@@MikeNerevarin I already experimented with smaller fields for x3 and the ball, but the game became 'too balanced,' and each session lasted about an hour. However, now that I've added more units and variables, I'll consider it again. As for healers, that's a great idea! I'll start working on them. Thank you! 😊
@@epicmarblebattles Glad I helped :) Also I think towers should be able to shoot enemies, and it should be quite heavy damage. But, as you mentioned, it's a question of balance, probably with healers and some fields adjustments it won't be necessary
Make it so at the start all towers are the same but there's like a tech tree where balls fill over time and the 1st one to be filled is the upgrade the faction chose! :D and now that faction has different units because of the upgrade they chose :D
Wow, you're pretty good at doing these! So I have some advices for you: Add Double Sword (attack speed + speed x2 faster than spearman/swordman), Add more upgrade for Swordman (Bigger shield that has the chance of blocking enemy attacks, longer sword), Add Berseker (Double axe, low HP, high damage, speed = double sword) and its upgrade (Has a helmet with 2 thorns and has chance to reduce damage taken, 2 axe will become 2 battle axes, higher HP), Add Healer (Low HP, no damage, can heal teammates: 15HP/2s)
What happened with Blue, Yellow, Green and Red? Oh i new what happened they are far far away since the victory of the blues in the north. The people who survived the Blue conquest formed these kingdoms. Wow
🎯 Have a cool idea for the next battle? Drop it in the comments!
Might worth adding monks/healers, and also maybe re-balance sizes of x3 areas and extra ball, making them smaller. But good job anyway!
Bạn hãy cho người khổng lồ khi căn cứ bị chết 😊😊😊😊❤❤
@@MikeNerevarin I already experimented with smaller fields for x3 and the ball, but the game became 'too balanced,' and each session lasted about an hour. However, now that I've added more units and variables, I'll consider it again. As for healers, that's a great idea! I'll start working on them. Thank you! 😊
@@epicmarblebattles Glad I helped :) Also I think towers should be able to shoot enemies, and it should be quite heavy damage. But, as you mentioned, it's a question of balance, probably with healers and some fields adjustments it won't be necessary
Make it so at the start all towers are the same but there's like a tech tree where balls fill over time and the 1st one to be filled is the upgrade the faction chose! :D and now that faction has different units because of the upgrade they chose :D
Nice to see your new channel perform well, I'll be watching to see how it develops :)
Thank you! 🙏 I really appreciate your work. 😊
Yo lost
Keep it up! This is awesome!
Wow, you're pretty good at doing these! So I have some advices for you: Add Double Sword (attack speed + speed x2 faster than spearman/swordman), Add more upgrade for Swordman (Bigger shield that has the chance of blocking enemy attacks, longer sword), Add Berseker (Double axe, low HP, high damage, speed = double sword) and its upgrade (Has a helmet with 2 thorns and has chance to reduce damage taken, 2 axe will become 2 battle axes, higher HP), Add Healer (Low HP, no damage, can heal teammates: 15HP/2s)
Thanks a lot! You’re really helpful! This is the second vote for healers. 🙂 I like the ideas, and I’m definitely going to implement them. 😊
What happened with Blue, Yellow, Green and Red? Oh i new what happened they are far far away since the victory of the blues in the north. The people who survived the Blue conquest formed these kingdoms. Wow
Khi nào ra video mới
sớm 😊
太爛了😂
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