Hope you guys get some good use out of this oil farming base! What future Easy Base Additions would you like to see? The Story of Ancient Obolus: ua-cam.com/video/AUpeP2Qlapc/v-deo.html Get my first book FREE!: drive.google.com/file/d/15nNTyVCWPkfB6x1xIr88Qv_JBTgCDgku Twitter: twitter.com/eradicati0nn Patreon: www.patreon.com/eradicati0n Yours (Self Care App) Discount: yoursapp.com/Eradicati0n NordVPN Discount: nordvpn.org/eradyt NordPass Discount: nordpass.com/eradyt
I love your builds, and the most underrated touch is the footprint blueprint. So many other creators I have to slow it down to like .5 speed just to count out the number or tiles. With yours there's a handy reference
I used to do blueprints ages ago but I kinda hand-drew them in Photoshop and it was a pain. Having FORTIFY makes life a whole lot easier in that regard, glad you find them useful!
Just like others, I really appreciate you little Info panel at the start, with the blueprint and needed pieces. Also your showcase of some other variations of the build and the end of the videos is just amazing. There is a lot of work behind it, and we really appreciate it!
I love your design! Although I find it annoying to produce oil that way, I do use fish as food a lot. For better efficiency I would suggest to add a little room with compost heaps and maybe one or two extra fridges for grub production and storage.
@@Hakaishin_birusu That´s why I said I find that way of oilproduction annoying...It´s bark and ichor by the way. And you can use T3 and T4 alchemists. If you want to judge and lecture others you should know your facts. Cheers from a pve guy with about 2000 hours in pvp.✌
Just for anyone that wants to build this... you can literally craft 5 oil for 1 bark and 1 ichor, while on official (4x) u can farm 4 spiders for about 1.5k ichor and ig i dont have to explain bark. Well thats 10k oil farmed in 5 minutes. U will need an alchemist 3+ for it, which shouldnt be a problem cuz oil isnt valueable for fuel anymore and only really needed for colour and master weapon fittings. By the time you did warmaker, you should already have an alchemist
You have a great imagination and such a great way to talk thru and explain your reasons for doing what you do. It helps us to make sense of the build. Or add our own flair at the same time. Thank you so much, for all of your hard work and fantastic content.
Now we just need a grub farm to fill all those fish traps :) your builds are awesome... where wondering if u did a story on the passage (the way from the ice area to the jungle?)
Still fairly new to conan but I love builds like this more then base builds.. Still learning what all I need to farm consistently and this is one of them lol
@@devilsadvocate1597 If you put your base next to an area with trees and scorpions (they do exist) or spiders and trees, this is not really a problem. Really easy to obtain both bark and ichor that way - and then the tedious tasks of either harvesting seeds, or first having to catch fish (which require you to farm insects or grubs first), and then putting them in a fluid press becomes a thing of the past.
I agree with you all!... bark and resin isn't a problem even in low threat areas, a startmetal pickaxe takes care of that! ichor however is a grind, whether you go down the spider or something i've not specifically tried... scorpions! Edit: a steel pickaxe also drops resin and bark
Nice build, but it takes ages that way. The easiest way to get loads of oil is to capture a T4 alchemist (Iblis of Zingara from Sepermeru will do nicely) and let them craft oil at the alchemy bench: 1 bark and 1 ichor (easily collected from scorpions with a pick) will get you 5 oil. No more checking those pesky fish traps, harvesting insects and loading your lots of presses (you'll need several lest your fish will rot).
you can actually get the oil recipe from a t3 alchemist. you spesifically need t4 for the spice and tar recipies (though never use those as they're a waste)
Hey bro, you should try and make a building about farming seeds, if that can even be a thing lmao. Fish rn is honestly probably the absolute SLOWEST form of getting oil for really anything, i did the math recently, probably better for a solo player. But 12,000 seeds in 6 fluid presses can make you enough oil for a full set of heavy or medium armor or 155 hardened leather. Also takes about 10 mins or less to get 12k seeds when using a star metal sickle with a advanced tool kit on it. Also i think maybe you should do a build for pvp which would be a bomb factory, where the only workbenches in it would be tanning racks and improved firebowls.
You need several compost heaps with at least 1 piece of compost in them so that a stack of 50 Fat Grubs will generate from them, which will then be able to be placed in all your traps. Fish don't just generate in the traps, unfortunately.
At first I was delighted with this building as you presented it. I tried to implement your plan in my game... Unfortunately it doesn't work. If the surface of the bottom is not level, it is impossible to build this oil plant to work as should. Finally, when I did everything, it turned out that I couldn't place Shellfish traps because it overlaps with another item - in this case the floor. When I lift the shellfish traps up, it has no contact with the water. So it's all down to luck if that building in the final dorm will work. for me it's a whole lot of time wasted.
