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Surrey Mechabellum
Finland
Приєднався 12 лип 2023
I am a high level Mechabellum player. I am the RAT.
BIG BRAIN air battles !
In this mechabellum gameplay video RAT is playing two games against w00t. We see a lot of mobile beacons, air units and cunning plays.
00:00 Game 1
16:51 Game 2
RAT SHOP: shop.mechamonarch.com/
00:00 Game 1
16:51 Game 2
RAT SHOP: shop.mechamonarch.com/
Переглядів: 2 434
Відео
Stuck on average mmr? Watch this | Mechabellum Replay Analysis
Переглядів 4,3 тис.4 години тому
In this mechabellum replay analysis we are watching a game played by Manit0u and the RAT is gicing some tips how to climb the mechabellum ladder. RAT Shop: shop.mechamonarch.com/
the madman LINKED his SLEDGES
Переглядів 3 тис.7 годин тому
In this mechabellum gameplay video RAT is facing @n_sacco . The game features linked sledgehammers (Sledgehammer Damage Sharing). RAT Shop: shop.mechamonarch.com/
I go IMPROVED WORMS so you don't have to
Переглядів 2,7 тис.9 годин тому
In this mechabellum game we find the Improved Sandworm card and against all odds we decide to take it. RAT SHOP: shop.mechamonarch.com/
How TOP PLAYERS are utilizing STEEL BALL starts
Переглядів 4,5 тис.12 годин тому
In this mechabellum gameplay video we are spectating 2 high mmr games between ArmaDillo and his opponent. 00:00 Armadillo Steel Ball push 15:13 Armadillo Fire Badgers RAT Shop: shop.mechamonarch.com/ I stream here sometimes: www.twitch.tv/surreyez
Welcome to the new Mechabellum Meta
Переглядів 6 тис.14 годин тому
In this mechabellum meta video we are playing a crazy standard game against an asian opponent. RAT Shop: shop.mechamonarch.com/ I stream here sometimes: www.twitch.tv/surreyez
Testing BUFFED mustang Anti-missile
Переглядів 2,9 тис.16 годин тому
In this mechabellum testing video we are trying to figure out how good the new Mustang Missile Interceptor ability is.
How to counter TARANTULA AGGRO
Переглядів 2,9 тис.19 годин тому
In this mechabellum game we see RAT defending a tarantula push. RAT Shop: shop.mechamonarch.com/ I stream here sometimes: www.twitch.tv/surreyez
the WASP MASTER strikes again | Mechabellum high MMR
Переглядів 3,8 тис.19 годин тому
In this high mmr mechabellum 1v1 game we see the improved Wasp card play a very critical role. We also see some giants and some scorpions. RAT Shop: shop.mechamonarch.com/
Patch review 0.8.3.4 - Standard meta revamp! (Mechabellum Patch Notes)
Переглядів 3,6 тис.21 годину тому
In this Mechabellum patch notes video I will review the new mechabellum patch 0.8.3.4 This match will heavily affect how long ranged games are played. Support me by shopping at RAT shop: shop.mechamonarch.com
doing the WORM
Переглядів 3,6 тис.День тому
In this mechabellum game we try the worm blender. RAT Shop: shop.mechamonarch.com/ 00:00 Game 1 22:02 Game 2
RAT and STEELSANE - Sworn enemies UNITE | Mechabellum 2vs2 high mmr
Переглядів 3 тис.День тому
Have you ever seen the RAT and CAT together? They are united for these high mmr mechabellum 2on2 matches RAT SHOP: shop.mechamonarch.com/ 00:00 Game 1 16:16 Game 2 32:45 Game 3 51:35 RAT and CAT Song Playing with @Steelsane RAT and CAT song lyrics: In the alleyways of the midnight town, A rat and a cat, sworn enemies renowned, But in the shadows, a bond was found, They saw the world crumbling, ...
