Which Gold Farm is BEST in Minecraft Create?

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  • Опубліковано 21 лис 2024
  • Time to answer the age old question, is soul sand or red sand the better gold farm in the create mod?
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КОМЕНТАРІ • 99

  • @skeej_inc
    @skeej_inc  Місяць тому +61

    As with the last “skeej science” video i did, this is entirely meant for fun so don’t take this too seriously lol

    • @xivilaikikira3768
      @xivilaikikira3768 Місяць тому

      You for got a few steps for soulsand
      The main product of soul sand is quartz, which can be crafted with cobble stone to make granet that is crushed to red sand
      If I remember right, this produces red sand faster than the red sand method, making its yield higher + the bonus gold from the soul sand it's no contest soul sand will win 😊

  • @grim_al_kin
    @grim_al_kin Місяць тому +196

    eh, it's the "Production versus Efficiency" problem
    If all you want is gold, the the red sand method is best (Production) the problems are that it's larger and the only other output from red sand is.. dead bushes. and so, you'll have to dispose of those
    The soul sand method gives lower rates, but the overall footprint of builds tend to be smaller and with the added benefit of the other drop being quartz , which not only is an excellent building block (IMO), has usefulness in crafting other components. Also if you end up with too much in storage, can be crafted with cobble into diorite and that into andesite or granite.. which granite can be crushed into red sand for, you got it moar gold! (and dead bushes.. bah!). (Efficiency)

    • @Totellynetasknwaker-qb6vy
      @Totellynetasknwaker-qb6vy Місяць тому +18

      Then you turn the dead bushes into bone meal

    • @BinaryWhale
      @BinaryWhale Місяць тому +2

      yeah, soil sand and quartz are two things I want anyways in addition to gold, whereas red sand is nice, but not something I would need. The clay and terracotta are good though, so I guess it depends on what blocks you also want to produce.

  • @smartstein5401
    @smartstein5401 Місяць тому +133

    I wanna say that you can use the extra quartz from soul sand, with cobblestone to make diorite, and then quartz with diorite to make granite, Which crushed makes extra red sand and therefore more gold.
    Though I don't know if its more efficient per cobblestone.
    Still a good video, keep it up 😁👍

    • @trehernesimpson4124
      @trehernesimpson4124 Місяць тому +10

      Dont forget the 5% chance of clay from crushing the gravel

    • @Maximum-q3p
      @Maximum-q3p Місяць тому +5

      I would say it's better to use a mod that adds a recipe to make tuff from quarts then you could practically automate almost all metals in create

    • @xuluna2343
      @xuluna2343 Місяць тому +3

      @@Maximum-q3p no not really

    • @triacontahedron
      @triacontahedron Місяць тому

      I wanna say that that's probably a waste of quartz. The automation of andesite alloy and rose quartz both require it.

    • @dav_france7850
      @dav_france7850 Місяць тому

      @@triacontahedron I get quartz from the soul sand gold farm and I'm burning it because I have more than 200k. I get 20(probably 40 but I have a void upgrade on my drawer) times more quartz than gold. It's not a waste, I use it in 3 farms and I still have a surplus of it...

  • @benjaminsipe9217
    @benjaminsipe9217 Місяць тому +34

    Ok. So first. Well done.
    Second, if you do the granite method it actually is better per-cobblestone.
    The “granite” method utilizes the quartz from washing soul sand and combines it with cobble mechanical crafters for diorite, then adds more quartz in a mixer to make granite, which is crushed into redsand.
    The math is a pain, but per-cobble, this is the “optimal” method. The true thing I’ve not seen anyone consider is the gold/SU*minutes ratio…
    Food for thought.

  • @thatcreatemodlover
    @thatcreatemodlover Місяць тому +32

    You could've just had a brass tunnel with a display link calculating items per hour instead of doing the math

  • @Bodillydog
    @Bodillydog Місяць тому +33

    Consider my pipe dream gold farm: cobble > gravel > coarse dirt > dirt > mud > clay > terracotta > red sand > gold. I think it’s 1:1 cobble to red sand

    • @skeej_inc
      @skeej_inc  Місяць тому +6

      @@Bodillydog now this, i need to test

    • @creator_of_yes
      @creator_of_yes Місяць тому +2

      the main problem with this: mud > clay takes forever. and the farm is complicated to build due to in-world block interactions like hoeing coarse dirt and drying mud. otherwise, it is 1:1 cobble/red sand, and would be a fun novelty farm.

