@@Warlockracy One thing I wanted to mention was that your complaint about Ayleid ruins is addressed by the ones in the Anvil release. Catacombs, dining halls, houses, King rooms.
Yeah I chuckled at that. This does make me want to explore Stirk when I start my Kung Fu character; from an old American TV show, unarmed and searching the world for enlightenment.
One of the reasons why Cyrodiil felt so bland in Oblivion was because Bethesda didn’t have a dedicated concept artist. Kirkbride sort of filled that role in Morrowind, his sketches are amazing. It was only during Shirvering Isles that Adam Adamowicz joined the team and my god, that guy was a MACHINE! One of the best concept artists ever, you can see how he gave the following games a very unique look.
I feel like they should've made Oblivion in High Rock, at least then, the more medieval aesthetic could've stayed the same there and they could've saved Cyrodiil for a much later game where we get to see a more Mediterranean/Greco-Roman Cyrodiil (the one described in previous lore before the release of Oblivion).
Ah but did you know that in Morrowind there are 2 books that describe the province of cyrodiil one describes it as the very roman inspired Mediterranean style nation we all expected but there is another that describes it as having lush rolling hills like england. Both books contradict each other by design as this gives Bethesda an easy out should they ever feel the need to change lore they can just use the unreliable narrator trope. They do this a lot in fact if you look at any in universe lore in a given game be it in book form it told to you by a character odds are you will find another source in that game that contradicts it on some way. Its a lazy writing trope that most writers claim give a world a sense of realism but usually means they couldn't settle down on an idea and so just said fuck it and did both.
@@exilestudios9546 Yeah, but it still seemed to emphasize heavily on the notion of a Mediterranean province as opposed to one more like Western France or Britain (which is obviously what we get with the Bretons in Highrock from TES II: Daggerfall). My last name (Ashford) is even a farm that you can go to in TES II. Each individual province in the Elder Scrolls Series is unique in its own way and is either based off of a certain landscape with peoples based off of a multitude of cultures from our world. So it would be out of character for Bethesda to make a landscape similar to that of previous games. That being said however, I don't expect 100% consistency and I understand why the change was made during the time. Long story short, all I'm saying is that it would be pretty damn cool to see this version of Cyrodill.
The sort of Medieval thing would have made sense in the Colovian west, where Nordic culture is more prominent, but Oblivion just didn't do anything with the Colovian/Nibenese divide
Would've liked to see more diversity in the Imperial people of Cyrodiil, there isn't much to set the Colovians and Nibenese apart except for their names, and only a handful Imperials look like brown Mediterranean Europeans while the majority of them just look like white Europeans, if it wasn't for the different voices and heights they'd be indistinguishable from Nords and Bretons. Plus it would've been cool to see some Asian-looking Imperials because of the Akaviri potentate and the intermarriages between Akaviri and Early Nedes/Cyrods and how it further builds upon Cyrodiil being the diverse melting pot of Tamriel, they should at least be somewhere throughout the cities, considering how the Blades try to stick so rigidly to Akaviri architecture and aesthetics.
As a former founding member of the Province: Cyrodiil Team, I recall I'm probably the one that came up with the idea for the alchemist with the "Dwemer Greenhouse". My original idea involved him using a miniaturized version of the Weather Machine from Tribunal to simulate environments from various regions of Tamriel with the goal of creating the ultimate alchemical garden. The idea would be to somehow integrate other Project Tamriel mods in a mega-quest to gather ingredients across Tamriel to add to his garden. Probably a bit too ambitious (and tricky to implement dependency-wise) so it's just as well they scaled it down. I'm also responsible for designing the Province: Cyrodiil logo which is something I'm particularly proud of.
Incredibly happy to see founding member of one of my favourite modding projects! Stirk in its current form is incredible, I hope you will feel proud and happy when Anvil release drops this year, seeing how beautiful it is too
Since when is the Mediterranean considered a jungle because ya know that's the vibe Bethesda originally wanted for cyrodiil since it's a roman inspired nation.
