One-in-a-Billion Run!
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- Опубліковано 5 лип 2024
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What do I even write here?! Buckle in folks, this is one for the history books.
Current Silent streak (before this video): 0
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In this Slay the Spire gameplay, Baalorlord does an Ascension 20 run with Silent. First, he gives tips on choosing a path and a starting bonus. Later on, he explains his decision for each card he chooses and why it's important to the build. Towards the end, he gears up for an epic Heart fight you don't want to miss. Watch till the end to see if this deck wins it all!
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📺 Watch more videos like this:
Unstoppable Damage!
• Unstoppable Damage!
Shivs On Steroids!
• Shivs On Steroids!
Ranking EVERY Silent Card in Slay the Spire! (Tier List)
• Ranking EVERY Silent C...
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The heart wakes up the next morning like... "I had the worst nightmare! This ghost lady came into my room and quietly just _organized her backpack at me_ until I died!"
underrated comment
Don't forget her little cymbals. Hahaha
@@theprofessor4534and the feats of acrobatics
It was terrifying.
So unbelievably true xD
Quote of the run: "If the game didn't want me to do this, it shouldn't have given me the tingsha."
1:06 “If this turns into a Nightmare seed…”
oh boy does it
different context, but still the same outcome :D
*checks the time*
Yeah sounds about right...
The use of words expressing something other than their literal intention. Now that. Is. Irony.
No refunds
"these are the situations that couls lead to a very short run" yeah sure Mr. Lord, tell that to the 4 hour video i have in front of me 😂
IT'S MY PARTY AND I GET TO PICK THE MOVIE
I've been WAITING for this run to drop on the UA-cam. I watched this live and was cackling the whole time.
Can't wait for the thumbnail guy to add in every After Image that Baalor duplicates
Honestly, I kind of wish the thumbnail was just the screenshot of the 1005x4 Awakened One.
@@chjabr0010 no spoilers :)
There aren't enough pixels in the world for that
An hour in, he's in the third act-I check the time and there's still the majority of three hours left. Gotta love an absurd run.
I fell asleep when Awakend one had 500 strengh, woke up to see 750. It was a good nap.
I am in for a show wth
I just got to 500 strength, might nap also
and im back 849 strength
I liked the part where baalor talked about each card being part of a bigger picture for the character when talking about pommel strike vs quick slash. I think a great example to demonstrate that point is prismatic shard. Cards like hyper beam and reprogram are bonkers for the characters who are not Defect because they are not affected by the focus down.
I'm just imagining the enemies trying to figure out what their opponent is doing is they watch her chug and throw Potion after Potion on the ground yet they can't hit her 😂😂
Timestamps for when Baalor picks up the cards in the thumbnail (so many After Images):
After Image #1: (28:06)
For the rest, you'll be seeing them a couple times at least... (1:48:04 for the first Act 3 boss) (3:07:20 for Heart)
I did _not_ notice the time when I clicked into this video until I saw just how long the first Act 3 boss was in the timeline. What an absolutely incredible, and absurdly ridiculous, run!
"Huh, I wonder why this video is so long, they reach act 3 around the 1 hour mark"
"...oh no"
It wasn't until seeing both Cultist and Awakened One at 999 strength that I realized that the multi-attack and Cultist's attack have the same base. That's really cool thematically.
This is going to be the perfect video to play in the background for my 3.5hr drive from Michigan to Ohio. 😂😂
Join us in the 2x speed watcher club
Are you a trucker 😊?
Doing the same except Ohio to Michigan!
@@michaelcimino7435 Perhaps they will stop at TA in Monroe
ONLY IN OHIO
Runs like this make me glad for my extension that allows for up to 16x speed. Lol. XD
how do you even comprehend what's happening at that speed?
@@beric_ailey2330 i guess they dont even listen to what hes saying?
@@beric_ailey2330 I watch at 4x speed
@@qb4428 4x is still wild LOL i watch at 1.25x at most
@@-book My brain is weird I guess. 1.25x is torture for me.
Baalor could even challenge Illidan with how prepared he is.
I'm glad to have somethin to listen to buy could we please put how many runs on streak there is in the description even if it's a zero it still comforts me to have the information
This video didnt have the usual streak counter because it was an out of sequence one, but the streak was 0 here. I've added it to the description
It's at 1:43:47 when you learn why you're going to be watching this for the next two hours .... can't wait!
