How to Create Realistic Hair with Fibermesh in Zbrush

Поділитися
Вставка
  • Опубліковано 23 лип 2024
  • For the full premium course, please visit: victory3d.com/p/facial-anatom...

КОМЕНТАРІ • 71

  • @strikerexodus292
    @strikerexodus292 4 роки тому +8

    yesss, thank you for this useful video! i've been using just the move tool to adjust the hair and its making me want to TEAR MY OWN HAIR OUT

  • @EvilKelso50
    @EvilKelso50 4 роки тому +1

    This video was so helpful, feel like my sculpts just levelled up! thank you

  • @etienneduberger186
    @etienneduberger186 4 роки тому +2

    Press LMB + ALT with the move brush help to move perpendicular from the normal. Helpful when the fibers going inside the head (13:55). Very nice video and info, thank you!

  • @YOUCANTDOTHATONTELEVISION
    @YOUCANTDOTHATONTELEVISION 5 місяців тому

    Thanks! This had the most useful tips on setting up fibermesh that I've seen.

  • @majorbrighton
    @majorbrighton 3 роки тому

    Thank you so much for your help and time. You have the perfect balance for teaching people. You only a core user, so am having trouble dealing with hair treatment. Yet naturally amazed at how many hair brushes you have. Maybe you must have collected them? Well maybe one day I will have been able to save up for the full product! I am only 3D printing or hoping to, so I figure that I would need a much simpler more solid style for my current need. Yet I learned so much, will naturally follow you if I may 🙏🏻✌️

  • @diegoprods7971
    @diegoprods7971 5 років тому +2

    love your voice, thanks for the tut!

  • @yeungalex8910
    @yeungalex8910 4 роки тому

    Thank you so much. Your teaching is clearest and easy to understand.

  • @onlineshaman
    @onlineshaman 3 роки тому

    Thank you for clearing some basic steps in this video, I have looked at other tutorials, they get nice results but are not able to explain how to proceed, all in love with themselves and how quickly they can reach their goal! :-D

  • @karinemarkarova5407
    @karinemarkarova5407 3 роки тому

    Thank you very much for this cool tutorial! It really helped me a lot! Send love your way!

  • @christosfragoulias4497
    @christosfragoulias4497 5 років тому +1

    Thank you! Learned some important things about fibermesh!

  • @SianGeraghty3D
    @SianGeraghty3D 2 роки тому

    Perfect tutorial, thank you so much!

  • @ForceVi
    @ForceVi 3 роки тому

    That is amazing, so understandable, thanks a lot!

  • @PatriciaN1202
    @PatriciaN1202 5 років тому

    Thanks! Very useful. Clear wallthrough 👌

  • @augumonn
    @augumonn 4 роки тому

    Thank you so much and i appreciate.

  • @llewtree3013
    @llewtree3013 4 роки тому +4

    Albert Einstein looking sick with that Mohawk

  • @jaytul
    @jaytul Рік тому

    this is brilliant! did you ever do a tutorial of how to turn this to a low/mid poly model for game characters?

  • @user-ou6jo2ou8n
    @user-ou6jo2ou8n 3 роки тому

    It was a very good training 👌👍👏

  • @im_crisl50
    @im_crisl50 3 роки тому

    pretty good, thanks!

  • @ekatolia
    @ekatolia 5 років тому

    Hola Victoria sabrías hace el pilo de oveja. Yo recientemente empece con el ZBrush. Gracias

  • @Liritihum
    @Liritihum 3 роки тому

    Gracias, excelente explicacion :)

  • @LittleMonsterManu
    @LittleMonsterManu 4 роки тому

    Very useful, thank you!

  • @angrytutus3653
    @angrytutus3653 3 роки тому

    Thank you very much!

  • @aaaa_sss
    @aaaa_sss Рік тому

    thanks!

  • @noahnavarro8616
    @noahnavarro8616 3 роки тому

    Thank you !!

  • @PaladinfffLeeroy
    @PaladinfffLeeroy 4 роки тому

    Could this be used to stylised hair by lowering the fiber count to minimum to sort of resemble tubebrushes?

  • @amirbabaei7048
    @amirbabaei7048 3 роки тому

    Thank you

  • @ziyayalcin8298
    @ziyayalcin8298 3 роки тому +6

    I am your student from anatomy lesson on udemy :)

  • @MoroDZGamer
    @MoroDZGamer 4 роки тому

    woow you are amazing

  • @wiktoria5334
    @wiktoria5334 2 роки тому

    thank you so much!

  • @MrJustwatchin9
    @MrJustwatchin9 4 роки тому

    how do i get white hair? polypainting wont geve me white hair. for some reason

  • @gurvinderbal595
    @gurvinderbal595 4 роки тому

    thanks a lot maam

  • @hihihing7302
    @hihihing7302 3 роки тому

    Good Help!!!

  • @sch3intot41
    @sch3intot41 2 роки тому

    is there a way to change the settings of an finished fibermesh?

  • @badgaming7128
    @badgaming7128 2 роки тому

    That's awesome thanks. Though next time rotate after rendering I waited and you didn't show the finished product lol

  • @RJWca
    @RJWca 4 роки тому

    Pls let us see how you create eyebrows

  • @freenomon2466
    @freenomon2466 5 років тому

    Thank you very much for the video. Now..it is possible to use this fibermesh hair in unity? The fibermesh has to be converted to polygons correct? (Maybe with less density). Is there a tool or plug in that converts fibermesh to real polygons that can be exported?