That is a fairly nice looking build. That is also not what I would call an easy or efficient oil farm. What you want to do is have a non-water level large enough for at least 10 compost bins because they will auto generate grubs. It's essential to quick fish farming because you need bait. Ideally you want two compost bins per fish trap and you'll put 2 stacks of grubs in each trap. You do not want shellfish traps, only fish traps if you are focused on oil production. You will probably want more area to place fish traps than you have allowed in this build. You really don't need more than 2 presses, especially for that small build, unless you build a lot of fish traps and a lot of compost bins. You don't need the preservation boxes at all if you just want to make oil from fish. Of course it's easier and faster to get oil from alchemy...
Great build, but are these even necessary? Just get a T4 alchemist and you can make 10 times the oil in a fraction of the time. Also, you don't need to put boxes on shelves, you can stack them on top of each other
How are you placing the chests so perfectly even? I am struggling to do that, the item moves with my character & it's always on an angle >.< Is there a button to press to snap them into grids?
Is there a way to have thralls farm for materials like stone and wood? Would save a load of time. I'm surprised, with all the buildings made available, there isn't a sawmill or a stone cutter. I play without mods (not a fan tbh) and can't fathom building anything beyond sandstone structures. The grind to build beyond that is too much without mods. I've dropped more than 300 hours into this game and still haven't produced enough hardened steel to build anything substantial.. which is why having thralls to performing specific commands and not just add as a cosmetic to a bench would be nice. Wonder if the devs will ever go that far.
I don't think there is currently a way to get thralls to gather resources for you, either with or without mods. You can streamline the gathering process with the Mass Cull sorcery, though if you're really struggling, there's nothing wrong with playing single player and adjusting the harvest multipliers, as long as you're having fun. You can probably also find some boosted rate PvE or PvP servers too
There is a great mod to get thralls to gather for you. They can also patrol, move items around automatically for you, train their skills and maintain a daily schedule. The mod is called thralls are alive. I'm surprised no one knows about it, it is fantastic.
I placed the ceilings first to get the pillars, then removed the pillars afterwards. They're still rooted in the ground so they'll stay perfectly in place to provide upward sockets
i think im gonna make my oil farm look like an oil rig offshore.. i think im gonna make my dock into a fish monger/ marketplace.. place a coffer in the heart of it & call for a raid so i can save the day.. i am BatHam..
too bad oil farms aren't really worth doing these days, even as semi-passive, since the fish decay in the trap. it's better to just get an alchemist and ruin couple of spider caves (for ichor) and bark you can basically get from anywhere. do this like twice and you're in the 10s of thousands of oil.
even more so, just get some corrupted spiders and put them in an animal pen. get fat grubs from compost heap to feed said spiders and you basically have passive ichor farm (corrupted spiders have 50% chance to produce ichor whereas other spiders its only like 20% or so..)
this sh!t is broken ... like everything is this game i actually HATE being a fan, i cant wait for the day another game comes along like this but actually works. this game works like an abusive stepfather that beats us when mom is not looking but then says hear look at the candy in my Bazaar ... i have been a loyal fan BUT FCUK! i cant wait for the next game that actually works!!!!!!!!!!!!!!!
How's it overly complicated? It look good and works. You can also use improved traps, you don't have to do it exactly the same way, as he said in the video
Killing basilisks, scorpions, etc and converting Ichor and bark into oils with the alchemy bench is a faster and more efficient way of farming oil imo :) I’ve stopped using fish for oil a long time ago!
i just run an ichor farm. 5 corrupted spiders in an animal pen, 2 or 3 compost heaps with 1 compost in each to produce fat grubs and just throw the grubs into the pen (i use 3 heaps to counter the grub decay while they're in the pen being eaten). corrupted spiders have a 50% chance to produce ichor. just swap it out whenever i log in and stock up. only need to go kill stuff if i really need it asap and run out. (this also works with gold, silver, crystal, and iron using different kinds of rocknose.. you can mostly automate the gathering of all resourses needed for alchemical base)
I do this already ! However I would never build in the centre of the water as then you claim the land and no one else can use the water source in the same way ! Does anyone know if the improved fish trap works yet ? Well if you can build it I mean !
You have pretty solid build but it's pointless to have so many fish traps you have to put food in them they don't have passive food supply and that's no longer the best way getting oil sure it's the classic way
Hope you guys get some good use out of this oil farming base! What future Easy Base Additions would you like to see?
