The Best Mods For Making The Definitive Sonic Frontiers

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  • Опубліковано 9 лип 2024
  • Here's how you can make the definitive version of Sonic Frontiers using mods!
    More Information Below
    -----------------------------------------------------------------------------------------------------------
    Timestamps:
    Fixing Sonic Frontiers With Mods: (0:00)
    Better Title Screen Mod: (1:35)
    No Cutscenes After Challenges Mod: (3:01)
    Fall Foliage Mod: (3:49)
    Unleashed Sonic Mod: (5:06)
    Elder Koco Fixed Mod: (7:21)
    Tracker's Physics Tweaks Mod: (8:22)
    Open Zone Physics In Cyberspace Mod: (12:06)
    Combat DX Mod: (12:43)
    Suggestions For Future Mods To Be Created: (13:55)
    Outro: (16:54)
    -----------------------------------------------------------------------------------------------------------
    Mods:
    Better Title Screen Mod: gamebanana.com/mods/411572
    No Cutscenes After Challenges Mod: gamebanana.com/mods/411700
    Fall Foliage Mod: gamebanana.com/mods/411918
    Unleashed Sonic Mod: gamebanana.com/mods/419554
    Elder Koco Fixed Mod: gamebanana.com/mods/411443
    Tracker's Physics Tweaks Mod: gamebanana.com/mods/415617
    Open Zone Physics In Cyberspace Mod: gamebanana.com/mods/414889
    Combat DX Mod: gamebanana.com/mods/420414
    -----------------------------------------------------------------------------------------------------------
    Links:
    Twitter: / matthasnocuts
    My channel to subscribe: / matthasnocuts
    Discord server: / discord
    -----------------------------------------------------------------------------------------------------------
    Credits:
    Outro music: • Beneath the Pond - Per...
    Thumbnail Sonic Art: ‪@DDoe6237‬
    / 1612906051812163584
    -----------------------------------------------------------------------------------------------------------
    I make theories about tv shows, video games, and much more. I make a lot of video essays and discussion videos mostly. If you ever want to speak to me, make sure to join my discord server in the link above.
    -----------------------------------------------------------------------------------------------------------
    Software used:
    Video editing software: Premiere Pro
    Graphic design: Photoshop cs6
    Screen recorder: Elgato/obs/other options
    Microphone: Shure SM7B
    -----------------------------------------------------------------------------------------------------------
    #sonicfrontiers #sonic #sega
  • Ігри

КОМЕНТАРІ • 349

  • @Not7ary
    @Not7ary Рік тому +254

    Another one I'd recommend is, if you are using an outfit, use a mod that changes super sonic to that outfit, and if you are using soap shoes you can use sa2 quills + soap shoes if you like instead of just soap shoes

    • @Fiercethe3
      @Fiercethe3 9 місяців тому

      mod name?

    • @Not7ary
      @Not7ary 9 місяців тому +2

      @@Fiercethe3 Adventure Quills for Sonic Frontiers by imaddi_

    • @Fiercethe3
      @Fiercethe3 9 місяців тому

      @@Not7ary Thanks!

  • @jpeg-gaming
    @jpeg-gaming Рік тому +88

    a really good mod is "less 2d in chaos" which basically takes off the 2d camera restriction in most obstacles challenges in chaos island which helps out a lot especially when you are running around the island and accidentally trigger the camera to follow the obstacle course which is very annoying. hope this helps.

  • @frontiersmodel4781
    @frontiersmodel4781 Рік тому +175

    As FrontiersModel, I respect you for prefer longer quills.
    Is absolutely crazy how modders made this game insanely better with tiny changes with a short period of time.
    Forces needed LOTS of changes to make it at least decent, but with Frontiers, these mods made it even better with amazing results, is just so cool.

  • @LexStormA
    @LexStormA Рік тому +49

    What I find funny about the well made momentum mods for this game isn't the fact that it feels right at home with Frontiers, but it makes me think of how Sonic Team specifically made action style and high speed style to accommodate both newcomers and Sonic fans. Only for everyone to go for High Speed Style because Action Style was just a slower, less fun version of the game. Imagine if instead, vanilla high speed style was Frontiers' "Action Style", with the momentum additions being "High Speed Style". There would be an actual reason to differentiate the two, and go for one over the other.