@@TrollDragomir I personally like the idea that their voices are different because of their living conditions, I just wish that some of the Dunmer in Oblivion had the voice of a man that smoked 50 packs a day, so you could easily tell which one was raised in which province instead of having all the Dunmer sounding the same.
This is really cool. Glad to see the modders taking the lore and running with it. Choosing a small out of the way place is an excellent choice for a choice for a community project
it's interesting what lore they're running with, too. a tropical climate is going to be used for mainland cyrodiil too, because they're following the lore as of morrowind, not in oblivion, so cyrodiil is gonna be a jungle, not a generic fantasy setting. they're making all of the provinces of tamriel the way they were imagined back then, irrespective of how they developed in later games, which i think is extremely cool
So I guess fans are kinda like looking to make all the Elder Scrolls games connected... in every generation of the Elder Scrolls since Morrowind. XD Super cool. I'd never have the patience to do this. Thanks to all the devs that have this patience.
Having put 20 years into Elder Scrolls in various formats including Skywind itself, I am really, really happy to see a channel like this exploring GREAT Morrowind craftsmanship in mods, with good personality, video editing, and flavour. I think I'll subscribe! I know this video is kind of old now, but I'm here, and that's what matters. Cheers mate
My ultimate dream for a elder scrolls game is a fully explorable Tamriel in morrowind with everything given the same level of thought and care to lore accuracy as this.
Usually when meshes dissapear when you come close to them it has to do with the Morrowind Optimisation Patch. Reinstall it without the MGE XE and regenerate distant land afterwards and it is probably solved. Sometimes you also need to rearrange which esp you include in the distant land generation of the mod that is giving you the disappearance issue but most of the times that's not needed
I Find your love for the TES universe... refresching. Takes me back to beeing a teen and overthinking why the hell in the german version of Morrowind the gold is called "Draken".
Hey man, just wanted to say that its a pleasure to be able to watch some of these first videos of yours and be among your first few hundred subs, you will totally blow up soon or someday man, your voice is epic, and the way you structure your vides very entertaining. Keep it up Swaglord. :D
I love so much the atmosphere of your Morrowind videos that I watch them again and again regularly ! Great work man ! I wish you could do more of these, even if you have basically covered most of the game content.
@@Warlockracy Ho MET is really different from Intelligent textures, really interesting, I though it was close, but it's not the case. Thanks for the list.
Thanks for tell about your mod list us! Hey ¿Why not you review Morrowind rebirth when its new version come out? the mod no give proper quest, but make a lot of the world fresh and add very well made dungeons and artifacts arround the vvardenfell
3:30 that's based on real life roman apartment buildings where poor people lived. I shit you not, the romans had apartment buildings called "insulae", aka "islands".
If you end up doing a tamriel rebuilt video, I really recommend the temple questline. It's really long but has some of the coolest quests I've seen in morrowind.
I’ll probably end up doing the Company, FG, MG and much much later House Telvanni quest lines. Heard many good things about their Temple quests, but joining a dunmer religious instruction would not be fitting for a nord merc.
7:18 Honestly reminds me of my favorite bit about the Dunmer tombs. They just seem cozy. Like either the guardian undead or visiting family try to keep them clean. ESO Morrowind fucked that up hard and made them dank and gross.
Not sure if it's yours or not, but either way that artwork you've used for the thumbnail is really cool! And great video! I really liked how you kept stopping to take in the environment.
I use barely any mods. AshFall, Glow in the Dahrk, Fair Magicka Regen, Expansion Delay, Weapon Sheathing plus the common patches you'll find in Nexus top files list. Visuals: MGE, Animation Compilation, MET 4.1
Been playin kenshi for 600h still got 400h left at least until i get bored, i think. But cant wait to revisit morrowind with mods like these, morrowind was first game that completely got immersed in and i loved oblivion despite its faults. Cant wait to suck up all the lore in this mod and become part of the world for a time.