The Story of Ancient Obolus: ua-cam.com/video/AUpeP2Qlapc/v-deo.html
Get my first book FREE!:
drive.google.com/file/d/15nNTyVCWPkfB6x1xIr88Qv_JBTgCDgku
Twitter: twitter.com/eradicati0nn
Patreon: www.patreon.com/eradicati0n
Yours (Self Care App) Discount: yoursapp.com/Eradicati0n
NordVPN Discount: nordvpn.org/eradyt
NordPass Discount: nordpass.com/eradyt
I love your builds, and the most underrated touch is the footprint blueprint. So many other creators I have to slow it down to like .5 speed just to count out the number or tiles. With yours there's a handy reference
Agreed. The blueprint is super cool.
I used to do blueprints ages ago but I kinda hand-drew them in Photoshop and it was a pain. Having FORTIFY makes life a whole lot easier in that regard, glad you find them useful!
Just like others, I really appreciate you little Info panel at the start, with the blueprint and needed pieces. Also your showcase of some other variations of the build and the end of the videos is just amazing. There is a lot of work behind it, and we really appreciate it!
Fun to come back to older guides and see how we used to do things. Now I find it easier to just put seeds in the fluid press.
I love your design!
Although I find it annoying to produce oil that way, I do use fish as food a lot.
For better efficiency I would suggest to add a little room with compost heaps and maybe one or two extra fridges for grub production and storage.
@@Hakaishin_birusu That´s why I said I find that way of oilproduction annoying...It´s bark and ichor by the way. And you can use T3 and T4 alchemists.
If you want to judge and lecture others you should know your facts.
Cheers from a pve guy with about 2000 hours in pvp.✌
From outside, it looks like a very cozy coastal Austronesian hut. Inside is a whole factory. Amazing build!
Nice shelving! That alone is worth a video. I enjoy when your builds or projects are workshops for specific crafters. Keep it up.
A carpenters forest workshop would be cool; incorporating all of the carpenter benches and related tables/placeables.
I was surprised not to see some sort of compost heaps or bens added to this build as traps won't work without fuel. Food for thought :)
Just for anyone that wants to build this... you can literally craft 5 oil for 1 bark and 1 ichor, while on official (4x) u can farm 4 spiders for about 1.5k ichor and ig i dont have to explain bark. Well thats 10k oil farmed in 5 minutes.
U will need an alchemist 3+ for it, which shouldnt be a problem cuz oil isnt valueable for fuel anymore and only really needed for colour and master weapon fittings. By the time you did warmaker, you should already have an alchemist
You have a great imagination and such a great way to talk thru and explain your reasons for doing what you do. It helps us to make sense of the build. Or add our own flair at the same time. Thank you so much, for all of your hard work and fantastic content.
Now we just need a grub farm to fill all those fish traps :) your builds are awesome...
where wondering if u did a story on the passage (the way from the ice area to the jungle?)
Still fairly new to conan but I love builds like this more then base builds.. Still learning what all I need to farm consistently and this is one of them lol
Get a tier4 alchemy thrall in your alchemy bench. They can make loads of oil out of bark and ichor. 5 oil per 1x bark and ichor if I remember right.
Sorry, posted this too. This is the way to go for oil!
Luckily I have a tier 4 alchemist and oil is not a "fish problem" anymore 😁 anyway I love your builds, this one is really interesting.
BY FAR THE BEST WAY TO DO IT!!!
Even on a trade alchemist bench is the works like wonders speed wise and also cost effective using bark and ichor
but yout T4 alchemist, if you need more just ask... do meed both a load of ichor and bark... opps n
o one told you?
@@devilsadvocate1597 If you put your base next to an area with trees and scorpions (they do exist) or spiders and trees, this is not really a problem. Really easy to obtain both bark and ichor that way - and then the tedious tasks of either harvesting seeds, or first having to catch fish (which require you to farm insects or grubs first), and then putting them in a fluid press becomes a thing of the past.
I agree with you all!... bark and resin isn't a problem even in low threat areas, a startmetal pickaxe takes care of that!
ichor however is a grind, whether you go down the spider or something i've not specifically tried... scorpions!
Edit: a steel pickaxe also drops resin and bark
On a side note,
with the upcomming ages of war update, blackblood tools become un-repairable! Now is the time of Obsidian and Eldarium tools!