The classic, after you've watched the movie, you'll understand why it was needed for the sequel.
20% chance to die to Gremlin Nob in act 1, leaves with 1 health turns into:
10 minute triple Jaw Worm fight in act 3 to heal 11 health.
1 hour long Awakened One fight in act 3.
40 minute Heart fight.
10/10 run for me.
Necronomicurse run is still best of the best, but this is in the running for #2 easy.
1 hp floor 8 with slime boss at the end is where im pausing to say, yup never give up!
So your comments on the complexity of the game and the difficulty of calculating an optimal path reminded me of an idea I'd had once--post only the heart fight from a run, the final score, and the seed. The challenge is for other people to beat the heart with a higher score.
On the same seed I assume?
@@ARatherDapperTapir That would be the idea, yes.
Could be a cool "tournament" or challenge set up. Everyone plays the same seed, highest score wins.
Imagined being the reptomancer. Having a nightmare of hundreds of Silents; mixing, drinking and throwing around potions.
Watching you is very helpful for improving my game. Thank you for thoughtfully explaining your reasoning behind card choices and other decisions
"How can you be so sure this can survive indefinitely? Great question, that's the kind of thing that would be easier to demonstrate!"
Rest of chat: "NO! NOT AGAIN!"
> "What kind of music do astronauts listen to?"
The music of the spheres!
Quick Slash is just a worse Dagger Throw
38:32 Also, interesting note about smooth stone’s value in act 2 I just noticed, the increase in block is not removed by frail on unupgraded defends. In other words, even in Act 2’s frail environment, 1 dex is still worth 1 additional block under a significant number of circumstances
And the same can be said about 3 dex based on the potion baalor drinks just a moment later
funnily enough he trashes quick strike during the one run it could have been used to set up infinite damage
The part that hammers home how off the rails this run went: you forgot that ending the turn is supposed to draw new cards into your hand
Beating the heart with tingsha only....good God man
he used several damage cards. sneaky strike especially. He didn't HAVE to, but it is just too mind numbing to calculate the required setups to get discards to kill the heart with that deck.
my partner accidentally put on a spire lets play instead of the OTS and now I'm sitting here an hour deep into the most fun content I've seen in ages
recipe for a blade dance at home:
turn 1: acquire a shiv by playing cloak and dagger, also setup nightmare and end turn
turn 2: nightmare the shiv and end turn
turn 3: play the three shivs *for absolutely free* !!
The eyebrow raise at 3:06:20 killed me lmfao
"No sweetie, we have blade dance at home."
Cue set-up on nightmares to nightmares a shiv.
Gremlin Nob: - What!?
Pommel Strike (or rather, two upgraded Pommel Strikes) was part of the deck that got me my first Ironclad win. It cycled through Rage, Body Slam and Pommel Strikes (as well as *something* else that I don't remember) with Barricade and Juggernaut active to just obliterate stuff by building up block and hitting like a truck every turn - something like 15 cards per turn. Getting Decu and Dono was just icing.
11:50 I've read that even a single fight has more variations than a chess match. In the same article that proved there was, in fact, unwinnable seeds.
The fact that this is up so soon after the speed run seed you did 😂
Now thats a good background to clean the whole house 😂
It makes it so much cooler that this run almost didnt even make it past ACT 1. Such a bummer that the video ends so soon after the run is over, def as always, but especially for this run, want more breakdown synopsis celebration lap.
Double nightmare is just too insane. Incredible run as always!
alright what kind of decisions are to be made in a 3.5 hour long run???
Double nightmare apparitions. Infinite stalling to get 999 strength on cultist, awakened one, and heart. Just cuz.
Ok I now see why, brilliant!
I hope when the devs are making StS2, they take a look at this video to ensure something like this is possible in the next game
You have convinced me of the value of Setup/Nightmare! I’ve always been afraid of attempting that combo. But this was so silly powerful, I now feel empowered!
End of act 2 and a quarter of the way through thr video...
awesomely amazing run, Sir. Kudos.
