Epic MegaJam 2022 - MetaSounds & Quartz Music System Demonstration

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  • Опубліковано 2 сер 2024
  • Demonstration of my custom music system built using Quartz and MetaSounds in Unreal Engine 5 for Epic MegaJam 2022.
    Check out J0hnC0nn0r's lighting and animation overview: • Game Jam 2022 - (Jack ...
    0:00 - Intro
    0:52 - Test level demonstration
    1:56 - MetaSounds walkthrough
    5:58 - Blueprints walkthrough
    9:36 - Conclusion
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КОМЕНТАРІ • 6

  • @carbotyrizal
    @carbotyrizal 11 місяців тому

    Dang, I had no idea about calling stop on the audio component to cancel quantizations scheduled, thank you!

  • @herdinstinct8282
    @herdinstinct8282 Рік тому

    Great video! Thank you for this!

  • @unrealdevop
    @unrealdevop Рік тому +2

    Epic man, you did a really great job on this. Thanks for the breakdown.

  • @waynestrange
    @waynestrange Рік тому

    Great stuff, my friend.

  • @coromotostudio9842
    @coromotostudio9842 Рік тому

    Hey Erick I like your work to and the way You use Metasound. I haven't used yet but it fits the style of game I'm developing. I would like to have your guidance to know where to set that system. Jhon Connor from discord referred me to your work since together participate in the MegaJam 2022. How would I get in touch? Gretting's