Why Characters Got Cut: Super Smash Bros. For Nintendo 3DS & Wii U - Technical Problems
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- Опубліковано 14 сер 2024
- The biggest part of the Super Smash Bros. speculation scene is trying to guess which characters will make the cut. Yet, a lot of people don't seem to understand why their favourite fighters actually made it in, or why they didn't. Join NantenJex as he finishes off Super Smash Bros. For the 3DS and Wii U, by going over the characters who didn't make the ut.
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#SuperSmashBrothers #SmashFor #CutCharacters - Ігри
I love that there are canonical reasons for some of these cuts. In “Palutena’s Guidance,” Pit suggests the Ice Climbers were cut because two-in-one fighting was against the rules. Pokémon’s official website suggested that Charizard arrived in Smash 4 by itself as an act of disobedience (much like Ash’s Charizard).
I wonder if Snake was gone because he was busy with Big Shell. Like when he was in Brawl, it was after the Tanker but before Big Shell and Ultimate happened after MGS2 ending.
For the Ice Climbers absence I think eight player smash was also a factor.
Heck, Sakurai said in a interview that it was difficult to get 8 Ice Climbers working in ultimate. So I can only imagine getting eight Ice Climbers to work on the Wii U version would have been much more difficult.
I agree. Sakurai talked about the Ice Climbers on 3DS before we knew about 8-player Smash, so he may have left that out on purpose.
@@fernandobanda5734 You are correct. When he talked about the ice Climbers' absence in Smash 4 it was before eight player smash was confirmed.
My theory about Rhythm Paradise being cut is that the online didn't end up being good enough for timing based moves, and that Incineroar's side b was a sort of test for the idea in Ultimate
Wii Fit's heal move, tho.
@@TomTheyy imagine making a full moveset relying on timing. I do think the other problem in such an idea because Smash Bros is very frantic, so it me harder to keep an eye on your fighter who needs to time their moves.
@@LucarioShirona I imagine it'd just be the special moves of the moveset, maybe even skipping the recovery up special on this principle. Like not every move of Hero uses the energy points, just the specials. Not every move of Robin's uses the books, just the specials. That's just 2-3 more instances of the move Incineroar or Wii Fit have that Sakurai and his team, 4-5 instalments in, were 100% confident in including, even in WiFi. If they saw that as a risky, busted move to give a character that could detriment their playability, they wouldn't have implemented it in after 15-20 years of making Smash games.
And even if there was some issue with this approach, that doesn't mean they couldn't find some kind of gimmicky representation of rhythm for the character's moveset. Even if that was already the planned moveset, they could've still just changed directions on time like they did with Chrom becoming Robin in 4 or Rex becoming Pyra/Mythra in Ultimate. IDK if they'd shrug off an entire Nintendo IP if it had such a vague, open, undefined area to interpret/translate their series gameplay into a Smash moveset. Compared to something like Tekken where there's clear expectations of how that character should control in Smash, if they were confident enough to the point of listing Rhythm Heaven in the fighter series within the code of the game, they probably had some solid moveset idea for the franchise by the 4th entry in the Smash series. Even if they had to exaggerate or adapt a little to make it work like Captain Falcon's moveset, I imagine they'd find some way to work in a Nintendo series if they had to. Like hypothetically, if Nintendo's biggest IP that was demanded for Smash was music/rhythm related, they'd probably give it a fighter and find some way to give it a Smash moveset, even if it'd take some liberties.
old dancing blade kinda had more specific timing
That still isn't a good enough excuse for not letting Fork in the game
I remember bumping into Kojima at a hotel outside of SDCC 2014. I just got back from playing the Smash 4 demo. I asked him if Snake was in and he looked to the ground saying, "Noooo..."
Good times.
Man, I never knew that Terra from FFVI was at least considered for inclusion at one point. Kinda makes me sad that she didn't make it, as she's one of my favorites FF characters of all time, and her esper form would have made an awesome final smash.
While Terra would make a great choice how much you wanna bet the next Final Fantasy character in Smash will be Squall Zidane Lighting or another one from Final Fantasy 7 AGAIN because you know, Square Enix has a hard on for FF7!
I think the Chrom moveset was given to Roy. It's a theory but in this game the Palutenas Guidence for Robin constantly compared Chrom to Ike. Then Roy comes out with a revamped moveset, and the next game Chrom is an echo of Roy rather than Ike.