    • @shady8273
      @shady8273 Місяць тому +2

      i made it and its pretty horrible. Barely made a stack of nuggets in an hour, or it was me building a terribly inefficient farm.

    • @Bodillydog
      @Bodillydog Місяць тому +3

      @@shady8273 at least it’s fun!

    • @shady8273
      @shady8273 Місяць тому +4

      @@Bodillydog well, the most fun item to automate for me is probably a modded food item. Multiple slaughterhouses, large windmill farms, assemblers and such! I love automating food, even though I probably do not need 256 stacks of stuffed pumpkin for the playthrough.

  • @stevenfutrell7892
    @stevenfutrell7892 12 днів тому +1

    i cant wait for your blaze cake farm design your designs are definitely the most efficient ive seen.

  • @MusingsofaMildManneredMan
    @MusingsofaMildManneredMan Місяць тому +10

    I really like your compact farms with the create mod, I use the designs, or variations of the design depending on my builds, in all my worlds. So easy and consistent production of resources. Great video Skeej. xxx

  • @meraduddcethin2812
    @meraduddcethin2812 Місяць тому +7

    Brilliant content. I build a gold farm/iron farm in every playthrough and your hard data backs up my long-standing hunch about the red sand method.
    For those who want to set up a gold generator in survival, your two bottlenecks are the crushing wheel and the bulk washing. Here's the result of my own tests and maths.
    To maximize your crushing wheel, you need to have a brass funnel set to 63 exactly input to the wheels. This gives you well over 76K cobble/hr (76,860) , versus 65K for 64/funnel and 48K for 64/ direct feed via belt or dropping. That means a single crushing wheel can support 32 drills (@128 rpm, faster won't get you more cobble). This will generate a theoretical 184 ingots/hr.
    For the washing, recall that bulk smelting/washing times are affected by the number of fans hitting the target, not the speed of the fans. A waterlogged depot can support 8 fans and should handle ~61K gravel/hr. Thus, two water-logged depots are needed to handle the ~82K combined sand and red sand/hr. If that seems like a lot of extra work, use a belt system and a single depot for around 110 ingots/hr.
    I really enjoy your content and look forward to more stuff like this.

  • @sampfrost
    @sampfrost Місяць тому +26

    surely you would just use the quartz output from soulsand gold production to feedback into a secondary refinement stage to convert quartz and cobble into granite, then red sand, then gold? if you only want gold why would you not run the excess byproduct back through to extract more gold?

    • @dr.chimpanz.1324
      @dr.chimpanz.1324 Місяць тому +5

      Depends if the extra cobble needed to make the granit to red sand to gold is more efficient than soul sand. If it is then yes thats better. If its not then all cobble produced should be used in soul sand.

    • @Kepper2605
      @Kepper2605 Місяць тому

      In this case it would result in less. You would have to reduce the amount of cobble being turned into soul sand to create the diorite meaning less gold and quartz being generated. Not to mention the time it takes to make the granite due to needing mechanical crafters.

    • @dr.chimpanz.1324
      @dr.chimpanz.1324 Місяць тому +1

      @@Kepper2605 I'm no so sure anymore, red sand is better even though it's not one cobble to one red sand, with turning the excess quartz into red sand it uses that cobble at 1 to 1 effeciency which would result in better rates. I will text this today

  • @GuilhermedaSilvaFurtado
    @GuilhermedaSilvaFurtado Місяць тому +2

    Least work=2 products,but less of the most expensive one
    More work=more of the most expensive

  • @kolonmelon8173
    @kolonmelon8173 Місяць тому +3

    Just wanna say if you're playing create on fabric you can also use carpet mod to measure the farms' output accurately

  • @MacheTheFerret
    @MacheTheFerret Місяць тому +4

    very informative! i'll still be using the soulsand method, but mainly as a byproduct of making iron/andesite alloy farms
    if i want to make a pure gold farm in the future, red sand will defo be the way i go now

    • @skeej_inc
      @skeej_inc  Місяць тому +2

      Of course! This isnt meant to demean the use of the soul sand farm in any way, and i was looking at the raw gold output and not looking at any side products like the quartz.
      In terms of versatility of what you can actually do with the quartz the trade-off of losing out on some gold output is absolutely worth it, just depends what you want the farm for.

