Update 1.26 Review and Thoughts
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- Опубліковано 17 вер 2024
- I post when I can as I'm currently studying human anatomy! Wish me luck :P
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Just a couple things about the balance changes in case you didn’t see it-
1. The reason the Pershing got a reload nerf on the top turret was because it’s alpha is now 280 instead of 240 (though wg forgot to put that in the patch notes lol)
2. The amx 12 t/13 75 buffs are for the stock gun, but both guns do get an ammo increase. This is the same for the bc12t where the buffs to the top gun is a reload buff as well as a turret traverse dispersion buff too.
3. Idk if you knew which gun wg was talking about, but it’s the stock gun that is being removed from the amx elc.
They were doing so well, then the annual Lakeville aneurysm hit
I don’t get it :P
@@HonestGamingLife Maybe a hint on WG's "reworking" of maps that always make it worse for scouting (Mtn Pass, Fjords, Berlin, etc)
Can't wait for the total chaos for WOT's! just pure fun to watch! Go get them Steve!!!
noooo! they got rid of my sniper bushes on lakeville 😭
I swear that all the WG employees are heavy and medium players only. They do their best to screw TDs and force "in your face" fighting only.
I'm not a fan of them removing historical or "useless" modules tbh. I do agree that you shouldn't be forced to grind them though. Perhaps have them unlock after a tank reaches elite status rather than outright removal.
I like the tank changes. My only disappointment is still waiting for them to get to the Type 4 and Type 5 changes. I think every other tank in the re-balancing preview showing the tanks to get re-balanced has been changed barring the Japanese heavies.
So the biggest change on Lakeville is it got a Brazilian in B1?🌳
You can see more of the Mannerheim changes from the main slider. Raised rock in G4, removed rock top centre, and you can see how many bushes are gone in A0
28:08 "AT" SPG - they mean TDs :)
30:00 Do they mean that attacking FROM south is better by lowering C2-D2 terrain? Lowering it can't improve North base spotting...
Ohhh that makes a little more sense…
Yeah I’m assuming they’re trying to make the south better.
lol, B1 on Lakeville has been an issue if you push 1 out 200 games. As 99.99% of the time they fallback on the hill vs that spot
Thanks for the video on the update steve! I honestly think the new lights are gonna be pretty awful, mainly because your pen is just so pathetic, and I do find it funny that WG made the gold shells do less damage, yet make it basically mandatory to spam all gold in the tier 9 and 10. Not saying it should have ammo that can pen everything frontally, but not even 200 on standard shells of the tier 10 means you might as well not even carry any. and your really not that fast or stealthy for lights. but I am SUPER excited for my beloved batchat buffs and patton buffs.. and I feel like k91 is gonna be a absolute monster now lol. Finally, I really think the crew rework is unneeded, there are plenty of other things in the game that should take priority over a system that really is not a problem.
Do all the variants of the Easy 8 also get the buffs? Or are the changes not for the fully upgraded modules?
I cannot agree with removing derp guns, that is a terrible decision that is entirely anti-fun. Don't do that, I get they wanted to streamline the tech tree but removing fun optional side upgrades is not the way to do that.
Haven't heard his comment yet, but derp guns are only fun for the user ... 😅
@@brag0001 I see no problem with that. They nerf HE non-pen every other major patch so the sub-152mm derps have not been oppressive for quite some time (and this update technically nerfs it as well with the new crew evolution that seemingly reduces HE non+pen damage received, though it is unclear what exactly it refers too so that could be wrong. Regardless, it reduces something about HE by 10%)
@@ShiningDarknes well, I've not been playing for more than two years now. So my opinion isn't really relevant for the current player base.
However, I really enjoyed the big HE guns myself as a player. Regardless, I do understand that it can be frustrating on the receiving end. Adding more and more RNG doesn't change this. Quite the opposite IMO ...
WZ-111 mod 6 is an unreleased premium tank, not the wz-111 currently ingame
Ohh I see!
@@HonestGamingLife I would make a review on the wz 111-6 if I were you, cause the tank already has a 3d style and just got buffed... you could be first on the block so to speak. It was theorized to be a marathon tank, instead of the shtpk back when that happened as it's 3d style fit the desert themed chapter
TO BE HONEST I REALLY DONT THINK WG KNOW WHAT THEY WANT TO DO ANYMORE
I just want them to bring back the "Pacific Island" map from console. It was horribly balanced. But it was a fun map no matter which side you spawned on.
When it was assault mode and you were attacking. It truly felt like you were attacking an enemy position instead of it just being a standard game that's a third shorter.
29:45 Someone at WG obviously didnt like me farming 2.5k in a stock tier 9 Centurion in that bush location.🤣
been there a few times in non-turreted TD's myself,
so they remove that bush, but on the other side they add bushes...
Map reworks = further Arty/TD passive Nerfs.
@Honest Gaming ..Perhaps the Lakeville terrain workers were totally drunk after finding out they'd be randomly selected to go to frontlines to save other WG staff members from being drafted after doing good terrain work on the other maps ??
..as WG are renowned for getting rid of competent workers who do good things for their games - a la the Little White Mouse 'Puerto Rico' incedent, when they fired a staff member whom tried to good community interactive work.
Anyone know the total Combat Exp needed to research the entirety of the tier VII scout?
Its such a shame they had to taint such a great update with the crew changes lol
@Honest Gaming. Hi, erm, was it stated that for removed modules, that the XP used to unlock them would be reimbursed if already researched & unlocked ??
I don’t think so, just the credits.
@@HonestGamingLife cheers for the reply Steve, have a good day, stream & battles/content making etc, etc... 🤗 o7
I do wish WG would buff the Solothurn S1000 20mm cannon's rate of fire much closer towards 1 second,
and more importantly, make it mountable on other tier 2 German vehicles than only the Panzer 2, such as the Panzer 1 and other German Collector's tanks, since it is/was the grandad of German/Swedish/Italian 20mm auto-guns/cannon's/Heavy MG's.
For na sever
World of cheating tactics game company scams
Bot comment much.
@@hebrewhammer4086 I know the truth hurts
@@nobodysmad NPC reply right there 😂
Btw.: I'm not even playing. But Steve is always entertaining 😊
take your meds grandpa