Js, it makes sense.
Roy in Smash 4 and Ultimate does feel like a combination of Marth and Ike.
Then again, the Chrom we wound up getting in Ultimate was even more a combo of Roy and Ike, since he got Ike's Great Aether Up Special that Roy did not get.
I think that Chrom probably was intended to be included before Roy came into consideration.
I have nothing concrete, but both Roy's and Chrom's dash attack has the same animation as one of Chrom's attacks in Fire Emblem Awakening.
This could mean that the idea of that attack would've been used for Chrom in Smash, however it would seem that it might've been shifted to Roy instead.
If I remember correctly, Masahiro said he is consider Roy's echo but he has somethings that Ike has
I always figured Chrom was made into Roy's Echo because Roy was originally a clone of Marth and since Chrom is Marth's "son" it makes sense to put Chrom under Marth's original clone since Marth's "granddaughter" is the new Marth clone.
So the main real reason as to why Snake got cut in Smash 4, was mainly because of Sakurai just not wanting to add him in the game in general. I figured that was the case anyway, as Konami's bad situation didn't even happen until 2015, while Smash 4 was released in 2013/2014. So technically, they could've still added in Snake as a base roster for Smash 4. But he wasn't there, because Sakurai just chose to not do it. But considering that there was a massive fan demand of Snake in smash ultimate, id say that Snake will be safe for the next smash game.
@Retro Man I like that’s the thing I’m thinking & hoping there not going to cut One of these Characters In The Mainline Series I don’t want to see that Smash 4 Roster again I feel like it’s cool way Momentumal to see that happening I could Snake & Everyone returning back In Smash 6.
@Retro Man I’m thinking & Theorizing the Next Smash game for Smash Bros.™️ 6 I’m guessing I think a Good pick to choose these 4 Main Protagonist Huntresses To Be In Smash 6 Roster as DLC those Characters are: Ruby Rose/ Weiss Schnee/ Blake Belladonna & Yang Xiao Long From RWBY Franchise, Final Fantasy Representative, Monokuma From Danganronpa and there’s some other Video game 🎮 characters that I would like to see In Super Smash Bros.™️ 6.
I don't think Konami was a problem in Ultimate because not only the Metal Gear series returned, but we also got the Castlevania series, and Bomberman as a assistant trophy. Square Enix on the other hand however......
EDIT: I forgot to mention that in the music files the Mega Man series replaced the Metal Gear series in smash 4.
Man, my heart just BREAKS for our missed opportunity of a Rhythm Tengoku/Heaven/Paradise representative. It is one of my absolute favorite Nintendo IPs and the character would have been my main in all iterations. 😩 And also seeing all the love and attention to detail that Sakurai did for reveal trailers in this gen and Ultimate makes me wonder what he would have done for their reveal.
Dang, not even at least a stage or assist trophy too
Imagine if Playan from the GBA MP3 and Night Walk was a fighter! He would have been the perfect mix of a unique/joke fighter and could have been loosely based off of Mr. Game & Watch’s move set
Honestly saddened that obscure characters became considered less often as the series went on (would’ve lived Takamaru), we’ll probably never get a retro rep like Ice Climbers or G&W again. I’m also disappointed that Black Mage was never considered as the FF rep considering he comes from the era when the series was Nintendo-exclusive, instead we got two reps from a game that didn’t even launch on a Nintendo console.
Smash 4 brought Little Mac and Duck Hunt as obscure NES-era reps. Okay, Little Mac did have a Wii game so he was less obscure but it checks out. Only Ultimate failed to do this, I guess because they had very few new slots to start with.
Yo, that thumbnail with the Terminator Reggie goes raw.
I try
I think that to keep brand consistency with the then-close-by release of The Phantom Pain, Konami may have forced Sakurai to hire Kiefer Sutherland to play Snake in Smash 4. But Sutherland is a film actor who costs a *lot* to hire. Sakurai may have decided against including him for budgetary reasons alone.
But by the time Ultimate became a thing, that game was far-enough away that Konami would have been okay with reusing David Hayter's recordings from Brawl.
Garland may be great too.
They said in the video that the conversation never ever got to Konami.
Seeing the Sneaky Spirit Enemies in Smash Run got me super excited that the rumors of Chorus Kids/Marshall were true. Found it odd that 2 Rhythm Heaven songs were also added to Miiverse when that level was added at the time. They probably couldn't get a full on Rhythm/Audio Cue Timing based moveset to work.
