So I did all of this and I have the opposite of the usual problem; almost every time I shoot the screen it registers it as a hit. I can sometimes SORT of get it to work, but the best I get is that I can miss to the left or the right, but I always hit if I aim up or down of the duck. Any ideas about fixing this category of problem for this? I've tried everything I can think of adjusting the television, changing light sources in the room, I've even taped up parts of the end of the gun to try to reduce light exposure and I've had very limited success with this. I'm just wondering if anyone has any other suggestions. Thanks.
Before you start actually playing the game try shooting on the title screen a few times, there should be a number the shows up in on of the corners "?.?ms". Keep shooting until the number levels out and see if the fixes the issue. I have to do that every now and again to fix the opposite problem you are running into, not sure if it will work but give it a shot and let us know if it helps out our now. If the doesn't work for you what size screen are you using? Connect type (RF, Composite, Component, HDMI)? Is there anything between your connection and the TV (upscaler, smoother, converter, etc.)?
Hyperkin probably has to use the Tomee name because their own is kinda mud after the Hyperblaster HD proved to be a letdown. The Game Genie Lite that was supposed to hack Duck Hunt the same way these IPS patches modify the ROMs turned out to be unreliable about actually doing that, making it even more of a disappointment than the fact that it only worked with the standalone version of Duck Hunt The TLDW: Sorry if the thumbnail got your hopes up, you won't be using an _actual_ NES zapper (or original NES cartridges) on an LCD with no mods. You'll need a third-party modernized clone, which is admittedly cheap, but also a flash cartridge to play patched ROMs with and _those_ *aren't* so cheap. It's a pity that AFAIK nobody makes a modernized NES Game Genie that could run the actual cartridges with these patches.
Hi, thanks for the vid. I have a few questions: 1. Did you test it on NES classic mini, or it only works in original NES? 2. Does it work on larger screen of LCD / LED TV?
I have not tried it on the mini, I've only used it with the original NES. Smallest TV I've used it on is a 32" and the largest is a 75" and it's wroked.
@@thehien115 I have not directly tried it. Most everything we do is on original hardware. I know it works on an original NES with the zapper, a famicom with the famicom lightgun or with the nes zapper and some modifications. The link below maybe helpful but I am not sure of the differences with the clone systems and the original as I have never had them side by side. famicomworld.com/workshop/tech/nes-zapper-on-av-famicom/
@@northpoleretroMay I ask for one more thing? Since you already tested it on large screen, did you use AV-to-HDMI upscaler (original NES supports AV port at most)? I am worrying that if we use a display converter / upscaler, it will create more display lag and the modded zapper will not hit the target even in modded game ROM. If you don't use such an upscaler, the image quality in AV signal will be seriously blurred in such a screen as large as 75-inch you played...
No, even with the USB to NES adapters it won't work. The hardware is different from a normal gamepad. There are other USB lightguns that do work and there are many pre configured "images" out there, just check around and in the discptrions for what light guns work with the image out of the box. You can get almost anyone to work if you are willing to put in the time.
DUDE!!!!! I came here to find out what to do to the ORINGAL NES gun and you absolutely skip that. You just go "Well this CAN work with a little help" Rather than throw away my two guns and then spend more money on the tomee ones I'd rather mod my 2 guns. I am guessing you de-solder the LED it came with and replace it with... ???? That's why I am here to find out the specific part to solder in. UGH...
In the video I never swapped any parts as the NES light gun was my original one 1986. I did end up buying another gray NES light gun and swapped over the internals from the tomee into it. Takes a little cutting and some hot glue but it worked or you can just swap the LED as well.
Is this for pc emuation if not how do you put file to new cartridge?
So I did all of this and I have the opposite of the usual problem; almost every time I shoot the screen it registers it as a hit. I can sometimes SORT of get it to work, but the best I get is that I can miss to the left or the right, but I always hit if I aim up or down of the duck. Any ideas about fixing this category of problem for this? I've tried everything I can think of adjusting the television, changing light sources in the room, I've even taped up parts of the end of the gun to try to reduce light exposure and I've had very limited success with this. I'm just wondering if anyone has any other suggestions. Thanks.
Before you start actually playing the game try shooting on the title screen a few times, there should be a number the shows up in on of the corners "?.?ms". Keep shooting until the number levels out and see if the fixes the issue. I have to do that every now and again to fix the opposite problem you are running into, not sure if it will work but give it a shot and let us know if it helps out our now.
If the doesn't work for you what size screen are you using? Connect type (RF, Composite, Component, HDMI)? Is there anything between your connection and the TV (upscaler, smoother, converter, etc.)?
I did everything you said but using retro avs with a everdrive. All shots registering as a hit
Hyperkin probably has to use the Tomee name because their own is kinda mud after the Hyperblaster HD proved to be a letdown. The Game Genie Lite that was supposed to hack Duck Hunt the same way these IPS patches modify the ROMs turned out to be unreliable about actually doing that, making it even more of a disappointment than the fact that it only worked with the standalone version of Duck Hunt
The TLDW:
Sorry if the thumbnail got your hopes up, you won't be using an _actual_ NES zapper (or original NES cartridges) on an LCD with no mods. You'll need a third-party modernized clone, which is admittedly cheap, but also a flash cartridge to play patched ROMs with and _those_ *aren't* so cheap.
It's a pity that AFAIK nobody makes a modernized NES Game Genie that could run the actual cartridges with these patches.
Hi, thanks for the vid. I have a few questions:
1. Did you test it on NES classic mini, or it only works in original NES?
2. Does it work on larger screen of LCD / LED TV?
I have not tried it on the mini, I've only used it with the original NES. Smallest TV I've used it on is a 32" and the largest is a 75" and it's wroked.
@@northpoleretro Thanks. Have you ever tried it on a Famiclone? :D
@@thehien115 I have not directly tried it. Most everything we do is on original hardware. I know it works on an original NES with the zapper, a famicom with the famicom lightgun or with the nes zapper and some modifications. The link below maybe helpful but I am not sure of the differences with the clone systems and the original as I have never had them side by side.
famicomworld.com/workshop/tech/nes-zapper-on-av-famicom/
@@northpoleretro Thanks a lot my friend. I just ordered one, let's see how it works.
@@northpoleretroMay I ask for one more thing?
Since you already tested it on large screen, did you use AV-to-HDMI upscaler (original NES supports AV port at most)? I am worrying that if we use a display converter / upscaler, it will create more display lag and the modded zapper will not hit the target even in modded game ROM.
If you don't use such an upscaler, the image quality in AV signal will be seriously blurred in such a screen as large as 75-inch you played...
Can this work with a raspberry pi or retroarch on pc?
No, even with the USB to NES adapters it won't work. The hardware is different from a normal gamepad. There are other USB lightguns that do work and there are many pre configured "images" out there, just check around and in the discptrions for what light guns work with the image out of the box. You can get almost anyone to work if you are willing to put in the time.
DUDE!!!!! I came here to find out what to do to the ORINGAL NES gun and you absolutely skip that.
You just go "Well this CAN work with a little help" Rather than throw away my two guns and then spend more money on the tomee ones I'd rather mod my 2 guns.
I am guessing you de-solder the LED it came with and replace it with... ???? That's why I am here to find out the specific part to solder in.
UGH...
In the video I never swapped any parts as the NES light gun was my original one 1986. I did end up buying another gray NES light gun and swapped over the internals from the tomee into it. Takes a little cutting and some hot glue but it worked or you can just swap the LED as well.
Ngl you look like bam magira
Haven't heard that name in minute. Bam was the man back in the day.