As I recall, you put void upgrades on the nuggets in your Create Farm to make sure that they don't clog the system. While this will stop it from clogging the system, it also means that part of the factory is constantly running, because it's never showing as 'full' in the drawers that it is immediately depositing into. My suggestion for that, if I am right on what's causing the cobble and andesite to go missing, would be to set up an AND switch. If all of the nugget drawers are above a certain threshold at the same time, it can toggle off that part of the factory, so it will only run when one of the drawers is actually empty.
31:27 For the main storage building. You should add support beams coming down, maybe they light up as well? And for the floor area. Maybr like a marble courtyard with a fountain or something that matches that white colour. Then you can have like a small and angular garden that would match the straight and controlled style of the rest of the building.
On your previous video, 12:17 has an inefficient crafting setup. You had it fixed for the remake at 16:02. I think that's what they were referring to. If you leave the drawers unlocked, then items will automatically go into them, and it won't interfere with the final system since if you drop something in accidently you can just pull it out and it won't save the slot. Though it can be useful to have it not do so just so that you see the items move before they go in. If you use fans instead of belts to push your items that are getting washed, you can get more in at once, and the rate is still adjustable by changing the number of items per stack output. That lets you wash more than 2 stacks of items in a 1-2 space.
Maybe you can do strips of grass and green concrete powder around the main storage grounds? Maybe a small modern looking pool and seating arrangments. Like a NYC plaza in between big skyscrapers
For the hotel you can do like an open park with benches to sit on, maybe a picnic area and a kiosk to sell drinks, a dog park, and/or similar things, thats my idea🙌🏾
Hey foxy you should make the infinite wand and when you get a chance build the archiology site and museum when you are in the primorial caves and you should add the alex's caves addon plz love your videos ❤❤❤❤
For the main storage system, I would recommend looking at what big companies like Apple and Google do for the areas around their HQs, because thats the vibe i get from that building, its like your HQ
Love it! What about a water feature or statue in the storage building grounds? It feels very clean and modern so maybe that would help make the terrain look a little bit more interesting without distracting from the overall aesthetic?
Storage building is the only real futuristic build in the whole area. It makes sense for the landscape to be as well. Modern art sculptures and water fountains. Neon lit walkways and perfect hedges all surrounded by high security fences and pillager gate guards. Sneak in a few imperfections like a dandelion in a small but noticeable area. A cracked walkway block here and there for character.
I think a landscaped sort of garden would be nice around the storage building, raised flower beds, sculpted bushes/trees etc keep it clean and neat like it gets maintained every week
Cause of how luxurious the hotel is, you could add a fancy swimming area in the back and have it with a golf course around it. For the storage area ground, you can use mossy blocks to create a nice clean uniform line yard to match the nice clean uniformed straight edge building that the yard belongs to, along with some nice clean hedges that can be custom shaped with the framed blocks. I use these tactics in my own worlds, just without any mods, data packs, or texture packs and they look awesome, so hopefully you think so too.
For the storage building’s grounds, you could take a que from Mr. Beardstone’s vanilla world’s city grounds and have alternating rows of green on the grass and nicely cut trees.
Your main storage building for the grass you should make it like a posh lawn with the stripes of grass. Like football pitches where they have lighter and darker stripes. This should fit with the clean build and edges
I think you can give alittle more visual interest to the storage AE2 building grounds by making the grass a cross-stitch pattern you might see in large freshly mowed grass, where the grass is swept one way on a square, then a different way on the next, and so on. Making a checkerboard or lined look
For the back of the hotel, you could make a patio cafe type area with tables or a swimming pool area with some sitting areas with umbrellas maybe? If you can figure out how to make that work with the frames blocks.
I'm not exactly sure if it would make a difference, but in my testing, using pumps to drizzle lava directly onto flowing water creates cobblestone a lot faster than the normal method, and you only need one bucket of lava for as many pumps as you need, meaning one bucket in a tank can make you run at least ten pumps or more. Putting drills in maximum speed and only needing 1 RPM for the pumps, you get cobblestone ridiculously quickly.
For the greenway around the storage area, how about a modern office courtyard-style lunch area? Smooth stone ground, cement/stone tables and benches, and just a few large planter boxes with an azalea tree for shade and a small splash of color. Maybe some border hedges with azalea and flowering azalea leaves, but nothing too busy so it still has that relatively soulless office space feeling and doesn't conflict with the storage building as a main feature of the plot.