NEVER skip this card - let me show how to use it
Переглядів 5 тис.14 днів тому
In this mechabellum gameplay video we have two high mmr mechabellum games featuring the extended range vulcan card. RAT SHOP: shop.mechamonarch.com/ 00:00 Game 1 16:32 Game 2
TANKING with my assault STORMS
Переглядів 4,3 тис.21 день тому
In this mechabellum gameplay video we are using the assault stormcaller card with the elite specialist. This allows us to tank with our stormcallers. COMPLETE GARBAGE merch: Oversized hoodie: shop.mechamonarch.com/products/complete-garbage-oversized-hoodie T-shirt: shop.mechamonarch.com/products/complete-garbage-bright-t-shirt Mug: shop.mechamonarch.com/products/complete-garbage-mug Music by: K...
Is 4-tech VULCAN the new META ?
Переглядів 5 тис.21 день тому
In this mechabellum meta game video we are seeing the new 4 tech vulcan strategy that is emerging. RAT Shop: shop.mechamonarch.com/ Donate: streamlabs.com/surreyez/tip I stream here sometimes: www.twitch.tv/surreyez
Can the TARANTULA start handle the ASSAULT MARKSMEN?
Переглядів 3,7 тис.21 день тому
Can the TARANTULA start handle the ASSAULT MARKSMEN?
FANGS are actually back? (3% dmg buff last patch)
Переглядів 4,9 тис.21 день тому
FANGS are actually back? (3% dmg buff last patch)
Can this CRAZY MARKSMAN even deal with the melters?
Переглядів 4,3 тис.21 день тому
Can this CRAZY MARKSMAN even deal with the melters?
Problem with TARANTULA? Let's call in the exterminator
Переглядів 5 тис.28 днів тому
Problem with TARANTULA? Let's call in the exterminator
can our phoenix beat the ANTI-AIR BARRAGE ?
Переглядів 3,2 тис.28 днів тому
can our phoenix beat the ANTI-AIR BARRAGE ?
When to deploy VERTICALLY? | Mechabellum guide
Переглядів 4,8 тис.28 днів тому
When to deploy VERTICALLY? | Mechabellum guide
Patch review 0.8.3 - TARANTULA, reconnect (Mechabellum Patch Notes)
Переглядів 3,4 тис.Місяць тому
Patch review 0.8.3 - TARANTULA, reconnect (Mechabellum Patch Notes)
absolutely CRAZY long game - big FORTS vs big FACTORIES
Переглядів 2,8 тис.Місяць тому
absolutely CRAZY long game - big FORTS vs big FACTORIES
Showing you TARANTULA and new REPLAY SYSTEM
Переглядів 2,7 тис.Місяць тому
Showing you TARANTULA and new REPLAY SYSTEM
TARANTULA - Unit Spotlight - Mechabellum new unit
Переглядів 6 тис.Місяць тому
TARANTULA - Unit Spotlight - Mechabellum new unit
extended range vulcan bad you say? wasn't last week's video "never skip this card" ?
they changed it
Aw he didn't say it!
Again please try Mass-Wasp-Worm for easy 2100+ MMR, it works against mustangs and typhoons. Mass Wasps with maximized range plus worm with sandstorm and plate armor upgrade and you cannot loose.
You should try wasp-worm-combo, forcing the opponent to go into mustangs and wait or buy a worms with sandstorm. So I thought you'd take the 2 worms in game 1.
12:40 - major mistake on Vulcan tech. the missile launch which sets the ground on fire is almost a must (yes it can be countered by shields but he already has heavy anti shield in terms of Scorpions. going range on them would be good also, at this point, i would have thought either a wraith or overlord would be better as opponent has very little anti air to counter. Extra attack on the vulcan i think is a waste, range is much better (start killing chaff before the lines meet). If he still wanted to go for this strat, drop only 1 vulcan on the oblique side and double tech range and damage. but this is very easily countered with a shield + any shielded unit
nice games gg.
Hey Surrey, loving your vids, they are still helping me improve my game. would it be possible to see some tips on how to handle defensive hackers, they are the bain of my existance. Cheers and keep up the great work for the Mechabellum community.
you mean you are pushing and the enemy goes hacker? sell the rhino or ball he's hacking and go wraith
@@SurreyEZ yes, round two mass hackers and opponent is playing defensive board (towers and behind deployment) with mass mustangs, marksmen and hackers (typical sub 1000MMR playstyle).
Some big biznezz is doing here :) Stay away...
I really appreciated the classical music this time. At just the right volume too
What the hell? the song? :P Awesome.
