I usually try to play this game optimally but this time I decided to take some bad decision on turn 1 and while choosing the specialist. So here is a very weird game
I agree that Turn 7 offerring the 2 Storms and unlock was probably where you could do a big swing and suddenly have 5 Fire storms in the back right, since storms should counter shield tech + fire counters the fangs. Do you think you’ll do a what-if video on this game’s replay for how that turn would have gone if you did the Storms and the other suggested ideas?
As far as potential money limits the rear Vulcan could probably have been sold (to make up for money from Rhino) since it would overlap with what the fire storms would bring
I think maybe the answer was to take the scorp drop if you have acid upgrade and use it on the left to spread acid on the ground and melt the forts. Not sure what tech you run though...
no but I'm planning to make some. Contrary to popular belief I think you can position almost however you want. The best position is something that counters an enemy position. There's a lot of foundations to be learned for sure though
Why not photon on war factory? Makes you immune to ignite. Why not level the war factory? There was no melter so level would have made such a big difference in tankiness alone...
I usually try to play this game optimally but this time I decided to take some bad decision on turn 1 and while choosing the specialist. So here is a very weird game
will not the photon prevent the ignite effect?
@@raunaquepatra3966 doesnt last long enough
Going elite spec with giants, and factory, leaves a very frugal looking board. Your oil play was pure poetry dough.
I love how so many of your videos seem to start with “what’s this garbage?” 😂
Absolutely ridiculous game, loved it!
found it very interesting and learned a lot thx
I agree that Turn 7 offerring the 2 Storms and unlock was probably where you could do a big swing and suddenly have 5 Fire storms in the back right, since storms should counter shield tech + fire counters the fangs.
Do you think you’ll do a what-if video on this game’s replay for how that turn would have gone if you did the Storms and the other suggested ideas?
As far as potential money limits the rear Vulcan could probably have been sold (to make up for money from Rhino) since it would overlap with what the fire storms would bring
"look at this, perfect" lol
totally planned
I saw Sara play a game when he had similar Fort push on his weak side, countered with replicrawlies and acid doubleshot scorps
yea that would require me to have units on the board
@@SurreyEZ You had Bearlike showing up with an offer of 3 lv1 scorps and crawlies on board
I like doubleshot sabres to kill giants, but the chaff clear on the left is also a problem
Thank you for the great content. Hope to one day play you.
storms seemed like super easy call from your position, either ignite or HE.
Absolutely crazy strat from the rat
round 8 and you have 10 units. never in my life
I think EMP storm caller is the key you needed
Degen beam and acid. Wraith v fang. Storms behind the factories.
I don’t know. Was a very tricky game. Elite spec is brutal.
that thumbnail, so good
Love the thumbnail mouse 👍
I think maybe the answer was to take the scorp drop if you have acid upgrade and use it on the left to spread acid on the ground and melt the forts.
Not sure what tech you run though...
the fangs were the problem, I think if i go for the oil one turn later i win
Think you should have picked the scorps just so spray some acid on the ground, very hard match tho
hey, do you have any videos about positioning, especially for starting round / early game?
no but I'm planning to make some. Contrary to popular belief I think you can position almost however you want. The best position is something that counters an enemy position. There's a lot of foundations to be learned for sure though
Tf was blud doing🤦♂️
Wouldn't the fire Storms be perfect against the shields and fangs?
yes
Why not photon on war factory?
Makes you immune to ignite.
Why not level the war factory?
There was no melter so level would have made such a big difference in tankiness alone...
photon doesnt last long enough, higher lvl factory dies to ignite