A sequel incorporating the rest of Thayer Alconred journey was planned, but the company went bankrupt before it could be completed. In the mid-1990s, Thayer's Quest was released to home computers and CD-based consoles titled Kingdom: The Far Reaches, with the characters' names changed (Thayer Alconred became Lathan Kandor, Sorsabal became Torlock, etc., because creator Rick Dyer thought the original character and names were "too 70's") and additional animation and puzzles. In 1998 Kingdom II: Shadoan was released, including the final two kingdoms and the final battle with Torlock. In 2005 the original Thayer's Quest was released as a DVD video game by Digital Leisure, Inc. (true to the original Halcyon version) and could be played on an ordinary DVD player using the remote control. Thayer's Quest was also released for the CD-ROM by Digital Leisure.
Rick Dyer was right when he said laserdisc games would change the landscape of gaming forever (at least in the arcades during the early 1980s), but his vision of these games becoming the norm was short-sighted. Most laserdisc games provided simple gameplay mechanics that were reduced to reactionary inputs (i.e. up, down, left, right and fire). For most gamers, this formula grew old fast. People wanted to control the action, not just watch it. There were a couple of laserdisc games that were the exception to the aforementioned rule (i.e. Mad Dog McCree, etc.,), but even those weren’t perfect. The game featured here was meant to appear on some long-forgotten game console that used VHS tapes as a storage device for game data. The VHS console system idea was pitched to toy company Hasbro (I believe the closed meeting presentation is still available to watch somewhere here on UA-cam ), but alas, it was not meant to be. If I remember correctly, Rick Dyer and company also demoed Night Trap and Sewer Shark during the same presentation.
One thing that always annoyed me about this game is that you almost never see anyone speak - their mouth is covered or out of shot much of the time! This was actually a clever trick to save space on the disc; you'd see the exact same animation later with an alternate soundtrack.
The fact they had to animate to two separate soundtracks probably necessitated the need to not show the mouths as the lips would be out of sync if they only animated to one track. I could see why it was done that way.
Two Things I Have To Say.1,This Animation Reminds Me Of 80s Saturday Morning Cartoons!Not That The Animation Isn’t Terrible,It’s Just That I Thought It Was Gonna Be As Beautiful As Dragons Lair Or Space Ace! 2,I Wish Someone Would Rerelease It To Mobile And Steam.
It's a shame that the magic of laserdisc arcade games died off. I would have LOVED to see the games like dragon's lair, Thayer's quest is also interesting, and the intro starting from 0:31 was the one used for the arcade and that would have gotten me to play the games, even if I die in the first few minutes.
Oddly the bit with the backstory told to Thayer of what happened wasn't used in the arcade version I've read. The DVD release reinstates a number of scenes that were dropped from the arcade release such as Thayer's walk through Torlock's Palace.
I would recomend you play Quantam dreams exclusive Sony Games like Heavy Rain, Beyond Two Souls and Detroit Become Human. These games take the formula of those old laserdisk QTE games to the next level. I just started playing Become Human since it's free on PSN, and I'm really enjoying it.
Had to post in the 'TipofmyJoystick' subreddit to find this game based solely off a memory I had from over 30 years ago when the character gets the 'cold fire' from the 'land of cold fire' validation on this memory is everything to me.
I remember you had to enter your name and the game would say congratulations to you and your name when you did something right. I entered my name as shit so the computer said:" Congratulations Shit you've just won bonus time."
The ROM does not permit you to type shit (nor many other words), so if you did this, it was post-2000, after the availability of a ROM hack which allows anything to be typed.
@@DragonsLairProject Maybe it was a glitch, but I got the computer on the arcade machine to call me shit in 1985. I tried to do it several times afterward, but it never did it again.
A lot of these voice actors sound like they must've worked in G.I. Joe. or Transformers. Anyway, this is really good. And definitely reminiscent of the '80s D&D cartoon.
2:09. I like how he immediately sets what seems to be his right hand man out to deal with the threat. Like he isn't even taking any chances that something a man in his last moments said would happen. I can English I promise.
What was disappointing is there was really no hints on what to use when. At least Lair and Ace gave some clues. Some of these are just trail and error!
I have the DVD but, for some reason, it crashes around 6:17. (When I insert it on my PC and my PS4, it works instead of crashing) I don't know if my DVD player is broken.