  • @SilverSpireZ
    @SilverSpireZ Рік тому +42

    The only other mods I’d recommend are CosmicRadiocity’s Easier Pinball mod and Yoshister’s Rebalanced Cyberspace Mission mod. All this combined makes this game seriously GOAT’ed.

  • @spark9189
    @spark9189 Рік тому +41

    my personal favorite mod for combat is the hedgehog may cry mod. it makes the enemies actually somewhat challenging, massively speeds up your attacks, reworks a few attacks, and fixes the parry. it also has some physics tweaks that are pretty much the same as the beatz' ones.
    edit: apparently combat dx has a hedgehog may cry version

  • @luigisuperluigi7272
    @luigisuperluigi7272 Рік тому +22

    Frontiers modding is just amazing and with someone making a togeabble super mod sonic yes the actual super sonic from the boss fights as a mod just shows that modding for this game is amazing

  • @MasonProductions12
    @MasonProductions12 Рік тому +16

    What I’d do for elder koco taking too long would be selecting speed or rings and then selecting how many levels you want to level that skill up by

  • @Bengt2509
    @Bengt2509 Рік тому +12

    Sonic frontiers has the best music
    Edit: I meant best as in you wouldn’t need to change it for a definitive sonic frontiers

    • @kinggalactix
      @kinggalactix Рік тому +2

      Debatable. Unleashed, S3K, SA1 and SA2 have some incredible tracks (some that overpower Frontiers). But Frontiers is pretty good with music.

    • @DarkShadowX9
      @DarkShadowX9 Рік тому +2

      @@kinggalactix Yep, like Perfect Dark Gaia and Doomsday Zone, for example.
      Also, in my opinion.. SA2's OST is better than SA1.

    • @kinggalactix
      @kinggalactix Рік тому

      @@DarkShadowX9 that's a fair point.

    • @Bengt2509
      @Bengt2509 Рік тому +2

      @@kinggalactix Yeah no I agree sa2 and unleashed have really good songs but idk I find myself relistening to frontiers more often

    • @kinggalactix
      @kinggalactix Рік тому

      @@Bengt2509 i also agree that Frontiers has phenomenal music. However I do miss the New Jack Swing in the geneshs titles.

  • @NotMDM
    @NotMDM Рік тому +10

    For a physics mod I would recommend Limitless physics because it's like trackers physics tweaks but with some additional things like the better jump turning radius

  • @tedothegamerbg6593
    @tedothegamerbg6593 Рік тому +7

    15:26
    Actually, someone on Twitter is already doing a mod to restore Beta Kronos and combine Kronos, Rhea and Ouranos Island into one.

  • @t.k.o.7923
    @t.k.o.7923 Рік тому +17

    Hey dude. Cool to see these mods in the video.
    About the model though, I think the Frontiers model isn't that bad. For me (and I assume a lot of other people), it feels like a better Forces model.
    It does share similarities to Classic Sonic, but I think this was made because Sonic Team thought some things that were part of Classic Sonic worked and wanted to try implementing it into Modern Sonic.
    Yeah, it has that fighting stance, but it was probably kept that way so you can see more of his body at different camera angles and therefore look good in multiple camera angles.
    I also heard about changing the middle quill higher so that at a 2D section or when he faces left or right, there only 3 quills showing, maintaing that iconic Sonic symbol of Sonic's head with just 3 quills.
    I also heard that the quills were shortened so it was easier to animate the model, and the blue is lighter to accomodate for the lighting engine, which I also think is good.
    Basically, the Forces/Frontiers model is a "ease of use" model, if you know what I mean.
    Also, I don't really see much difference between the Unleashed/Colors/Generations model and the Lost World/Forces/Frontiers model, aside from the stance, shorter quills, and a lighter blue. Other than those three things, the current model doesn't feel like a huge change. Just a slight tweak that Sonic Team thought would make Modern Sonic better.
    Whether these changes work is subjective and up for debate, I know, but personally, I'd say yes, the chanhes are fine.
    In terms of the animations, yes, the previous models did them better, but it's nothing I lose sleep over. It's just something I don't care about that much.
    I'm the biggest fan of Generations' model, but I understand the love for previous and later models, and your preference on Unleashed's model, so you do you.
    Also, from what I've seen, mods have gone crazy, from slight tweaks to major reworks. I can only imagine what'll come later in the game's life.
    If Generations is anything to go by, it'll be as big, if not bigger, than Generations' modding support.