19:07 nah, khajiit furstocks vary so much so theres always a form of khajiit for different jobs eg a suthay with digigrade legs is better at climbing while the more humanoid ohmes are better at cooking since they arnt shedding fur, senche are great at carrying things ect, the khajiit take pride in their species variety and their economy and society depend heavily on it, prejudice against a certain furstock would fuck that up severely, besides khajiit preach a pretty 'hippie' message of freedom and self expression, i guess being brutally oppressed by every other colonial ass civilization on nirn makes you alot more accepting
Thanks, couldn't find that skin anywhere. Weird quest design to put it randomly under a bush instead of the grotto where, y'know, there are ACTUAL MERMAIDS
hi, i'm russian and don't understand half of what you say in the video because my english is bad. BUT this video is great, just like this mod. u r amazing))
To me the name Iarnu sounds like a diminutive of a Nord form of John in one of the romance languages. It might be Romanian, which is I think is a good choice for a Colovian.
I love your videos I have watched all your videos and even the fallout ones 2 times and that vampire one even more thank you for all your video I hope to catch you live if you do that ? 😝😝😝😝😝
"Later this year" funniest joke in the video
I want 2 believe.
@@Warlockracy One thing I wanted to mention was that your complaint about Ayleid ruins is addressed by the ones in the Anvil release. Catacombs, dining halls, houses, King rooms.
In 2121
Yeah I chuckled at that. This does make me want to explore Stirk when I start my Kung Fu character; from an old American TV show, unarmed and searching the world for enlightenment.
@SACarrow Ah... yes, Grasshopper. Excellent idea!
One of the reasons why Cyrodiil felt so bland in Oblivion was because Bethesda didn’t have a dedicated concept artist. Kirkbride sort of filled that role in Morrowind, his sketches are amazing. It was only during Shirvering Isles that Adam Adamowicz joined the team and my god, that guy was a MACHINE! One of the best concept artists ever, you can see how he gave the following games a very unique look.
Shivering Isles fucking owned.
Shivering Isles is the only part of Oblivion I can actually remember. Definitely the best thing and part of Oblivion.
Most issues with Bethesda past Morrowind were due to yeeting the entire roster and assembling a new one every time they started working on a new game.
Yep
His work on Skyrim is superb as well.
@@mrdoormat6809 Yeah, for all its faults, Skyrim has some of the best concept art I've ever seen.
I love the building design, very much more "Mediterranean" to match the Empires Roman aesthetic.
Actually somewhat similar to the Anvil style from Oblivion. Which makes sense, as Stirk is just off the Gold Coast and close to Anvil.
Yeah the shot of the bay at Stirk in the intro was legit breathtaking, this team had such an eye for detail
I feel like they should've made Oblivion in High Rock, at least then, the more medieval aesthetic could've stayed the same there and they could've saved Cyrodiil for a much later game where we get to see a more Mediterranean/Greco-Roman Cyrodiil (the one described in previous lore before the release of Oblivion).
Ah but did you know that in Morrowind there are 2 books that describe the province of cyrodiil one describes it as the very roman inspired Mediterranean style nation we all expected but there is another that describes it as having lush rolling hills like england. Both books contradict each other by design as this gives Bethesda an easy out should they ever feel the need to change lore they can just use the unreliable narrator trope. They do this a lot in fact if you look at any in universe lore in a given game be it in book form it told to you by a character odds are you will find another source in that game that contradicts it on some way. Its a lazy writing trope that most writers claim give a world a sense of realism but usually means they couldn't settle down on an idea and so just said fuck it and did both.
@@exilestudios9546 Yeah, but it still seemed to emphasize heavily on the notion of a Mediterranean province as opposed to one more like Western France or Britain (which is obviously what we get with the Bretons in Highrock from TES II: Daggerfall). My last name (Ashford) is even a farm that you can go to in TES II.
