How to make planets in Blender

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  • Опубліковано 7 січ 2021
  • Tired of Earth? Make your own world in Blender!
    In this tutorial I'll show you how to setup a space environment with a procedural starry sky, texture and modify your planet to make it look photo realistic.
    Helpful links:
    github.com/Radivarig/UvSquares
    gregzaal.github.io/node-wrang...
    How to fix clouds, alpha, and setup transparency
    • Using transparency and...
    gumroad.com/duael
    www.solarsystemscope.com/text...
    www.texturesforplanets.com/tex...
    www.deviantart.com/casperium/...
    planetpixelemporium.com/planet...
    nasa3d.arc.nasa.gov/images
    blender.stackexchange.com/que...
  • Фільми й анімація

КОМЕНТАРІ • 338

  • @Amy-qe8br
    @Amy-qe8br 3 роки тому +71

    the only blender tutorial i can easily follow without having to pause and rewatch a million times. youre a great teacher. thanks a lot!!!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +7

      The only!!?? You don't like my other videos? Haha just kidding. Thank You! I love sharing my knowledge and helping other reach new levels.

    • @Amy-qe8br
      @Amy-qe8br 3 роки тому +2

      @@DanielGrovePhoto hahaha good catch- this is my first one. I’m subbed now ;)

    • @tiff1922
      @tiff1922 2 роки тому

      6:25 It doesn’t even let me add a new object

  • @nethukamunasinghe1259
    @nethukamunasinghe1259 2 роки тому +1

    Thanks Sir Daniel I enjoyed your video so much! I just wanna say that I really love photorealistic image planets in blender especially how much I loved space since I was a kid. Just wanna say I got notified on your subscription so I really enjoyed learning blender with you since it was my first time learning how to use it. Thanks!

  • @JonBarson
    @JonBarson 2 роки тому +1

    So great Daniel. I love the procedural clouds.

  • @DreaminXD14
    @DreaminXD14 3 роки тому +17

    Wow, I just finished watching the entire tutorial. Absolutely amazing stuff man! We appreciate you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +2

      Great to hear and thanks for watching! Happy planet making! part 2 is coming soon.

  • @b_m_p_1_9
    @b_m_p_1_9 3 роки тому +2

    This is absolutely the most brilliant Blender tutorial video I've seen. Thank you so much

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Highest praise, thank you!! Check out my other ones too I think they are pretty brilliant :P

  • @jwavive5983
    @jwavive5983 3 роки тому +2

    Great tutorial! Looking forward to part 2.

  • @MeThoD987
    @MeThoD987 2 роки тому +3

    I'm just getting started in blender and this video was fantastic for making something cool coming right out of the gates. Thank you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      That's great! Be sure to check out my whole blender playlist I have a lot of great tutorials for new users. Especially my hard surface modeling ones and material basics ones.

  • @glitchmaster142
    @glitchmaster142 3 роки тому +7

    Brilliant tutorial! absolute best professional quality, consistent and clear tutorial I have ever watched! BRAVO! you sir are outstanding!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +2

      Thank you so much! These reactions are what I do this all for :D Glad to help another learn something that I enjoy.

  • @SamMorseBrown
    @SamMorseBrown 3 роки тому +9

    I've been making a whole series of procedurally textured planets recently, you've really encouraged me to think about putting them out there!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +3

      That's awesome! Where can I see them? Any vids on your channel?

    • @SamMorseBrown
      @SamMorseBrown 3 роки тому +5

      ​@@DanielGrovePhoto I just published one of them on my portfolio here (www.artstation.com/artwork/KrJAaB)
      Coruscant is still in the works as I want to publish the renders when I release it on gumroad (i.imgur.com/K83hk6r.png)
      And finally I have an older and highly incomplete one that I plan to resurrect at some point soon (i.imgur.com/l6Z58Kn.png)
      The node setups are slightly hideous, especially the Blue Gas Giant because that has several layers of noise textures that can really slow down render times on less capable machines so that one would probably require some optimization before I can consider releasing it.
      Coruscant is by far the best one I've done. All aspects of it are procedural including the clouds and stars background.
      Nice to find some with the same passion for planet creation!

    • @cucag8550
      @cucag8550 3 роки тому +3

      @@SamMorseBrown i'm so jealous!

  • @xerx1111
    @xerx1111 3 роки тому +7

    I'm new to Blender and have been hitting the tuts heavily to build up my knowledge. I have a sci-fi streak as well, so it drew me with the procedural planets. By far the best in explaining and demonstrating in basics I have come across so far. I have learned a bunch. Thank you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +2

      Thank you so much for saying so I appreciate it and that's my goal. Check out my lightsaber video it's another good intro video.