    • @gunman8452
      @gunman8452 Рік тому +1

      I'm personally not a fan of the tweaks they made to modern's design, why should they try and incorporate more of classic Sonic? I think they're better trying to emulate Uekawa's current Sonic style, hence the lighter blue. shorter quills and the middle quill being moved up. They could've executed it much better, rather than have his middle quill clip through his top quill they could move the top quill up so that it looks balanced. Overall I think we need a new model for Sonic going forward because I'm kinda sick of it since it's been here since Shadow.

    • @caelkins6478
      @caelkins6478 Рік тому +1

      Im pretty sure it IS the Forces model with some tweaks.

  • @ChadMorningWood
    @ChadMorningWood Рік тому +2

    You're the man for making this video, another mod I've been using is the Jason Griffith SFX.
    Can't wait to replay the game though with the new physics mod

  • @kevinsuttonmusic
    @kevinsuttonmusic Рік тому +4

    Excellent video buddy, I’m definitely going to get that momentum mod. Unfortunately I played the game on PC with no mods and I was devastated by how awful the physics were. I’m a sonic and knuckles man and I loved jumping when running up hills and using the momentum to propel my height upwards. I can’t wait to play frontiers again with your suggested mods. All it needs now is a Co Op mod so we can get two people as sonic and tails!

  • @MarioTainaka
    @MarioTainaka Рік тому +2

    Great video! the pop-in will be fixed in the future.
    As for level mods we're still figuring out objects so for now it's just basic stage ports to see how stuff works. Keep your eyes pealed.

  • @theeverythingchannel_yt
    @theeverythingchannel_yt Рік тому +2

    Thank you for making this video! I've been really curious about what the best mods are for this game. One day if I get this game on PC (cause I was somehow dumb enough to buy it on switch) then I'll be sure to download some of the mods you suggested. My personal favorites from your list would be the better title screen and the improves physics. I might get the Fixed Elder Koco, but I already have all my stats maxed out so I probably won't need it. Other than that I personally don't have a problem with anything else, although I would love to see a fixed pop-in mod as well.

  • @sonicthehedgehog7379
    @sonicthehedgehog7379 Рік тому +2

    "if you like it I accept you as a human being"
    ME(hedgehog): DARN YOU

  • @m4shsmash8
    @m4shsmash8 Рік тому +1

    This came at a perfect time! I just bought Frontiers a few hours ago and I'm currently downloading it
    Thanks!

  • @davizi6146
    @davizi6146 Рік тому +6

    I think the Combat DX mod was created with the intent for it to be like DMC. The one issue is that, in DMC you can take on actual hordes of enemies all at once with the same combo; in Sonic Frontiers, you can really only target one at a time.

  • @noctstrife
    @noctstrife Рік тому +3

    I do agree with you on Rhea Island, the developers did a beautiful work making that Island, I really believe that the DLC Story with the other playable characters is going to take place on Rhea since Amy, Knuckles & Tails escaped Cyberspace at that point.

  • @descartesthehedgehog6064
    @descartesthehedgehog6064 Рік тому +5

    I love MJ767's Cyberspace Mission Rebalance mod. It makes ring and S rank requirements harder in cyberspace but not too ridiculous to where it requires insane magnet dashing. 'cuz gosh darn, those requirements in vanilla were stupid easy.

  • @aGame211
    @aGame211 Рік тому +1

    matt, the real life segments in your videos are awesome, especially the ones with jokes in them. Also you said title screen 9.5 times.

  • @TrueHDR
    @TrueHDR Рік тому +2

    0:52 holy shit that looks almost 1:1 to the CGI super sonic trailer

  • @masterswish4622
    @masterswish4622 Рік тому +6

    A mod that makes cyberspace rankings more difficult would be great, like imagine if they were all as hard as 1 - 2.