Each individual province in the Elder Scrolls Series is unique in its own way and is either based off of a certain landscape with peoples based off of a multitude of cultures from our world. So it would be out of character for Bethesda to make a landscape similar to that of previous games.
That being said however, I don't expect 100% consistency and I understand why the change was made during the time.
Long story short, all I'm saying is that it would be pretty damn cool to see this version of Cyrodill.
The sort of Medieval thing would have made sense in the Colovian west, where Nordic culture is more prominent, but Oblivion just didn't do anything with the Colovian/Nibenese divide
Would've liked to see more diversity in the Imperial people of Cyrodiil, there isn't much to set the Colovians and Nibenese apart except for their names, and only a handful Imperials look like brown Mediterranean Europeans while the majority of them just look like white Europeans, if it wasn't for the different voices and heights they'd be indistinguishable from Nords and Bretons.
Plus it would've been cool to see some Asian-looking Imperials because of the Akaviri potentate and the intermarriages between Akaviri and Early Nedes/Cyrods and how it further builds upon Cyrodiil being the diverse melting pot of Tamriel, they should at least be somewhere throughout the cities, considering how the Blades try to stick so rigidly to Akaviri architecture and aesthetics.
Its explained in Commentaries of the Mysterium Xarxes why Cyrodils jungles disappeared
As a former founding member of the Province: Cyrodiil Team, I recall I'm probably the one that came up with the idea for the alchemist with the "Dwemer Greenhouse". My original idea involved him using a miniaturized version of the Weather Machine from Tribunal to simulate environments from various regions of Tamriel with the goal of creating the ultimate alchemical garden. The idea would be to somehow integrate other Project Tamriel mods in a mega-quest to gather ingredients across Tamriel to add to his garden. Probably a bit too ambitious (and tricky to implement dependency-wise) so it's just as well they scaled it down. I'm also responsible for designing the Province: Cyrodiil logo which is something I'm particularly proud of.
Incredibly happy to see founding member of one of my favourite modding projects! Stirk in its current form is incredible, I hope you will feel proud and happy when Anvil release drops this year, seeing how beautiful it is too
@tom_stephen WE NEED ANVIL
@@Warlockracy I just repeat "later this year" to myself over and over as the years progress.
I love warlock's appreciation for world building and dedication to roleplaying. I bet he'd be amazing at D&D, both as DM or a player
Oh hey Cyrodiil is finally set as a jungle biome!
Since when is the Mediterranean considered a jungle because ya know that's the vibe Bethesda originally wanted for cyrodiil since it's a roman inspired nation.
@@exilestudios9546 Have you...even looked the original lore of the place? ya know, their "Rome but in jungle swamps with canals and gondolas" idea?
@@exilestudios9546 bro it was a jungle before talos transformed it into plains with his god powers
@@juwebles4352 that was retconned in ESO, Talos wasn't a god at that time but cyrodill is still a generic looking european temperate forest
@@arturnicaciodeandrade9861 Never played Eso But wouldn't put it past bethesda to play so fast and loose with their established lore
A dark elf calling you and outlander in an island they don't own is just fckd up
Still more lore friendly than their voices in Oblivion. Bleurgh.
@@TrollDragomir I personally like the idea that their voices are different because of their living conditions, I just wish that some of the Dunmer in Oblivion had the voice of a man that smoked 50 packs a day, so you could easily tell which one was raised in which province instead of having all the Dunmer sounding the same.
Nwah
@@lamedrawings ikr, Dark elves in Vvardenfell sounds like heavy smokers because of all the ashes from Red Mountain
Maybe they're acknowledging that they're also Outlander and using it as a term of camaraderie, like "What's good, my n'wah?"
Those birds gave me a heart attack for a second; looked like cliff-racers.
Later this year... Later this year... Later this year...
