Why Back For Blood Failed

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  • Опубліковано 12 бер 2024
  • Back 4 Blood could have been the next Left 4 Dead, but it failed... here's why:
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КОМЕНТАРІ • 1,3 тис.

  • @robokast
    @robokast  2 місяці тому +58

    Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: wtplay.link/robokast
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    • @based980
      @based980 2 місяці тому +23

      no

    • @axolotl482
      @axolotl482 2 місяці тому +3

      @@based980 come on man, pretty please?

    • @based980
      @based980 2 місяці тому

      no@@axolotl482

    • @r7asj
      @r7asj 2 місяці тому +3

      feed the SNAIL

    • @DS3Enjoyer
      @DS3Enjoyer 2 місяці тому +2

      I'm good

  • @wilburtshnookums
    @wilburtshnookums 2 місяці тому +2890

    the fact that only 3 people that worked on left 4 dead worked on this game and they decided to still market it as "from the makers of left 4 dead" shows how little faith they had in the stand alone ability of the game

    • @a_catfish5180
      @a_catfish5180 2 місяці тому +86

      True, it could be to prevent people from calling it a “l4d clone” but it doesn’t really shine with confidence

    • @3ofSpades
      @3ofSpades 2 місяці тому +50

      It would have worked better if they called it more of a Black Ops 2 zombies successor. Tranzit, Die Rise, and Buried were maps that were absolutely held back by the older hardware. Back 4 Blood made a decent successor to that, but unfortunately they went after the L4D crowd, and we usually see how that goes. Unfortunately the people don’t get mods and the game dies off in a year or so. Same fate for B4B.

    • @Noelle_Holiday
      @Noelle_Holiday 2 місяці тому +69

      ​@@a_catfish5180 Back 4 Blood would've been so much better if the game didn't advertise itself as the spiritual successor of Left 4 Dead with the "original team" behind it (even though that only included a handful of employees) and tried to be its own separate thing in the genre, being a cooperative zombie horde shooter that just happens to be heavily inspired by Left 4 Dead.

    • @sirdarkon4517
      @sirdarkon4517 2 місяці тому +22

      then when the creators left, they will change the marketing to "from the studio that bring l4d"

    • @user-nw1je1ur6t
      @user-nw1je1ur6t 2 місяці тому +6

      To be fair, they where right not to trust in the game

  • @huunhanle3809
    @huunhanle3809 2 місяці тому +868

    > No mod supported.
    > Dev abandoned the game.
    > "From the creators of L4D" -> only has few people involved.

    • @JTVREACTS-VLOGS
      @JTVREACTS-VLOGS Місяць тому +22

      Hell yeah bro that’s what really messed up the game especially not being able to mod it

    • @CBRN-115
      @CBRN-115 Місяць тому +9

      The sheer audacity

    • @kongou6548
      @kongou6548 24 дні тому +1

      and no campaign versus

    • @BrutalFoX.
      @BrutalFoX. 23 дні тому +2

      it's not a bad game, it's actually my second most played game after l4d2, they could've made it so much better if they hadn't abandoned the game and communicatied with players but as always WB pulls the plug

    • @toptiertech7291
      @toptiertech7291 18 днів тому

      A good game shouldn’t need mod support

  • @subzerogallant5725
    @subzerogallant5725 2 місяці тому +1588

    Honestly, if Turtle Rock hadn't disallowed mod support for Back 4 Blood, it would probably still be alive today. Most of the issues in this video could have easily been resolved with mods.

    • @papabaddad
      @papabaddad 2 місяці тому +312

      Not allowing mods just shows how little they actually care/know about the game they're trying to desperately to copy.

    • @subzerogallant5725
      @subzerogallant5725 2 місяці тому +94

      @papabaddad exactly. It showed that they were more interested in the money than the content or fans since they can sell dlc (even dlc that should have part of the main game) but not mods.

    • @sellahuncho5595
      @sellahuncho5595 2 місяці тому +12

      its alive im playing it right now

    • @subzerogallant5725
      @subzerogallant5725 2 місяці тому +94

      @@sellahuncho5595 Maybe to you, but not Turtle Rock. They announced it dead February 2023.

    • @sellahuncho5595
      @sellahuncho5595 2 місяці тому

      @@subzerogallant5725 i can find matches quick asf so even tho they say the game its dead its still alive lol

  • @Screattt
    @Screattt Місяць тому +188

    *unnecessary camera noises*

  • @wtrgg1107
    @wtrgg1107 2 місяці тому +522

    The special infected in this game were way too tanky and numerous, while the regular infected weren't numerous enough. The special infected also didn't feel inspired. They needed some kind of theme or tone to build their world and characters behind that just didn't feel strong or unique enough in the actual product.

    • @Noelle_Holiday
      @Noelle_Holiday 2 місяці тому +90

      It's also worth mentioning that each special infected in Back 4 Blood has its own variants, but it can be extremely difficult to tell which variant is which because they all have similar silhouettes yet completely different sets of abilities (for instance, one of those fat zombie variants have a long-range vomit attack that can leave a damaging puddle of acid, while another simply charges at you and explode into a shower of guts), which doesn't help considering how the lighting is rather dark and shadowy 75% of the time. The lack of distinct audio cues for each of the specials also made it especially difficult to prepare for their attacks during hectic moments.

    • @JozhRandom
      @JozhRandom 2 місяці тому +9

      This hits the nail on the head for me

    • @unknowngaming9824
      @unknowngaming9824 2 місяці тому +14

      This is one of the reasons why me and my friends never finished it together

    • @PsychopathicV2
      @PsychopathicV2 2 місяці тому +12

      Amen. I enjoy a challenge but this game was unnecessary unfair. I beat it on Nightmare and the DLC on No Hope. If one person was slightly out of place that’s it you’re dead.

    • @contra7631
      @contra7631 2 місяці тому +8

      @@Noelle_Holiday Thats the worse thing why would you have more variants in a game,when its already hard enough to understand which enymys are which.Also unreal engine 4 has this problem of being blurry.Which also what makes special infected zombies feels less recognized with their weird design and behaviour.

  • @swaggerdagger8976
    @swaggerdagger8976 2 місяці тому +666

    Yall remember when donkey xote’s tagline was “from the producers who SAW shrek”? At least that was more honest than Back 4 Blood’s tagline

  • @TheMrFancyKiwi
    @TheMrFancyKiwi 2 місяці тому +674

    I think another thing that hurt the game is the price. You can get Left 4 Dead 2 for you and three friends with money left over for one copy of Back 4 Blood.

    • @maboilaurence8227
      @maboilaurence8227 2 місяці тому +92

      The fact it doesn't even run that great on PC and L4D can run on a toaster.

    • @ItsStep_
      @ItsStep_ 2 місяці тому +4

      Not on modern consoles, only Xbox if anything but that version is not that great in smoothness. B4B definitely the better L4D like currently that is also for consoles (minus switch, tbh they could’ve made a downgraded version for switch too).
      The biggest issue for me was the unbalancing of the game difficulty at launch, other than that loved it and had some good memories made with new friends etc..
      Now they even hired SwingPoynt as a Game Designer, he was one of the best B4B community members and content creator other than player, I don’t think B4B is over.

    • @maboilaurence8227
      @maboilaurence8227 2 місяці тому +60

      @@ItsStep_Aren't WWZ and Vermintide on consoles too? Those games follow the L4D formula much better than B4B ever did.
      Might as well play those if you are stuck on consoles.

