into hos jokes. ik how long it took for that boulder to hit his plot. This is why on every video it takes long for another one. The time he uses to setup his jokes, the time he takes to lag and then break the game and the editing takes a lot of time and dedication. Thank you Josh
@@lom2981 it's not linked in any of these videos AFAIK. It's just because I once saw a comment on an older video that mentioned the name. Pass this knowledge on, this group seems to have just one album but it's a bunch of good stuff
I think TVTropes refers to it as a variation on the "Gilligan Cut", named for 'Gilligan's Island', where in this variation a character might say "What's the worst that can happen?", followed (for the comedic effect) by a sudden cut to a scene where the situation is now ridiculously worse than it should have ever been, without any explanation for how it could possibly get that bad.
@@MM-jf1me graystillplays, the og destruction/chaos UA-camr. He very frequently pushed games to its absolute limits causing all sorts of havoc. However once he started getting more popular he started changing his content, doing things like playing really hard levels in games like happy wheels and gta v. While these are interesting to a point, he started doing ONLY them. Right now he hasn’t done one of the videos that got him millions in months if not years. His best stuff is from before 2020.
I'm kind of impressed how well this game runs even under heavy stress, a 5 - 10 sec lag spike for moving like 1000 props at once all while other parts of the game are continuing to automate and transport objects is actually great. Most of the games on this channel would have crashed or been borderline unplayable with the amount of continued lag.
"Today we shall be looking into the most destructive force in the know virtual universe. One so powerful it can bring reality to its knees. So what is this force? Supernova? Black holes? Strange star? None of those things. Its a being capable of bringing the universe to a stand still with the phrase of: "Hey there is Josh, welcome to Lets game it out..."."
It's honestly amazing isn't it? The way he can make editing, as if it was real time is truly fcking amazing. His voice over matching perfectly in real time edited is unfathomably linear.
I actually want Josh to continue this save and complete the game, it looks so interesting! Side note, i dont get how Josh fell down when space is supposed to be sorta 0G,
Yeah I saw the space thing immediately and was so confused how the game devs didn’t think about that. When he walks or jumps off the platform he should just float away slower and slower in whichever direction he went until he came to a complete stop, unable to move until he uses the hover things.
I ABSOLUTELY love how Josh breaks every single game, even the ones he was sponsored to play. He's an absolute maniac and gigachad. Loved every second of the video.
My favorite spectator sport is watching Josh destroy games. 😊 I'm actually surprised the game held up as long as it did. Sure, there was a big ol' pause when he plunked down 5000 wires, there was huge lag when the game tried to animate thousands of wires, but it didn't crash.
Josh: I'm so happy because it's so unnecessary Also Josh, out of nowhere, very loudly: Minerals watch out- Hostile at 9 o'clock 😂😂 Legit had me cracking up at this part
Or the part where he wonders what the worst thing that could happen when he ran out of oxygen or whatever might be, and the game calling him a "FAILURE" seemed to have been the best possible answer to crack him up!
Check out Astro Colony (25% off this week!) here: bit.ly/AstroColonyItOut
Thanks to Terad Games for sponsoring this video!
Hi
Love you man also love Jesus repent and believe in the gospel (not judging this person just saying it for saying it because i love spreading the gospel)
please play more project zomboid
E
Josh when is Johnny Hotbody gonna return?
Throwing Josh out of the shuttle and just hastily leaving was the smartest thing I have seen an NPC do in a videogame.
hey
Yes, but it didn't save them in the end!
Grace never forgets a face
Grace had plenty of time to plot after he left her on Mars...
Grace never forgot what happened on Mars.
“We’ve got the infinity of space around us.” The last thing Josh needs, no limits.
@lillianbuchholz5946 Yep
Or is it *exactly* what Josh needs
"Hold please."
I think you mean the first thing he needs
And what does he do with it? Yep. Thousand-lightyear long sidewalk.
When games sponsor Josh's videos they get not only publicity but also very intensive and unhinged bug testing and I love that for them
Fr he’s like the best stress tester out there
Step one on how to test for game bugs
Get josh to play it.
He. Will. Find. Them. All.
Because I am pretty sure he has worked as either a Game Dev or Tester. The way he tests stuff is indicative of a game tester process. Especially with the cosntant pushing stuff to "how X can this be"
@@spooky_snowball
so true lol@@spooky_snowball
Anybody noticed the kurgasagt reference out of the blue? Lol.💙
I hope this becomes a series.