    • @LoudNoob
      @LoudNoob 2 роки тому

      same for me on every point! im excited to start.

  • @patricknkwo652
    @patricknkwo652 3 роки тому

    Excellent video! Thank you for you very in-depth explanation & help.

  • @mhonella
    @mhonella 3 роки тому

    Thank you for sharing your in depth knowledge and creating this excellent easy to follow informative video. I hope part two is in the works.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Thank you for enjoying and commenting. It isn't at the moment, been working on 3d assets I'm selling on Gumroad. But it's not off the table, maybe I'll do it one day!

  • @Its_Cannon
    @Its_Cannon 2 роки тому

    Gold standard of Tutorials. Thank you.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Thank you so much! Lots of other gems on my blender Playlist.

  • @YourMadHatter
    @YourMadHatter 3 роки тому +1

    That was awesome! I'll wait for an advanced tutorial, too!

  • @ShockwaveStu
    @ShockwaveStu 3 роки тому

    Thanks Daniel for the video, please make more!

  • @joncollins8013
    @joncollins8013 3 роки тому +10

    This is a very easy, detailed tutorial. Awesome job of not only showing how to do things, but explaining why they behave as they do. Have you thought about doing instructional videos on how to use Blender, for complete newbies?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      Thanks! I do have an introduction to Blender 2.8 ua-cam.com/video/0ZLEl_DBcHY/v-deo.html but I try to aim for newer users in Blender with most of my videos and to get them to a point where they can build things on their own. My lightsaber video is another one good for beginners. ua-cam.com/video/QuRB6S1ql5s/v-deo.html

    • @rjwh67220
      @rjwh67220 Рік тому

      To me, explaining why you’d do something is at least as important as what you do.

  • @mickkegel3335
    @mickkegel3335 3 роки тому +1

    After struggling for a couple years trying to make decent planet pictures in Photoshop to use in my spaceart I came across this tutorial. I'm now super excited about the possibilities in Blender! Thank you so much for a very informative and easy to follow tutorial

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Yay That's what I do this for and I agree Photoshop is not profeicient at planet art and you're very limited on things. Certain things that Blender will do with just a few nodes will take a long time in PS and it's not consistent - like atmosphere and shading. So happy you found this video and I'd love to see your renders when you're ready! Daniel@danielgrovephoto.com

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      I'm making a part 2 for some really epic celestial objects!

    • @mickkegel3335
      @mickkegel3335 3 роки тому

      @@DanielGrovePhoto Sounds awesome! Looking forward to it :-)

  • @bradistome
    @bradistome 3 роки тому

    Absolutely fantastic! Thank you so much!

  • @kokjooo7596
    @kokjooo7596 2 роки тому

    really well done, helped me and my friends in our project! thank you so much

  • @thewixiepixiedixiemoviefac5504
    @thewixiepixiedixiemoviefac5504 3 роки тому

    Great tutorial! Many thanx. Part 2 (or more) will be very welcome ;)

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Thanks so much! I think I will because there are a few tricks I did not have time to put in here.

  • @stephenreeves9403
    @stephenreeves9403 3 роки тому

    Thanks Daniel, great tutorial, very helpful.

  • @MRMAN5551
    @MRMAN5551 3 роки тому

    This is the longest tutorial I've sat all the way through the in one sitting 10/10 work man

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Sorry about that! I tried to keep it short but as you can tell I couldn't! I appreciate you saying so and I do want to do a part 2 for more advanced celestial objects. Any suggestions?

    • @MRMAN5551
      @MRMAN5551 3 роки тому

      @@DanielGrovePhoto I'm currently trying to learn how to make nebulae in Blender but it's giving me a hard time. If you know how a video would be great! Thanks for the reply!

  • @jereziah
    @jereziah 2 роки тому +1

    this is one of the best YT tutorials ever made on blender

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      Well thank you! It would be if I didn't forget to explain how to properly setup the alpha portion of the cloud layer :P oops! But it is one of my most popular. I guess I should make part 2 huh?

    • @jereziah
      @jereziah 2 роки тому +1

      @@DanielGrovePhoto absolutely.

  • @RobbieHogg1
    @RobbieHogg1 2 роки тому +1

    Great tutorial, well explained. 👍
    Wish i had have found this earlier, could follow along without having to pause and figure out what's happening or what node is going where.
    Haven't checked yet but i hope you end up doing the more advanced tutorials on planets.
    Am looking at putting scenes of alien landscapes together to put to my music.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Thanks! You mentioned music be sure to watch my animation to music video!