    • @ItsStep_
      @ItsStep_ 2 місяці тому +3

      @@maboilaurence8227 Tried both, but are both way too different from L4D, both feel like heavily RPG-fied ones, B4B has the more casual simple vibe for the progression (something i feel L4D lacks, no reason to replay if not mods, but even that only on PC), I like that it keeps it simple but with its own twists.

    • @someperson8942
      @someperson8942 2 місяці тому +35

      @@ItsStep_back for blood devs literally ended development, back for blood is over. Plus the Xbox version of left for dead ain’t even that bad from my memory, I would rather play the Xbox version of left for dead then play back for blood. And back for blood is no where near the best “Morden left for dead game.” I would recommend the game world war z, not the best game. But thousand times better then back for blood

  • @bot_ryan4877
    @bot_ryan4877 2 місяці тому +771

    To be honest, I forgot this game exists.

    • @The_whales
      @The_whales 2 місяці тому +65

      Or you could say, left 4 dead

    • @vibinchoccy5261
      @vibinchoccy5261 2 місяці тому +17

      ​@@The_whales get out 😭

    • @WillardLongshot-ks8yg
      @WillardLongshot-ks8yg 2 місяці тому

      No you didn't.

    • @daxx-8014
      @daxx-8014 2 місяці тому +16

      @@WillardLongshot-ks8ygah yes the mandatory contrarian comment

    • @MangaGamify
      @MangaGamify 2 місяці тому +1

      Honestly, Back 4 Blood reminds me more of Dead Rising than Left 4 Dead 1/2. Even then Dead Rising has more immersive story than Back 4 Blood. Left 4 Dead just has this color palette/grading is so chill while also a bit creepy to look at, The layout, the design of the environment is so mysterious well thought of like you can walk or run to anywhere while at the same time zombies may also come from there. The new games feels like there's invisible walls everywhere. The color palette/theory is also default of what the assets came with, It's like they just slap whatever unreal assets has, and never bothered with color palettes/theory.

  • @jendouglas9781
    @jendouglas9781 2 місяці тому +277

    Back 4 Blood is what Left 4 Dead would've been if Turtle Rock approached a company like E.A instead of Valve

    • @tykillingbeck8974
      @tykillingbeck8974 2 місяці тому +7

      Ea sucks!

    • @warmike
      @warmike Місяць тому +24

      Back when L4Ds were made, EA were still making good games, and the "micro transaction" cancer hasn't yet spread to PC and console games.

    • @theALTF4
      @theALTF4 Місяць тому

      ouch...that...thats just hurtful

    • @SyLuX636
      @SyLuX636 21 день тому +1

      Tbh Valve doesn't make games anymore, there too busy farming steam players to care about any of their games anymore.

    • @jarde1989
      @jarde1989 18 днів тому +1

      Turtle Rock didn’t approach Valve
      Valve approached Turtle Rock

  • @Crownpanda
    @Crownpanda 2 місяці тому +257

    Evolve was pretty good as a concept its a shame what happened to it

    • @-nyon-6108
      @-nyon-6108 2 місяці тому +47

      It could have been another classic... just imagine if Turtle Rock was still with Valve when they made Evolve. They have cool concepts but they don't know how to make the game fun in a long term, but Valve does

    • @Jackfromshack
      @Jackfromshack 2 місяці тому +7

      2K hapenned

    • @V3ntilator
      @V3ntilator 2 місяці тому

      Evolve were good concept, but weren't fund for a long time. I also think the game were clunky.

    • @Jackfromshack
      @Jackfromshack 2 місяці тому +1

      @@MangaGamify The only problem that is significant was the paid wall in the early stages of the game, which completely disappeared with the transition of the game to free. All the following points rest on subjectivity, which is easily refuted by those who have more time and patience (not me).

    • @MDMDMDMDMDMDMDMDMD
      @MDMDMDMDMDMDMDMDMD 2 місяці тому

      ​@@MangaGamifyyou could get everything that affected gameplay with in game currency

  • @eleanorgreywolfe5142
    @eleanorgreywolfe5142 Місяць тому +30

    Can't trust a developer that puts "from the creators of Left 4 Dead" when only 3 developers from that game were left. Shameless lies.

  • @JaBBerSmack
    @JaBBerSmack 2 місяці тому +269

    Just remember that most of these games studios you loved usually don't have any of the same developers that it did ten years ago when they made some of your favorite games.

    • @thisismyusernow
      @thisismyusernow 2 місяці тому +23

      That's what I suspect is the case for TF2. The code is a MESS. Anyone who knew what they were doing have moved on in life, and anyone they pass to torch to will look at it and think "what the fuck were they cooking". The company might seem the same, but it changed internally in ways you won't see unless you're directly a part of it.

    • @aouyiu
      @aouyiu 2 місяці тому +10

      The opposite is also true sometimes, it depends on who leaves. Obsidian for example doesn't have the exact new vegas team there anymore, but both of its founders, the writing team, and NV's lead dev are still there. The lead writer is also a freelancer who works alongside Obsidian to this day. So if a FNV 2 was made, most of the actual important people behind the original are still there to make it happen.

    • @MangaGamify
      @MangaGamify 2 місяці тому +2

      What did people do to deserve to hear this? 😢

    • @reservoirfrogs2177
      @reservoirfrogs2177 Місяць тому +3

      This is the exact case for Rocksteady and that suicide squad game. Everyone was like “how could they fall so far?” When in reality those devs left long ago and its not even the same studio

    • @MangaGamify
      @MangaGamify Місяць тому +6

      @@reservoirfrogs2177 Funny, if the game is a hit if not, not a failure, no one would whistleblow they're not the same studio.
      It's always and only when they fail. It's like one of the established instant alibis nowadays.

  • @maciejkrycki8976
    @maciejkrycki8976 2 місяці тому +73

    It still chuckles me when I think back to how I need to "pay copper" to heal at a first aid station

  • @MrVenom-
    @MrVenom- 2 місяці тому +455

    nice video, maybe a bit less of those camera shutter sounds would be nice

    • @negative6442
      @negative6442 2 місяці тому +48

      Yeah they're kinda distracting

    • @Jriichfx
      @Jriichfx 2 місяці тому +49

      agreed every 30 seconds is a shutter sound like man just do a pop up without an SE

    • @meatmanmagoo
      @meatmanmagoo 2 місяці тому +60

      Bro I was watching just fine, read this comment and now I can’t ignore it

    • @sealboy1211
      @sealboy1211 2 місяці тому +11

      I was gonna say this

    • @NachoManRandySausage
      @NachoManRandySausage 2 місяці тому +16

      completely agree. couldn't finish the vid because if it

  • @WulfieZi
    @WulfieZi 2 місяці тому +141

    Back 4 Blood's biggest sin for me was that they made the guns feel weak. Equipping certain weapons would slow you down, I remember the recoil not being very fun to fight, and the mags started at a very paltry amount. I remember the M1911 being my favorite weapon to use (it could 1-tap zombies with a headshot without requiring sniper ammo) but that's about it.
    You also had to worry about swapping weapons late in a run to keep up with the increasing threats. Doesn't matter if you really like the M4, if you have a "common" M4 and there's a purple M249, you're going with the M249.
    Plus I don't think the weapon attachment system was very fun, or necessary.
    Left 4 Dead had an arsenal of weapons that all felt punchy, thanks to the sound design, excellent zombie ragdolls, and high damage. The only time you would be required to change weapons would be if you ran out of ammo and needed a primary desperately. And there was only 1 attachment to worry about, the laser sight.

    • @SL4PSH0CK
      @SL4PSH0CK 2 місяці тому +5

      Small thing but large impact was that even when the gun has still a bullet remaining in the chamber it kept cocking the gun.

    • @GameFuMaster
      @GameFuMaster 2 місяці тому +6

      yeah, the bullet sponges killed the game for me.