You can speed up washers/cookers etc by adding more fans. You can blow on the ingredient from 6 directions and that does speed it up. Depending what the ingredient is sitting on, it might also be overlapping 2 vertical blocks, so up to 8 fans blowing on it. I think if you set up a 6-8 blower conveyor belt with funnels doing a stack at a time, then it should dramatically speed up that step. There's also a faster cobble gen design available that uses contraption block placement to destroy cobblestone instead of drilling, you can get entire stacks at per cycle of action
How about a statue that represent the hard driving worker which makes the city stay up on track, especially the "incredible" eagle! OR..... the eagle sitting on a branch duing nothing xD
It would be so cool to see you redesign your old automatic farms with the experience and extra mods you have. Someone commented the strips of moss and grass for the hotel which would look great, and you could put some bushes and flower patches like the US’s White House
I think the diamond farm would make coal nuggets instead of full coal, but ig its fine. I think making some kind of buffer system would be cool that has max priority and keeps about 2k of reach item you need a lot that would be accessed by some other means (or have ae2 just stop sending stuff if you only have the buffer amount), and if items of that type are needed for the ae2 system it would send them over if theres extra.
You mentioned something being too far away to render, which reminds me: if you're using an Nvidia GPU, you could use the Nvidium mod, which is not only a more optimized renderer than Sodium (which it requires), but can also let you render things at extreme ranges with little or no performance hit; I'm talking literally thousands of blocks away. It *IS* a Fabric mod, but with Sinytra Connector it can run under Forge with Embeddium. It will require a couple of config file changes (one so it knows Embeddium is Sodium, and another to remove the Sodium version number requirements), but there's a post on the r/allthemods subreddit that has instructions; I can send the link to the post if you want.
Great videos man, love the insanely complicated processes, massive builds, and huge projects. I have a small suggestion for your custom mod, the ability to automate gunpowder production. I know creeper farms exist, but those require a player.
Fun fact: EMI (the jei replacement that you are using) has a cool function called crafting tree which is a easier way of doing your factory diagrams (if it doesn't work with create then I am sorry for misleading info)
Hi foxy! Your curseforge pack is really nice! I have installed a few extra mods to it for QoL, but overall covers all the bases! Good series! Love the genuine confusion you have, and the lack of scripting is great!
I've been meaning to ask, Can't you waterlog drills? And then I noticed you had tried that as a farm idea. Well anyway! Keep up the great videos Please and Thank You!
what about a pool and sunbathing area out the back of the hotel and keep the grass short on the storage but maybe add some leaves but in hedge rows throughout or even make a GTA V/The Shining Hedge maze type deal
that's the path you went? If you're making unique add-ons to create for this, I would have done it differently Tuff + Calcite + Lava + Press = Crystal Substrate Crystal Substrate + Wash = Amethyst craft by surrounding Amethyst in 4 Quartz = Gem Seed Gem Seed + 4 Coal + Lava + Press + Superheat = Diamond Ore - sub the coal for cobblestone and lava with water = Emerald Ore - sub the coal for cobblestone and include 1 of any potion = Redstone Ore
for the storage building, do alternating rows of the grass blocks there, and something like moss blocks or something to give it the appearance of being freshly cut/maintained grass. for the back of the hotel, either just seal off that side or put in a swimming pool area to give a reason why there's a grand entrance/exit on the back of the hotel that doesn't have any purpose otherwise
Hey Foxy! As your world is much larger than mine, how do you handle the "NBT tag was too big" error? It is popping up as soon as I either use a bigger storage drawer setup or a big create machine every time I than enter that area for the first time, closing my connection. Looking at your cuts, you might be able to just cut them out, as they don't do anything positive to the content, or you somehow got rid of it. If so, maybe you have a hint, how to handle that?
I have an idea for a name for the New Area. I know you don't need it, yet, but ... well, why not give a recommendation now? It reminds me quite a bit of my hometown - of America in general, really - and so ... why not call it The Burg?
@@foxynotail It kind of worries me since you have a lot of farms of everything, and if you expand even more factories that use Lava, it would be a long and time-consuming route, making the Farm look bad over time, Because of so many consecutive factories on the route
Kind of making the collection in the infinite source a little slowly, and it would help to make the stone farms, diamonds and others more efficient, even helping when you expand to another area, Since you already have everything with your inventory system
31:45 you asked for ideas for the grass. A thing I remember seeing in the landscapes of fancy buildings, or even wealthy peoples houses landscape, is very faint stripes in the grass. I dont know exactly how you would do it but all it would take is finding a grass texture that is slightly darker or lighter than the biome your in.
why dont u just use wood, make it into charcoal, into coal, into coal block then into diamonds with something else, u can see beardstone how he made his
As I recall, you put void upgrades on the nuggets in your Create Farm to make sure that they don't clog the system. While this will stop it from clogging the system, it also means that part of the factory is constantly running, because it's never showing as 'full' in the drawers that it is immediately depositing into. My suggestion for that, if I am right on what's causing the cobble and andesite to go missing, would be to set up an AND switch. If all of the nugget drawers are above a certain threshold at the same time, it can toggle off that part of the factory, so it will only run when one of the drawers is actually empty.
