Design x Stimulation | Lukas Vojir & Alexa Sirbu | Houdini HIVE Worldwide

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  • Опубліковано 20 тра 2020
  • Using Houdini's Proceduralism and Simulation tools with strong art and design intentions.
    Alexa Sirbu and Lukas Vojir are the founding artists of XK studio a London based design and motion practice with strong emphasis on experimentation, research and development. They work with brands and agencies worldwide to explore and deliver meaningful, bespoke visuals and mesmerizing motion.
  • Фільми й анімація

КОМЕНТАРІ • 44

  • @Bullitain
    @Bullitain 4 роки тому +9

    that simulation of the pieces breaking off the ice and instantly melting into a viscous fluid is incredible. Massive rates XK

  • @LamekFelix
    @LamekFelix 4 роки тому +4

    So awesome! I'm Motion Designer and i study houdini about six months, please do more content like this, Houdini Driven Design is the ultimate tool!

  • @KevRyanCG
    @KevRyanCG 4 роки тому +2

    Excellent, I really wanted to watch this one again. Love XK's work.

  • @johannesisphording7919
    @johannesisphording7919 3 роки тому +3

    Inspiring Work and a presentation that's not just a portfolio rundown but broken down at the right moments. Thank you for getting a glimpse into your process and I am looking forward to more Graphic/motion Design Focused Houdini Presentations!

  • @pedrokobuti
    @pedrokobuti 3 роки тому +2

    I'm speechless. This is incredilbe stuff. Thank you so much for sharing this glimpse into how you guys achieve these wonderful results!

  • @philippwelsing9108
    @philippwelsing9108 Рік тому

    WOW... thank you so much for sharing your art, Alexa & Lukas. Incredible.

  • @PawelGrzelak
    @PawelGrzelak Рік тому

    Not only the works are amazing, but also the presentation style. Love it 10/10

  • @maugb17
    @maugb17 4 роки тому

    This was so great, thank you for sharing your beautiful work. Truly inspiring!!

  • @snhly9120
    @snhly9120 3 роки тому

    Such an awesome and insightful video... probably the best one ive seen yet.

  • @newyorktoki
    @newyorktoki 2 місяці тому

    This is a hidden gem!!! Thanks for sharing this process

  • @nickjito
    @nickjito 4 роки тому +1

    Incredible work.

  • @zombiemazta
    @zombiemazta 3 роки тому +1

    watched that adultswim video and i loved it and got me into houdini.

  • @massimobaita7178
    @massimobaita7178 4 роки тому

    Superb! Thank You very much!

  • @ariaaaaaaa2608
    @ariaaaaaaa2608 2 роки тому

    So helpful! Thank you for sharing!

  • @kir11
    @kir11 2 роки тому

    One of the greatest houdini in real production content! Thats what should calling hi-end motion graphic!
    What is lv_multicloner node? is it custom or some package over there available for use?
    it seems autotable users here with dislikes.

  • @robertochriqui8171
    @robertochriqui8171 4 роки тому

    gorgeous work

  • @alexkid441
    @alexkid441 Рік тому

    Thanks guys, i learned a lot from this one ✨

  • @ol1175
    @ol1175 4 роки тому

    just awesome , top

  • @simonfarussell
    @simonfarussell 4 роки тому

    Really nice session

  • @raplevision86417
    @raplevision86417 3 роки тому

    THANKS FOR SHARING

  • @emimeemio
    @emimeemio Рік тому

    Just wow! :O

  • @workflowinmind
    @workflowinmind 3 роки тому

    So much beauty

  • @wernerziemerink
    @wernerziemerink 3 роки тому

    Fantastic work. Filled with creativity and stunning motion. Only downside were the muddy renders Redshift is so known for.

  • @jooncult
    @jooncult 4 роки тому

    Great presentation! Very informative! I was wondering how did you animate the class attribute on the setup presented at 31:56? Any insights would be much appreciated!