  • @liamlefebvre5869
    @liamlefebvre5869 3 роки тому +1

    clear and concise, love it!

  • @K_Disk
    @K_Disk 4 місяці тому

    Great toutorial and also the voronoi is now my new favourite node😂

  • @Nixys_00
    @Nixys_00 2 роки тому

    Thanks for the tutorial, it's really cool and easy to understand

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      So glad to hear that! I hope you enjoy my other videos as well I love sharing what I've learned and enjoyed making in Blender.

  • @carriecutforth9011
    @carriecutforth9011 2 роки тому

    omfg... having to search for effing nodes has been the bane of my existence... THANK YOU SO MUCH for telling us how to solve that with such a simple keystroke

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Haha call me lazy I call it efficient! F3 on windows also does the search function. I never use those menus anymore! Same when modeling search can find any function you need. Just type the first 2 or 3 letters of it.

  • @craigbaker6382
    @craigbaker6382 2 роки тому

    Tons of fun. A huge percentage of why I got into Blender is in this!

  • @TamerBayouq
    @TamerBayouq 2 роки тому

    The Fresnel is a nice touch

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      yeah it mimics how real atmosphere looks so it's perfect. I use to use emission but then there would be no shadow on the dark side of the planet so I had to go with diffuse for that part.

  • @adebirkful
    @adebirkful 2 роки тому +1

    Great stuff! I operate a sci-fi simulation center for the school I teach at. My students will be using this as a basis when they create planet images for the stories we tell. I would love to see Part 2!

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Wow I would love to know more about that and I'm honored you'd use my content to teach them!

    • @adebirkful
      @adebirkful 2 роки тому +1

      @@DanielGrovePhoto Yes, we are modifying a room in the school to look like the bridge of a starship. Kids, grades 5-8, will come and act as the captain and crew of the ship. We send the kids on missions that teach STEM, ethics, social studies, and/or history. They're much more theatrical, like a Star Trek adventure, than your NASA-like space camp adventures, and are meant to provide emotional experiences alongside the academic ones. You know, to make the kids care about what they're learning.
      We have networked controls on our bridge set that allow them to control the ship and us to respond and give them various stimuli. When they fly to a planet we want to show them images of the alien world, or when they look up various systems on our star map, I need images of those worlds. My staff (Grades 9-12 students) make these images, and when they are learning how, they will watch your video!

  • @rojirojirojirojiroji
    @rojirojirojirojiroji Рік тому

    Incredible video!! Thanks so much :)

  • @user-qk5im9rt8d
    @user-qk5im9rt8d Рік тому

    Thank you!

  • @snowfallmedia8980
    @snowfallmedia8980 3 роки тому

    Amazing tutorial.
    Thank you

  • @elghosy7952
    @elghosy7952 2 роки тому +2

    Great tutorial man! i really love astronomic stuff as well, and i would love to make a black hole with its gravity effect, i struggled with the rings cause i couldnt find the uv to square thing, but changed the shape for a torus made it flat and the texture fitted like a "ring" XD

    • @TheSpacePlaceYT
      @TheSpacePlaceYT 11 місяців тому

      Black holes can be made easily. Try Sam Krug's tutorial.

  • @gavinazprokid9125
    @gavinazprokid9125 Рік тому

    thank you so much for this! i was struggling to make a planet comparison

  • @mattjolly9095
    @mattjolly9095 Рік тому +1

    holy heck that voronoi star trick is incredible

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      Right? I looked long and hard for how to make stars that way and it was so simple! Be sure to check out my newer how to make PROCEDURAL planets! Lots of fun and possibilities there.

  • @parshickova
    @parshickova 3 роки тому

    It's sooo awesome, thanks a lot

  • @oguzhanduman1903
    @oguzhanduman1903 3 роки тому

    thank you, creative man!

  • @plutonium87
    @plutonium87 2 роки тому

    Awesome tutorial, thank you so much!

  • @romansmirnov467
    @romansmirnov467 Рік тому

    Thank you!!!

  • @athilalthaf6222
    @athilalthaf6222 2 роки тому

    Nice tutorial ,
    Got to learn some cool tricks

  • @DBucksify
    @DBucksify 3 роки тому

    Youre amazing. lots of great tips!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      Thank you so much!! Check out my other Blender videos for many more!

  • @Drums712
    @Drums712 3 роки тому

    This is great! Thank you!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      Thank you! Glad you enjoyed it. Check out my other videos in my Blender playlist.