I’ve always been a heavy blade believer, brings me joy to hear baalor come around to it
50:00 love the DIY blade dance
The only way to get a perfect path is to have a computer play through every single floor, in every possible variation. Which isn't even just encounter decisions, it's also combats. Maybe taking a campfire for an upgrade when you're at 55/66 HP is worth it, but if you don't heal when you're at 54/66 HP you die by one HP at a boss. When you start thinking about every little micro decision, you both get a new appreciation for the best players in the world who can win 10+ runs in a row, but also a dwarfing sense of hopelessness at how inconsequential your decisions might seem, yet how impactful they can be 10 floors later. A true encapsulation of "if I didn't take that 2 damage by mistake I would've lived here." and then you realize making a computer powerful enough to do that, in a timeframe that's actually relevant enough for you to care, as in immediately after your run ends, is genuinely impossible. Even if a computer COULD play every variation possible of a given seed, it would take at minimum hours, likely even days and possibly even months of letting it sit there.
Even the best chess computers (if I'm to believe Baalor that STS's decision tree is larger than chess's) can take hours to solve a prearranged puzzle that has a determined solution, STS has no solution and thus creating one from scratch is... bonkers.
Sorry this is an essay, it was just a really interesting question.
How does this man make a single run 3 hours jeez
Lmao that confused chatter asking if you were soft locked really brought into perspective for me what this grind looked like.
I finished three entire heart runs during this video, and one of the runs fit entirely within the awakened one fight... I love this so much
Been a while since I watched you. I forgot how good the commentary is for watching in the background while I work.
so there's a 1 hour awakened fight, that's gonna be interesting
I am still cant believe this game has so many options. some of the combinations are only for genius. and you sir, a genius. you are opening my mind with every video I watched.
I love your content, observing the way you think about the game has definitely improved my runs a lot, I used to struggle to get past act 2 boss, now most of the time getting to the heart, although I'm on a1. I really think you should play a game called breach wanderers, it's very similar to slay the spire, and I'd love to see how you play that so you can help me improve there too!
To hear Baalor say this is his “stupidest run” is so wild, he has had so many crazy, bonkers runs
The Necronomicurse mastery was pretty bonkers too
@@ShadyNetworker imo necronomicurse was better than this one. In the end of day this run boil down to nightmare a free nightmare.
While there are certain crazyness here and we get to see some stupid things, iirc baalor even made a nightmare into nightmare that even incorporated wish before.
Meanwhile i think even if someone try for years they probably wont make a run like necro-potence-nomicon again.
You could use a "perfect path" strategy to design your rogue like levels. The path starts with a winning strategy against the final boss, and generates a path back to the start where each of the required pieces are available, and combats that win with the missing pieces along the way. You would branch backwards from the winning path to create the actual experience the player is presented with. Is one way to display and "calculate" it with minimal complexity. There might be other winning strategies emergent from the other options, even "more winning" strategies, but there's some merit in your game always having a possibility of success, even if the thread is super tricky to find in practice.
I never noticed this before. In the early floor 2 shop, you bought a card, closed the shop, then opened the shop again -- and the cards were rearranged.
I'd love to use that map marking mod you've got it's very nice looking. This is a sick run. I really appreciate how much you explain everything. I just got into the game a week ago
I usually skip sts videos that are longer than an hour and a half or so... but when it goes over 3 hours I just need to see what happened.
I've been waiting for this to get on youtube since the run
"mom! baalor broke the game again!"
Every couple of months I have an unhealthy addiction to this game
🎵I’m stalling~ and in the bad times I have to engage~🎵
hell yeah man, youre getting pretty good at this game
I can't find the words, this is absolutely insane 😂
Dont forget pommel strike also deals more damage baseline than quick strike
The heart was not prepared for what was to come
That was a lot to watch, even at x2 speed. But it was worth it. Great run!
I'm too excited after the title and that intro! How could this possibly be crazier than blue candle/rupture/necornomicon, or wish/nightmare (which btw was so painful that you didn't madness either one)?!?
Hello, data analyst here! So if you just wanted to know the optimal choice of cards potions and and relics, meaning the most likely to win, and you could hypothetically know exactly what all the options are, I don't think the computer would need to be especially super. It would just need, oh, a few million games played to analyze, and then it could work out the relative likelihood of any given object (potion, card, relic, events I guess) to win, and then how the percentages change when items are combined with any one item, any two items, etc. it isn't a crazy simple equation, don't get me wrong. But I think a reasonable computer could probably run the calculation given a day or two at most.
The question wasn't what decisions can I make to help me win though. The question was can a computer brute force find a winning path through the spire. Via brute force? No a computer cannot
Well that wasn't the only thing discussed but yes, brute forcing wouldnt work forsure.