    • @Toppat404
      @Toppat404 Місяць тому

      @@skeej_inc Along those lines, I just made an electron tube factory today, using a soul sand maker, and I'd say that it is nice to have some gold as a byproduct.

  • @vexxen8232
    @vexxen8232 Місяць тому +1

    I genuinely wanna see a person use a single create cobble farm to work out every possible output via every means of production

  • @finkafowfka
    @finkafowfka Місяць тому +1

    What about recycling the clay balls from the soul sand farm? Would that make them equal in terms of gold production?
    Also compare the resources needed for each and the stress

  • @anxiouscatentertainment
    @anxiouscatentertainment Місяць тому

    I think it's been mentioned here before, but you can use the brass tunnel on the conveyor to take readings on the frequency of items being passed. Just an extra feature.

  • @mitchie_bear
    @mitchie_bear Місяць тому +3

    A skeej video? In this day and age? More likely than you think

  • @gibusvision3869
    @gibusvision3869 Місяць тому

    You can also turn the clay produced by the gravel crushing step into red sand as well

  • @Pyrotrainthing
    @Pyrotrainthing Місяць тому +4

    I love Red Sand farms! If I had a Soul Sand setup it's for quartz. Not gold.

    • @MK-of7qw
      @MK-of7qw Місяць тому

      yup soulsand is great as a quartz factory. the gold is just bonus.

  • @GogoTheSomeone
    @GogoTheSomeone Місяць тому

    5% fhance of clay on the soul sand farm can be used for red sand method AND you can make granite with the quartz and diorite for more res sand

  • @illusionblade2272
    @illusionblade2272 Місяць тому +1

    @skeej_inc , when are you gonna show us how you made the grinder setup, in your stater workshop tutorial(w/ steam engine)?

  • @tylerhallam2404
    @tylerhallam2404 Місяць тому +1

    Gold nugget is 12% with a yield of 3 nuggets from red sand verse 2% with a yield of 1. Personally, I use soul sand for the quarts and red sand for gold.

  • @bengoodwin2141
    @bengoodwin2141 Місяць тому

    This is a pretty cool video. I've been thinking though, it doesn't seem right that so many different things come from just cobblestone. I'm going to make the process of making things more complicated in my modpack. I might even remove cobblestone generators entirely...

  • @Kahadi
    @Kahadi Місяць тому

    So depending on if you just want gold or if you want other items as well, it seems to best option is actually... Both.
    The red sand method produces more gold, but the soul sand method has more by-products to potentially keep. So making both, you get tons of gold, quartz, and clay for a variety of uses and purposes.
    And if you just want gold, or at least don't care about quartz, it's still both in a different way, making a soul sand farm to get some gold and quartz, then using the quartz to make diorite and then granite, which you then use to make red sand for even more gold.

  • @glasses2926
    @glasses2926 Місяць тому

    The real answer is red sand, because the farm is more complicated and therefore more fun to build. Production? Footprint? Just build your base bigger and add more production lines! And the copper from washing Red Sand (I think that's a Chromatic Return addon?) can be used by Create Armory to make bullets.
    Bonus points if you use the gold nuggets to make glistening melons, then make instant healing potion, and then use that to make netherrack (Chromatic Return again, I think. Goated addon), making the most convoluted Blaze Cake farm possible.

  • @tiffloo5457
    @tiffloo5457 Місяць тому +1

    thanks for making this

  • @ElGraffoMc
    @ElGraffoMc Місяць тому +1

    Only for science proposites, when you set the filter on the red sand farm (where the trash go) you didn't put terracota on the DENY LIST.. maybe some terracota were thrown there... so maybe.. the red sand farm is a little more efficient than your results.