>Later this year
Ay carumba
This is really cool, like a comedic documentary almost. really awesome stuff. Also I died at cliff racer ghosts.
Thanks!
With the clean haunted crypts, I've had this theory since Oblivion that the ghosts don't attack proper clergy.
I saw this comment but honestly, this channel is a real hidden gem. Nothing makes me wanna play morrowind more than your videos.
Than you!
I installed it aswell after tamirel rebuilt video xd
This is really cool. Glad to see the modders taking the lore and running with it. Choosing a small out of the way place is an excellent choice for a choice for a community project
it's interesting what lore they're running with, too. a tropical climate is going to be used for mainland cyrodiil too, because they're following the lore as of morrowind, not in oblivion, so cyrodiil is gonna be a jungle, not a generic fantasy setting. they're making all of the provinces of tamriel the way they were imagined back then, irrespective of how they developed in later games, which i think is extremely cool
So I guess fans are kinda like looking to make all the Elder Scrolls games connected... in every generation of the Elder Scrolls since Morrowind. XD Super cool. I'd never have the patience to do this. Thanks to all the devs that have this patience.
Having put 20 years into Elder Scrolls in various formats including Skywind itself, I am really, really happy to see a channel like this exploring GREAT Morrowind craftsmanship in mods, with good personality, video editing, and flavour. I think I'll subscribe! I know this video is kind of old now, but I'm here, and that's what matters. Cheers mate
PS: I may have watched one of your videos on Karthwasten already, I am not sure though.
The hired muscle should unionize too, not like the nobles could do anything if the enforcers don't cooperate
My ultimate dream for a elder scrolls game is a fully explorable Tamriel in morrowind with everything given the same level of thought and care to lore accuracy as this.
Feel free to join the project and bring this a bit closer to reality! :D
This is awesome.
I can't wait to explore the Imperial City in its lore friendly glory. :)
Usually when meshes dissapear when you come close to them it has to do with the Morrowind Optimisation Patch. Reinstall it without the MGE XE and regenerate distant land afterwards and it is probably solved.
Sometimes you also need to rearrange which esp you include in the distant land generation of the mod that is giving you the disappearance issue but most of the times that's not needed
This feels like watching the History Channel from a better dimension.
"Today, on 'Awesome Anthropology'..."
Great video. The book and dialogue typos made my cheek twitch but Stirk is almost too pretty. Anvil is going to be incredible.
The long awaited second episode of Neon Genesis Kvenfmarion (or mayhaps Kvenfangelion?). The hype is real!
I Find your love for the TES universe... refresching.
Takes me back to beeing a teen and overthinking why the hell in the german version of Morrowind the gold is called "Draken".
Hey man, just wanted to say that its a pleasure to be able to watch some of these first videos of yours and be among your first few hundred subs, you will totally blow up soon or someday man, your voice is epic, and the way you structure your vides very entertaining. Keep it up Swaglord. :D
My skooma drinking blades master better be in this after hé gets called from morrowind
[Comment to let the YT algorithm know this is a hidden gem of a channel]
Your videos are really well made, I enjoy watching them. Keep up the good work!
Thank you
I have waited for this mod since the first days of Morrowind, and now 3 major games later, it's finally a reality.
I love so much the atmosphere of your Morrowind videos that I watch them again and again regularly ! Great work man ! I wish you could do more of these, even if you have basically covered most of the game content.
That series is not over!
If the Imperial City ever gets introduced, it'd be amazing if Caius Cosades appeared there after leaving Vvardenfell
Interesting fact, he didn't go to the Imperial City (it was a deception).
It'll be very awkward if you didn't finish the main quest
i could not for the life of me find any potatoes for the lighthouse keeper
They are sold in town, but I ended up stealing them from the grain silo (potato silo).
A refreshing take on the mod review format. Keep it up, my man!
I love big mods like this that are like entirely new games. Morrowind is my favorite game of all time so this will be fun to explore.
love your style of presentation bro - new sub!
