The Foundry Nuke: 3D / Warp Stabilization

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  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 52

  • @jannovak6987
    @jannovak6987 2 роки тому +1

    This is absolutely unbelievable. You're obviously a genius. I thought I'm good with the 3d workflow in nuke, but I'd have no idea how to fix this shot. What you have done, and how you matched the stabilized footage to the original one using those reformats etc, is just amazing.

  • @Niotex
    @Niotex 6 місяців тому

    This was exactly what I needed to stabilize a cam operator rolling over a wire on something on set

  • @tomcypher3864
    @tomcypher3864 3 роки тому +1

    This is actually real 3d stab. This is what I was looking for!

  • @rattanykem781
    @rattanykem781 4 роки тому +2

    Very well explained ! Hope to see some more interesting nuke videos !

    • @Cubichead
      @Cubichead  4 роки тому

      Thank you Rattany, I’ll do my best!!!

  • @manojkumarcheerala9727
    @manojkumarcheerala9727 4 роки тому

    you literally made my mind more stronger and less afraid obviously ... thanks !

    • @Cubichead
      @Cubichead  4 роки тому +1

      Thanks Manoj 🙏🙏🙏

  • @apmanti12
    @apmanti12 4 роки тому +3

    i usually use sphere instead of creating point cloud

  • @mani_visual
    @mani_visual 4 роки тому

    This Tutorials You Make , Are Awesome Man . I'm Really Glad That I Found You , AND MORE IMPORTANTLY than that : I'd be Happier you make some more great FARSI Tutorials PLS !
    Keep it up , Amazing !

    • @Cubichead
      @Cubichead  4 роки тому +1

      Thank you for your comment Persian VFX! :)

  • @bishalgurung5093
    @bishalgurung5093 2 роки тому

    you saved me !!! thanks for this tutorial. life saver

    • @Cubichead
      @Cubichead  2 роки тому

      Thanks for the comment Bishal!

  • @janardhanaraothota8796
    @janardhanaraothota8796 3 роки тому

    Awesome tutorial sir best technics 👍🏻

    • @Cubichead
      @Cubichead  3 роки тому

      Thank you Jana ❤️❤️❤️

  • @greenbowlfarming7203
    @greenbowlfarming7203 3 роки тому

    Thank you very much, very helpful session.

    • @Cubichead
      @Cubichead  3 роки тому

      I am glad if was helpful! Thank you for your comment 🙏🙏🙏

  • @sergeimuliar6717
    @sergeimuliar6717 3 роки тому

    Thanks dude! Simply useful!

  • @overnightclassic2
    @overnightclassic2 Рік тому +1

    There's a much easier way to stabilize this shot. All you have to do is track the camera and remove any translation values from the camera that make the camera move down the street.
    That means if you orient the camera right, remove say the Z translation. Why? Because 90% of camera shake is nodal shake (rotation only) and then there is only a small amount of remaining camera shake that is moving up and down vertically (y direction).
    Then you would simply project your footage ontly a cube which represents the scene's road,building walls, etc.
    Obviously if you project onto a cube you will get hard lines so how do you solve this? Make a cube in say maya and smooth it so the edges are soft.
    And the best part about doing this is you don't take a double filtering hit since you only go through a scanline 1 time
    Not only did your stabilization not produce a good result but it also did not produce a "locked-off" result which is important for using the background for a driving comp.

    • @myyoutubechannnel4
      @myyoutubechannnel4 Рік тому

      he literally did the same that you, i dont see major difference

    • @Cubichead
      @Cubichead  Рік тому

      It’s true that we a nodal stabilization, we can make it happen for this specific shot, but the point from this tutorial is that it would be applicable for most scenarios and in many situations we just don’t have nodal point camera shake, especially when you are walking and you have a up-and-down motion on the camera (like a sine-wave) and just fixing the rotation won’t be enough. In regard to filtration, I am not using scanline twice, I used it once. I would assume you have seen the entire video before writing such a comprehensive reply! Thanks anyway for commenting.

