The Most ACCURATE Roguelike You'll Ever Play | Let's Play Arrogue
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- Опубліковано 12 чер 2024
- #deckbuilder #hairensteinbear #roguelike
About Arrogue: Collect, upgrade and unlock powerful arrows and relics to protect and restore your village. For that you’ll have to fight against procedurally generated hordes of enemies in this turn-per-turn, physics-based, roguelike! Explore the map, find the right path and make decisive choices in random events.
If you would like to check the game out on Steam you can find it here: store.steampowered.com/app/27...
To support the channel AND get access to AWESOME perks: / @hairensteinbear - Ігри
I am the developer of Arrogue. Thanks a lot for your feedback!
I’ve been having a blast with it. Can’t wait to try the full version! Thanks for making it.
I downloaded it and, even tho it's fun, the "wait for their movement to end" is too annoying and boring, would be nice a way to skip it if i press left click or something like that
It would be nice to get a slider for animation speed
I'm planning to add a way to skip long walks and also the slider for animation speed!
What is that poison made of? Plutonium?
Spontaneous radiation poisoning…now there’s a status effect.
you sound like me playing games ....alone .....by myself.
Just the wild rambling of my mind
Tower defense version of Angry Birds
That’s actually pretty accurate.
You're wasting a lot of your "Muiltishot" potential. Like, look at 18:51 and hhow the bottom 2 arrows are lined up for hitting the ground doing nothing. If you aimed higher and by basically 2 lines, your other arrows could hit so many more platforms potentially and maybe even the enemy.
And you've being doing that with many of the other "Multishot"-Arrows as well. Just aim higher, don't have any aiming lines that go directly to the ground!
Damn you’re right. Thanks for the heads up. I’ll take it into account for the full release.