He should read this, sounds like a logical reason
Yeah I showed my dad who is an engineer I
He approved
@@Crazy_stuff1377😂wait whaat
@@arceusgod6589He said the comment is dad approved
I heard this comment is Dad Approved. You got my like🤝🏾
For the storage building, add strips of moss across the whole length to make it look like it has been freshly mown
An example for this is grian’s “how to be a moss boss” (ua-cam.com/users/shortsCiy4z8tv-40)
This would look great, a freshly mown, clean lawn
That, or a fountain
A hedge maze and gardens might be nice behind the hotel.
31:27
For the main storage building. You should add support beams coming down, maybe they light up as well? And for the floor area. Maybr like a marble courtyard with a fountain or something that matches that white colour. Then you can have like a small and angular garden that would match the straight and controlled style of the rest of the building.
On your previous video, 12:17 has an inefficient crafting setup. You had it fixed for the remake at 16:02. I think that's what they were referring to.
If you leave the drawers unlocked, then items will automatically go into them, and it won't interfere with the final system since if you drop something in accidently you can just pull it out and it won't save the slot. Though it can be useful to have it not do so just so that you see the items move before they go in.
If you use fans instead of belts to push your items that are getting washed, you can get more in at once, and the rate is still adjustable by changing the number of items per stack output. That lets you wash more than 2 stacks of items in a 1-2 space.
Maybe you can do strips of grass and green concrete powder around the main storage grounds? Maybe a small modern looking pool and seating arrangments. Like a NYC plaza in between big skyscrapers
Storage Octogon parcel idea: Baroque flowerbeds - Orderly and colorful, like the building.
with the storage building, i suggest doing grass lines, as if they have a gardener to keep the grounds.
For the Holel area, What about a Pool with waterfall and / or a pond for a Fishing Farm?
For the hotel you can do like an open park with benches to sit on, maybe a picnic area and a kiosk to sell drinks, a dog park, and/or similar things, thats my idea🙌🏾
Hey foxy you should make the infinite wand and when you get a chance build the archiology site and museum when you are in the primorial caves and you should add the alex's caves addon plz love your videos ❤❤❤❤
For the main storage system, I would recommend looking at what big companies like Apple and Google do for the areas around their HQs, because thats the vibe i get from that building, its like your HQ
Love it! What about a water feature or statue in the storage building grounds? It feels very clean and modern so maybe that would help make the terrain look a little bit more interesting without distracting from the overall aesthetic?
Storage building is the only real futuristic build in the whole area. It makes sense for the landscape to be as well. Modern art sculptures and water fountains. Neon lit walkways and perfect hedges all surrounded by high security fences and pillager gate guards. Sneak in a few imperfections like a dandelion in a small but noticeable area. A cracked walkway block here and there for character.
This series is unlike any other, your dedication is insane!
Hey Foxy behind the hotel would be a wonderful spot for a pool and maybe a nice walking path through a garden.
For the storage system you could strips of grass and powdered concrete or moss to make the landscape look like it's a mowed lawn.
Decorate the storage building's yard with planters by the paths. That way you can add decoration without it being any less tidy
I think a landscaped sort of garden would be nice around the storage building, raised flower beds, sculpted bushes/trees etc keep it clean and neat like it gets maintained every week
Cause of how luxurious the hotel is, you could add a fancy swimming area in the back and have it with a golf course around it. For the storage area ground, you can use mossy blocks to create a nice clean uniform line yard to match the nice clean uniformed straight edge building that the yard belongs to, along with some nice clean hedges that can be custom shaped with the framed blocks. I use these tactics in my own worlds, just without any mods, data packs, or texture packs and they look awesome, so hopefully you think so too.
For the storage building’s grounds, you could take a que from Mr. Beardstone’s vanilla world’s city grounds and have alternating rows of green on the grass and nicely cut trees.
A pool area behind the hotel would be nice!
I think you should change your chunk loading mod because it is always contraptions which usually work that stop working.