    • @kodykernan6917
      @kodykernan6917 2 місяці тому +9

      I don't know if this is true, but I felt like left 4 dead gave you some wiggle room with cross hair accuracy. You could just kinda point in their general direction. In back 4 blood I feel like I can't hit shit 😂 could be a skill problem

    • @silverdededestruction2197
      @silverdededestruction2197 2 місяці тому +13

      There are so many tiny factors that don't seem like a large issue in B4B until you actually start playing it.
      The weapon rarity system doesn't seem too bad, neither the card system.
      the enemies being uninspired but tanky was kind of rough, but it might have not been all bad
      the sprinting system seemed like a decent way to add challenge and tension, but as long as it wasn't too much of a nuisance, it would be manageable
      So many features that don't seem like they would be bad started to snowball into a massive pile

    • @Sirhchan
      @Sirhchan 2 місяці тому +1

      @@GameFuMasterYou think they'd learn this from the spectacular failure that was Tom Clancy's Division.

  • @Emj2679
    @Emj2679 2 місяці тому +68

    Bro this game was so freaken hard when it first came out.. it was like playing helldivers 2 but the second you spawn theres 8 chargers and 5 titans... thats why most people quit

    • @Sirhchan
      @Sirhchan 2 місяці тому +4

      A lot of the hardcore players hated the idea of running a speed deck in order to beat the hardest difficulty. Seemed like their mentality was "Screw balancing the game, here's some cards, do it yourselves."

    • @Emj2679
      @Emj2679 2 місяці тому

      @@Arkskii-gf03 it was a comparison but I guess your tiny brain can't comprehend that

    • @LamborghiniDiabloSVPursuit
      @LamborghiniDiabloSVPursuit Місяць тому +15

      @@Arkskii-gf03You missed the entire point of the analogy.

    • @Slurpified
      @Slurpified Місяць тому

      haha 8 chargers and 5 titans

    • @Slurpified
      @Slurpified Місяць тому +1

      ​@@SirhchanIf you ran a speed deck upon its release alot others including I considered one trash. It wasnt all that complicated. Instead dudes would be getting chewed up instead of repositioning themselves. I honestly hated how they nerfed old nightmare.

  • @Azuly1337
    @Azuly1337 2 місяці тому +51

    It was such a let down. I remember getting so hyped up and just … gah. We need a true left for dead 3.

    • @Albert_Wesker.
      @Albert_Wesker. 2 місяці тому

      Some developer in valve said They only made left 4 dead just to test the source engine

    • @OrionDawn15
      @OrionDawn15 2 місяці тому

      The closest we're getting is gonna be John Carpenter's: Toxic Commando
      Or so it looks like, it has a fun and campy vibe to it.

    • @Slurpified
      @Slurpified Місяць тому

      Me too I bought the ultimate edition lol

    • @StarryInkArt
      @StarryInkArt Місяць тому +1

      agreed. I still try to play, but Ive lost mostly all intrest.

    • @SyLuX636
      @SyLuX636 21 день тому

      Valve doesn't make games anymore. There blind community does the job for them. There a bunch of lazy fucks.

  • @OmgItsLeaa
    @OmgItsLeaa 2 місяці тому +232

    World War Z is a better L4D successor than B4B. Turtlerock’s attempt feels shallow in almost all aspects of the game.

    • @billder7304
      @billder7304 2 місяці тому +9

      That's what I was thinking. After seeing (not playing) a lot of gameplay of B4B and comparing my experience with WWZ, I'd liken it far more to WWZ than I would L4D. The HUD, defence objective areas in-game and the card system seem far more alike to what you see in WWZ with it's massive defence areas, classes and skill trees and the weapon customisation. If they leaned more into what the game they were making did well and not parodied L4D so much it would have stood out better as just a zombie shooter with it's own flair, much like WWZ does.

    • @OmgItsLeaa
      @OmgItsLeaa 2 місяці тому

      I've played all three of them, and I'd say that WWZ is far better in terms of "weight" and impact of your bullets and melee attacks. thats one of my biggest gripes with B4B actually. it feels like youre shooting/melee-ing plastic toys. in WWZ you can *feel* the impact, just as in L4D, if not better.but yeah, i defo agree with you, B4B is more similar to horde shooters with class building than it is to L4D. they completely dropped the ball.@@billder7304

    • @SL4PSH0CK
      @SL4PSH0CK 2 місяці тому +8

      B4B early access made me check WWZ again, and the character progression of weapon and class based loadout of WWZ was rewarding. even the guns are balanced

    • @gorillazfan3
      @gorillazfan3 2 місяці тому +6

      WWZ stunk.

    • @christhecrisp9869
      @christhecrisp9869 2 місяці тому +12

      Bruh WWZ was boring asf however the horde stuff was cool at least.

  • @traplayer4650
    @traplayer4650 2 місяці тому +84

    I do think Turtle Rock as a studio could make some really long lasting and promising games. Their previous titles such as 'Evolve' and 'Back4Blood' obviously have a good foundation to build upon in terms of concepts but they under-cut on their delivery.

    • @progressiveevolution4089
      @progressiveevolution4089 2 місяці тому +1

      I agree with the back 4 blood. However with evolve, it was mostly out their hand outside of developing

    • @greyfells2829
      @greyfells2829 2 місяці тому +13

      Delivery is almost the whole package. Coming up with good ideas is easy, making those ideas work is hard. Although I would argue that Evolve was a risky idea from the start, even a good company would struggle to make the concept work as a fun game people would want to play for more than a few days.

    • @MikaMayhem-no4cr
      @MikaMayhem-no4cr 2 місяці тому +3

      How? All they have done since getting lucky with l4d and leaving Valve was consistently fail. They're hopelessly bad. Save your money on the next "game" they shit out or give it to me if you don't want it. Lol

    • @shaydesofblue2281
      @shaydesofblue2281 23 дні тому

      Evolve was dope, but incomplete. 😢

  • @_comrade9163
    @_comrade9163 2 місяці тому +24

    As someone who played both WWZ and then this game, All I can say is that I still play WWZ to this day and quit B4B a long time ago.

    • @Krangbot
      @Krangbot 2 місяці тому +1

      So true, even after all this time I go back to WWZ and not for rewards as I have everything already but just for the sheer fun of it

    • @adrianocs4
      @adrianocs4 16 днів тому

      My main problem was the price, full price for a game that you must play coop or stay on easy difficult is really bad. Also live service progression in a game that is a one and done didin't fell right. In the end i finished the game whith 3 friends when it was on gamepass, it was fun but i have no reason to return to it.

  • @sp1cychick3nsamm1ch9
    @sp1cychick3nsamm1ch9 2 місяці тому +53

    “The game’s servers are still running, for now..” is such a depressing statement that can be said about all of our favorite online games. It seems like the biggest thing one day as we all have our fun, and before we know it, we’re hearing about how the servers will shut down next week, wondering where the time went

    • @lordmarshmal_0643
      @lordmarshmal_0643 Місяць тому +3

      At the very least I feel like L4D(2)'s server support will get picked up by fans if Valve somehow goes under
      Plenty of passionate fans set up their own services/servers for online games/features no longer officially supported, even Nintendo's old Wi-Fi functionality for the DS and Wii has since been restored and maintained by fans
      B4B definitely doesn't seem like the kind of game that'll get that love though

    • @Wizardi1111
      @Wizardi1111 Місяць тому +5

      Funny I stumbled upon this video and read your comment, because Accursed Farms channel JUST released a video promoting a campaign to stop exactly that. To make a law, if a game stops being supported, that it's still functional and playable in some way at least. That a studio can't just pull the plug for a product you bought.

