If for some reason you can't download/open Hillside Sample. Drop me an email with "Animating Realistic Clouds", Ill send you a file with clouds only 👉 unrealarchwizard@gmail.com
@@mansoorkhan3855 Hi! Thanks for letting me know! It seems like It works for me. You can drop me an email and Ill send you the link: unrealarchwizard@gmail.com
@@IDKANYTHINGI Due to licensing agreements I am unable to share it publicly. But I do realise some people don't have a strong enough PC to open the Sample, and therefore can't follow the tutorial. Thats why I am offering to send the cloud assets via email on an individual basis to those who request it.
Great tutorial! I want to ask about rendering the final sequence. If you render out 9000 frames from unreal, what frame rate do you use in davinci? Thanks
Thank you! ❤ I use 30 FPS in davinci. At 9:22 you can see me calculating it. At the end Unreal doesn't actually render 9000 frames, it stops at 600 Frames. which is 15 times less (because time dilation was set to 15). From 600 frames you get 20 seconds of footage with 30 FPS or for example 10 seconds with 60 FPS.
Sorry for a late reply, I missed your comment. Drop me an email with "Animating Realistic Clouds", Ill send you a file with clouds only 👉 unrealarchwizard@gmail.com
Hillside Sample supports 5.2 and higher. So no, not easily. There is a paid plugin however if its worth 30$ for you. Its called "Asset Downgrader". You can downgrade an asset to unreal 5.0 with this plugin, and then from 5.0 you can open it in 5.1.
@@unreal_archviz is there any way i can use these volumatric clouds with ultra dynamic sky? i migrated the clouds and tried to read the cloud but Volumetric cloud in UDS did allow me to read. seems like external signal from Weather or something is linked
If for some reason you can't download/open Hillside Sample. Drop me an email with "Animating Realistic Clouds", Ill send you a file with clouds only 👉 unrealarchwizard@gmail.com
Bro i think we cant add emails could you please upload separately and add a google drive link
Thanks
@@mansoorkhan3855 Hi! Thanks for letting me know! It seems like It works for me. You can drop me an email and Ill send you the link: unrealarchwizard@gmail.com
@@unreal_archviz why can´t you upload a link to the description of the video or the comment section?
I've sent you a message
@@IDKANYTHINGI Due to licensing agreements I am unable to share it publicly. But I do realise some people don't have a strong enough PC to open the Sample, and therefore can't follow the tutorial. Thats why I am offering to send the cloud assets via email on an individual basis to those who request it.
New fav UA-cam channel! Keep it going
Brooo. I instantly subscribed to you.. Pls don't stop making these. Very simple to follow tutorials.. 👌
Thank you for the envouragement!
Wow! Amazing hack....subscribing dude!
instant subscribe, pls keep these coming
Thank you too for the envouragement!
Thank you for the tutorial, How I can find the water material, Is it in the same package _? Thank you
You are welcome.
Yes, the water is from Hillside Sample too.
@@unreal_archviz Thank you for your reply .
Great tutorial!
I want to ask about rendering the final sequence. If you render out 9000 frames from unreal, what frame rate do you use in davinci?
Thanks
Thank you! ❤
I use 30 FPS in davinci. At 9:22 you can see me calculating it.
At the end Unreal doesn't actually render 9000 frames, it stops at 600 Frames. which is 15 times less (because time dilation was set to 15). From 600 frames you get 20 seconds of footage with 30 FPS or for example 10 seconds with 60 FPS.
Amazing tutorial
Thank you! 😃
A download link to the asset in question would have been good. 60gb is a long wait
Sorry for a late reply, I missed your comment. Drop me an email with "Animating Realistic Clouds", Ill send you a file with clouds only 👉 unrealarchwizard@gmail.com
Can I migrate the cloud materials to a UE 5.1 project?
Hillside Sample supports 5.2 and higher. So no, not easily. There is a paid plugin however if its worth 30$ for you. Its called "Asset Downgrader". You can downgrade an asset to unreal 5.0 with this plugin, and then from 5.0 you can open it in 5.1.
wow.. it looks better than the Ultra Dynamic Sky!
I think so too!
@@unreal_archviz is there any way i can use these volumatric clouds with ultra dynamic sky? i migrated the clouds and tried to read the cloud but Volumetric cloud in UDS did allow me to read. seems like external signal from Weather or something is linked
great stuff