This deserves to be a series.
After blackhole, what await to be found
He doesn't really do series videos anymore. Just the one off game breaking video.
This game actually handled Josh’s shenanigans much better than other games. The frame rate was superb for the most part and there was finally something, Josh couldn’t find the limit of. Color me impressed
They didn't give him dynamite tho
I don’t think dynamite can work in space.
This is exactly what I was thinking...kudos to the devs for making a pretty robust game!
I'm honestly impressed. I mean, I know he has a pretty over the top computer, but even so most games would have crashed or had major framerate issues from all of that. He only had the one time with the moving wire line, and even that was just because so much was moving at once on top of everything else.
@@t76a2d it can. There wouldn't be enough oxygen able to get to it fast enough even on earth, especially given the shockwave of an explosion. Most work fine in a vacuum, short of fuel air type explosives. Think rockets, where they have fuel and oxidizer as a similar concept.
I gotta say, I'm really impressed how well the game kept rendering. I was expecting constant slideshow after placing the first Borg Cube
Giving Josh a free copy/sponsored video has got to be the best bang-for-buck investment you can make in QA/playtesting.
Compared to most LGIO titles, there's some genuinely god-tier memory management going on under the hood here.
I'm actually shocked at how well this game recovered from each atrocity, other devs could stand to learn a thing or two.
Astro Colony eerily similar to Minecraft map... I couldn't remember the exact, but as far as I know that Player destroys meteors to collect resources. Hmm.
911
@@davidarvingumazon5024 what 💀
@@glittalogik Well if his PC can run Satisfactory than his pc can do anything. That's how I test all my PCS.
That pink and brighter pink is literally the default “missing textures” texture and i love how you independently got there
Finally, a game that lets you answer the question: "What if Satisfactory and MissingNo had a baby?"
I wouldn't be surprised if he has the hex code numbers for those tattooed somewhere
Glad to see someone else notice this. I doubt Josh knew that, of course, but its still a fun bit of trivia. XD
in ue4 m.t are actually grey checkers
i literally commented: 12:45 EFFICIENCY NOT FOUND
Damn that game is well optimized. Even wirh the lags on placing some movable objects it always recorvers itself. Astonishing
I'm surprised how well the game handled Josh. It feels like they actually thought about what he'd do and put safety measures on before launch
Yeah, but they also put black holes in the game. When he causes the singularity I'm pretty sure it's going to be their fault.
You don't invite the Devil to dinner without first turning the heating on.
Edit: more accurately: before first making the furniture fireproof.
Or he's being nice because they sponsored the whole thing.
@@nine-dogs I dunno, you saw him try to make several powerlines to infinity, right?
You either watch Josh when you decide to sponser him playing your game or you need a serious hardcore bug/glitch/code deficit finder and Josh is relatively cheap for what he does.
Amazingly this game managed to direct Josh's unlimited energy into actually progressing it exactly like devs planned, just in his own LGIO™ way
I get the feeling they have similar though processes in general.
Welp time to watch Josh do anything except for making an efficient colony.
E
There's only Josh. Forever!
E
*accidentally finds 10 times more bugs than expected*
Or doing just enough to continue while creating total chaos in the process.
Now I finally understand how Josh has the time to do these terrifyingly long tasks.
*Black hole time dilation.*
Then wouldn't he be making *5 videos a minute?*
@@DivineBeastVahKoloktos Even with the time dilation, we're lucky he's able to put one out every few months! XD
@@SeenAGreatLight wouldn't time be moving slower inside the blackhole?
@@DivineBeastVahKoloktos Oh yeah, you're right. Maybe that's why it seems to take so long for us, but from his perspective he's pumping out videos once per day. XD
@@SeenAGreatLight he could be making 10 every day
I'm 30 seconds in, the cube thingy trying to explain the game's background, Josh goes "yeah whatever Kurzgesagt" and I'm losing it already 😂
Scrolled just to find this 😂
@@zhenka37 who didnt
Proof Kurzgesagt and Josh exist on the same side of the internet.
He even pronounced it correctly!
I actually didn't know what he said, thanks.
"I kinda wondered if all these materials was too much for this one smelter to take, and then I realised I don't care" is basically the description of this channel and I love it
hey
Josh murdering 4 out of 5 astronauts every time he called them into a black hole by running them to death is the funniest thing I've seen all week
You Have A Very Interesting Taste..