Nice build, but it takes ages that way. The easiest way to get loads of oil is to capture a T4 alchemist (Iblis of Zingara from Sepermeru will do nicely) and let them craft oil at the alchemy bench: 1 bark and 1 ichor (easily collected from scorpions with a pick) will get you 5 oil. No more checking those pesky fish traps, harvesting insects and loading your lots of presses (you'll need several lest your fish will rot).
you can actually get the oil recipe from a t3 alchemist. you spesifically need t4 for the spice and tar recipies (though never use those as they're a waste)
I like the aqualonian with the storm roof gives it an inkwash color scheme it’s nice
I love it, and the timing is amazing. I was just about to try and build something like this.
This is art dude, you are really creative, thanks for improving my game experience with this
This is really cool. I could see building a small outpost onto it.
Hey bro, you should try and make a building about farming seeds, if that can even be a thing lmao. Fish rn is honestly probably the absolute SLOWEST form of getting oil for really anything, i did the math recently, probably better for a solo player. But 12,000 seeds in 6 fluid presses can make you enough oil for a full set of heavy or medium armor or 155 hardened leather. Also takes about 10 mins or less to get 12k seeds when using a star metal sickle with a advanced tool kit on it. Also i think maybe you should do a build for pvp which would be a bomb factory, where the only workbenches in it would be tanning racks and improved firebowls.
You need several compost heaps with at least 1 piece of compost in them so that a stack of 50 Fat Grubs will generate from them, which will then be able to be placed in all your traps. Fish don't just generate in the traps, unfortunately.
Nicely done. Far better than anything I've built in game. Thanks for the ideas!
It's awesome. Ignore comments with spoilers.
At first I was delighted with this building as you presented it. I tried to implement your plan in my game... Unfortunately it doesn't work. If the surface of the bottom is not level, it is impossible to build this oil plant to work as should.
Finally, when I did everything, it turned out that I couldn't place Shellfish traps because it overlaps with another item - in this case the floor. When I lift the shellfish traps up, it has no contact with the water. So it's all down to luck if that building in the final dorm will work. for me it's a whole lot of time wasted.
As always fun to watch. Thanks.
i discovered you can make oil in the alchemists station with named thrall using icor and bark.... unlimited oil!
Brilliant Rad!!
what are you using for bait?
i use compost to produce grubs
Should have had few compost bins for bait production too
This would go great with the village I'm building
Bark and Ichor is the superior way for easy oil. In alchemist bench
Nice built. I would like to see more of These Buildingvideos of small area. Maybe a smelterhouse or a blcksmith
this was super interesting, just joined a game with a friend so have a good idea where to put one Thank You! :D
Nice build
i love it brother plus im ur biggest fan
Cool build but I find it much faster and simpler to hunt for an alchemist and have them make 5 oil for 1 bark and 1 ichor
T3 alchemist bark and ichor in a alchemy bench. Bam oil
Quick question: What happened to the Medicine Man that makes Oil from tare and Bark?
Although it's a great build 👌
That is a fairly nice looking build. That is also not what I would call an easy or efficient oil farm. What you want to do is have a non-water level large enough for at least 10 compost bins because they will auto generate grubs. It's essential to quick fish farming because you need bait. Ideally you want two compost bins per fish trap and you'll put 2 stacks of grubs in each trap. You do not want shellfish traps, only fish traps if you are focused on oil production. You will probably want more area to place fish traps than you have allowed in this build. You really don't need more than 2 presses, especially for that small build, unless you build a lot of fish traps and a lot of compost bins. You don't need the preservation boxes at all if you just want to make oil from fish.
Of course it's easier and faster to get oil from alchemy...
You can build a sawmill ?
After funcom introduced bait for fish everybody farm oil through ichor+bark+alchemist.
Did something like that but weirdly my fishing traps doesn't seem to get any fish, it consume my bugs, but nothing spawn in the traps
Good build
Great build, but are these even necessary? Just get a T4 alchemist and you can make 10 times the oil in a fraction of the time. Also, you don't need to put boxes on shelves, you can stack them on top of each other
How are you placing the chests so perfectly even? I am struggling to do that, the item moves with my character & it's always on an angle >.<
Is there a button to press to snap them into grids?
Cool for RP purposes, but wouldn't bark and ichor with a t4 alchemist just work better since each bark+ichor = 5 oil?
with a t3+, yes the alchemy oil recipe is much more efficient
Is there a way to have thralls farm for materials like stone and wood? Would save a load of time. I'm surprised, with all the buildings made available, there isn't a sawmill or a stone cutter. I play without mods (not a fan tbh) and can't fathom building anything beyond sandstone structures. The grind to build beyond that is too much without mods. I've dropped more than 300 hours into this game and still haven't produced enough hardened steel to build anything substantial.. which is why having thralls to performing specific commands and not just add as a cosmetic to a bench would be nice. Wonder if the devs will ever go that far.