  • @tvs3497
    @tvs3497 Рік тому +7

    In ver 3.5, I had to set the clouds Blend & Shadow mode to Alpha Blend & Alpha Hashed, respectively, in material properties to get any transparency.

  • @P0stboy1234
    @P0stboy1234 2 роки тому

    HOW DOES THIS GUY NOT HAVE AT LEAST 100K SUBS? i'm subscribing

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      Haha that's what I'm saying! I'll get there. Thanks man. What topics would you like to see me do?

  • @Airiternity
    @Airiternity 3 роки тому

    Super awesome, thank you for this! :D

  • @themollerz
    @themollerz 2 роки тому

    Just caught this. Subbed immediately.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      Thanks! How did you find it? Be sure to check out my Epic Space Scene tutorial too it's great though the geo nodes part has changed slightly with Blender 3.0 changed, I have a video on new geo node scattering too.

    • @themollerz
      @themollerz 2 роки тому

      @@DanielGrovePhoto Will do! I watch a lot of blender videos, so the algo on youtube served you up.

  • @solidusseal
    @solidusseal 3 роки тому

    Subbed .. I love planets!

  • @picklethebird1324
    @picklethebird1324 2 роки тому

    Thank you so much. This helps a lot.

  • @k0sa673
    @k0sa673 2 роки тому

    U r best bro!

  • @DanielGrovePhoto
    @DanielGrovePhoto  2 роки тому +7

    For those struggling with the transparency of the clouds - I forgot to show one crucial yet annoying part of Blender: Switch to Eevee, go to the materials tab, scroll down and look for the alpha settings on the bottom and change it to Alpha blend. Then go back to cycles and try it. Other commenters have had the same problem and were able to resolve it this way. be sure the nodes are setup correctly as well.

    • @whatailsyou6616
      @whatailsyou6616 Рік тому

      I'm still having problems 😭 I'm not sure what I'm doing wrong......

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому +1

      @@whatailsyou6616 What problems are you having exactly?

    • @whatailsyou6616
      @whatailsyou6616 Рік тому

      @@DanielGrovePhoto you are so awesome for responding to me right away. Thank you 😊
      I think I figured it out.... My nodes were linking to eachother so all of my planet work would disappear and become clouds or atmosphere. They would just replicate.
      Thank you kindly for your time and video, it is truly great!

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому +1

      @@whatailsyou6616 Good to hear! Be sure to check out my latest video on how to make these planets procedurally with noise nodes and masks. Lots of fun and unlimited variety and resolution since it's not texture based.

    • @whatailsyou6616
      @whatailsyou6616 Рік тому

      Daniel, I'm so sorry to bother you again. But for several weeks I have tried to export my files as FBX and I've searched high and low with forums and youtube videos to try and solve my problem. And I'm having issues exporting my planet now. It will not export with the texture. I did change it to copy and I clicked the button next to it to embed textures......

  • @glbgrb
    @glbgrb 3 роки тому

    Thank you! Best tut ever!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Thank you so much! How did you find me?

    • @glbgrb
      @glbgrb 3 роки тому

      @@DanielGrovePhoto many hours of searching, many hours of watching different tutorials.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      @@glbgrb very cool well I'm glad you found me. Check out my previous ones too, tons of gems.

  • @Rob_eight10media
    @Rob_eight10media Рік тому

    great tutorial.. just switching to Blender from Lightwave ..I needed this! 🙂 ..oh btw.. Fresnel pronounced 'frennel' ..

  • @over1498
    @over1498 2 роки тому

    Man this was both extremely aggravating and super helpful and awesome lol.
    I suppose it's damn near impossible to make a tutorial perfectly to where no viewers get confused (that's the aggravation part)... But thanks, just what I needed

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Yea tutorials are tough because I never know what the viewer doesn't know. And sometimes I get to having more fun and forget to explain simple keyboard shortcuts or other things then later in editing I realize I missed something or someone points it out. Oops! Sorry but also - thanks I guess haha. Check out my other tutorials on materials, nodes, and modeling they may fill in the gaps.

    • @over1498
      @over1498 2 роки тому

      @@DanielGrovePhoto Yea I spoke too soon, I'm stuck now. Like another commenter asked, when I add the cloud textures, it's not transparent, it's black. So all I see is a cloud pattern with black background.
      You answered the other guy "switch to eevee" then change the clouds to alpha blend. How do I switch to eevee? I found the option in the render properties tab, but it doesn't change anything... I'm familiar with alpha controls from using davinci, but have no idea where to begin getting this cloud object transparent.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      @@over1498 eevee / cycles option is in the render tab. Looks like a small camera. By default the tabs are on the bottom right quadrant of bekdner ui

  • @SFCFilms
    @SFCFilms 2 роки тому

    I actually prefer to pay for assets, usually they are better quality. Thanks for this video. Looking forward to more space animation videos.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      I'll be selling some really cool procedural planets soon. I've currently got a gas giant, earth like planet, and a Rocky lava planet. All with easily controllable node groups.