Have you a modlist or something like that for us ? I'm impressed how your game looks. Stay very vanilla friendly but everything upscaled.
Glow in the Dahrk, Remiros' Groundcover, Animation Compilation, MET 4.1, Weapon Sheathing. And MGEXE. That's it for graphics!
@@Warlockracy Ho MET is really different from Intelligent textures, really interesting, I though it was close, but it's not the case. Thanks for the list.
Thanks for tell about your mod list us! Hey ¿Why not you review Morrowind rebirth when its new version come out? the mod no give proper quest, but make a lot of the world fresh and add very well made dungeons and artifacts arround the vvardenfell
Actually, afaik Intelligent Textures is basically a better version of MET, you can see comparisons in the image section of IT.
@@Warlockracy Please excuse the late reply, but what mod did you use that keeps track of how cold and tired you are?
3:30 that's based on real life roman apartment buildings where poor people lived. I shit you not, the romans had apartment buildings called "insulae", aka "islands".
A ghost pulling out a sword has to be the most gansta sh*t in the whole elder scrolls series
Wow! Amazing quality for a Morrowind mod.
The town reminds me of Harbour Town from Risen.
In 2024, morrowind is suddenly becoming the best elder scrolls ( bethesda) game.
I love your videos. Although I play Skyrim on my channel, TES3 is my homeland. Will be watching your videos attentively. - Merlin
These Elder scrolls mod reviews are great dude, thank you!
Reminds me of ESO for some reason. Pretty sure Stirk is in ESO.
I dont think stirk is but Stros M'kai is and the Gold Coast is, and both look similar to this mod
@@bluexephosfan970 I just checked and Stirk is a location in ESO. This mod looks a ton like the ESO version.
This truly shows how much ass the world building was in Oblivion that I was more draw into this mod lol
If you end up doing a tamriel rebuilt video, I really recommend the temple questline. It's really long but has some of the coolest quests I've seen in morrowind.
I’ll probably end up doing the Company, FG, MG and much much later House Telvanni quest lines. Heard many good things about their Temple quests, but joining a dunmer religious instruction would not be fitting for a nord merc.
Hi
It looks gorgeous!
Scrumptious content, simply scrumptious.
7:18 Honestly reminds me of my favorite bit about the Dunmer tombs. They just seem cozy. Like either the guardian undead or visiting family try to keep them clean. ESO Morrowind fucked that up hard and made them dank and gross.
You are the Anthony Bourdain of TES youtubers, watching this really feels like going on vacation
YES
3:18 TIL that Cyrodiil´s Empire is actually the moonsugar-induced fever-dream medieval fantasy version of... the Soviet Union...
more like Talos the Vanguardist am I right
@@Warlockracy NOW I get why the ultra-nationalist pseudo-fascist based Cammona Tong crime syndicate were so pissed at them all the time
Stirk had a decent mod on Oblivion as well.
What's with all the morrowind stuff recently, looking like a contender for game of the year 2021
Morrowind GOTY 2040 when Province: Cyrodiil is finally complete.
Cool! Subscribed for more Morrowind!
Nice work man, you are very underrated. Keep doing MW mods
Thank you!
Nirnroot doesn’t grow in morrowind and I couldn’t be happier about it…
[Ghost pulls out sword]
“WTF-“
This exchange slayed me.
I still see Redguard Fargoth in my nightmares.
The thumbnail reminds me of those guys standing in front of the "Beyond Chicken" sign.
8:43 They really animated her head sways. Thought I imagined it at first.
Actually it's a weird graphical glitch caused by being outside of Morrowinds playable area
I love it
Dude, thanks! :D
I don't think I'll ever be able to play Elder Scrolls again without hearing this as my character's voice
Not sure if it's yours or not, but either way that artwork you've used for the thumbnail is really cool!
And great video! I really liked how you kept stopping to take in the environment.