    • @StarryInkArt
      @StarryInkArt Місяць тому

      agreed :(

  • @GaldenX
    @GaldenX 2 місяці тому +70

    Didn't mention that Turtle Rock opted not to have mod support which killed a lot of enthusiasm before the game even released. Even now they won't do it because they want players to buy their precious DLC.

    • @Jackfromshack
      @Jackfromshack 2 місяці тому +4

      Oh yes, this anime trash in the steam workshop is exactly what you need. It's better to be a "dead game" than a live one for such an audience

    • @suspecm6316
      @suspecm6316 2 місяці тому +3

      The main issue is that they opted for Unreal engine which is a very difficult engine to mod for unless you literally make an entire separate system just for modding (kind of like the Portal 2 test chambers creator). L4D2 has basically full modding support because the source engine is very modable.

    • @GaldenX
      @GaldenX 2 місяці тому +14

      @@suspecm6316 Huge false right there. There are numerous Unreal Engine games that have tons of mods each. I'm literally talking to modders right now who're calling your statement BS. And if you need examples of UE games that have lots of mods then look no further than Kingdom Hearts III, FFVII Remake, Palworld, Evil Dead: The Game, and the Granblue series. Unless the devs have made it difficult to mod then UE games are usually simple to mod for.

    • @GaldenX
      @GaldenX 2 місяці тому +17

      @@Jackfromshack It's better to be a dead game than to have some silly mods? You sound as if the mere existence of mods you don't like harm your very being. You're being fragile, dude.

    • @Jackfromshack
      @Jackfromshack 2 місяці тому +3

      @@GaldenX how so?
      Mods turn the game into something the game wasn't meant to be. The heavily modified game is so far from the original ideas laid down by the developers that the fact that there are mods for the game cannot be a plus of the game itself, but more to the engine that provides such a platform. Saying that l4d is better because it has mods is a rather strange statement, because 95% of them are outright garbage that makes game objectively worse, both gameplay and artistically. It's a bit fun, as cheating, but not in a long run or serious high level play.
      Also mods allow cheaters to crack the game more easily. That means rip online play (which is why versus in l4d played through third party servers hubs)

  • @baabuhbooee
    @baabuhbooee 2 місяці тому +13

    Evolve was the warning sign that B4B was going to be a disaster. TTR got too big for their own briches and tried to capitalize on something that came out a decade ago.

  • @pringlesingle9748
    @pringlesingle9748 2 місяці тому +270

    that card system was so lame

    • @spartacus1155
      @spartacus1155 2 місяці тому

      What if such a system showed up in a open world RPG ?

    • @kevo300
      @kevo300 2 місяці тому +31

      @@spartacus1155 it would still be trash but many rpgs have good card games (ff8, witcher)

    • @AntwnSan
      @AntwnSan 2 місяці тому +1

      @@spartacus1155 you mean like Nightingale which is also bad ?

    • @sandygutier271
      @sandygutier271 2 місяці тому +7

      The card system wasn't that bad just the gameplay
      And more

    • @popcornfilms1
      @popcornfilms1 2 місяці тому +21

      Agreed. Card systems need to stay in card games.
      Shit absolutely ruined the newer battlefront games.

  • @Tehstampede
    @Tehstampede 2 місяці тому +13

    In the broadest of strokes, B4B failed because it was the the complete opposite of L4D in one important aspect; longevity. L4D has organic longevity because its both (1) fun to play and (2) not monetized. B4B honestly had some pretty fun gunplay aside from the weak gunfire sounds, but it was built from the ground up as a storefront for microtransactions first, and a video game second. This hampers longevity because a game built with that value system absolutely has to be actively and frequently maintained by the developers. Without constant support the player base will get board and quit because the core gameplay loop is built around the in-game shop as opposed to being built to be fun to engage with.

    • @Slurpified
      @Slurpified Місяць тому +1

      The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 per sniper shot yadda yadda. It was just a completely different game of its own.

  • @SHAdow98V
    @SHAdow98V 2 місяці тому +126

    "The team who made L4D" bro it's literally just 2 or 3 guys from that team that worked on Back 4 trash and they themselves shot themselves in the foot by advertising it the way they did,the morons overhyped and underdelivered while also trying to suck the ppl dry for all they're worth with huge prices and insane amounts of paid extra content similar to EVOLVE so imo it's a fully deserved failure good riddance.
    They were pathetic and greedy beyond words with Evolve and tried to do it again with Back 4 trash and if that's how they see games and gaming i hope they never ever make videogames again.

    • @mantis8856
      @mantis8856 2 місяці тому

      Are they even the full OG team that worked on L4D/2?

    • @SHAdow98V
      @SHAdow98V 2 місяці тому +3

      @@mantis8856 as far as i know no, just 3 or so from the original team worked on Back 4 Trash i think one or maybe two being the founders of Turtle Rock Studios(Valve South) but still when they have a fragment of their original team they shouldn't have advertised it as "from the makers of X" cuz they literally overhyped and underdelivered so they basically shot themselves in the foot from the literal start.
      Not to mention Back 4 Garbage before the main game was even finished and playable(before it was released in beta for a short time) it had DLC packs and "versions" so they had extra content made and planned for a game that wasn't even finished, that goes to show the greed they had.

    • @greengarnish1711
      @greengarnish1711 2 місяці тому +4

      @@SHAdow98V Only 7 devs from the original L4D dev team worked on B4B. Valve carried it.

    • @SHAdow98V
      @SHAdow98V 2 місяці тому

      @@greengarnish1711 ohhh, a couple more than i tought, still i stand by my point tho they shot themselves in the foot with the "made by the makers of l4d" statement cuz they overhyped and underdelivered.
      I am somewhat impartial so idk if Valve carried but Valve did made some right decisions and more importantly prevented these guys from making decisions which we can see now and we saw with Evolve how it turned out.

    • @mantis8856
      @mantis8856 2 місяці тому +3

      @@SHAdow98VIt's a shitty move from the start. To claim credit over the whole thing when they are a fragment and their previous titles after the divorce from Valve went to the sewers

  • @Mcquenze
    @Mcquenze 2 місяці тому +23

    I think one of the major issues was the lack of progression in single player mode at launch. I couldn't experiment with the card system or characters because everything was locked during my first and only run of the campaign

  • @badger297
    @badger297 2 місяці тому +49

    Idk why but "way back in 2003" hit me like a Mac truck. God damn that was forever ago.
    I'm old now 😢

  • @wales_kennedy2006
    @wales_kennedy2006 28 днів тому +7

    Honestly B4B was like RE6 in a way. It wasn't a overly terrible game, but compared it to what it was supposed to be and the game itself just falls smack dead in the water. I completely forgot it existed for a moment

  • @Krangbot
    @Krangbot 2 місяці тому +38

    The video could have been 1 minute long. I was one of the few that stuck with it for a very long time and played at high levels throughout my time with it. The REAL reason the game died wasn't the card system, people loved the cards. They liked using them, creating TONS of different builds, using them, collecting them , etc. was fine for everyone. THE REAL REASON the game died was simple, it was this: Normal difficulty was far far far too easy and then the next difficulty up (Hard) suddenly spiked the difficulty by 10X and for 99% of players it completely trashed and dumpserted them and just wasn't fun. Turtle Rock did not adjust this balance complaint at all and let it simmer for months which of course caused the player base to bleed away rapidly. It was purely the difficulty scaling that ruined it, nothing else. The guns, the cards, the levels, the enemies, the heroes, etc. were all fine and well received by the playerbase. Another straw that broke the camels back was the "reward system" was also out of whack, you didn't get rewarded more for playing well, kills, not taking damage, helping teammates, etc. You were rewarded for getting from safe house A to safe house B as fast as possible, so people created builds that were pure speed and just sped to the end, leaving their teammates behind and Turtle Rock did nothing about it for a very long time and it ruined quickmatches as well.