  • @angietincher1239
    @angietincher1239 3 роки тому

    very cool

  • @Howling_Moon
    @Howling_Moon 3 роки тому +1

    Great tut. How about video for last finishing touches to make it really cinematic?

  • @kwandakekana9890
    @kwandakekana9890 Рік тому

    i love this

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      Thanks! Check out my newer procedural planet tutorial it's tons of fun. No images needed!

  • @leonardogene
    @leonardogene 2 роки тому

    very well

  • @AwesomeSauceShow
    @AwesomeSauceShow 3 роки тому +5

    Great tutorial! I've done a couple of planets in Blender and Adobe After Effects. My question is: How would you make volumetric clouds that you can animate?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Use a sphere gradient with ramp to make the volume fade out right around the edge of the cloud sphere. Then Anime W or mapping data with #frame*. 001 or similar.

  • @syofriyahdi4432
    @syofriyahdi4432 3 роки тому

    thnkyou sir

  • @SEZMALOIN
    @SEZMALOIN 3 роки тому

    You should make a tutorial for stars! Also really good!

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Yea I think I'll put that in part 2. Thank you so much!

    • @SEZMALOIN
      @SEZMALOIN 3 роки тому

      I also have a bubble thing in my atmosphere

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      @@SEZMALOIN A bubble thing? Like it's something you're trying to get rid of? Or you added it on purpose?

    • @SEZMALOIN
      @SEZMALOIN 3 роки тому

      @@DanielGrovePhoto I need to get rid of it

  • @satch1237
    @satch1237 2 роки тому +1

    I used JSplacement to make a REALLY cool sci fi scene

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Love that program. It's just a shame the maker has left it alone and not developed it further. Much possibilities there.

  • @jones1351
    @jones1351 3 роки тому +1

    Great tutorial. Clear and rich in information and tips. Especially digging the axial rotation 'trick' #*[number].
    Sidebar: Please forgive my compulsive anal retention but it's pronounced (fray-nell) after the French physicist/engineer, Augustin-Jean Fresnel.
    Again, great teaching.

  • @22adis
    @22adis 9 місяців тому

    I too, I love planets😆

  • @rocketninja942
    @rocketninja942 3 роки тому +2

    Pt2 Advanced with fully procedural please!

  • @theforce243
    @theforce243 3 роки тому

    doing this for a homebrew D&D campaign

  • @djboxer8962
    @djboxer8962 3 роки тому +30

    My clouds wont become transparent and i cant figure out why, my node and texture are the exact same as yours, but it still stays black
    Edit: nevermind i realize i wasnt in cycles to begin with

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +17

      Switch to eevee, go to the cloud material, scroll down to alpha settings and change it to alpha blend, then go back to cycles and the transparency shader should work normally if you have the nodes setup right.

    • @thegwolf
      @thegwolf 3 роки тому +2

      @@DanielGrovePhoto I love this tutorial and I mean no offense but how would anyone know this without someone telling? I mean what would be the process of someone stumbling upon this solution besides randomly clicking every option we can get our hands on? :D

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      @@thegwolf Well it didn't use to be like this until Eevee came out or sometime after 2.8 came out. I realized the same problem when using Eevee but eventually learned about the alpha trick so I tried it before switching to cycles and it fixed the problem. Nothing random about it just torubleshooting tricks. If it works for X try it for Y. But Blender foundation should really fix this so cycles users don't have to bother with this workaround or make the options visible in cycles and not just in eevee.

    • @user-ut4hj7kc1t
      @user-ut4hj7kc1t 2 роки тому

      @@DanielGrovePhoto the problem is that in Eevee mode this workaround does not cast shadows from the clouds.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      @@user-ut4hj7kc1t be sure to switch back to cycles. The option is only available in Eevee for some reason.

  • @mitchelskees1937
    @mitchelskees1937 2 роки тому +5

    Switch to *Cycles* (from Eevee) under "Render Properties" -> "Render Engine" for transparency to work in "Viewport Shading" mode. Otherwise the viewport won't show clouds overlaying the surface as depicted at about 14:00 and after.