    • @iplaypiano2
      @iplaypiano2 Рік тому +3

      Yea, I heard most ppls fav cyberspace level was 1-2 because ppl had to pretty much perfect that level to get an S rank, and because of that, it felt earned. If it was that way, with the additional fixed physics, cyberspace would be WAY better. I personally don’t have a problem with cyberspace’s level design (excluding the 2d stages, i think they should either leave 3 or 4 of them so one in each island, or none at all) bc 1, the only other boost 3d Sonic game I’ve played was a bit of gens, so I don’t know which stages are a reference to what, and 2, I don’t mind the less reaction based levels like Unleashed and more platforming based levels. Some Unleashed like levels (quick and reaction based) would be cool, but I don’t think the platforming based cyberspace stages should go

    • @Ron_Junkman
      @Ron_Junkman Рік тому +1

      Do that but add a mission for getting an A rank too so it's still possible to get about three keys for a good single run of a stage.

  • @bengonzalez1777
    @bengonzalez1777 Рік тому +1

    I’m so happy that some one finally wants a finished rhea island and makes it a public suggestion!

  • @ace_icemaster8157
    @ace_icemaster8157 Рік тому +10

    Couple other mods I’d recommend are the cyberspace alternate lighting and this mod for 4-1 that makes the textures of that stage, look more like Metal Harbor. For the reason similar to the fall foliage in Ouranos mod you mentioned, it adds a bit more visual variety, which in my personal opinion helps cyberspace when you only have 4 actual themes.

  • @matthewradaza9761
    @matthewradaza9761 Рік тому +1

    I allways love your vids matt keep it up its allways lighten up my day

  • @theinktician
    @theinktician Рік тому +2

    10:15 I have a feeling it WAS meant to be played this way - and my reasoning is because of the select slopes that DO allow "slope jumping". After much experimenting I've started to notice it isn't a lack of momentum when jumping up inclines, but rather there's a limiter set so you're going "too fast" the game refuses to let you pass a set distance on the Y axis. This is especially frequent slopes near gaps or open areas. Inclines next to walls seem to ignore this (notably in Ares Island). On Kronos near the starting area I could gain more height as long as I wasn't boosting, though the extra height wasn't helpful - but when I attempted to boost to get useful gains, I noticed that i reached the apex of my jump quicker, but the height of the jump was even lower than when I wasn't boosting. I've heard some non-natural objects or structures (the objects that send you into trick mode probably) let you jump off them for extra height if going upward. If you're going downward things are a little more accurate, but not enough to be useful since you can just boost in this game and the speed you gain is heavily restrained

  • @SpeederLight
    @SpeederLight Рік тому +1

    I'm about to finish the game and then play the game again with mods! Can't wait for that! 😁
    Also thanks so much for being awesome and making amazing content buddy and for also voicing your honest opinions on sonic stuff even if a sonic game is bad in your opinion, that's being yourself and I love it! 😁
    Hope you have a good day today buddy! 😁💙

  • @honeypeadigital
    @honeypeadigital Рік тому +2

    For the pop in, I won’t mind if it can’t be fixed, maybe they can make the pop in stylized. Like a glitch drawing the pop in, to fit with the cyber space effect

  • @Jordunk
    @Jordunk Рік тому +1

    Recently there's been codes added in the mod manager that let you trick off any jump pad/dash ramp/hoop/etc. instead of only specific ones, and it's been way more fun moving around with that on. Also use the code that disables the trick highlight effect on trickable objects so everything doesn't have one, to immerse better. Also got rid of the reticle.

  • @NitroExists
    @NitroExists Рік тому +1

    Looks awesome! Thought I’d mention tho, aren’t the unleashed animations avaliable seperately? I use them with the sonic model tweaks

  • @Uhhhhh1188
    @Uhhhhh1188 Рік тому +8

    Here is a pitch for a more crazy mod: In half of the cutscenes when talking to a character (mainky Amy, Knuckles, Tails, and Sage) they just stand there with some animation which also applies to Sonic. The idea is to give animations for the characters to not make them feel as if minimum effort has been put in.

  • @lefeeshchopped8286
    @lefeeshchopped8286 Рік тому +2

    Someone is actually putting Kronos, Rhea, and Ouranos back together as a full map and adding challenges to it

  • @sails8218
    @sails8218 Рік тому

    hey, i helped make the unleashed sonic mod (i did all the animation porting/editing), i'm glad you like it! i'm working on an update right now that changes that ramp animation and makes the animations more accurate

  • @sheriefwoodard8686
    @sheriefwoodard8686 Рік тому +2

    I feel like a solution for the pop in is to make a glitch effect when the objects appear like what happened when Wyvern was chasing Sonic

  • @HeavyRaiden
    @HeavyRaiden Рік тому +2

    The momentum physics is amazing, i hope Kishimoto makes somenthing similar for the next game (it seems he might actually do it, judging by the replies!)