    • @chrisa9732
      @chrisa9732 Місяць тому +4

      I agree. When I played it, it was fucking fun. The difficulty was a pain but I liked the different cards and guns varieties. Didn't know the game was a let down for so many until I saw this video

    • @Slurpified
      @Slurpified Місяць тому

      I put around 3k hours into the game. The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 per sniper shot yadda yadda. The people that liked the card system were all of a same boring lame hivemind who all ran the same builds literally. There were hardly any dpsers each game it was just holly and doc lol. And Karlee for whatever reason she was the worst cleaner. I honestly got pissed when they nerfed old nightmare too. There was actually fun in trying to challenge yourself to get through it. Once it became easy that feeling was lost. People just wanna be puppy dogged in the games they play and didnt put in any effort to survive. Id see people get wacked by tallboys constantly instead of just re positioning themselves. the heroes were very cartoony on top of that, there was no grit to them. It felt like a childrens zombie game.

    • @TheBigBoss117
      @TheBigBoss117 6 днів тому +1

      I played the hell out of this game and I agree with everything you said. Especially the difficulty spike portion, I preferred hard over normal but the sheer amount of people that got dumpstered on hard difficulty was insane.

  • @CozyCatte
    @CozyCatte 2 місяці тому +30

    We played Back4Blood a bunch in our friend group as a simple "Sit down and shoot zombies" game
    After the DLC's they released and the changes to the card system it was actually really solid and fun ! And then they announced that they will stop supporting the game :(
    It could've been so good

    • @huy2800
      @huy2800 2 місяці тому +6

      Yeah I felt like it has a lot of potential after they release the DLC. If they allowed mods on Steam workshop and keep releasing contents it could turn out to be an okay game. Too bad.

    • @progressiveevolution4089
      @progressiveevolution4089 2 місяці тому +4

      Still is good and fun

    • @silverquis
      @silverquis Місяць тому +1

      It honestly needed Versus

    • @Slurpified
      @Slurpified Місяць тому

      The 3 MAIN things the game needed to succeed was no card system and rpg numbers. Lowered infected hp on all variants. And the same damage numbers of guns and infected we saw in L4D. 20 hp per hit on expert/nightmare, 5 on advanced/veteran, etc. 90 damage per sniper shot yadda yadda.

    • @progressiveevolution4089
      @progressiveevolution4089 Місяць тому +2

      @@Slurpified basically, everything that made this game fun and unique.
      No Hope the Hardest difficulty, with a good dps deck can still one clip a monstrous mutation.
      The card system itself is a skill tree already similar to most rpg; select your perk that suits your playstyle
      You just want the game to be easy like L4D

  • @ItsStep_
    @ItsStep_ 2 місяці тому +10

    The biggest issue for me was the unbalancing of the game difficulty at launch, other than that loved it and had some good memories made with new friends etc..
    Now they even hired SwingPoynt as a Game Designer, he was one of the best B4B community members and content creator other than player, I don’t think B4B is over, not to mention that the critics reviews aren’t even bad, especially for being a coop game, that just recently the genre is having a comeback, B4B is also essentially the best L4D like available for consoles, especially PlayStation, since Valve doesn’t care about updating their games or porting new stuff to other platforms.
    If everything goes right and they learned the right things, a B4B2 could be amazing imo.

    • @naoaquieopatrickpatrick8565
      @naoaquieopatrickpatrick8565 Місяць тому

      Yeah keep dreaming, B4B was a Flop so I doubt they would release a sequel to a bad game, lol.

    • @Slurpified
      @Slurpified Місяць тому +1

      You were one of those speed deck runners during release I bet. I loved old NM that shit was brutal, challenging, and fun.

    • @SyLuX636
      @SyLuX636 21 день тому

      L4D got boring for me when most of the freaking map is a giant empty field and specials were kinda useless except for the Tank.

  • @thrillhouse_vanhouten
    @thrillhouse_vanhouten 2 місяці тому +18

    You’re really leaning hard on the visual crutch of on-screen text shown one word at a time. I always thought that’s supposed to give emphasis to key phrases or quotes, not to illustrate the first sentence of every other paragraph in your script.

    • @kriegsmanjaeger5545
      @kriegsmanjaeger5545 2 місяці тому +6

      Guy's saying that turtle rock did all of the work with only a little help from Valve which everyone knows is the other way around. Don't think he knows too much.

    • @star-rock6466
      @star-rock6466 Місяць тому +1

      ​@@kriegsmanjaeger5545 they were talking about the goddamn editing, what you said is totally irrelevant

    • @kriegsmanjaeger5545
      @kriegsmanjaeger5545 Місяць тому +3

      @@star-rock6466 okay we got a bit pants mccrabby over here. My point is relevant as it shows that they're not willing to put in the most basic of effort to do research into what they claim so why would they put effort elsewhere?

    • @HexapusTapes
      @HexapusTapes Місяць тому +4

      yeah the sound effects and the constant flashing transition makes it very hard to sit through the video, the sound effects are too distracting, too

    • @Iamnotaspy.
      @Iamnotaspy. 18 днів тому +1

      Bro should put an epilepsy warning for the number of camera flashes, lol.

  • @thunderlord3747
    @thunderlord3747 2 місяці тому +15

    Back 4 blood is like eating oreos dipped in water. It is essentially the same thing but completely soulless.

  • @kanyegaming9136
    @kanyegaming9136 2 місяці тому +9

    The shutter sound effect sucks stop using it its really annoying

  • @jared-ot5up
    @jared-ot5up 2 місяці тому +26

    actually, valve carried l4d. maybe a few employees who worked on l4d was turtle rock

    • @bottleflaskan802
      @bottleflaskan802 2 місяці тому +2

      I think most of us know that

    • @SyLuX636
      @SyLuX636 21 день тому

      You put too much faith in Valve when they haven't made a game in 20 years. Most of their games are outdated and ironically left 4 dead.

  • @ramby2006
    @ramby2006 2 місяці тому +52

    Valve did most of the work with Left 4 Dead, Turtle Rock only came up with the foundational concept and gameplay. I reccomend checking out Crowbcat's video on B4B, not only for proof but to see how badly B4B was handled.

    • @DefinitelyNotRin
      @DefinitelyNotRin 2 місяці тому +9

      crowbat's video is only clickbait. he's an outdated person only using clickbait tactics to stir hate. there's a video out there that actually describes the proper issues with the game. anyone who played the game immediately knows this. As for the proper video, if I can find it again I'd link it. It was by some Russian guy

    • @Dayz3O6
      @Dayz3O6 2 місяці тому +21

      @@DefinitelyNotRin the hell are you rambling about, his video the comparison between back4blood and l4d was spot on, sound like you have some personal bias against him.

    • @DefinitelyNotRin
      @DefinitelyNotRin 2 місяці тому +3

      @@Dayz3O6 I actually don't care for the person at all. I found some videos pretty funny and entertaining, but the more you watch of the person, the more you realize they just create biased content for the sake of youtube hate train views. The people watching don't have the brain cells to realize, and most probably don't even play the games they post so they wouldn't actually know how proper the video actually is.

    • @OrionDawn15
      @OrionDawn15 2 місяці тому +11

      @@DefinitelyNotRin That sounds like something a sheep would say...