    • @gayusschwulius8490
      @gayusschwulius8490 4 роки тому

      Bad idea. Just make polygon hair like shown in the previous video. If you converted fibermesh hair into polygons it'd have millions of vertices, resulting in unity not being able to render it properly. You'd need to reduce the density so much that it won't look right anymore.

  • @JEPAN
    @JEPAN 3 роки тому

    How many dynamesh u used before u project all to get that detail?

  • @aljedlawrencerojas3949
    @aljedlawrencerojas3949 3 роки тому

    You're the best. thank you! worth for subscirbe and like

  • @yaroslavb.2589
    @yaroslavb.2589 4 роки тому

    10K likes for the tutorial. very helpful for me in the now time

  • @llepicll
    @llepicll 5 років тому +2

    Hello, when I use groomHair it cut the hair and thank you for sharing.

    • @llepicll
      @llepicll 5 років тому +2

      Oh I found the reason, I set Sculptris pro mode active

  • @richardreis7460
    @richardreis7460 2 місяці тому

    Can I export this hair to a game engine like unreal?

  • @fractalelement857
    @fractalelement857 5 років тому

    If I want to move the hair with move brush what would be the option to stop torning my hair mesh as I move it?

    • @Victory3D
      @Victory3D  5 років тому

      Using the move brush too much can tear the hair so I use it sparingly

  • @drejey1931
    @drejey1931 3 роки тому

    Can fibermesh hair be simulated?

  • @mihirpatil_
    @mihirpatil_ Рік тому

    10:47 Why didn't you use Mirror to mask out?

  • @madison7539
    @madison7539 5 років тому

    Can you duplicate and mirror the Fibermesh groups or do you have to start from the beginning every time?

    • @Victory3D
      @Victory3D  5 років тому

      Madison,
      Yes you can do that, but usually I want the hair root to start at a different location for more control and realistic flow.

  • @tetsuooshima832
    @tetsuooshima832 4 роки тому

    I can't figure out why you remove Spotlight Projection at all for the HairToss brush, I see no difference in the brush behaviour. On the other hand yo don't mention the Forward Projection which is not set to 0 by default for that brush, and it does make a difference when combing. With all that I find fibermesh still difficult to handle while in other softwares you just start combing hairs and that's it. I can kind of relate to Blender when changing "Preserve Lenght" and Collision parameters, but the comparison stop there (both are difficult in their own ways)

    • @vivianphillips768
      @vivianphillips768 4 роки тому

      What other softwares? Anything free that just brushes hairs on?! That would be amazing!

  • @fractalelement857
    @fractalelement857 2 роки тому

    7:30 adjusting brush settings

  • @RafaelGomes-yb7yw
    @RafaelGomes-yb7yw 3 роки тому

    Is this method good for game characters? Or just for sculpting, if you know what I mean

    • @Victory3D
      @Victory3D  3 роки тому

      Most parts can be good for game characters except for the hair. For games, you would use hair cards. The one shown in the video is more hair for films or game cinematics. :)

  • @b1na276
    @b1na276 5 років тому +38

    0:23 when she removed the hair, it became ghandi.

  • @amberheard2869
    @amberheard2869 5 років тому

    Richard Feynman: Am I joke to you?

  • @fractalelement857
    @fractalelement857 5 років тому +1

    8:35 what is spotlight projection? Why u turning it off?

    • @Victory3D
      @Victory3D  5 років тому

      SpotLight is a projection texturing system that allows you to import your texture or picture directly in ZBrush, then paint your model with it in 3D. You can also use it as a reference for likeness sculpting.

    • @fractalelement857
      @fractalelement857 5 років тому

      @@Victory3D I already know that ,I thought it has something to do with the hair grooming in this case when u turned that option off.

    • @Victory3D
      @Victory3D  5 років тому

      Spotlight project had to be turned off in order to groom the hair. :)

  • @darkknight4353
    @darkknight4353 4 роки тому +1

    Which software do you use to draw?

  • @TheDede508
    @TheDede508 4 роки тому +1

    Einstein be looking like a G out dis bitch 9:53

  • @user-kw9cu
    @user-kw9cu 4 роки тому +1

    is it me or Mr. Albert looks kinda sexy without hair? 😳

  • @fractalelement857
    @fractalelement857 5 років тому +1

    All in all its not bad but its not perfect neither. Fibermesh is not pefect hair system but can help. Maybe its better for shorter hair rather then longer.

  • @tucedibee5942
    @tucedibee5942 5 років тому

    Fibermesh is good but If we want some realistic hair that we could print with 3d print? From fibermesh to mesh we lose some quality or remains same? Unfortunately this question makes this tutorial less useful...

    • @Victory3D
      @Victory3D  5 років тому +3

      Hi Tuce,
      For 3d printing, you would want to sculpt it. 👌

  • @Tak9009
    @Tak9009 4 роки тому +1

    Your voice sounds like a computer voice windows 7 style

    • @GEsposito
      @GEsposito 4 роки тому

      I THOUGHT THE SAME GEEZ lol

  • @mikethegamedev
    @mikethegamedev 3 роки тому

    Albert einstan