  • @BlueBlur_37
    @BlueBlur_37 Рік тому

    Neat, I thought I was the only one who noticed there was a better physics mod

  • @Brianycus
    @Brianycus Рік тому +1

    2:44 oh man you're really making me want to do that Sonic Rush video more and more haha

    • @Matthasnocuts
      @Matthasnocuts  Рік тому

      Do it, you won't.

    • @Brianycus
      @Brianycus Рік тому

      @@Matthasnocuts In this economy? Oh yes I will haha

  • @shadowlz7
    @shadowlz7 Рік тому

    Great Video i like to fight longer thanks for showing it 😊

  • @barneythedino4301
    @barneythedino4301 Рік тому +3

    It would be pretty neat for there to be a Sonic Maker game (kind of like Super Mario Maker, but for Modern Sonic). When I see the Cyberspace stages, I see potential for a game like that.

  • @Titanxzero1
    @Titanxzero1 Рік тому +1

    Makes me excited for the upcoming DLC

  • @7evan
    @7evan Рік тому +1

    Giganto dancing is great and all that but more importantly I want to know the story behind that desktop wallpaper good sir.

  • @ViltrumiteIsRite99
    @ViltrumiteIsRite99 Рік тому +1

    @1:07
    Lazy ass Garfield as Hyperactive Sonic the hedgehog. 🤣
    Genius!

  • @vitexus6907
    @vitexus6907 Рік тому

    about fixing the pop-in, is right now possibly, but with some tools for the game right now other mods wouldnt be compatible with that and can have some other problems, but soon when someone make the needed tool then people would fix the pop-in issues (at least for regular platforms enemies, etc, some textures problems or that idk if can be solved)

  • @blueknightz0328
    @blueknightz0328 Рік тому

    Wondering if anyone can help me out here but I installed beatz's old physics mod but after seeing this video I wanted to install Tracker's instead but for some reason on HedgeModManager despite me removing the tick for the old one it's still active and I'm not sure how to fully disable it

  • @Snackpigeon
    @Snackpigeon Рік тому

    im working on a playthrough with open zone physics in cyberspace and i literally do not wang to go back to vanilla. im so glad you mentioned trackers tweaks cause i think I'll use it permanently when im finished
    edit cause ive finished the vid now lol: i feel like it would be REALLY dumb for the devs to not finish rhea island in the DLC. praying for that

  • @kinggalactix
    @kinggalactix Рік тому +1

    A lot of these mods are incredible. Especially the Unleashed model and Tracker's Physics. I agree that the animations felt way too stiff, and some things were missing. It makes me admire Unleashed and Adventure with these incredible mods, for their efforts and contributions.
    Also, now I am begging for a momentum mod in Unleashed by tracker.

  • @drfirebone1-936
    @drfirebone1-936 Рік тому

    What a nice video and there is a pop in fix mod

  • @jesusstirado2993
    @jesusstirado2993 Рік тому +1

    I'd recommend you using Merge tool for PlayerCommon, which lets you use multiple physics and combat mods. I had the same problem of too much health with Hedgehog May Cry and physics mods, and i realized they were overwriting each other. I also use Higher Object Pop-in, and Sonic Model Tweaks with Unleashed Animations.

  • @CSTH1
    @CSTH1 Рік тому +7

    This community is amazing with game and mod development. All of these mods look great. I'm on console, so I can only judge mods for what I see. I'm not the biggest mod fan because I prefer a true definitive manilla experience, but I have to admit how impressed I am with these creators. 😄

  • @MSB_394
    @MSB_394 Рік тому +1

    I agree with you sir 😌
    Like this mod

  • @SonicUnderground316
    @SonicUnderground316 Рік тому

    Good video, mate. Btw, can you have both tracker physics and Open Zone Gameplay in Cyberspace mods on, at the same time? I'm asking cause, personally, while the tracker mods does improve the gameplay of cyberspace, i'd argue... why was there even 2 different gameplay to begin with?