    • @DefinitelyNotRin
      @DefinitelyNotRin 2 місяці тому +6

      @@OrionDawn15 The sheep is someone who watches a video and believes it without a shadow of a doubt.

  • @kevo300
    @kevo300 2 місяці тому +8

    I couldnt even get past the 2nd level and my childhood was left 4 dead 1&2

  • @TheBurningSeraphim5
    @TheBurningSeraphim5 15 днів тому +1

    The state of the game now is how it should have launched. Me and a couple friends who compekted L4D 1 and 2 were super excited for B4B but the extreme difficulty put us off of it. We have recently come back to it and it's great now. Being able to have your full deck right off the bat and higher supply point drops makes the game soooooo much better. It's a shame that it's dead in the water now. Imo this is how the game should have launched.

  • @M18Hellcat
    @M18Hellcat Місяць тому +4

    One thing I'd mention is to reduce the whole picture/flash effect in editing, not even two minutes in i heard it about 20 times

  • @SanoZero
    @SanoZero 2 місяці тому +4

    Him: "Bro, I bet you didn't know that L4D and L4D2 were worked on by Turtle Rock as well, you know, that company that became a household name after the resounding success and industry shake up of the first game?"
    Me: "..."

  • @piegineer9130
    @piegineer9130 2 місяці тому +5

    One thing that you didn't say in the video is that they didn't allow the ability to mod the game which contribution to it failed, one of the reason peoples still play L4d2 to this day's because there are ton of new mod campaign keep getting add into the game, also you can mod weapons stats and make custom model and sound for weapons, player character and enemy which increase the replay value by a lot.

  • @IBradFrazer
    @IBradFrazer Місяць тому +3

    No mod support and an overfocus on making the game a live-service model. Also, the game didn't change or improve upon anything, which is a massive feat considering L4D2 was 12 years old by the time Back 4 Blood was released. I had about 30 hours on record, but I never did figure out the card system.

    • @SyLuX636
      @SyLuX636 21 день тому

      People don't like to think and do strategy. Most of L4D you can just win by just rushing and abusing chokepoints.

  • @98-carlmarkmarak22
    @98-carlmarkmarak22 22 дні тому +1

    l4d has the feeling dead city , zombies acts like infected humans , you dont shoot like expereinced military army ……back 4 blood zombies feel like demons , places are too intact/alive , characters felt soulless and shoots like experienced military army

  • @DizzyIndy
    @DizzyIndy 2 місяці тому +4

    Robokast after adding a picture sfx every transition

  • @milfslayer7860
    @milfslayer7860 2 місяці тому +3

    It's a fun game nowadays, but only if you play on Recruit with a build made to resist and heal Trauma damage and get ammo more easily, while having a competent team.
    But even with these things I'd still find myself running low on ammo because of the bullet sponge enemies, and my hp being limited to half of its usual capacity because of trauma damage if i keep playing nonstop from one act to the other.
    The game is fun, but there's a lot of unnecessary and questionable design choices that sucks the fun out of the game

  • @definitelynothybrid4379
    @definitelynothybrid4379 20 днів тому +1

    I really don't get when people use the "game's is too complicated" card. What do you want? A game that plays for you? A braindead game with no depth at all? What about trying to actually understand the game or admit that it's above your "pay grade" or simply say that it is not a game for you. It is not the game's fault you didn't had patiente to understand its mechanics.

  • @kaizer5123
    @kaizer5123 16 днів тому +1

    the game could be saved if the developers could have 2 more brain cells to fix the main problems, they could fix the game with :
    1. modified the price of the game and editions, 30 dollars for the normal edition but $90 for the deluxe, they could put these prices to be affordable = Normal Edition:$14.99 - Deluxe Edition $ $39.99 - Ultimate Edition $59.99
    2. Allow the Steam Workshop, since they could not think of new weapons or maps or campaign, they could let modders do that work to bring back 4 Blood a new fresh of air with new content
    3. Fix Bugs
    4. improve the game with some touches, like some new mechanics, UI, etc.

  • @liquidmustard9925
    @liquidmustard9925 2 місяці тому +6

    Hey big man love your videos, that picture taking sound needs to go asap

  • @fargo_films
    @fargo_films 2 місяці тому +7

    Valve did most of the work on L4D Turtle Rock only came up with the concept. Crowbcat made a great video showing this. Turtle Rock doesn’t understand how to create detail.

    • @SyLuX636
      @SyLuX636 21 день тому

      Crowbcat is an outdated lazy dude. That does a video once a year. All he does is make hate videos.

  • @iiridescent_tv
    @iiridescent_tv Місяць тому +1

    Back 4 Blood was another game that unfortunately was only fun to me because I simply played with friends.

  • @mongothedestroyer88
    @mongothedestroyer88 Місяць тому +1

    I paid $100 for the collectors edition because I wanted to support an indi studio. The lack of content, updates, and refusal to fix the balance is why I will probably never buy another one of their games ever again. The fact that they just ignored the community for balance fixes and cancelled live streams because they didn’t want to address the clear and obvious problems was telling.

    • @sixx2683
      @sixx2683 Місяць тому

      Yeah same for me. The game balancing was a real problem plus they added some unnecessary shit like trauma, cards, copper to buy things. I'm never gonna buy another trs game

  • @Patrick_The_Pure
    @Patrick_The_Pure 2 місяці тому +4

    I 100%'ed the game, my main issues with the game were the following
    1- Making decks, it requires cards, which requires pointless grinding, it means there are meta decks which you have to use, you kinda need money cards, which no one wants to use which means coop with randoms is one of the worst experiences i've ever had.
    2- Corruption cards, too random, unfair combinations making you wanna rip out your hair out of frustration
    3- Limited continues, yes, you die twice?, retry the entire campaign again. Sure there are checkpoints, but that means you don't get proper upgrades and you'll just die, especially on higher difficulties. Even so, you might have to redo like 3 maps again, just to get to a certain spot to try again and you might die twice again meaning you have to redo it AGAIN. Why, just why, with so much bullshit going on in this game where you can die from full health to your entire party falling dead on the floor in literally 1 second, you can't give limited continues.
    There are other issues with the game, like day 1 game breaking bugs never being fixed, but these are the main issues i had. However, long story short, the game feels like it was designed to waste your time. I have spend a lot of time playing computer games in my life, but never did a game feel like i was wasting time as much as this one.

    • @tykillingbeck8974
      @tykillingbeck8974 2 місяці тому

      Sounds like a lack of skill and a lot of bitching (:

    • @blxckdreadful7419
      @blxckdreadful7419 Місяць тому

      corruption cards go insane, like if the harder those cards get - the more you get paid at the end of the room, then that would be better. We're getting 4-5 prefixes on multiple Mutations and yet the bonus reward is only 500 each if we finish the secondary objective. Goodluck on that if it's not getting incapped paired with the HP locked to 60, with burning zombies and acid pools :))

  • @jermainerucker2027
    @jermainerucker2027 2 місяці тому +3

    After slogging through some of this game
    I reinstalled left for dead 2 and the difference is evident
    The latter feels like an evolution
    The former feels like devolution

    • @SyLuX636
      @SyLuX636 21 день тому

      Meh L4D is faulty nowadays. Valve fans will forever ruin any games that are remotely similar to theirs.

  • @davidnunes9147
    @davidnunes9147 21 день тому +2

    I'm 50 seconds in and really annoyed by the constant photo sounds. We're at like 20 already.

  • @nin_tendo6458
    @nin_tendo6458 16 днів тому +1

    Honestly I personally liked B4B far more than L4D. I've always felt like L4D had nothing going on and B4B at least had something that made it feel like I wasn't just playing the same exact thing over and over. Though I don't really like either of them that much to be fair.
    That being said if you could mod B4B that would really fix a lot of it's issues, or if they had patched some of the things like the director over correcting.