I can undoubtedly agree with that statement
4 out of 5 astronauts satisfied!
Funny true
they spun like the creatures in spore going extinct
0:20 literally rofl on the "Yeah whatever, Kurzgesagt" line from the start of the video this guy lightens up my mood
I'm surprised how well the game handled
Nice
Nice
Nice
Nice
👍
If you can optimize a game where by the end of part one Josh isn't at sub 10 fps, you deserve an award.
This ! They knew who they were dealing with when they sponsored the video !
i bet he got the boosted version
Beep bop... I'm the Philosophy Bot. Here, have a quote:
"Live your life as though your every act were to become a universal law"
~ Immanuel Kant
@@philosophy_bot4171 anything about josh breaking reality of a game?
well he did crash the fps when he moved the dock with a billion of wires on it
This game runs surprisingly well, considering the hellscape Josh created
Could also be his computer with the whole terabyte of RAM he has.
I mean they consider now when creating game is it gonna survive after josh plays it 😂😂😂
@@dylanbaker6395 said _"Could also be his computer with the whole terabyte of RAM he has."_
But even then this game fares better under ...stress... than most others Josh plays.
@@dylanbaker6395 You got me curious enough to check - dunno if it's up to date, but here are the most recent specs listed on his Twitch FAQ:
"i9-10850, RTX 3090, 64GB of RAM, a mess of hard drives, and THE WILL TO KEEP GOING"
I'm pretty sure that it gets away with it by limiting physics, which is why things clip into each other all the time. If you don't have to calculate intersections between mesh A and mesh B, that's a LOT of math you don't have to do. It also explains why the frame rate goes straight to hell when large meshes move: that's actual math. Once it becomes static again, the only math required is on the rendering side.
Seeing how everything is obviously built on a quantized 3D grid, that's actually a clever way to do it. If the devs ever decide that Josh's clipping monstrosities are bugs rather than features, they just have to prevent occupied grid cubes from interacting when moved. That's a lot less math. Josh would still manage to break it, but at least it'd be a bunch harder than it usually is for him.
3:23 I love the fact that he doesn't stop swinging his pickaxe even when the rock is destroyed. A man in space going rock to rock, constantly swinging a pickaxe in order to get unfathomable amounts of ressources is the most LGIO thing ever
Josh is literally the playtester all game devs need. "Alright. Josh is playing. Oh, look! he already found a bug!"
Oh, how did such a simple bug make it through unnoticed.
Well, you see sir. We never expected anyone to ever take the days of playtime to just build a bridge and walk to the anomalies in space. When we put a space ship in the game, just to reach the far away places.
I think he literally is a playtester, people send him their games to playtest.
I guess I'll get Josh to EVENTUALLY play my concept game
All he had to do was leave the game running for five days straight while building more and more stuff!
that blueprint part imho proves that the "blueprint area" is just teleporting a clone of you to a far-off location, and erases a large bubble around it, if your "real body" is inside the oxygen bubble, you could probably fly/walk around infinitely and grab resources and planetoids and stuff
however, I am really surprised they managed to overlook the collision problem, lol, that you can dock stuff in a way things clip into each other, without any negative effects
The fact that Josh is able to unlock an ability called "Poultry Farming" in *space* is both utterly baffling and hilarious
Well, said space also has gravity that just goes an arbitrary direction without any mass to actually cause it. I don't think the devs were any more concerned with reality than Josh.
if you think about it in a broader sense, WE are in space, so so are all chickens!
I wonder how many chickens will fit into a black hole. Can't wait for episode 2.
Ain’t nobody here but us chickens.
You should play kerbal space program
This man has an uncanny ability of making me want to play a game by playing it the most wrong way possible.
The best PR guy.
It's his special talent.
ok
Me too!
I actually have tried to play a game he has played but it wasn't like the video gameplay because when he tried it the game was in Beta and had changed drastically once released on Steam.
I would be so terrified as a game designer to let Josh have a go at it. Gutzpah on the devs! Respect for this kind of sponsored content
As a programmer, this is the kind of guy you actively seek. Heck, we do it to each other. Every programmer I have ever shared my code with has _immediately_ tried to break it over their knee for their own personal amusement. Perhaps not to the level that Josh does, but at a minimum, giving it a Q whenever it asks for a number.