Your main storage building for the grass you should make it like a posh lawn with the stripes of grass. Like football pitches where they have lighter and darker stripes. This should fit with the clean build and edges
I think you can give alittle more visual interest to the storage AE2 building grounds by making the grass a cross-stitch pattern you might see in large freshly mowed grass, where the grass is swept one way on a square, then a different way on the next, and so on. Making a checkerboard or lined look
For the back of the hotel, you could make a patio cafe type area with tables or a swimming pool area with some sitting areas with umbrellas maybe? If you can figure out how to make that work with the frames blocks.
I'm not exactly sure if it would make a difference, but in my testing, using pumps to drizzle lava directly onto flowing water creates cobblestone a lot faster than the normal method, and you only need one bucket of lava for as many pumps as you need, meaning one bucket in a tank can make you run at least ten pumps or more. Putting drills in maximum speed and only needing 1 RPM for the pumps, you get cobblestone ridiculously quickly.
For the greenway around the storage area, how about a modern office courtyard-style lunch area? Smooth stone ground, cement/stone tables and benches, and just a few large planter boxes with an azalea tree for shade and a small splash of color. Maybe some border hedges with azalea and flowering azalea leaves, but nothing too busy so it still has that relatively soulless office space feeling and doesn't conflict with the storage building as a main feature of the plot.
You can speed up washers/cookers etc by adding more fans. You can blow on the ingredient from 6 directions and that does speed it up. Depending what the ingredient is sitting on, it might also be overlapping 2 vertical blocks, so up to 8 fans blowing on it. I think if you set up a 6-8 blower conveyor belt with funnels doing a stack at a time, then it should dramatically speed up that step.
There's also a faster cobble gen design available that uses contraption block placement to destroy cobblestone instead of drilling, you can get entire stacks at per cycle of action
I think you should turn the back of the white mob farm into a loke a park place or something if you see this, surprise yourself
How about a statue that represent the hard driving worker which makes the city stay up on track, especially the "incredible" eagle! OR..... the eagle sitting on a branch duing nothing xD
You should build a airport in the factory area to transport items with planes between this area and the future area.
It would be so cool to see you redesign your old automatic farms with the experience and extra mods you have. Someone commented the strips of moss and grass for the hotel which would look great, and you could put some bushes and flower patches like the US’s White House
1:58 the quartz is over stressed
I think the diamond farm would make coal nuggets instead of full coal, but ig its fine. I think making some kind of buffer system would be cool that has max priority and keeps about 2k of reach item you need a lot that would be accessed by some other means (or have ae2 just stop sending stuff if you only have the buffer amount), and if items of that type are needed for the ae2 system it would send them over if theres extra.
Sherlock fox and his trusty companion beardston on the hunt for the missing andasite
You mentioned something being too far away to render, which reminds me: if you're using an Nvidia GPU, you could use the Nvidium mod, which is not only a more optimized renderer than Sodium (which it requires), but can also let you render things at extreme ranges with little or no performance hit; I'm talking literally thousands of blocks away. It *IS* a Fabric mod, but with Sinytra Connector it can run under Forge with Embeddium. It will require a couple of config file changes (one so it knows Embeddium is Sodium, and another to remove the Sodium version number requirements), but there's a post on the r/allthemods subreddit that has instructions; I can send the link to the post if you want.
do a sign for the storage building out front to fill a little space
Great videos man, love the insanely complicated processes, massive builds, and huge projects. I have a small suggestion for your custom mod, the ability to automate gunpowder production. I know creeper farms exist, but those require a player.
Some modern statues would fit nicely around the storage building
I like the Cobble gen mixer recipie. anyting ot avoid in-world cobble generation. the less chunk redraws the better.
I wonder how often he says to himself “why am I doing this to myself?”
A small garden path/seating area in the back of the hotel might look nice?
The great andesite and Coble mystery
Fun fact: EMI (the jei replacement that you are using) has a cool function called crafting tree which is a easier way of doing your factory diagrams (if it doesn't work with create then I am sorry for misleading info)
now we use mulch to fill parks so there is maximum damage to knees and elbows when you fall. not to mention those amazing splinters
Hi foxy! Your curseforge pack is really nice! I have installed a few extra mods to it for QoL, but overall covers all the bases! Good series! Love the genuine confusion you have, and the lack of scripting is great!
maybe turn the coarse dirt with a rotational contraption into dirt
watched every episode in 2 day's (I have no life) and loved every second of it! Keep up the good work man, i love it
Behind the Hotel: Large Pool or Golf Course?