  • @gunnarbennemann7849
    @gunnarbennemann7849 3 роки тому

    Very inspiring. THX++
    One ? regarding your lava tex part. You said this can be applied for cities as well. What is the best way to add night side lightning like city lights on earth ? These are visible inside the earth shadow but not w/in non-shadow parts. Can shadows be used as a mask ?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +2

      Thank you! And that's a great question! I haven't figured it out perfectly but if I do I will include it in part 2. One idea I just had is to use compositing and use the shadow pass as a mask! It might just work to kill/allow the emision pass in certain area. There are also some light path nodes I don't understand yet haha maybe something in there.

  • @chrissyoutubechannel8679
    @chrissyoutubechannel8679 3 роки тому

    Awesome vid looks hard hope I do planets new to blender can you do solar system. Can you turn it into a game regards

  • @FireAngelOfLondon
    @FireAngelOfLondon 3 роки тому

    You don't get the best result by using the texture map for bump. For most planets that have decent texture maps available there are proper greyscale heightmaps and for Mars there certainly is. NASA has been mapping Mars using the MOLA (Mars Orbiting Laser Altimeter) satellite for years so a search for "MOLA heightmap" will give you great resources. You can then blend the NASA Mercury heightmap using "ADD" or a maths node of some kind to get the blended bump you need if you're blending their colour textures.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Oh that's a great tip! Thanks for commenting that information.

  • @raw_pc
    @raw_pc 2 роки тому

    Great tutorial. Fresnel is pronounced"FreNel".

  • @dogukanylmaz1951
    @dogukanylmaz1951 2 роки тому +1

    Sir can you pls make a video about baking for planets. I am trying to bake the planets I done to use them in a different platform but I have some problems about transparancy and atmosphere. Thanks.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      I'm sorry but I don't have any experience with baking textures or preparing things for other programs.

  • @calebgaines2130
    @calebgaines2130 3 роки тому +1

    👏

  • @Toebiscuit
    @Toebiscuit 2 роки тому

    Hey Everblubby - don't forget to have your SCENE LIGHTS turned on. =]

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Everbubbly? Oh yes I always forget to have that on.

  • @cassandravailus9994
    @cassandravailus9994 3 роки тому

    not bad.

  • @richardbourque5604
    @richardbourque5604 3 роки тому

    I've actually been working on a planet pack myself! I want to release like 30 planets and moons.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      How are you creating them? Procedural or painted or mashed from real map elements?

    • @richardbourque5604
      @richardbourque5604 3 роки тому

      @@DanielGrovePhoto for the planets I'm trying procedural, but for smaller moons, I can get away with bashing a few textures together. I actually have a tutorial on moons on my channel! ua-cam.com/video/NAvoJBOz72k/v-deo.html

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      @@richardbourque5604 cool thanks!

  • @Jarjarclausethecreeperking
    @Jarjarclausethecreeperking 3 роки тому +2

    13:55 with transparency, i having trouble making the clouds mask the planet I'm making, I'm following along with the tutorial yet nothing changes. is there something I'm missing?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +5

      Switch to Eevee, go to the materials tab, scroll down and look for the alpha settings and change it to Alpha blend. Then go back to cycles and try it. Other commenters have had the same problem and were able to resolve it this way.

  • @messisuniverse73
    @messisuniverse73 3 роки тому

    make a part 2 please

  • @kimopuppy
    @kimopuppy 3 роки тому

    You da man

  • @samwissink9858
    @samwissink9858 2 роки тому

    hey! i have a question... maybe a bit late tho. at 14:02 you fix the transparicy of the original color of mars. i only have the clouds and a black bachground, when i change the slider of the mix shader, it gets dark or really dark. maybe you can help me out... -Sam

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      Yes I missed a crucial step in this video check previous comment replies for details.

  • @bluewhalestudioblenderanim1132
    @bluewhalestudioblenderanim1132 3 роки тому

    some moons are speres but a Lot of them are tiny caprured asteroids
    also
    there can be a LOT of moons around a planet aswell . . so perhaps try that next time

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      Very true! Thanks for the input if I do a part 2 I'll show how to do an easy odd shaped moon with procedural noise to shape it randomly.

  • @raymondstpaul4913
    @raymondstpaul4913 3 роки тому

    What is the difference between the color map and the bump one? I'm confused. So how would you make a bump map from a photo?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Simple! Color of a material is what's seen on the surface (if light is on it) bump simulates geometry and implies shape along the surface. You can use a color. Image as a bump map if you don't have an actual bump map image. The black to white values are used to generate the bump. Make sense?