@@LaTanaDiMrX Wouldn’t it have been better if Thayer’s Quest was all one game, and kept the artstyle and music for the remaining two kingdoms? The extra rooms in the Palace (Where you kill Terlock to free the Princess) would’ve been nice to see back then without relying on the crappier version of book 1.
"He concealed one relic in each of the five kingdoms, for he knew that, one day, the last of the bloodline of the Elder Kings would come to challenge the might of Sorcibel. And he wanted to make that task as difficult as humanly possible. Quode was kind of an @$$#*#&, is what I'm saying."
@@LuckyLeverVIEJO Yep, basically Rick Dyer, who was behind both of these games (Bluth of course animated Dragon's Lair). Thayer's Quest was more Dyer's baby as he had been cultivating this idea for a number of years.
A sequel incorporating the rest of Thayer Alconred journey was planned, but the company went bankrupt before it could be completed. In the mid-1990s, Thayer's Quest was released to home computers and CD-based consoles titled Kingdom: The Far Reaches, with the characters' names changed (Thayer Alconred became Lathan Kandor, Sorsabal became Torlock, etc., because creator Rick Dyer thought the original character and names were "too 70's") and additional animation and puzzles. In 1998 Kingdom II: Shadoan was released, including the final two kingdoms and the final battle with Torlock. In 2005 the original Thayer's Quest was released as a DVD video game by Digital Leisure, Inc. (true to the original Halcyon version) and could be played on an ordinary DVD player using the remote control. Thayer's Quest was also released for the CD-ROM by Digital Leisure.
Thomas Dickensheets many thanks ;)
WOW.
good to know that the Sequel was released and it wasn't left on a dam cliffhanger lol
@@nicklancial7103 There's that (name changes and animation differences notwithstanding).
@@ChristopherSobieniak its kinda like the Tales of Monkey Island ......I wish more of those would come out especially with how that series ended
Rick Dyer was right when he said laserdisc games would change the landscape of gaming forever (at least in the arcades during the early 1980s), but his vision of these games becoming the norm was short-sighted.
Most laserdisc games provided simple gameplay mechanics that were reduced to reactionary inputs (i.e. up, down, left, right and fire). For most gamers, this formula grew old fast. People wanted to control the action, not just watch it. There were a couple of laserdisc games that were the exception to the aforementioned rule (i.e. Mad Dog McCree, etc.,), but even those weren’t perfect.
The game featured here was meant to appear on some long-forgotten game console that used VHS tapes as a storage device for game data. The VHS console system idea was pitched to toy company Hasbro (I believe the closed meeting presentation is still available to watch somewhere here on UA-cam ), but alas, it was not meant to be.
If I remember correctly, Rick Dyer and company also demoed Night Trap and Sewer Shark during the same presentation.
Defintely has cool music and voicing of characters.
One thing that always annoyed me about this game is that you almost never see anyone speak - their mouth is covered or out of shot much of the time! This was actually a clever trick to save space on the disc; you'd see the exact same animation later with an alternate soundtrack.
The fact they had to animate to two separate soundtracks probably necessitated the need to not show the mouths as the lips would be out of sync if they only animated to one track. I could see why it was done that way.
I miss old school fantasy like this. Just simple fun.
Never got the chance to complete Thayer's Quest like the Dragon's Lair games or Space Ace. Nice to view the full gameplay instead. Thanks. :)
Oh, to revisit these 80s arcade games! Better than what we have today: the animation is one of a kind. 😊🗡️🗡️🗡️
that animation reminds me of hanna barbera and rubby spears!
it reminds me of the rankin/bass hobbit film
It does feel that way. At least the writing tries to work.
Lead animator John Kafka worked for HB, and other studios.
Two Things I Have To Say.1,This Animation Reminds Me Of 80s Saturday Morning Cartoons!Not That The Animation Isn’t Terrible,It’s Just That I Thought It Was Gonna Be As Beautiful As Dragons Lair Or Space Ace! 2,I Wish Someone Would Rerelease It To Mobile And Steam.
i hope they make a switch and bluray port
I think it was released to Steam, but I'm not sure.
Kingdom 1 Released For steam
@@Jackson-9mk Holy shit man...my comment was five years ago. Time flies, I was 16 and now i'm turning 21.
35 years. What. A. Achievement!
I spent a lot of quarters in this game in 1984.
4:59 Dryads has a different voice acting in the PC version.
It's a shame that the magic of laserdisc arcade games died off. I would have LOVED to see the games like dragon's lair, Thayer's quest is also interesting, and the intro starting from 0:31 was the one used for the arcade and that would have gotten me to play the games, even if I die in the first few minutes.