One day, I'm going to write a program that catches when someone puts in a mathematical or physical constant (e, c...) and just take that as their input.
Deeply impressed with the optimizations that let the framerate stay sane in the face of Josh's architectural ambitions.
Everyone on this team should be immensely proud of themselves and what they accomplished.
Don't forget that his computer is also like NASA levels
@@cacahca56 still, even with his nasa pc, games like satisfactory could not handle Josh’s creations. Granted this is only about 1/49 of Josh’s power
Because there's no rigid body dynamics to worry about.
@@SkyWKing yep seems like they minimised collisions. I think the asteroid islands have no collision when docking to avoid lag
I love his new INCREDIBLY efficient colony, it’s like satisfactrory all over again
except he didnt break it as bad this time
I’m just so fascinated with how long it must take to create all this. Like with the fishing, when it’s hundreds of fish. How long does this actually take?? I am dying to know lol.
So many hours. So, so many hours
@@LetsGameItOutThe ADHD drugs ruined you.
he does actually mention time passed in his videos you know.
@@EvolvedShrimp thank you, yes I know that. But when he does it’s typically for just a section of something, not how many hours went into the entire video making.
@@LetsGameItOut I bet! 😳
i love how josh takes time and effort into hos jokes. ik how long it took for that boulder to hit his plot. This is why on every video it takes long for another one. The time he uses to setup his jokes, the time he takes to lag and then break the game and the editing takes a lot of time and dedication.
Thank you Josh
I can't believe he got so sidetracked by the black hole he never finished going to the star.
the rare moment josh doesn't finish his goal
English language please
@@hell.png. It's a perfectly fine sentences, would you like this user to spell it out?
@@hell.png. That IS english
@@hell.png.shut up
I love when you play that little jaunty music when you're accomplishing things. It's a weird sense of familiarity and sanity amid all the insanity.
I get that sound bite stuck in my head sometimes
the track is called "down queens boulevard - aesyme" its great.
@@gemstonegynoid7475 awesyme l more ike
@@gemstonegynoid7475 YES! Now I have something to play for whenever I actually do something right
@@lom2981 it's not linked in any of these videos AFAIK. It's just because I once saw a comment on an older video that mentioned the name. Pass this knowledge on, this group seems to have just one album but it's a bunch of good stuff
I love how raising chicken is so far down the tech tree in a space colony game lol
*intergalactic KFC*
i mean, we've been to the moon and i haven't seen anyone build a hatchery in 0G.
@@JimboJuice 0G chickens could be a LOT of fun. For Josh. He could send them into the black hole and the astronauts might chase after them.
Oh yeah he never got to the chickens! Time for a sequel
"Perpetual motion, artificial gravity, and cold fusion? Child's play! But Poultry Farming? Now THAT is advanced technology!"
This man is the definition of “I did some stuff off camera”
I think TVTropes refers to it as a variation on the "Gilligan Cut", named for 'Gilligan's Island', where in this variation a character might say "What's the worst that can happen?", followed (for the comedic effect) by a sudden cut to a scene where the situation is now ridiculously worse than it should have ever been, without any explanation for how it could possibly get that bad.
12:45 only Josh would make the textures look untextured
Josh has gone to every corner of the universe just to make npcs’ lives worse. Respect.
And then he’s going to take this to multiverse levels creating a whole new level of hell.
But, what happened to Grace?
I swear, game dev's send Josh an early access code just so he can find bugs for them to fix
I do believe the game held itself most gracefully despite everything!
I've always thought the same thing, if anyone could find a way to break the game, it'd be Josh.
Hydronier.exe
I mean this time they actually sponsored the video, so you can take it as a payment for game testing !
Advertising doesn't usually come with a free bug finding program so it's like a two for one special.
I love how Gray's custom floors make it seem like the game went through an egregiously horrific SFM texture absence
I too sometimes get graystillplays and letsgameitout mixed up
I don’t, not since gray complete scorned what got him his first millions.
I'm not familiar with that channel or its drama -- what happened?
@@MM-jf1me graystillplays, the og destruction/chaos UA-camr. He very frequently pushed games to its absolute limits causing all sorts of havoc. However once he started getting more popular he started changing his content, doing things like playing really hard levels in games like happy wheels and gta v. While these are interesting to a point, he started doing ONLY them. Right now he hasn’t done one of the videos that got him millions in months if not years. His best stuff is from before 2020.