    • @lukasvojir_x
      @lukasvojir_x 4 роки тому +4

      Thanks! Fitting the class into 0-1 then multiplying by the amount of time you want the transition to go for and fitting a @Frame between those values :)

    • @aeko
      @aeko 3 роки тому

      @@lukasvojir_x Hey Lukas, great presentation. Would you be interested in selling those wicked custom node setups you use? Some great time savers in there. :)

  • @rezaattar1669
    @rezaattar1669 2 роки тому

    Impressive

  • @TheAntosho
    @TheAntosho Рік тому

    very interesing!

  • @ArgoBeats
    @ArgoBeats 4 роки тому +7

    Hey Lukas, where did you guys study Houdini? Or are you self-taught?

    • @Curryfishballa
      @Curryfishballa Рік тому

      There is no such thing as study or self taught. Its just how you approach finding your resources. Does watching youtube as a source of learning counts as self taught? To me that is studying too. Unless you have zero resources , no google, and you rely solely on playing around with Houdini in the application itself then i would consider that self taught. All in all my message is just saying that it does not matter if you attended school or not. In our current era, resources are everywhere. It’s just how effectively you are making use of available resources and keeping a strong mindset of not getting frustrated when u encounter an obstacle. If you have the cash and choose to attend a high end school, then yes, you are more likely to be spoon fed the knowledge but so far all veteran developers and artists that i have known are “self made” in one way or another.

  • @motiondeshahil
    @motiondeshahil 3 роки тому

    hi. I'm a very beginner to Houdini. 24:23 how can we animate all the torus pull down by random and apply vellum solver. I tried with the transform node and keyframe it. but vellum solver not respond to my transform effect. anybody know how to do that. I much appreciate it.

  • @VishnulalCR
    @VishnulalCR 4 роки тому +1

    Wonderfully and inspiring presentation :) Thanks. @ 36:07 You mentioned about "AI gun tools" what are those....?

    • @97Navdeep
      @97Navdeep 4 роки тому +3

      Ai GAN (Generative adversarial networks)
      Basically Ai that generates images.

    • @VishnulalCR
      @VishnulalCR 4 роки тому

      ​@@97Navdeep Thanks.

    • @lukasvojir_x
      @lukasvojir_x 4 роки тому +1

      You can try GanBreader - think it's now rebranded as ArtBreeder..

  • @GameDevAraz
    @GameDevAraz 4 роки тому

    Nice

  • @ArgoBeats
    @ArgoBeats 4 роки тому +3

    Wonderful presentation. Financially-wise, how much are these works with Houdini worth?
    For ex., how much a freelance artist can be paid for a type of work like Velcro @ 15:00?
    $50K?

    • @warrenhenning8064
      @warrenhenning8064 4 роки тому +3

      I think it's too situational to say. It would depend on the client, the job being done, your experience, your negotiating skills, the economy as a whole, where you are in your career/how established and well-known you are, etc.

    • @ArgoBeats
      @ArgoBeats 4 роки тому +2

      @@warrenhenning8064 thank you, Warren. Sure, as any other job I think it's like you said, I agree, but which range are we talking about, for this kind of works? (generally speaking, not necessarily with Houdini, even with Maya, C4D... at this level though)

    • @warrenhenning8064
      @warrenhenning8064 4 роки тому +1

      @@ArgoBeats See e.g. /watch?v=ht-ibCIdAIg for one 3D freelancer talking about how much he charges.
      You're going to charge more in more developed countries or clients with more money. I'd certainly charge a Fortune 100 way more than I would a small business.
      There is money in CG because there is demand and it requires skill, but a lot of people at studios work really long hours doing work that doesn't make them happy because they're forced to do crappy CG work too quickly.
      You can do what a lot of people do and make courses. Then it becomes a game of building an audience.

    • @ArgoBeats
      @ArgoBeats 4 роки тому +1

      @@warrenhenning8064 great, thank you

  • @julientourigny-gagnon1508
    @julientourigny-gagnon1508 4 роки тому

  • @bhushankandalkar3104
    @bhushankandalkar3104 2 роки тому

    just curious to know how much these creative studios pay to their employes??

  • @ivanraimi5524
    @ivanraimi5524 Рік тому

    Highlights look like something out of John Carpenter's The Thing