  • @XTHHedgehog
    @XTHHedgehog Рік тому

    The title screen I use is the art they use for the steel book art. Love the way that looks.

  • @Itz_Jello
    @Itz_Jello Рік тому

    If you want a long quills mod with frontiers textures there’s this mod called ‘generations quills’ mod with the unleashed animations mod

  • @sonicthehedgehog8638
    @sonicthehedgehog8638 Рік тому +3

    1.I would really really like to see something like a mod that adds rolling and the spin-dash to the game
    2.I know this second idea is somewhat really ridiculous but I would really like to see something like a 0% automation mod
    ...
    It would be done by removing the boosters and most of the springs or all of it if possible and tweaking the level design a bit to make the game no automation at all of course the high platforms reached by the springs before have to be reached by skilled jumps kinda like the really high spin-dash jumps in sonic adventure so of course it should be with the physics mod .

  • @chappielivdahl
    @chappielivdahl Рік тому

    I need input. I have the Switch version of Sonic Frontiers. Is it possible to download these mods for that? Or do I need the Steam version?

  • @ataelmanan26
    @ataelmanan26 Рік тому +2

    Yo matt, do u know about the new 2023 update timeline, it is going to contain new coco, photo mode, challenges, SUPER SONIC bossfights. And a new story with playable characters which are sage, tails, knuckles, shadow and Amy. They are also redoing the Supreme boss fight and the true final boss.

  • @acordybs
    @acordybs 2 місяці тому

    Sonic's short hair is the correct way. It makes it easy to animate him and make him look realistic. And it does help him being connected to the movie version

  • @REALCAUTION
    @REALCAUTION Рік тому

    I love the run boost animation from unleashed

  • @pastalight
    @pastalight Рік тому

    I’ve never actually played a Sonic game with mods until very recently. Frontiers gave me the urge since it’s a fun game with tons of potential, but not fully finished. It really made the game feel better when using mods, and I might try mods in games like Generations because of this.

    • @mayoinokii
      @mayoinokii Рік тому

      omg, you GOTTA try out mods for sonic gens, mods that fix up classic sonic's physics a bit and give him a bigger jump (and even a stronger spindash if ur feelin silly) MAKE THE SAME SO MUCH MORE FUN
      there's just so much fun and silly mods that you're bound to find something lovely, give it a go!^^

    • @pastalight
      @pastalight Рік тому

      @@mayoinokii i already enjoyed the game in vanilla, and yesterday i loaded up a few simple mods to enhance the game. already tops unleashed for me when modded!
      can't believe how unleashed with mods would be

  • @lefeeshchopped8286
    @lefeeshchopped8286 Рік тому

    My favorite model/animations mod is Chaos X's mod (I forgot what it's called) but the animations are next level amazing

  • @Volt2007
    @Volt2007 8 місяців тому

    Funny thing about that “snow-themed Ouranos” suggestion, there’s actually a Snowy Ouranos mod on GameBanana!

  • @Biohazrd_
    @Biohazrd_ Рік тому

    What if you pair the physics tweaks mod with the summersault mod it gives you the roll

  • @SpanielTower
    @SpanielTower Рік тому

    I think the title screen we have works more with the music. The planet mod works just as well.

  • @Sly9192
    @Sly9192 Рік тому

    is there a way to just get the animation without the model, using riders skin

  • @noone5454
    @noone5454 Рік тому +2

    A really important recommendation for gameplay for me is the "Less 3D in Chaos Island" which does what it says it does (I think that's the name, otherwise it's something like that).

    • @shitanotosaurus
      @shitanotosaurus Рік тому

      oh god no please no more 2d chaos island is already filled with it

  • @Dothos68
    @Dothos68 Рік тому

    How do you get the mods to your console? Cause I'm trying to get them to my switch.

  • @zipsnap
    @zipsnap Рік тому

    I'd like to throw in, a controls tweak where Sonic can refresh his ground stomps and boost when chaining off bounce pads
    In the base game, from what I can tell, Sonic can only ground stomp and boost once after hitting a homing and non-homing bounce pad

  • @thekingofcookies4877
    @thekingofcookies4877 Рік тому

    This mod video is somehow the sonic version of every "best new vegas mods" list video in where it's not the fun mods in the video, it's the fix stuff mods.
    (IDK how it's so hard to find the fun nv mods or anyone talking about them)
    Random tangent aside, neat video.

