Quartz Test Level Using Dorians Run

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  • Опубліковано 10 лис 2020
  • Here's an example of Quartz in action.
    The Dorian's Run music has an Intro + Main Loop + Ending; it has a 3 variation Melodic Stinger theme that plays on the 3rd beat of the bar; it has a drum hit stinger that has a one beat drum roll and plays on any 1/8th note quantization; and finally, it has high and low activity layers for the Intro, Main Loop, Ending, as well as the Melodic Stingers.
    I use this music to test the User Experience of creating an interactive music system since it demonstrates a lot of game audio fundamental elements of a music system (Vertical Slices, Horizontal Layers, and Timed Stingers).
    Hope it provides a useful demonstration. Thanks!

КОМЕНТАРІ • 20

  • @Xperto_
    @Xperto_ 3 роки тому +7

    idk who Erin is but I'm glad he asked

    • @VladyVeselinov
      @VladyVeselinov 3 роки тому +4

      It's Aaron McLeran, a.k.a. the MacDaddy of the Unreal Engine audio system

  • @VladyVeselinov
    @VladyVeselinov 3 роки тому +3

    I love the little chuckles 😁😁😁😁

  • @Rezgi
    @Rezgi 3 роки тому +3

    Oh such goodness and potential !! I'm really glad Epic teams bring these tools to us musician gamedevs !! Please keep'em coming !!

  • @valkyriesound3888
    @valkyriesound3888 3 роки тому +4

    This is amazing! I'm downloading 4.26 now just to try this out :'D thank you for the demo! I've subscribed to see more :)

  • @supremebeme
    @supremebeme 2 роки тому +1

    this is so freakin sick, started exploring this after I saw a fortnite tweet about Quartz

    • @DanReynoldsAudio
      @DanReynoldsAudio  2 роки тому +1

      For sure, Quartz is the essential feature that makes the core of any custom music system you'd want to build. It's an audio scheduler and you can create clocks using musical timings, so you can play sounds on music quantization boundaries.

  • @beattherapydotcom
    @beattherapydotcom 3 роки тому +1

    This is great, well done! Love building adaptive music... 🎧💙👍

  • @diffraction163
    @diffraction163 3 роки тому +1

    stunning. this is so cool :D

  • @RussianPunchProductions
    @RussianPunchProductions 3 роки тому

    the drum hit's epicness > jump animation. :D love the timing!

  • @dmitriivolkov9414
    @dmitriivolkov9414 3 роки тому +1

    Thats great work

  • @CortVermin
    @CortVermin 2 роки тому

    was here 10 month ago, still think that its stunning and cool. :D

  • @chriszuko
    @chriszuko 3 роки тому +1

    Ha awesome!!!

  • @wojciechkiebicki7929
    @wojciechkiebicki7929 3 роки тому

    This is so cool! Could you please share your project files or do blueprint look video?

  • @gameformation2100
    @gameformation2100 2 роки тому

    SOOO AWESOME!!! CAN YOU PLEASE SHARE THE BLUEPRINT?

  • @feellovemusic
    @feellovemusic 2 роки тому

    Thanks for the video! Do you hava a plan for a tutorial Quartz+ UE5? Can't find any information, unfortunately

    • @DanReynoldsAudio
      @DanReynoldsAudio  2 роки тому

      Mostly the difference is fixes and some small features/updates. Like scheduling BPM changes, etc.

  • @StuartDocherty
    @StuartDocherty 3 роки тому

    Hey Dan - great work!! Wondering what method you were using to bring in the 'high energy' music loop when running? Is that also using Quartz to time playing that loop along with the base loop? Or just crossfading between 2 simultaneously playing loops? Thanks!