Wii Fit's heal special and Incineroar's side special say hello!
@@TomTheyy He means a cue timing based moveset as in... you literally have to time your attacks to the music playing in a match. You can see how that would not work without cutting the Background music away from their timing, ruining the concept on a fundamental level.
@@Athorment I imagine it would just play a tiny tapping rhythmic cue when initiating a WFT/Incineroar-esque move rather than a whole additional distracting music sample that'd play for 1.5 seconds every time you used a move. It'd basically just be adding an audio hint onto how those two moves use timing. The rhythm wouldn't be the same as the background music, but it wouldn't clash with it to the point of player confusion either. Of course they can't make adjust 800+ songs to work with a gimmick of inputting to THEIR rhythm, but Smash naturally takes liberties in what mechanics it can't literally translate (look at Captain Falcon), and that's just one way of implementing such a rhythm character moveset.
Whatever moveset idea Sakurai had, he seemed to be confident enough in it if RH got to the point of having fighter series emblem data in the game.
@@TomTheyy thank you for being more reasonable and thinking of better ways such a mechanic might work out like.
That said, just having series data in the game doesnt mean much. Games like Wrecking Crew and the like also got logos to separate them.
The likely thing is that maybe there was a chance at some point, hence the addition of enemies and music, but it stayed like that for one reason or another.
Chrom playing like a mix of Marth and Ike sounds incredibly accurate for his Smash Ultimate iteration.
It's been 3,000 years, but finally a new Smash Bros. video from Source Gaming.
I swear I’m accidentally willing this videos into existence. Last time I started watching these you guys put out the last one, and I checked the playlist a few days ago and now this out of the blue! Excited for this
6:34 “Geno was old and obscure.
Laughs in Ice Climbers, Mr. Game & Watch & ROB
CONSPIRACY THEORY TIME! :
I am 99.99% certain Roy's moveset, minus up-b, is the moveset originally conceived for Chrom, and it was used for Roy because it made more sense to bring back both one character from Brawl (Lucas) and one character from Melee which was TBD before they decided on Roy, but chosen because they HAD that scrapped moveset they developed for Chrom in the first place, which then became the reason for his inclusion in Ultimate, being a nod to an idea they'd left in cutting room floor, ultimately just leaving the idea of the chorus kids, whatever that concept was about, in the bin because they did not went as far with it.
I've had that fan theory ever since Roy was released, knowing about the Gematsu leaks and their accuracy, but I only really started thinking more about it precisely when Chrom was announced for Ult. IMO in makes too much sense for Sakurai to do something like that, though obviously it is easier seeing it in hindsight
Seems very convincing, but Roy was in development in Brawl before he got scrapped.
Roy isn’t really like Ike though. His jab is different and there’s a few tweaks to some tilts and aerials, but that’s about it
@@Conductor1991 I think in the case of the Melee characters, most of them were imported assets and were not seriously considered. The only Cut Melee rep we know got any sort of serious consideration before being cut was Mewtwo.
Maybe some moves from robin too?
The way I see it, if Krystal was made into a playable character in Smash Bros., she would actually play more like an echo fighter of Zero Suit Samus instead of Fox or Falco, and she would even be depicted in her Star Fox uniform from "Star Fox Assault" while also using the weaponry from that game.
I'd say for Lucas the custom specials caused his initial axe. they gave all 4 of his specials to Ness as an option to use.
You could be right. In fact, they actually differ a bit than Lucas' original special moves. If true, Lucas was not worked on during the base game development. Therefore, he was able to return as DLC because Sakurai did not want to sale content that was scrapped during the development (ex. Rhythm Heaven character).
That seems very backwards. They could've done literally anything else with Ness's customs. Characters are decided way before.
@@fernandobanda5734 I mean the gematsu leak did mentioned that the team was either going to cut Lucas or Ness.
@@Conductor1991 Ok but I don't think customs were the reason
@@fernandobanda5734 That's correct. When it was decided that Lucas would be cut, the development team was able to make custom moves similar to Lucas for Ness. Lucas was initially cut because he only appeared in brawl and his series has no future while Ness was there since Smash 64. Also, Lucas only got in Brawl because Sakurai was not aware that Mother 3 was a Japan only release.