  • @JaCKal_646f67
    @JaCKal_646f67 2 місяці тому +6

    Short answer: live service😂

    • @ahero3445
      @ahero3445 2 місяці тому

      still about just as informative as this video is

  • @Vienna3080
    @Vienna3080 2 місяці тому +3

    Seems that Valves control is what made this companies game so great

  • @TheMightyMitus
    @TheMightyMitus Місяць тому +2

    B4B had some serious potential... It didn't deserve to get abandoned.

  • @aznpikachu215
    @aznpikachu215 Місяць тому +1

    Still playing this game and helping players. It's still a fun game.
    There are many elements that didn't go well with the lifespan of this, developers, the fans. All sides had egos.

  • @kodemasterx
    @kodemasterx 2 місяці тому +3

    From the creators of L4D, when you check the list there were like 5-6 ppl LOL... BRUH!

  • @GinisisDroid
    @GinisisDroid 2 місяці тому +9

    The constant flashing screen with click sound is the reason this video is just disorienting to watch

  • @powerman2442
    @powerman2442 10 днів тому +1

    I really enjoyed Back 4 Blood. Unfortunately if you don't have friends who want to play it with you then you get stuck with shitty randoms.

  • @johncabrera9745
    @johncabrera9745 5 днів тому

    Let’s not forget that the very first big update of the game severely gutted the players as a whole and essentially buffed all enemies like crazy like the power difference was so outrageous. It was impossible for the average player to play not to mention me and my friends are gaming veterans and even we were simply overwhelmed just how powerful they just made the enemies and that’s when the massive drop off happens people were outraged

  • @some_Russian_dude
    @some_Russian_dude 2 місяці тому +3

    I played it and it was fun for a while but the thing that really killed it was the amount of special zombies it would constantly throw at you. It wouldn't be that bad if the special zombies didnt have a crap ton of health and just died in a couple shots. If you wanted to grind cards and currency the vest way was to literally just run through the level as fast as possible and avoid zombies. Which got boring fast. And another thing that i kinda didnt like is that each character was a different class and focused on certain things. Kinda wish i could just play a character i think looks cool and is funny without having to worry if im fulfilling my intended role correctly.

    • @masonhunt4941
      @masonhunt4941 2 місяці тому +1

      Just make a better build then

    • @some_Russian_dude
      @some_Russian_dude 2 місяці тому +1

      @masonhunt4941 that's not the problem. And anyway, the whole point of the game is to play to unlock cards, so if I have to unlock all the cards for it to be enjoyable because the game sucks at balancing encounters, it's an issue.

    • @masonhunt4941
      @masonhunt4941 2 місяці тому +1

      @@some_Russian_dude you don’t even have to unlock every card for it to be enjoyable just mess around with diff builds until you find one you like

    • @some_Russian_dude
      @some_Russian_dude 2 місяці тому +1

      @masonhunt4941 I did and the special zombies were just too numerous that it was just annoying.

    • @masonhunt4941
      @masonhunt4941 2 місяці тому +1

      @@some_Russian_dude then play recruit lol

  • @braydenchidlow2354
    @braydenchidlow2354 2 місяці тому +4

    Solace by day. Robokast by night. Keep up the good work man.

  • @dino3965
    @dino3965 День тому

    I put hundreds, maybe over 1k hours into this game, played the campaign dozens of times, got every achievement on xbox. Every time ive booted it up since the last dlc dropped i have no idea why I was so into it lol. literally had zero fun every time i tried returning to it. Everything from the sound design, map design, the look, the feel of the shooting, the game balance, and especially the characters and writing is so second rate.

  • @chloenovastar
    @chloenovastar 2 місяці тому +2

    I was an outlier of sorts bc B4B was my first shooter game and I got into it just recently with a dedicated full team of others to play with. We're going through the story together, and I agree that the difficulty spikes and card system are hard to manage without looking up guides that were all posted years ago. There's also some struggle finding quickplay partners in some modes of the game because of how the search system is.
    I wouldn't say it's completely dead of a game, but it's very much so close to that. I've had a lot of fun so far with it even though I do see issues with it, since for me it's good enough to enjoy a game that brings some enjoyment or value to the player, or gives someone a reason to connect with others. Comparison can be the thief of joy, but only if there's something else you would rather spend your time with.
    It's not a game I'll play forever, but I love zombies and co-op and one more experience doesn't hurt~

  • @fatheadgubber4585
    @fatheadgubber4585 2 місяці тому +6

    Those word cuts are annoying

    • @robokast
      @robokast  2 місяці тому +2

      you mean the text on the screen? would love to hear your feedback so I know what to change.

    • @Uncle_Fred
      @Uncle_Fred 2 місяці тому +4

      @@robokast It's those shutter sounds. I found them a bit distracting. Good video otherwise.

    • @aexvir
      @aexvir 2 місяці тому

      went to the comments to see if I'm the only one annoyed by the word by word text on the screen and the shutter sounds; yeah, not a fan of those, otherwise nice video :)

    • @HexapusTapes
      @HexapusTapes Місяць тому

      ​@@robokastif I can recommend the flashes makes it hard to sit through the video too, and truthfully the camera shutter sfx takes your attention away from your analysis, like I really want to hear more of what you want to say but the sfx makes it super distracting

  • @swindsysuo6568
    @swindsysuo6568 2 місяці тому +4

    I played the beta and was so confused as to what was going on like 80% of the time, the servers were down constantly, the controls felt weird to use, well ofc this is a beta so I waited until release and saw that nothing was fixed at all, gave up then and there

  • @TheMegapiplup999
    @TheMegapiplup999 15 днів тому +1

    The game was fun, had tons of hours playing with friends, shame they dropped it as soon as it was getting better :/

  • @akirachisaka9997
    @akirachisaka9997 Місяць тому +1

    I think a big factor is that Back 4 Blood is too “live service”-ish and “looty shooty”.
    As in, it’s really hard to just jump in and have some casual fun. A brand new account feels very different power level wise compared to a fully decked out account. And the progression systems are confusing, so if the weapon modification system, like not being able to unattach a scope you don’t like.
    Meanwhile, a game like Helldivers 2 captures the “L4D feel” much better. The progression is clear, and you mostly unlock more and more unique side grades, instead of pure power level ups. Do an experienced player can do pretty well on a lv 5 account, compared to a newbie trying out a lv 50 account. Meanwhile, the jump in and jump out coop experience is much smoother, you can just join someone else mid mission and help out. The in game ludonarrative even supports this feeling of “SEND DUDES!!” atmosphere of “The cavalry is here!” when you receive help from a random person.
    So yeah, I think the core audience of L4D probably didn’t really like the “MMORPG”-ish feeling of B4B.

  • @luq8912
    @luq8912 2 місяці тому +5

    Long before the release, I wrote that the game would be poor. Not everyone wanted to believe 🤣!

  • @Dickle69
    @Dickle69 2 місяці тому +5

    I actually really liked the card system. For me it added verity and let me experiment with diffrent builds.

  • @michaelhawkes6492
    @michaelhawkes6492 Місяць тому +1

    It failed because they abandoned it. It was a fun game. I easily put a few hundred hours into it and loved every second of it. It wasnt as timeless and perfect and groundbreaking asL4D but it was still a good time.