    • @skeej_inc
      @skeej_inc  Місяць тому +1

      @@ElGraffoMc thankfully when theres multiple outputs for the same item in a vault like i did, create tends to prioritise a single funnel and only starts to use the other ones when it overloads which meant i did find that before i started AFK’ing for the farms due to no terracotta coming through.
      Im impressed you noticed that to be honest even though i forgot to record fixing it for the video lmao

  • @soumyadiptadandapat2395
    @soumyadiptadandapat2395 Місяць тому

    Remember the redsand methord is good for gold and give some dead bush as side product while soulsand id good for nether Quartz which is with minimal gold

  • @Maximum-q3p
    @Maximum-q3p Місяць тому +3

    skeej why don't you use the TangoTek method of getting cobble? it makes life much easier for big production chains like this. Just a suggestion :)

    • @Rapandreas
      @Rapandreas Місяць тому

      I believe that method was fixed

    • @lunar9650
      @lunar9650 Місяць тому

      @@Rapandreasnah in a recent patch they added it back

    • @vincentxie4032
      @vincentxie4032 Місяць тому

      It also lags your game a lot

    • @Rapandreas
      @Rapandreas Місяць тому

      @@lunar9650 Well, I'll be.

  • @ThatGuyRaylo
    @ThatGuyRaylo Місяць тому

    I use the soulsand method because I actually like building with nether quartz a lot, so it works out perfectly.
    free gold, and free quartz.

  • @endereyewhotp765
    @endereyewhotp765 Місяць тому

    this is the only reason i go to school
    to be able to know wich farms in create produce more😂

  • @Adam-sr6gj
    @Adam-sr6gj Місяць тому +1

    I don't know, i still think it's at least 7

  • @shady8273
    @shady8273 Місяць тому

    except you can make a quartz farm, xp farm and a gold farm with soul sand method. Crushing extra quartz (i dont think you would need more than double chest worth of quartz, and you would get that in an hour at most with this farm made in the video.) will give you an xp nugget with 25%? chance. If you have an enchantment industry addon it will make a good completely afk xp farm unlike enderman and silverfish farms, though silverfish farms are surely better, for me soul sand takes the win.

  • @bigmike98k
    @bigmike98k Місяць тому

    imagine the out put with enchantable machinery mod and or mechanical extruder, nether lava

  • @Rapandreas
    @Rapandreas Місяць тому

    This video makes me want to test the methods by their stress impact. Which method ends up giving more gold/s/SU? Idk if it's even worth it to test.

  • @ThyTrueNightmare
    @ThyTrueNightmare Місяць тому

    I don't question your math or your results, however a better example of which is better would be output rate, you can get this from a tunnel using a display link. you can also massively increase the washing speed with more fans, using a chute, a depo and a smart chute you can create a rather simple washing set up that allows 8 fans to all hit the items at once. this also doesn't take into account the fact that every 16 items in a stack takes longer to wash nor the start up time that each machine would have as they wouldn't be full effectiancy for awhile.

    • @skeej_inc
      @skeej_inc  Місяць тому

      @@ThyTrueNightmare cant lie i totally forgot about the fact you can do item throughput with display links, if i ever do something like this again ill definitely remember to add that next time, though i feel like my math does kinda show the throughout rates already so maybe it isn’t necessary

    • @ThyTrueNightmare
      @ThyTrueNightmare Місяць тому

      @skeej_inc I think your maths is right and would likely have the same result but I feel output rate is a much better example and / or more accurate to what the videos objective was

  • @cathybadger4554
    @cathybadger4554 Місяць тому

    Smh, this silly goose didnt use the whole buffalo, gotta feed back in that quartz smh(/lh)

  • @wildkeystone9274
    @wildkeystone9274 12 днів тому

    with the soul sand gold farm
    take the trashed quartz to make diorite, diorite into granite then red sand
    you will see that soul sand is better

  • @happyhippoeaters4261
    @happyhippoeaters4261 Місяць тому

    I don't use the soul sand method for the gold, I use it for the Quartz

  • @littlemonster4425
    @littlemonster4425 29 днів тому

    the redsand might be better but soul more compact and easer to get in early game

  • @johnameno7361
    @johnameno7361 Місяць тому

    You did throw away the clay from the soul sand method, what if you then combined it with the red sand method?