We should all expect a major cut in the next entry. Getting as many characters as we did in Ultimate was genuinely remarkable and a feat I don't expect to have an encore in the following game. Also there is the licensing issue, Sakurai would have to get permission from all these same people again. I do think some returning characters are very likely, such as Sonic, Steve, Pac-Man, and Ryu to name a few that come from 3rd party companies that either help work on the game or have a good relationship with Nintendo. But Sora might be the greatest example of a character that probably won't return to the series Getting Disney's blessing for Ultimate is a bit surprising, but the planets only align once, so a return is unlikely.
Current info now says that the problem was actually SE Director, Tetsuya Nomura, the one who did most of the questions and licencing issues going for Sora's inclusion. When talking to the Disney executives, the talks were mostly straightforward and simple, but Nomura was the one who didn't budge until after seeing Sora's moveset and how his inclusion would be presented.
@@MakoShiruba Interesting. Do you know where you heard this? I'd like to see the video or read the article to hear the whole story.
@@TurkeyFaceX There is a lot of info on the subject when searching the topic as "tetsuya nomura smash sora". The original story was, apparently, sourced from a Game Informer interview done on January 2022 for the recent announcement of KHIV and the franchise anniversary.
@@MakoShiruba Awesome, thank for pointing me in the right direction. I'll have to check this out.
I'd be surprised if Sora returns at all. As for the rest of the 3rd parties, Bayonetta and Snake may not be too high priority, the Echos would be cut, kinda iffy on Sephiroth, and even Square's reps as a whole. The only ones I'm 100% sure will stay are Sonic, Mega Man, Pac-Man, a Belmont, Ryu, Kazuya Mishima and Terry Bogard (though Terry could also get cut and be replaced by a rep from KOF proper but idk)
Alph being the only character skin in Ultimate other than the Koopalings feels weird.
He could have been the same but with Rock Pikmin (which would work differently) instead of Purple.
The other Dragon Quest Heroes, Alex, Zombie, and Enderman are also character skins.
I agree, Alph is the only one of these character skins to be alone, and he was considered in Smash 4 as a clone character, so I was expecting him to finally made the cut in Ultimate, but alas.
One way to distinguish him from Olimar would have been to give to Olimar his old recovery and pikmin number back, then Alph could keep the flying pikmins as his recovery and only use up to three rock pikmins for all the other attacks, with some tweks here and there like rock pikmins not sticking to fighters, being able to meteor smash or automatically leave them behind when calling the flying ones.
"He could have been clone" is still a big amount of work for a character I don't think most people even care about.
@@fernandobanda5734 Most of the work is already done
@@SonicTheCutehog Yes, but that's a sunken cost fallacy. It's easier to make Alph a character compared to a new one, but it's not nothing, and other things have to be done too.
I think Alph would of been perfect as a clone for Olimar because he would of replace the Purple Pikmin with Rock Pikmin since they would of been use to shatter shields since Rock Pikmin their series can break glass or crystal since shields break and make a glass shatter sound effect.
Very happy you guys finally made a video on Smash 4! Looking forward to the Ultimate one!
Taking a break from editing to watch this, Really great video always love to see videos from you guys!
'...which is a pretty funny statement because of Kazuya eventual inclusion in Ultimate.' I think you forgot that Sakurai explained in more detail why he said implementing a Tekken character in Smash be difficult. With the Devil Gene being the final deciding factor for Kazuya being picked over Heihatchi.
I honestly thought Heihachi wasn't in Smash 4 because of that... other game. You know the one? That game where Kratos beats up a chubby little princess while Sackboy from LBP can fight Ratchet & Clank and some Friday Night Funkin mod.
@@ShockwaveFPSStudios nah. That’s just a fan theory.
@@LucarioShirona So Dante could've made it.
@@ShockwaveFPSStudios that means shit. If not then other guest characters wouldn't have joined
It's still a pretty shitty excuse
don’t get me wrong, I’m really happy with the characters we ended up getting in Smash 4 and Ultimate…
but there’s a high-pitched “Together now!” shaped hole in my heart ;u;
Together now who said that
Agreed! Rhythm Tengoku/Heaven/Paradise is one of my absolute favorite Nintendo IPs and I was so sad to learn that they almost made it in. 😩
I reckon the reason why a potential Rhythm Paradise character was cut would be because Sakurai would want their gimmick to involve executing their moves to the rhythm of the music, which would no doubt get complex given the large number of music tracks (I expect you would only really need to group them by their bpm but I'm sure it still wouldn't be easy.)