    • @overnightclassic2
      @overnightclassic2 Рік тому

      @@Cubichead my point is it DOES solve up and down camera shake. My method is not to solve nodal camera shake only. But what my method does that yours does not is produce a "locked off" result which is the type of stabilization you would desire for this type of shot
      your method only produces a "smoothed" version of the camera. It is useful as a stabilization method though if you project onto a sphere. I did use it for another shot

  • @ronydey2696
    @ronydey2696 4 роки тому

    GREAT TUT'S EVER THAT'S MUCH NEEDY AND HELPFUL SIR HI SIR MYSELF RONY I'M AN VFX CG STUDENT FROM INDIA

  • @dainvfx
    @dainvfx 3 роки тому +1

    i'm seeing some sharp edges when projecting on close foreground. do you know how to blur those sharp edges on projections?

    • @Cubichead
      @Cubichead  3 роки тому +1

      Just check your anti-aliasing option in your scanline render node, it should fix it.

  • @FixMotionPictures
    @FixMotionPictures 2 роки тому

    i have a footage character is still but bg wall and lights are animating in focus and defocus , i have cleaned character but issue is focus and defocus matching do you have any idea ?

    • @Cubichead
      @Cubichead  2 роки тому

      That’s going to be a little bit tricky, because cameratracker doesn’t understand defocus! You can try to mask those areas out the same way you are masking out the moving subject, and if you don’t get enough information for tracking, you can add manual user tracks, or you can freeze frame those areas and recreate them before doing cameratrackkng, in a way prepping your footage before tracking it.

  • @hunter8980
    @hunter8980 3 роки тому

    Love it ! Thank YOU !!!

  • @FixMotionPictures
    @FixMotionPictures 2 роки тому

    wow really cool ...

  • @rohithkumarsp
    @rohithkumarsp 2 роки тому

    Can you please provide the input for practise.

  • @diegodipaola
    @diegodipaola 3 роки тому

    really good job!!!

    • @Cubichead
      @Cubichead  3 роки тому

      Thanks Diego 🙏🙏🙏

  • @wfqtube
    @wfqtube 3 роки тому

    very good,thank you very much

  • @NIKHIL_SHOt
    @NIKHIL_SHOt 3 роки тому

    Thanks man👍

  • @hunter8980
    @hunter8980 3 роки тому

    How to merge multiple videos (from different angles) of the same location and convert it into the 3D space in NUKE or MAYA?

    • @Cubichead
      @Cubichead  3 роки тому

      To do that, you still need to matchmove either with the same technique I showed you here or in maya. Then you have to make some rough proxy geo from the environment based on the point cloud you get from the matchmove data. Finally, you pick different angles you wanna project, freeze them (the 2d frame and the camera) then use “Project3D” for each angle to project on the proxy geo. However, because you have multiple projections from multiple camera angles, you need to first use a “MergeMat” to combine all the projections and then connect that MergeMat node to the proxy geo. I hope that makes sense!

    • @hunter8980
      @hunter8980 3 роки тому

      This is a priceless tip for me. Thanks YOU !

    • @Cubichead
      @Cubichead  3 роки тому

      ❤️❤️❤️

  • @praveenrajaram3939
    @praveenrajaram3939 2 роки тому

    its strobes ,edge work is there

  • @manojkumarcheerala9727
    @manojkumarcheerala9727 4 роки тому

    Can we have the footage please?

    • @Cubichead
      @Cubichead  4 роки тому +1

      You don’t have to necessarily work on this footage, there are so many examples if you google “shaky footage”. I just did it and here’s one example:
      ua-cam.com/video/iy6MB065Dno/v-deo.html

  • @mprudhvi5077
    @mprudhvi5077 4 роки тому

    teach about model building and point cloud generator teach port full professional artist type

    • @Cubichead
      @Cubichead  4 роки тому +1

      Sure, I just need to spend some time to find a practical way of teaching it!

    • @AndhraboysTelugu
      @AndhraboysTelugu 4 роки тому

      Ok

  • @arturovalle5990
    @arturovalle5990 3 роки тому +2

    you talk to much

    • @Cubichead
      @Cubichead  3 роки тому +1

      I hope that’s a compliment.