Cobblestone is life
Storage system should make a statute of yourself outside of it, with walk ways, benches, ect
For the diagram I'd put torches next to finished lines. But I have poor memory lol
You could try using AE2 crafters to produce diorite quicker
i think u need to make masive farm for each of those basic block and make sistem that on and off when get alot of it
Run your drills at exactly 76 rpm... You'll see how much faster your cobble gets
I've been meaning to ask, Can't you waterlog drills? And then I noticed you had tried that as a farm idea. Well anyway! Keep up the great videos Please and Thank You!
what about a pool and sunbathing area out the back of the hotel and keep the grass short on the storage but maybe add some leaves but in hedge rows throughout or even make a GTA V/The Shining Hedge maze type deal
Leave the grass flat for the storage building! ‼️
what if you made a pool or a fish vivarium in the back of the hotel? maybe a fish "farm"?
28:59 😂
Why not build a little garden at the back of the hotel?
You could add a BBQ, swing, etc
that's the path you went? If you're making unique add-ons to create for this, I would have done it differently
Tuff + Calcite + Lava + Press = Crystal Substrate
Crystal Substrate + Wash = Amethyst
craft by surrounding Amethyst in 4 Quartz = Gem Seed
Gem Seed + 4 Coal + Lava + Press + Superheat = Diamond Ore
- sub the coal for cobblestone and lava with water = Emerald Ore
- sub the coal for cobblestone and include 1 of any potion = Redstone Ore
for the storage building, do alternating rows of the grass blocks there, and something like moss blocks or something to give it the appearance of being freshly cut/maintained grass. for the back of the hotel, either just seal off that side or put in a swimming pool area to give a reason why there's a grand entrance/exit on the back of the hotel that doesn't have any purpose otherwise
This is crazy
Does he now builds megaman bosses, starting with Mandrill?
Call the new area: Truck crash city
Pssst.. flood the drills...😊
Hey Foxy! As your world is much larger than mine, how do you handle the "NBT tag was too big" error? It is popping up as soon as I either use a bigger storage drawer setup or a big create machine every time I than enter that area for the first time, closing my connection.
Looking at your cuts, you might be able to just cut them out, as they don't do anything positive to the content, or you somehow got rid of it. If so, maybe you have a hint, how to handle that?
Use a Woodfarm to get Coal 👍
Aaaay, you called it the "snowwy area"! Rename it. We command so
monkey stack 28:59
Can you make for the next area a industrial mine
I have an idea for a name for the New Area. I know you don't need it, yet, but ... well, why not give a recommendation now? It reminds me quite a bit of my hometown - of America in general, really - and so ... why not call it The Burg?
Wow earliest i've been to a video lmao.
same
would u like to name the new area the inferno city because of the farm ur building in the new area
Why not use the coal from the wither skeleton farm?
Hi foxy, I really like your series, but I am trying to download your world and I can’t figure out how the world of the create world can you help me ❤
I think you can call The New Area "Industrial Area"
What about "Industrial _District"_ instead? I'm not trying to tell you what to say, I just think industrial district has a bit more of a ring to it.
could you pleas build trams?
Foxy you can use charcoal instead of use this ( mr.breadstone made it)
What is the name of the song used @ 2:40 in this vid? I love the little tune and would love to add it to my playlist!
@FoxyNoTail Why don't you make at least two trucks to transport lava? It's a headache, but it should help fill up all your builds
So far I've not really had any issues
@@foxynotail It kind of worries me since you have a lot of farms of everything, and if you expand even more factories that use Lava, it would be a long and time-consuming route, making the Farm look bad over time, Because of so many consecutive factories on the route
Kind of making the collection in the infinite source a little slowly, and it would help to make the stone farms, diamonds and others more efficient, even helping when you expand to another area, Since you already have everything with your inventory system
my huge mining madrill.....lol
Does anybody think that foxy could have taken the coal from his wither skeleton farm for his diamond factory
👏
At the start of the world, there was cobblestone.
💖
Hello
31:45 you asked for ideas for the grass. A thing I remember seeing in the landscapes of fancy buildings, or even wealthy peoples houses landscape, is very faint stripes in the grass. I dont know exactly how you would do it but all it would take is finding a grass texture that is slightly darker or lighter than the biome your in.
This is a fair way of making diamonds but you can have a coal farm
I can suggest trying Triobian’s cobble generator. The large one that makes 100+k cobble/hr only requires 1k su
your tree is on fire
Make a Place for ego
under 1 hour gang
second
38 min
jeez, i can just haunt charcoal into coal and thats it
thats boring
@@kryspynation true
why dont u just use wood, make it into charcoal, into coal, into coal block then into diamonds with something else, u can see beardstone how he made his
I don't have the same datapack so that won't work for me
@@foxynotail aaah that make sense my bad :)
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