Oddly the bit with the backstory told to Thayer of what happened wasn't used in the arcade version I've read. The DVD release reinstates a number of scenes that were dropped from the arcade release such as Thayer's walk through Torlock's Palace.
I would recomend you play Quantam dreams exclusive Sony Games like Heavy Rain, Beyond Two Souls and Detroit Become Human. These games take the formula of those old laserdisk QTE games to the next level. I just started playing Become Human since it's free on PSN, and I'm really enjoying it.
Had to post in the 'TipofmyJoystick' subreddit to find this game based solely off a memory I had from over 30 years ago when the character gets the 'cold fire' from the 'land of cold fire' validation on this memory is everything to me.
I remember you had to enter your name and the game would say congratulations to you and your name when you did something right. I entered my name as shit so the computer said:" Congratulations Shit you've just won bonus time."
The ROM does not permit you to type shit (nor many other words), so if you did this, it was post-2000, after the availability of a ROM hack which allows anything to be typed.
@@DragonsLairProject Maybe it was a glitch, but I got the computer on the arcade machine to call me shit in 1985. I tried to do it several times afterward, but it never did it again.
A lot of these voice actors sound like they must've worked in G.I. Joe. or Transformers. Anyway, this is really good. And definitely reminiscent of the '80s D&D cartoon.
2:09. I like how he immediately sets what seems to be his right hand man out to deal with the threat. Like he isn't even taking any chances that something a man in his last moments said would happen. I can English I promise.
Only cost £2500 to play this back in the day
Good scenes
Just looked up the price if the Halcyon console actually hit stores $2500 in 84/85.
I like these voices fits so well 18:50
Not a lot of fantasy games show a view of the world in Space.
Is it just me, or does the entire soundtrack sound like the Roadshow logo from 1987?
This seems to be 80's style outsourced animation? As was the D&D Saturday morning
What was disappointing is there was really no hints on what to use when. At least Lair and Ace gave some clues. Some of these are just trail and error!
I have the DVD but, for some reason, it crashes around 6:17. (When I insert it on my PC and my PS4, it works instead of crashing) I don't know if my DVD player is broken.
Yes probably is broken :(
@@LuckyLeverVIEJO the dvd game problaby
I had both games on philips cd-i system. They were very good games
my favorite od Cd-i game is Escape from Ciber City, but i love the DVD version of Kingdom Shadoan, i have made a 100% Walkthrough ;)
Nice, I wanted to see how the sequel played!
Christopher Sobieniak if you check in my playlist you must ne find kingdom 2 shadoan 100% longplay ;)
@@LaTanaDiMrX Wouldn’t it have been better if Thayer’s Quest was all one game, and kept the artstyle and music for the remaining two kingdoms? The extra rooms in the Palace (Where you kill Terlock to free the Princess) would’ve been nice to see back then without relying on the crappier version of book 1.
"He concealed one relic in each of the five kingdoms, for he knew that, one day, the last of the bloodline of the Elder Kings would come to challenge the might of Sorcibel. And he wanted to make that task as difficult as humanly possible. Quode was kind of an @$$#*#&, is what I'm saying."
how did the black mace fits on the bag
It's magic, obviously! The bag can also hold huge scepters, bows and swords that are way too big for it...
And the gem... and the staff... and the map... etc. all together. He’s Mary Poppins.
Probably a magic item used in a number fantasy settings, "A Bag of holding" its bigger on the inside like the Tardis
@@Tomsonic41 it reminds me of the legend of Zelda animation cartoon
You're brave! I'll give you that. Of course you'd have to brave to try what you're trying. Or foolish.
How do you know what I'm trying?
Hah! It's known from here to Shadoan!
I hear Tony Jay. I am impressed.
萩野「一緒に遊びましょう!」
2:34 So... Za Hando?
This is more like it
I remember the worst controls in video game history on this cabinet.
5:18 7:23
Thayers quest was better on the arcade
Bootleg dragons lair
this was from the same programmer as dragon's lair, RDI Video Systems
@@LuckyLeverVIEJO Yep, basically Rick Dyer, who was behind both of these games (Bluth of course animated Dragon's Lair). Thayer's Quest was more Dyer's baby as he had been cultivating this idea for a number of years.
wow, i remember spending a small fortune on this game in the arcades. what a disappointment at the incomplete ending