  • @HrafnNordhri
    @HrafnNordhri 3 роки тому

    What you are saying about the image wrapping perfectly around the sphere without you UV unwrapping.. this is new to blender after version 2.79

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Yes I learned that after making this video and I'm so glad they did it.

  • @user-ut4hj7kc1t
    @user-ut4hj7kc1t 2 роки тому

    Thank you for the awesome lesson. For my purposes, I need to create something more minimalistic, cartoonish, and procedure-generative. I would like to create a video game. May I ask you to give some advice or recommendation to me?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      I have not tried cartoonish / cell / procedural planets yet, sorry. But my advise is you'll need to use a Musgrave/Noise/combination of the two as your terrain source. Feed this terrain in to multiple ramps to give different thresholds for different parts of the planet surface - one to set the depth of the ocean, another to set the coast line, another for mountains etc. And use those ramps also to mask in unique details for each part so it's not flat and boring. Atmosphere will also play a big role in realism - the distortion in the noise node is helpful for cloud dynamics.

    • @user-ut4hj7kc1t
      @user-ut4hj7kc1t 2 роки тому

      @@DanielGrovePhoto Wow, that is awesome. Thanks!

  • @dallymayfield387
    @dallymayfield387 6 місяців тому

    Hi, so I have a planet that has been blown into two different parts, one larger than the other and still having the core, and the other without it some has turned into asteroid field anyone have advice

  • @bodrawing5864
    @bodrawing5864 3 роки тому

    Hello Daniel, thanks for this great tutorial. I'm new to Blender and I was wondering if you could give me an answer for a question. Currently, the cloud alpha map doesn't give me any shadows.
    My material properties are:
    in settings > blend mode: alpha hashed
    shadow mode: all kinds of mode do not make shadow
    What can I do for this? I work on mostly 2D graphics but I want to make things in 3D. I've spent 4 days studying this program. Your video is very helpful for me. Thanks a lot.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Your nodes may not be setup correctly for the transparency of the clouds to work. Go to that part of the video and carefully recreate that shader. Transparent node in input 1 of mix shader. BSDF in to input 2. Use cloud texture as the mix input in the mix shader.

    • @bodrawing5864
      @bodrawing5864 3 роки тому

      @@DanielGrovePhoto Thanks this reply! I did Transparent BSDF -> Mix shader no.1 left side. / Principled BSDF -> Mix shader no.2 left side. but it doesn't work. I checked the texture window also. the preview has the shadow at the floor! but I did't see in work window.... something wrong with me. anyway, thank you so much. I appreciate your help.

  • @over1498
    @over1498 2 роки тому

    I'm not sure if I'm doing something wrong... But as soon as I add the atmosphere layer, I can no longer see the cloud layer at all. Any ideas?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Did you turn the material to alpha blend in Eevee and then switch back to cycles for rendering?

  • @Ricovision100
    @Ricovision100 3 роки тому +1

    Cool. Any thoughts on a shader for city lights on the planets surface?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      You can find night photos of cities taken from ISS and use those just make sure the scale is realistic. If you want to make it procedural you can use various voronoi noise patterns mixed or masked with other grid patterns to make random light dots. Be sure they are an emission shader mixing or adding to the planet surface shader. I wish Blender's texture painting was quicker and easier so we could do things like this manually.

    • @Ricovision100
      @Ricovision100 3 роки тому +1

      @@DanielGrovePhoto Thanks. :) Much appreciated. Need to do the moon with colonies soon, was wondering, can't seem to find a decent tutorial for that specific thing.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      @@Ricovision100 Well how detailed does it need to be? Just specs of light from orbit or actual structures or structures with actual terrain around it for closer scenes?

    • @Ricovision100
      @Ricovision100 3 роки тому +1

      @@DanielGrovePhoto Just the specs from orbit.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      @@Ricovision100 Ah okay well check out the procedural building textures in this file. They may be a starting point for you.
      drive.google.com/file/d/1B9mfLflMnkwMs9Or72N-R3l_QcZuS73g/view?usp=sharing

  • @danielhall1473
    @danielhall1473 2 роки тому +7

    Thanks so much for this tutorial! I'm having a weird issue where the atmosphere shows a weird inner ring that projects onto the planet surface whenever I'm using cycles. I've set the nodes exactly as you have yours, and am using a sun for lighting. It's weird because in eevee, it looks fine, but when I switch to cycles, it invariably shows up. Any clue what setting I might have that is causing this?