@@pipecleanermasterSeriously I miss the time before the iPad baby content.
I'm kind of impressed how well this game runs even under heavy stress, a 5 - 10 sec lag spike for moving like 1000 props at once all while other parts of the game are continuing to automate and transport objects is actually great.
Most of the games on this channel would have crashed or been borderline unplayable with the amount of continued lag.
The Kurzgesagt joke at 0:22 had me dying hahaha
Congratulations. I think your the only one other then me that got that.
Lmao yes amazing
seriously i am laughing my a$$ off here 😂😂
"Today we shall be looking into the most destructive force in the know virtual universe. One so powerful it can bring reality to its knees.
So what is this force? Supernova? Black holes? Strange star?
None of those things. Its a being capable of bringing the universe to a stand still with the phrase of: "Hey there is Josh, welcome to Lets game it out..."."
Yesss that was a high brow joke I'm glad others got it too 😅
"Well I think we can see where this is going" - one of my favorite sentences of all time.
In a previous video where he said "Give me a 'hold', give me a 'please'!" I died laughing
Another personal favourite: "is there a limit?"
Every time he says that, game developers get a chill down the spine.
@@oscarwhitehead7134 only one way to fiiind out
I kind of like "Trust me, this will all make sense in a moment!" Spoiler: it NEVER makes sense, not in a moment, not EVER! :D
I really like the videos where Josh ends up like actually playing the game? Astro looks really fun to play!
It's honestly amazing isn't it? The way he can make editing, as if it was real time is truly fcking amazing. His voice over matching perfectly in real time edited is unfathomably linear.
It's fun to watch Josh's slow descent into madness since Anthony left
Thank god, someone who watched the old vids.
I miss Anthony...
E
@@Unsettling24910he murdered Anthony, his madness has taken over!
Plot twist: it was him all along
Who the hell is Anthony
josh never fails to surprise me with game breaking gameplay
E
Who else? There's only Josh. Forever.
"And then I realized I don't care" is basically the motto for this channel
Any game where Josh is able to find a place called "Nukiland" is gonna be a disastrous pile of fun
Nukiland is my idea. Nuki is my cats name 🐱
@@MarekMoowi there's a god-awful movie oin the internet by the same name
@@TemmiePlays I know, I watch RedLetterMedia 🤣 My cat was named before RLM made meme out of this movie.
My first thought was nuki nuki docking.
Josh's floor sure looks like it's missing some textures.
there's never enough chaos when it comes to let's game it out
E
23:49 The momment Josh`s Curious mind kicked in
You just know it's going to be a great day when Josh uploads.
Yes
E
@@EEEEEEEE E
Truer words have never been spoken
It always makes my day better
Narrator: *starts speaking"
Josh: "Yeah, whatever Kurzgesagt"
Wasn't ready for that laugh, but I'm glad for it.
Got me laughing
I actually nearly died 😂😂😂
i search for this sir thank you
I never thought the names of my 2 favorite UA-camrs would be in 1 video.
Lets Game It Out and Kurzgesagt
@@whatdoinamemyself7655what about the Linus tech tips reference at 2:37
Needed this laugh today. I'm starting to think that Josh's addiction to mayhem is a fundamental constant of the universe.
I like how there’s gravity in space that makes you fall when you walk off the ledge. Good job developers
I like how throughout all of his colonization josh failed to complete the tutorial 😂
The peak of my day is watching josh play the most unknown game as inefficiently as possible.
I love it when Josh even surprises himself. That gasp when the four astronauts danced off into the abyss...
I have to admit, the astronaut dance crew was my favourite part
holy crap it was so unexpected and perfect. like, "HERE WE ARE! Now DANCE!"
imagine an alien shows up and sees Josh's factory wondering if it should flee or if its too late😂
'hey we found a living asteroid!'
(activate asteroid catcher
If they can see it, it's too late
I think as long as they dont hear him gleefully exclaim "Hey, this gives me an idea!" they might have time to flee.
maybe they are lucky and he is not around at that time, couse he lets game run in the back for quiet some time.
I love how he can play how he still progresses, but in the worst way possible. That takes talent.