    • @Matthasnocuts
      @Matthasnocuts  Рік тому +1

      I know the exact kind of videos you are talking about. Whenever I go through a phase of playing a Fallout game, I watch like 20 of those videos trying to find something cool to spice up the experience.

  • @ohheyitswolfie
    @ohheyitswolfie Рік тому +2

    Considering Rhea is just the Giganto boss fight arena, I think a better mod would be adding Rhea to Kronos and making it one big map. Add some missions and let enemies spawn there. Maybe make the area where you actually fight Giganto a boss rush area! As much as I love this game, I hate having to start the game from scratch just to relive those epic boss fights! How Sega themselves didn't implement boss rush as a side mode is beyond me.

  • @Jorno_arts
    @Jorno_arts Рік тому

    Cutscenes Animations are a step up from generations (except the two characthers talking short cutscenes) but gameplay animation is just a step up from forces in some areas

  • @GasparMoT
    @GasparMoT Рік тому

    I actually couldn’t complete the 2-7 portal without the tracker’s physics tweaks, now I beat it first try 😎

  • @Keepitclassy245
    @Keepitclassy245 Рік тому +3

    Personally I think that it would be cooler if rhea island had a snow theme instead of ournos so that each island is unique

  • @christopherlucas5461
    @christopherlucas5461 Рік тому +1

    a shadow mode with all sonic and shadow friends as playable characters and that will be awesome and cool with story mode with new sages and islands. that awesome.

  • @danielssss1342
    @danielssss1342 Рік тому

    Btw I'd also recommend trying out hedgehog may cry mod, its basically a combination between physics mod and combat DX mod (though its momentum physics arent the best)

  • @Loroloroso
    @Loroloroso Рік тому

    i’d love to see the spin dash mod. it would be outsanding

  • @grintheartist647
    @grintheartist647 Рік тому

    Is it possible to add mods on an Xbox or is it a PC only thing

  • @Cirrusfire
    @Cirrusfire Рік тому

    So instead of the unleashed Sonic mod what I did was use the improved frontiers model which basically gives him the longer quills but there's another mod that puts on the unleashed animations so you get the best of both worlds, preferably and cutscenes and stuff the updated frontiers model does look better in my opinion but you have to have the unleashed animations because those are just goated

  • @AbcDefg-tq3ju
    @AbcDefg-tq3ju Рік тому

    the only problem with fall foliage for ouranos is that; why would the time of year change on one island but not the other?

  • @JustMaxT
    @JustMaxT Рік тому

    I’ve yet to play this game with mods… but now I really want to.

  • @GottaBGlitches
    @GottaBGlitches Рік тому +2

    Personally I'm happy with the unleashed model. (As far as I'm aware) It's the sonic model with the highest polygon count, looks the most polished and looks like the model from the trailers
    Though the lighting on it could be fixed in certain areas

  • @mrthick5450
    @mrthick5450 Рік тому

    your very well spoken young man

  • @chaotixsolution5057
    @chaotixsolution5057 Рік тому

    I also hope to see more gameplay changing mods like hedgehog may cry and phantom rush unlimited or maybe mods that add new abilites for sonic

  • @andregonzalez4400
    @andregonzalez4400 Рік тому

    Is it possible for me to download mods for fontiers on a ps5? And if so does anybody know how

  • @Enteiso
    @Enteiso Рік тому

    I want a doc where if I have all the chaos emeralds (after boss fight) I can use super sonic in the open world because I feel as if we don’t get to use him as much as it would be cool to use it for. We always get to use super sonic in sonic ga,es but we never get too explore with him. Whenever we’ve used him it’s just to either get through the level or to do bosses in seconds. We go through all the trouble to get super sonic, fight the boss which always is pretty fun, but then sonic just gets shot down. It’s so disappointing. All I wish is to use super sonic in the over world? What’s y’all’s opinion on this. I just wonder what it would be like to fly around like a god and just go so fast and be so strong. It would be amazing!

  • @cinnamintie
    @cinnamintie Рік тому

    My most requested mod would be one that adds a button or method to toggle off or just exit 2D sonic mode. In a lot of levels, and ESPECIALLY Chaos island, there's so many times where I'm trying to explore or just get to an area and then I'm suddenly locked into 2D and I just want a way out.