I don't think there is currently a way to get thralls to gather resources for you, either with or without mods. You can streamline the gathering process with the Mass Cull sorcery, though if you're really struggling, there's nothing wrong with playing single player and adjusting the harvest multipliers, as long as you're having fun. You can probably also find some boosted rate PvE or PvP servers too
as i know thralls arent just optics. they boost a little bit the time
There is a great mod to get thralls to gather for you. They can also patrol, move items around automatically for you, train their skills and maintain a daily schedule. The mod is called thralls are alive. I'm surprised no one knows about it, it is fantastic.
@@alexeng19 Not a fan of mods but I think I'll have to break that and try this out. Thanks man!
the problem is that it is no longer so simple to farm oil with fish
how did you put the first 5 pillars on place so they are perfectly alligned with each other? I cant do that (The ones underwater)
I placed the ceilings first to get the pillars, then removed the pillars afterwards. They're still rooted in the ground so they'll stay perfectly in place to provide upward sockets
@@Eradicati0nn Damn ty so much I am actually in game trying to replicate it, cheers!
im number 600 woo hoo
Howd you build under water, it wont let me
i think im gonna make my oil farm look like an oil rig offshore..
i think im gonna make my dock into a fish monger/ marketplace..
place a coffer in the heart of it & call for a raid so i can save the day..
i am BatHam..
Where da compost heaps?
Just put seeds in the press. No fish needed.
Nice build but it’s so much easier to make oil with an alchemist.
T4 Alchemist : am i a joke to you ?
t3 alchemist: cries about being forgotten
👍😎👍
too bad oil farms aren't really worth doing these days, even as semi-passive, since the fish decay in the trap. it's better to just get an alchemist and ruin couple of spider caves (for ichor) and bark you can basically get from anywhere. do this like twice and you're in the 10s of thousands of oil.
even more so, just get some corrupted spiders and put them in an animal pen. get fat grubs from compost heap to feed said spiders and you basically have passive ichor farm (corrupted spiders have 50% chance to produce ichor whereas other spiders its only like 20% or so..)
This is a nice build for food for sure, but oil i farm 10,000 in under an hour with alchemist
Yea...but missing the struggle. Miss those days.
Remember first time played trying to make a trap to kill a boss?
Lot more fun
Don't you need a t4 alchemist for that? Takes a while to get all that set up and them captured etc. This is a good, cheap stand in until then at least
The U.S. called,
They said I had to make this joke, sorry 😐
All jokes aside, I love the Rides of Hyboria pillar trick, use it all the time now!
Oooooooooooooor...
Get a friggin' tier 3 or 4 alchemist and craft shitloads of oil in no time.
im pretty sure this is more for the rp factor..
Settingkuh...
this sh!t is broken ... like everything is this game i actually HATE being a fan, i cant wait for the day another game comes along like this but actually works. this game works like an abusive stepfather that beats us when mom is not looking but then says hear look at the candy in my Bazaar ... i have been a loyal fan BUT FCUK! i cant wait for the next game that actually works!!!!!!!!!!!!!!!
Way overly complicated... and not a single improved fish trap! 🐟🐟🐟
How's it overly complicated? It look good and works. You can also use improved traps, you don't have to do it exactly the same way, as he said in the video
Dedicated building.
Fun stuff
Killing basilisks, scorpions, etc and converting Ichor and bark into oils with the alchemy bench is a faster and more efficient way of farming oil imo :)
I’ve stopped using fish for oil a long time ago!
i just run an ichor farm. 5 corrupted spiders in an animal pen, 2 or 3 compost heaps with 1 compost in each to produce fat grubs and just throw the grubs into the pen (i use 3 heaps to counter the grub decay while they're in the pen being eaten). corrupted spiders have a 50% chance to produce ichor. just swap it out whenever i log in and stock up. only need to go kill stuff if i really need it asap and run out.
(this also works with gold, silver, crystal, and iron using different kinds of rocknose.. you can mostly automate the gathering of all resourses needed for alchemical base)
I do this already ! However I would never build in the centre of the water as then you claim the land and no one else can use the water source in the same way ! Does anyone know if the improved fish trap works yet ? Well if you can build it I mean !
From the admin panel, the improved fish trap is normal.
Hmm.... suggestions..... maybe a thrall farming/slave camp? Not sure you have done that yet
I did one a while ago but it was extremely barebones, I could definitely re-visit the idea
You have pretty solid build but it's pointless to have so many fish traps you have to put food in them they don't have passive food supply and that's no longer the best way getting oil sure it's the classic way