It was nice of him to play fire so he clears his own chaff for you 😂
BTW. Do you accept "fan" submissions? I posted a replay in MB discord where I got absolutely destroyed by a 2250+ player despite getting a great start, would love to see your take on it.
When will the mechamonarch website be updated? especially the units page on what to pick as tech and what counters what
At 30:00 I have had similar thoughts while playing against w00t but figured I was just not strong enough yet to understand the correct response. Glad to hear it's not just me.
Would halving the health damage newly dropped units deal fix the fast games/dead in one turn issue?
no, having the picked unit be visible for you when you make your turn would fix it probably. There's just way too many permutations on how a player can approach their turn so the turn becomes just random. Then if you guess wrong you are dead
Great video, more low MMR game analyses please!
You call storms "useless" in R2, I guess that's because 1) crawlers on opponent's board and 2) no big units (tarantulas)?
You cant convince me that Marksman is a bad unit!
You make miniatures by ur self? What program would you recommend?
what do you mean? i forget what i talk about in the video
@@SurreyEZthe miniatures for youtube video are you editing and making them by yourself or you pay someone to make them? Im about to start polish channe for mechabellum, getting info how to make miniatures for video i really like ur editing :p
8:24 its refreshing to see you say some clever move that your opponent can do and they actually do it.
RAT one patch ago - sell orange man on round 1, MM is shit unit :D Love the meta shifts!
Maaaaaaaaaaaaaaaaaaaan you took my game ! What an honor I am so proud ! I have learn so much with your content I started to play 4 months ago and now I am at 1700 MMR thank you RAT !
A truly cultured Rat analysis
I just wanted to reach out and say a big thank you for the awesome video you posted! I watched it this afternoon, and it made a world of difference in my gameplay. In my most recent stream, I managed to gain 200 MMR, and it was all thanks to the strategies and insights you shared. Your content is top-notch, and it's helped me level up my game in ways I didn't expect. Keep up the great work-I'm definitely looking forward to more of your videos! Thanks again! ua-cam.com/users/live5eBfifZmiig?si=R3pdGzIB1Ne149dk&t=11339
24:51 I had to do a double take because I thought I was seeing stuff with those 2 sentry missiles hitting the wraiths. hehe
Improved worm for 700 credits...look like worst than 2 pack of crawlers level 2
Thank you very much for the analysis! Do you think you could do a comp video in the future? Like, which 2/3 unit compositions (similar to Vulcan + Melter or Vulvan + Marksman) work well together that you can spam on the board?
Haha the Thumbnail 🤣Just forget everything - GO VULCAN!
Vulcan only 😂
So according to the thumbnail every unit except vulcan is bad? :D
pretty much !
Right?
didn't like music on the background... and from the tumbnail i hoped for reason or explanation on which units are good and which are bad and why.... or maby which combination...so was a bit disappointed with the video. Stil nice to watch for a replay analysis video.
There's limited amount of time to talk. I thought I talked a lot about which units are good or bad and why
Thanks for the analysis. For the record my MMR at the time was 1650 and Loco was at 1700. Dunno why I removed jump drive from my air, was trying something out :) I did commit to the arcs because they were doing real good job so far, didn't want to commit much more into them (not a believer in carry arcs). Will take your notes and improve. This game I should've sold the storms but I thought that I could simply kill his mustangs with arcs/vulcans and that would enable my storms.
no prob! The storms do better in fights that last long, here they are stuck on the crawlers for a long time after doing something. It's very hard to get the giants early enough if you don't sell something
Strange game , vulcan carry at R7 , looks good but not so strong at all
with the right tempo you can shut anything down if you play correctly
Make shirt front - worm so good - back - complete garbage
Me: can we stop and get extended range vulcan? Surrey: we have extended range vulcan at home extended range vulcan at home:
It's so painful for high elo players to watch games like this... (Im at 1600) It's basically both guys unlocking a new unit and put it somewhere in the board every round. 9 rounds with 8 tipes of different units. Also no unit sell ?!? For real... Saber carry with not a single Melter... Red guy need just 1 and can do it at R5 or R6... 30 wasted minutes for 2 guys playing terrible and so much wrong. Even at R10 red can flank with 3 overlords and get fast right tower , winning the game after
😂
we are just learning here. You think it would be smooth sailing to have your games inspected?