The thing about brute force is that it could be alleviated given that we have the sample runs that OP mentioned, meaning not only do we get "good decisions" but also "bad decisions" that the brute forcer can immediately skip and severely trim down the amount of runs that it would need to test at fairly early points of the run
potion?how many you want
the silent:yes
dude my tiny frost prime viewing brain can’t handle it when act one takes more than ten minutes, this is not okay.
that said, really appreciate the intentionality and analysis!
3 hours?!?!??! I'm sleeping good tonight
These "Oho, can a computer solve this game?" questions are never going away I guess xD
A friend once asked me if chess will be solved. And the point came up up chess having more possible lines than atoms in the universe. And then this "What if. Maybe in the future.". The conversation ended with "Okay. Lets assume, you could compute this. The possibilities are larger than the number of atoms. How would you even store the solution?"
AIs are not beating human beings in chess and go (a much harder feat tbh) because they could store all the outcomes nowadays. It's basically an algorithm designed to "learn" a better move, by both studying all chess games and by simulating outcomes with different moves. Then it "knows" the almost correct move (meaning it's not necessarily always the optimal move, but close enough) for each move.
It still requires a large memory, but not for elucidating outcomes, but for running billions and billions of simulation fast enough.
If google decides to develop an algorithm to beat StS it would be fine pretty quick imo.
If you want to know more about this I'd recommend watching a video on an AI dog learning how to walk or AI learning to play games. There are plenty of those on UA-cam.
there are different types of solving games. You have ultra weak solution, weak solution and strong solution. You could solve chess in all three ways because you don't necessarily need to store the information for each individual position, you can just have an algorithm that solves any given position perfectly.
Imagine a game where you take turns and at each turn you have to choose between two options, one slightly smaller than 1 and another slightly larger. You start with 1 and each time you make a pick you multiply your current value by the option you picked. You win when you reach infinity. There are infinite pathways and you need infinite storage to store them. But in fact you only need to store "1" and a simple function to "solve" this game.
To be fair, the proposed feature here doesn't necessarily need to "solve" Slay the Spire. It just needs to find *a* working solution that would have allowed you to win. I would imagine it's quite possible to train a deep learning model to do that especially if you can rewind actions with knowledge of the RNG results.
@@BrotherCheng I don't think so, because there are such a huge number of actions you have to rewind. You may die on floor 35 from a decision made on floor 10, so you have to go back and brute-force through every choice you made at every point in the game to find the winning combination.
I am watching the Awakened One fight and the video has 2 hours left lmao. Who let this man cook
I’ve had a very similar run to this except I was using outmaneuvers to nightmare nightmare then many after images
Well that was ridiculous and delightful
YESSS four hours of baalor content 🦾🦾🦾
That 6012 block though
The choke at the end of act 3 actually have been nuts with the infinite nightmare card loop? Absolutely not needed but laughed at the thought
Why does the accuracy affect what reflect you would get from Lagavulin?
This run was just a big flex from Balorlord xD
8:40- "Some sorta chump". hahahahahahaha
Where did the 6012 come from during the fight transition?
Heart wishes it scaled by increasing number of hits each multi-attack turn up from 15. Then might have a chance. Or if it could eventually take multiple turns each time player hits end turn.
I did not know what I signed up for when I saw the 3 hour 40 min on the video😅
god fucking damn
a near-4-hour vod?
fuck yes fuck YES
The meme run waa predicted early on. "If this becomes a nightmare run..."
Well played. Sickest deck I have EVER SEEN in SoS
So your block can go past 999.
there ARE rare circumstances where you can get the value to go that high, but it doesn't stay.
I saw this live. It was epic.
"Wait this deck can stall infinitely against the Heart."
For the discussion around 11:45 on whether or not a computer could show the best path in a run: I think what could be a fun feature in StS 2 is if the game showed you the best paths from other players on the same seed! That idea excites me a lot, actually
This is why I say never reset runs in rouges (unless you have some particular goal), you can never know by seeing a start like this if your end is also like this
My god! The runtime!!! 😳🤯💀
this is cinema
One would think it was a long game but it was just a series of long pauses thinking which card to add
The setup being the bottom card and then getting the kill on the last turn of vulnerable is just an incredible way to end this saga. There was a moment during the heart fight when Baalor was playing prepareds and he had this look of pure delight, it makes it all worth it.
I was hoping for a heart kill using nothing but potions, but I can't say I'm disappointed by the chosen alternative method.