  • @joshument
    @joshument Місяць тому

    Could you not use the soul sand byproducts to make red sand and up the rates?

  • @ExpiredPorridge
    @ExpiredPorridge Місяць тому

    you dont need a funnel on the output of the press. it does it automatically

    • @ExpiredPorridge
      @ExpiredPorridge Місяць тому

      the nuggies wont get extracted prematurely either

  • @blooper8669
    @blooper8669 Місяць тому

    use gilded blackstone its rlly fast and easy to make

  • @moroi3397
    @moroi3397 Місяць тому

    Goodness, your voice is so soothing...

    • @skeej_inc
      @skeej_inc  Місяць тому

      @@moroi3397 is this based on my voice before or after i was sick lol

    • @moroi3397
      @moroi3397 Місяць тому

      @@skeej_inc Both, actually.
      Like, you'd make a good teacher because you explain things very well, but you'd make an awful teacher because everyone would fall asleep from how soothing your voice is.

  • @Zer0Studioz
    @Zer0Studioz Місяць тому

    I don't think soul sand is necessarily less efficient. As a gold farm, yes, but you didn't factor in the quartz. If you used it as a 2 resource farm instead of just 1, would it output more?

  • @AntiWareWolf
    @AntiWareWolf Місяць тому

    challange: make a redstone farm but you may use only create and create recycling
    no whiches may be killed

    • @skeej_inc
      @skeej_inc  Місяць тому

      @@AntiWareWolf you can already make a redstone farm with base create, i have a tutorial for one already :)))

    • @AntiWareWolf
      @AntiWareWolf Місяць тому

      @@skeej_inc no mobs harm at all then

  • @tntaro
    @tntaro Місяць тому

    Ok, i'll ask you a better question. Is it possible to farm vines? I need them but they're so slow to grow.

    • @skeej_inc
      @skeej_inc  Місяць тому

      @@tntaro probably quite easily using shears and a deployer, no idea if it would work though lol

    • @tntaro
      @tntaro Місяць тому

      @@skeej_inc i tried some combinations but it gets really big and isn't efficient

  • @graneagle637
    @graneagle637 Місяць тому +1

    usen las 2 en una y ya

  • @Xkorpion
    @Xkorpion 26 днів тому

    automatic tuff farm:

  • @channelnamehere8924
    @channelnamehere8924 Місяць тому

    Y'all are choosing between the two?

  • @dragonmann8628
    @dragonmann8628 Місяць тому

    soul sand better cause quartz :3

  • @APerson-14
    @APerson-14 11 днів тому +1

    twelve cobble gens??? :sob:
    Use 8 or 16 man my ocd

    • @skeej_inc
      @skeej_inc  11 днів тому +1

      I very nearly did 13 just to be “that guy” but that was too much even for me

    • @APerson-14
      @APerson-14 11 днів тому

      @@skeej_inc lmaoo i'd never do that

  • @dvirovOfficial
    @dvirovOfficial Місяць тому

    Vanila gold farm is just better

  • @ngamersr9126
    @ngamersr9126 Місяць тому

    Can I make a video for my channel after watching your video, which would have a farm like yours and would be very similar to your video. I am from India and I make videos in Hindi.

  • @freezeH2O
    @freezeH2O Місяць тому

    Is this before Stam pointed out an issue in the math, or after?

    • @skeej_inc
      @skeej_inc  Місяць тому

      @@freezeH2O after lol, the math you see in the video is what i did during the stream where he helped me fix it lol so it is correct

    • @freezeH2O
      @freezeH2O Місяць тому

      @@skeej_inc nice! I got lost following the math during the stream, hence me asking. Loved the video!

  • @kiridashisan3992
    @kiridashisan3992 Місяць тому

    I hate to break it to you, but they're both ass. Fantastic quartz farm, but the rates are abysmal for both ways unless it's over engineered to hell and back. just automate the sorting from a vanilla farm and call it good