Experienced player knowingly watches low level content and wants their time back. You sure you're at high level play with that level of descisionmaking? Not misremembering the 1 in front of your mmr?
This was 1650-1700 rated roughly. These players could likely take a few games off you.
@@FFAs Manit0u (me) is 1650 MMR, El Loco was 1700 at the time this game was being played :) It is far from perfect but hindsight is 20/20. That's why I asked Surrey to review the game and point out the mistakes as an opportunity for learning.
storm caller arclight is the best starting unit imo. I beat an insane bot with quick supply specialist on round 3 without taking damage. my second fav would probably be tarantula marsksmen
Surprised this match went as long as it did, there were a lot of inefficiencies on red side. Goes to show how winnable it was (and how good top supply is).
Yea r4 top supply op op ! Also maybe the inefficiencies came from the fact that he isn't used to playing top supply games. Then clicks buttons to spend all the cash
Thanks man, always eager to learn from you.
this game doesnt give a shit about viewers - no idea who picks what card - no idea what unit is being dragged - no idea what are the newly deployed units in replay - upgrade button overlapping unit name - weird icons instead of texts. Hp: a literal square. Attack: some weird random arrow. Movement speed: some weird random arrow - tech description at the bottom, so whenever you pause to read, the video slider will be on top of the texts just to name a few
Yea I have always felt like the UI is designed by a technical developer and then they hired some sort of graphics guy to make something out of it without having the ability to change how everything works and then no one has clear responsibility about it and it's a big miss of combined ideas. That's my guess what's happening here with the design choices
El Loco streams a bit on twitch (MechabellumAnalysis, french player), he's around 1400-1550 mmr.
ah, good to know! thanks
Tempo guide? I'm familiar with the concept from chess but I don't think I'm translating it correctly into Mechabellum. Even if I am I'd love to hear your insight on how it applies to this game. (I've never played MtG or similar card games from which you might also be drawing the term.)
Well there's simultaneously long term strategy and short term strategy. With the units you choose to build and where you choose to place them. Also the spells and device usages. Do you want to win this turn or have more money to build a stable board in the future. So everything you do in this game is trying to find the balance between the two. Simple example: you know if you assemble a vulcan melting point composition it will counter whatever the enemy has now and everything he can build in the future also. But it takes time to assemble it and you might die in the mean time. So you might sacrifice some of your economy to sentry missiles so you can win rounds while your comp is not complete yet. If you build too many missiles then your composition is not online soon enough because you dont have money to build them and then the enemy will overwhelm you even if you managed to somewhat complete it. So it's about finding a balance. Regarding for example the sabertooth vs marksman unit drop. The sabertooth is much more power right now this round but the unit doesnt go well into lategame. The marksman provides a lot of support with vulcans since it can hit air and offers utility like EMP. So taking the marksmen means your board will be better in the future but it's worse right now compared to the sabertooths. Some kind of one unit flank is also a tempo play. It's a risk to cheese a round but you sacrifice a deployment for it which is bad for long term
Isn't tempo also about getting levels and/or forcing reactions so that the opponent's strategy is disturbed/obsolete?
The replay analysis for normies is useful.
Both sides don't have the same beginning pick?!?!??! Why? What if the opposition gets something better?
I agree about the arc range in this case. I think Armor would have been a better option or just save the money/tech for anti-air tech to help against wasps since vulcans would be the ones focused on ground chaff and the anti-air was a bit lacking and the wasp swarm card coming every few turns. Considering how powerful wasps can get late game, the fangs weren't enough for that role. This might have been a slightly different story if they weren't giant spec.
yea giant spec dictates a lot on what kind of comps you should be going for
just pick vulcan spec xdd
love your work as a newer player btw
he picked the vulcan spec! :D
by about a min 20 I'm thinking... O_O Rats not talking, playing back line, Shirley he got up to get water and someone sat down to play the first round... 'new stand meta' WHO ARE YOU AND WHAT HAVE YOU DONE WITH THE RAT!?
Why tech range insted of the extended range card?
to have more health
Interestinsg lost, vulcans are fun to watch just scorching everything.
Play more, it won't be fun for long :P