  • @dallenartandanimation4946
    @dallenartandanimation4946 Рік тому

    Another mod idea could be Sonic running on water mod. That would be super dope.

  • @feartheredchicken1612
    @feartheredchicken1612 Рік тому

    Did you get the Jason Griffith VL mod?

  • @freezeblast4563
    @freezeblast4563 Рік тому

    What music is that at 4:18 I feel like I’ve heard it in a sonic game

  • @jojikyre5470
    @jojikyre5470 4 місяці тому

    Not sure if you saw it but theres a sonic unleashed animation mod now :D

  • @divineblue15
    @divineblue15 Рік тому

    I remember spending half an hour leveling up my rings from 1-99 so next time I play it's gonna feel much better

  • @StarTheTripleDevil
    @StarTheTripleDevil Рік тому

    I can't believe you didn't include the most iconic Sonic Frontiers mod: Giganto Gangnam Style!

  • @EthanLR
    @EthanLR Рік тому

    idea for the pop in mod: make it an aesthetic feature of the game, objects that pop in instead pop in with a glitch shader effect, selling the idea of a digital world

  • @joedoereiko5792
    @joedoereiko5792 Рік тому +1

    I would like a better spin dash mod like where u can manually charge the spin dash instead of just jumping and holding the button

  • @isaiascastillo644
    @isaiascastillo644 Рік тому

    I don’t know if this exists already but there should be a mid that let’s you favorite cyberspace levels since they all look basically the same

  • @Toddo_5
    @Toddo_5 Рік тому +1

    as a frontiers speedrunner the physics tweak makes me wish this game had momentum 😓

  • @vitexus6907
    @vitexus6907 Рік тому

    omg we believed in kronos/ouranos winter theme supremacy :'D
    i mean theres already snowy ares island
    and snow hill for Green hill cyberspace
    C'MOOOOOON

  • @samuelpierce2.088
    @samuelpierce2.088 Рік тому

    With regards to potential future mods, I’d like to build off what you said for the Environment Mods by saying that I don’t just want *more* environment mods…I want *better* environment mods.
    More specifically, I want an environment mod that better integrates the platforming challenges with the environment itself.
    For example, I want all the platforms, grind rails, etc. that are just randomly floating in mid-air to be replaced/changed so that they’re either part of the geological features (i.e. the rocks, hills, and mountains in the surrounding area), or they’re part of the various ruins and abandoned Eggman bases scattered around the islands.
    Alternatively, if there’s no real way to better integrate the already-existing platforming challenges into the environment, then I’d like to see them outright replaced with better challenges; Ones that actually require you (and can teach you) to understand and manipulate Sonic’s speed and momentum-based physics to not only get better at playing the game in general, but to also reach new areas and/or find hidden secrets.
    The next mod I’d like to see is kind of a two-for-one deal:
    A mod that changes the behaviors of the various enemies found in the overworld (or introduces new ones), and a mod that completely overhauls how combat works at a base level.
    For the latter specifically, the mod I’m thinking of replaces a lot of Sonic’s flashier combo moves with a bunch of simpler, easier-to-execute moves that are taken directly from/inspired by past games (e.g. using that spinning cyclone stunt from Advance 2 to deal damage to an enemy that can only be hit by said move, using the tornado-generating spin-kick move from ‘06 to lift lighter enemies off the ground/juggle them, etc.)
    Moreover, I’d also like to see said combat overhaul put a greater emphasis on using the environment around Sonic to your advantage (e.g. Luring faster enemies into hitting walls so they’ll be stunned for a moment, baiting slower enemies into using attacks with longer windup animations so that they leave themselves open to your attacks, etc.).
    Cuz at it stands right now, the combat in Vanilla Frontiers (there’s a hilarious mod idea), it’s a lot of flash that often commits the egregious sin of taking control away from the player so they can *watch* Sonic do the cool things as opposed to *making* him do the cool things. And that’s just not gonna cut it, especially if we are to take SEGA at their word that this is gonna be Sonic’s default gameplay style for the foreseeable future.

  • @SADXGamer4
    @SADXGamer4 11 місяців тому

    There’s also the starfall island mod that reunites Kronos rhea and ouranos.