Bro really breaks the laws of physics by having 50-ish hours a day just for him to make these vids, truly a mad lad
E
I'm only 0:24 in, and "whatever, Kurzgezagt" got me rolling 😂
He said it perfectly too
Josh is just cranking out content this summer
SO VERY TRUE
E
It's not even summer yet
june, my favourite month of spring i see
Wow, the framerate lasted for a lot! Congrats Astro!
Josh's determination to break any game is just expected at this point
8:08 is genuinely perfect, from the narration to the silence
3:13 Josh was laughing about it saying "Failure Your character died!" because it was actually a massive success
I genuinely think I could watch an entire video of just Josh dumping astronauts into a black hole.
You know it’s going to be a good video when he asks “is this enough”
The little song josh plays every time something funny happens is golden
Everytime I hear “It’s Josh welcome back to Lets Game It Out” I fear for the poor things that will suffer today in the game he’s playing
'Let's do 1 line to see how it works.'
Definitely something Josh says often
I'm so glad Josh does all the efficiency guide videos. It's really helped me improve my bases!
You should have had the astronauts arrive from the other direction, so they step off the shuttle and walk into the black hole lol
30 seconds into this video, I see a combination of satisfactory and general colony sim, which are both genres that Josh makes really chaotic
the amount of effort Josh is putting is just unbelievable, instalike for the laughs
I feel like you might be singularly responsible for my obsession with sandbox games. You always find all the fun looking ones
Very funny, but NGL I was waiting for the part where Josh sets up an insane base around the black hole and uses it to torture settlers. Part 2? 👀
"Yeah, whatever, kurzgesagt." That actually made me laugh from the start. 🤣
I actually want Josh to continue this save and complete the game, it looks so interesting! Side note, i dont get how Josh fell down when space is supposed to be sorta 0G,
Who said he was in space?
Pretty sure he did?
Yeah I saw the space thing immediately and was so confused how the game devs didn’t think about that. When he walks or jumps off the platform he should just float away slower and slower in whichever direction he went until he came to a complete stop, unable to move until he uses the hover things.
I'm five minutes in, and Josh is already polluting space.
Expected.
He just skipped the ozone layer
hes beyond space
i like to think that game companies use josh sponsorships as a double marketing plus discovering any bugs they otherwise wouldnt have known about
I can't believe Josh recreated r/place on the underside of his space station. How nice
I ABSOLUTELY love how Josh breaks every single game, even the ones he was sponsored to play. He's an absolute maniac and gigachad. Loved every second of the video.
it's really good advertisement
If I sponsored Josh to play my video game and he DIDN'T break it, I'd demand my money back!
@@FazJaxton lol same if i had a game
12:40 minecraft missing textures lmao
@troll_guy achsually it's just source engine missing textures 🤓
Josh should have his own screen saver of never ending conveyer belts
he have on steam page satisfactory :D
Imagine being that tutorial bot, waking up after a millennia and seeing the terror that Josh created
_"It didn't have to be this way......."_
My favorite spectator sport is watching Josh destroy games. 😊
I'm actually surprised the game held up as long as it did. Sure, there was a big ol' pause when he plunked down 5000 wires, there was huge lag when the game tried to animate thousands of wires, but it didn't crash.
I'm already laughing with the Kurzgesagt joke and the video hasn't even started, gotta love Josh
Paused the video just to find this exact comment!
i laughed for 3 minutes straight when josh made the astronauts fly away when being summoned into the black hole
1:37 "Can't wait for this docking technology though.." 👀
It's always a good day when Josh uploads. Especially in the middle of a school day.
I love how Josh just destroys every game and still beats them😂😂😂
Ur first
0:24 kugsegat in a nutshell reference 😂
13:30 Josh's villian backstory
Josh: I'm so happy because it's so unnecessary
Also Josh, out of nowhere, very loudly: Minerals watch out- Hostile at 9 o'clock
😂😂 Legit had me cracking up at this part
Props to Josh for finding a way to use the word Docking so many times xD
Josh in a nutshell: “I’m so happy because it’s so unnecessary!”
Or the part where he wonders what the worst thing that could happen when he ran out of oxygen or whatever might be, and the game calling him a "FAILURE" seemed to have been the best possible answer to crack him up!
Josh should play more of this game to see what other features he can create madness with.
12:54 pov you dont mount cs:go to gmod
I fully expected the conveyor belt spaghetti, of course, but the moment Josh revealed that it continued under the station, I died.