    • @gromit8498
      @gromit8498 2 роки тому +1

      Having the same problem as well

    • @Sol-hm7ol
      @Sol-hm7ol 2 роки тому +3

      it is like a ring that appears where the light is pointing? i think im having the same issue... seems like something to do with the layer weight but it doesn't show up on the emission viewer...
      Edit: i just fixed it by increasing the angle on the sun light, no idea why this worked.

    • @barrazaillustration9383
      @barrazaillustration9383 Рік тому +1

      @@Sol-hm7ol absolute gigachad godsend answer. Thank you so much!

  • @user-ut4hj7kc1t
    @user-ut4hj7kc1t 2 роки тому

    I do not have ctrl + shift preview mode. Do I have to install something?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      In Addons enable Node wrangler. It has a number of handy shortcuts for node work

  • @vojtastir2382
    @vojtastir2382 3 роки тому

    Hi, i love your tutorial, but could you please help me ? I am getting some shadow (a ring) casted on the planet from sun and i have no idea how to get rid of it.

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      Are you using eevee or cycles? Do you have any overlapping atmosphere spheres that are slightly larger than the planet surface sphere?

    • @vojtastir2382
      @vojtastir2382 3 роки тому

      @@DanielGrovePhoto I am using cycles and I only have the clouds and atmo like you showed in the video

    • @RD-gp3qr
      @RD-gp3qr 3 роки тому +4

      @@vojtastir2382 I had this problem too. For some reason, the fresnel has a shadow too. To turn it off, when you selected the atmosphere, go to "Object Properties", then open the "Visibility" tab, then the "Ray Visibility" and turn the "Shadow" off. This worked for me.

    • @b_m_p_1_9
      @b_m_p_1_9 3 роки тому

      @@RD-gp3qr Thanks mate, was having the same problem and this sorted it out!

    • @entrevistasyoutube5590
      @entrevistasyoutube5590 2 роки тому

      @@RD-gp3qr 3 months later but this helped me hard. It was driving me insane hahah. Also thanks to the vid owner cause my planets are looking very nice now!

  • @darknessbulletXD
    @darknessbulletXD 2 роки тому

    Around 13:45 when the clouds go transparent its stil not transparent for me. even with mix shader and transparent BSDF nod.

    • @darknessbulletXD
      @darknessbulletXD 2 роки тому

      no problem i have fixed it. At render Prop i had to chance it from eevee to cycles.

    • @DanielGrovePhoto
      @DanielGrovePhoto  Рік тому

      ua-cam.com/video/6-ddodPmQgI/v-deo.html

  • @chadbennett4748
    @chadbennett4748 2 роки тому

    My clouds aren't automatically turning transparent, I've done everything to the T. Can anyone please
    help??
    Love this by the way... one of the only ones I've been able to follow along easily.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Sorry I didn't show that step for some dumb reason. Switch to Eevee go tot hat material scroll down to settings put alpha to alpha blend. Switch back to cycles. fixed.

  • @toothpasteman313
    @toothpasteman313 3 роки тому

    For some reason when I plug my color ramp for the atmosphere into the factor of the mix, it loses the ability to be transparent. I tried the Eevee>Blend Settings>Alpha Blend thing, but it doesn't do anything

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      That's very strange. Have you tried swapping the black and white handles to invert it?

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому

      And is it a mix shader or mix rgb you're using.

  • @WonkaPaprika
    @WonkaPaprika 2 роки тому

    doesn't work for me at the clouds part, I do exactly like you but doesn't show transparency, the back stays all black.. anybody has an idea how to fix that?

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому +1

      You have to change the alpha mode in Eevee and then go back to cycles. Look at previous comments that covered this. Sorry I forgot to put in the video for some dumb reason

  • @WoeHammer
    @WoeHammer 3 роки тому

    I've followed step-by-step so far but when I reach 13:51 and move connect the nodes from transparent BDSF to the top shader on the mix node it stays the same and you can't see my planet texture beneath the clouds.
    Apologies, ignore me! Followed the comment below, just needed to look up what eevee and cycles were first..... :)

    • @DanielGrovePhoto
      @DanielGrovePhoto  3 роки тому +1

      Yep I'm kicking myself I didn't explain that trick in the video! Thought I did but nope. Blender needs to fix that annoying problem.

  • @grawin1769
    @grawin1769 2 роки тому

    Wait, I don't get this at the part of the texturing when I press World it doesn't do anything. I've very confused Please Help Me. Btw my version is 2.8.

    • @DanielGrovePhoto
      @DanielGrovePhoto  2 роки тому

      Can you give me a time signature for that? And do you mean when you switch to world in the shader editor?