The artwork is by someone from Project Tamriel and yeah, it looks awesome.
Beautiful but I still have PTSD from all the morrowind bugs
Please play Oblivion: Desert of Anequina mod, it's fairly well done though bit incomplete
So is Stirk just a Cyrodiil alternative to Seyda Neen?
Stirk is about the same size as Balmora. But in terms of function, kind of, yes.
Thank you.
I couldn't find that damned selkie skin
Im sure someone has said this already but that was a *Varla* stone.
OOF, missed the other Ayleid Ruin.
Wat is your modlist your game looks absolutely beautiful
I use barely any mods. AshFall, Glow in the Dahrk, Fair Magicka Regen, Expansion Delay, Weapon Sheathing plus the common patches you'll find in Nexus top files list.
Visuals: MGE, Animation Compilation, MET 4.1
@@Warlockracy thank you!
that sneeze in 18:07 fucking sent me, man
7:22 Everybody gangster til the wraith whips out a sword
Been playin kenshi for 600h still got 400h left at least until i get bored, i think. But cant wait to revisit morrowind with mods like these, morrowind was first game that completely got immersed in and i loved oblivion despite its faults. Cant wait to suck up all the lore in this mod and become part of the world for a time.
19:07 nah, khajiit furstocks vary so much so theres always a form of khajiit for different jobs eg a suthay with digigrade legs is better at climbing while the more humanoid ohmes are better at cooking since they arnt shedding fur, senche are great at carrying things ect,
the khajiit take pride in their species variety and their economy and society depend heavily on it, prejudice against a certain furstock would fuck that up severely, besides khajiit preach a pretty 'hippie' message of freedom and self expression,
i guess being brutally oppressed by every other colonial ass civilization on nirn makes you alot more accepting
Tell that to my khajiit telvanni
i legitimately lmao every time that lucien lachance appears
18:07-18:08 - here's how manly "achoo!" sounds like)))))
Thanks, couldn't find that skin anywhere. Weird quest design to put it randomly under a bush instead of the grotto where, y'know, there are ACTUAL MERMAIDS
24:02 That's litteraly the King of the Polish-Lithuanian Commonwealth.
Can't hurt ghosts with iron swords but ghosts with iron swords can hurt the player.
I have a mod that changes the music when I go to a different place like stirk or Skyrim or even solesteim
tes 6 is lookin good
I was watching this video to fall asleep, but then I woke up to "Shut the fuck up Lucius!!". I wasn't mad, it was actually funny.
14:14 Best part of the video
hi, i'm russian and don't understand half of what you say in the video because my english is bad. BUT this video is great, just like this mod. u r amazing))
thanks!
To me the name Iarnu sounds like a diminutive of a Nord form of John in one of the romance languages. It might be Romanian, which is I think is a good choice for a Colovian.
Currently playing a Nightblade class thiefy sorta character and enjoying robbing this island blind >:p
what's wrong with me... i like vanilla mw gfx + fog to max (around 7k?)....
@7:38 really nice
How does this already look better than Oblivion?
Hey what's gone artwork in the thumbnail?
A piece by the Project Tamriel artist. Google "Project Tamriel concept art" and you'll get more.
@@Warlockracy thanks so much. You have exposed me to some fantastic artists
Bruce Boxleitner at 7:46
Water is rarer than Ash in Morrowind so thats what they bathe in
Woah, neato!
I'm sure you've answered this a million times, but what mod for those four bars? Is it a survival mod? I've been wanting to try one
Ashfall
@@Warlockracy Just realized I know you from your Vampire Bloodlines video. Thx
I love your videos I have watched all your videos and even the fallout ones 2 times and that vampire one even more thank you for all your video I hope to catch you live if you do that ? 😝😝😝😝😝
I am ripping fat, nasty farts watching this
same
@@Warlockracy based brap king
AAAAH! GHOST CLIFFRACERS!
The skeleton looks sad... :(