  • @thenoxz2924
    @thenoxz2924 2 місяці тому +2

    No versus, complicated card system, no mod support, uninteresting characters, too expensive, worse animations and not nearly as good music and sound design... That is why it failed. It's a tragedy really because I would love a proper left 4 dead 3. I believe left 4 dead 2 is among the top 10 best games ever made in history. It's really sad that they just failed so miserably. Had they not done these changes that I mentioned and kept the game very similar to left 4 dead but with better graphics, that would have been a much better game. The biggest offenses are the no versus and the lack of mod support. Several tournaments were held in left 4 dead on versus mod, it was so fun to play with friends and to watch, why remove that? And mod support literaly adds so much replayability to the game, new skins, weapons, sounds, new maps, new campaigns, everything can be new, so why not have that? I don't know how they thought this would even come close to competing with left 4 dead 2 when it doesn't even have these basic things.

  • @JayRM714
    @JayRM714 Місяць тому +4

    unpopular opinion: But I think back 4 blood is a really good game. If they could've made this into a live service game I bet it would be in a good place right now. A polished PVE shooter with tons of content and support is what we need!

  • @TheShift.
    @TheShift. 2 місяці тому +9

    crowbcat made a great video about this, really puts the whole turtle rock making l4d into perspective

  • @mattsmokes2505
    @mattsmokes2505 2 місяці тому +2

    I have a family member who works as an artist at turtle rock and I knew the game was going to be trash when it was like 3 months until launch and all he was doing was designing DLC loot box cosmetics.

    • @Elusive1138
      @Elusive1138 2 місяці тому +1

      The game doesn't have loot boxes so..... 🤨
      Paid dlc was maps and included a couple skins but... It's definitely not a microtransaction game.

  • @byronsanchez1113
    @byronsanchez1113 Місяць тому +1

    The game was great in my opinion. I got my money's worth unlocking all the weapons and skins I even played the entire story and all the acts on every difficulty. I personally enjoyed building a deck but I hated the fact that they were nerfing cards.

  • @tarkatta8470
    @tarkatta8470 2 місяці тому +3

    Day one gameplay went like this: You are stunned. You are stunned. You are stunned. You are dead. uninstall...

  • @crypto40
    @crypto40 2 місяці тому +3

    That’s the thing with devs now. They don’t care about the longevity about games anymore they just wanna release it make a quick buck and vanish and repeat with a new game

  • @aliceleblanc7713
    @aliceleblanc7713 2 місяці тому +2

    The original card system was awful but they changed how it worked too later after launch. With an update you started with your entire deck so you could really specialize in something from the start instead of getting a single card from your deck at a time over the course of the campaign.

  • @TheMikepatota
    @TheMikepatota 14 годин тому

    They should’ve kept it simple. They took such a great and simple game and complicated it as much as possible.

  • @jesperrasmussen9624
    @jesperrasmussen9624 29 днів тому +6

    I liked back 4 blood :(

    • @gbc636
      @gbc636 18 днів тому +2

      Was fun for like a month

    • @Soldjaguy
      @Soldjaguy 18 днів тому

      Yeah it definitely was clunky.

    • @ThePestProblem
      @ThePestProblem 18 днів тому

      Sorry for your lack of taste

    • @jesperrasmussen9624
      @jesperrasmussen9624 17 днів тому

      @@ThePestProblem sorry for being CoD screamer

  • @JayAndNightASMR
    @JayAndNightASMR 2 місяці тому +3

    First few levels were good especially the bar defence section. But the rest was a slog especially the bit where bosses spawn constantly and the final boss which is a grind fest.

  • @hellasketch6523
    @hellasketch6523 2 місяці тому +2

    On release, I couldn't marchmake with anyone. Uninstalled and refunded. A few months later bought it again on sale. I couldn't match make with anyone again. I uninstalled and refunded. That's my story

  • @MN-jw7mm
    @MN-jw7mm День тому

    Without watching the video yet: The game emphasized fighting special infected to a far greater degree than L4D, and did away with the fantasy of survival horror vs. hordes of zombies. At the same time, they didn't have a proper Versus Mode.

  • @endofdraco9191
    @endofdraco9191 7 днів тому

    I quit over having to play random people. Every time I played with my friend, we got partied with people who played and would speed run. So we never got to really enjoy the game, know the map, or anything.

  • @coryv5679
    @coryv5679 2 місяці тому +1

    Simple. They didn't do any big updates. They didn't add new content for like 8 months after release. They did the bare minimum of what was needed to make a game like Left 4 Dead and just didn't do much else.
    Any time anything new came out that made it more easy for people to beat a map they instantly would nerf everything so people couldn't have fun.

  • @VoxParanoia
    @VoxParanoia 5 днів тому

    I remember being young enough that Left 4 Dead genuinely scared me. Im so insanely desensitized now that it's funny to think back on.

  • @kman9884
    @kman9884 18 днів тому

    People overlook core reasons. The gameplay was designed around forced replay ability with the card system; the difficulty curve from one level to the next was deliberately unfair to encourage players to play every level on every difficulty to level up and collect cards.
    Also, *all* of the special infected looked too similar, didn’t have designated audio tones for spawning, nor did they have unique audio once they were on the map; leading to too many frustrating surprises by enemies you didn’t even know existed.
    These two reasons, alone, are the largest contributors to the failing of B4B. Its gameplay was simply lacking the key elements of what made L4D successful in the first place.

  • @josephstein3559
    @josephstein3559 Місяць тому +2

    Its actually simple but it branches off into so many things. Basically the cringey characters, poor start and the biggest of all...the stupid card system

  • @nexus274
    @nexus274 2 місяці тому +1

    A big issue with Back 4 Blood was how the card system accidentally forced Holy Trinity team play (DPS, tank, healer). In order to make damage cards useful, they needed enemies who had enough health to justify it. Healing items were weak unless the healer was the one using it. Ammo and healing were limited, so having a melee tank helped conserve resources. While in a coordinated team, these aspects were cool, the majority of players were playing alone or in partial teams, which hindered the experience.
    Meanwhile, Left 4 Dead kept its mechanics simple, so a player can drop in mid-match and immediately know what they should be doing.

  • @Lucifronz
    @Lucifronz 2 місяці тому +2

    People need to learn that "made by the creators of" and "developers from your favorite game [insert game name here]" on its own is not a good reason to buy a game or proof that it will be good. It's a marketing strategy, nothing more.
    I can't count how many times these people try to sell fans of these older titles on their reputation so that they can make a sale and it just winds up being a whopping pile of shit. Yooka-Laylee was a big one and they wound up doing a better job with their sequel which was *nothing* like the Banjo-Kazooie series it was built from the ground up to emulate.

  • @TheBigScamOfficial
    @TheBigScamOfficial 25 днів тому +1

    i bought the game on playstation when it came out and got the platinum for it and that was about 400 hours of work really testing my nerve but 6 months later i got a computer and l4d2 was the first thing to get installed on there I've loved that game as a kid and now i have 10000 hours in it to show plus a yt channel

  • @Ash-zh5yg
    @Ash-zh5yg 13 годин тому

    This game did not have full campaign versus like LFD. Thats is exactly why it failed. And if LFD didnt have that it would have failed too.

  • @ProgrammedForDamage
    @ProgrammedForDamage 2 місяці тому +2

    Unlike L4D, B4B's gameplay was an absolute slog. The L4D director did a great job of balancing balls to the wall action, with tense moments of not much happening. In B4B it didn't have those ebb and flow moments. I remember trying to cross the bridge and it just kept throwing wave after wave of reeker at me, and that's when I was like, "that's it, Im out". Haven't played the game since.

  • @hashvendetta7226
    @hashvendetta7226 Місяць тому +1

    I still remember simps vehemently arguing that they weren't claiming this was a successor to L4D...
    People are insane