If I recall correctly, there was data referring to Bayonetta in the game before the ballot even finished. It was likely just a metric to determine which characters should be developed for Ultimate.
Always happy to see another one of these show up in the subscriptions.
I understood Ice Climbers, Pokemon Trainer and to an extent, Snake's reason to be cut out of the roster but Wolf..........why Wolf?
Wolf was cut because as said in the video low priority and also time constraints. As for DLC, the team probably wanted to focus on newcomers and bringing back long time missing veterans: Mewtwo and Roy. Also, Ultimate was being discussed.
@@Conductor1991 *LUCAS INTENSIFIES*
@@patinhoquemoralogoali9280 I skipped Lucas because he wasn't really new. At least for Mewtwo and Roy they were new if you didn't play Melee. Heck on the smash bros 4 websites for certain languages, they have listed Mewtwo either a newcomer or a veteran. As for Roy he was given some new moves.
@@Conductor1991 i was just talking about the fact that u talked about Newcomers and Veterans, yet Lucas wasnt mentioned on any
@@patinhoquemoralogoali9280 Now I did XD.
Great video as always! Alph not becoming an Echo Fighter and Chorus Kids being cut are the two greatest tragedies in Smash history. Maybe for Smash 6??
Terra... Why weren't you chosen... I mean, I know why... But still....
Hopefully in the next Super Smash Bros game hopefully we can get some more Final Fantasy reps that aren’t from FF7 cuz I feel like Tidus and Yuna fro FFX would be excellent candidates for Smash Bros and hopefully we can also get some more legendary gaming characters like Lara Croft in Smash Bros as well cuz now that Lara Croft is now part of a new company she has a better shot of making it cuz Square Enix always looked over her as a fighter for their Japanese titles and since we got Joker in SSBU who literally has a move called “Gun” the main thing stopping Lara Croft from being in Smash Bros is essentially lifted so she’ll be able to use her Dual Pistols as much as she wants 😊
Ya know, the next smash game can be just a grand deluxe. What can make it different from ultimate is that they can add more characters from pre-existing series into the game, and then maybe expand on a legitimate story mode that's Subspace level. Since time constraints are always a real problem, it can save them a lot of time if the game was made into more of a deluxe with what's left of the work towards making a grand story that would be very hype to see.
To any fans of World of Light I mean no offense towards what I said but there's a reason why I loved Subspace more than WOL is because it was the ultimate Nintendo fanfiction. WOL just didn't had enough of that magic.
That is possible for more Final Fantasy characters like Squall Leonheart from FF8 or Zidane Tribal from FF9
i remember during the smash 4 speculation days i saw a video talking about their most wanted fighters for smash 4. at the start of the video they specifically mentioned that "i wont include ghirahim, magnus and zoroark on this list because they are pretty sure a given that they will be in the game" and of course as we all know all 3 werent added in the game. lol
Coincidentally Ghirahim Magnus and Zoroark were included in Smash 4 and Ultimate as summonable characters and Spirits!
(2:50) I know it's a translation, but either the translation is wrong or Sakurai just dumbs it down way too much, because that statement doesn't make sense. In a 1v1, you already have two characters co-exist.
What I think he meant is that in a 4-person battle, having 4 additional characters loaded and ready to be used wouldn't work at the quality level they went for, and reducing the quality of these specific fighters would make them not look as good as the rest.
It’s a bummer we still haven’t gotten a Rhythm Heaven rep in smash, I would have vastly preferred one from that series being DLC over say Byleth
Love you work!!!! Thank you 🙏🔥
with sephiroth in ultimate, if there were to be a new final fantasy character in the next smash game, the logical inclusion would probably have to be squall leonhart. i'm kinda surprised that it appears he wasn't considered for a potential final fantasy fighter in smash 4 with the others.
My bets are either on Squall or even an FF14 rep with how massive the latter has become
Why Squall? Surely someone from 1-6 would make the most sense since those were on Nintendo systems.
@@BJGvideos idk, i was mostly thinking in terms of popularity. squall or tidus would fit in that regard. however, i do agree that the protagonists from the nintendo Era would also fit, plus the snes games (especially vi) are practically just as popular as the playstation games.
@@tsunderecat413 I feel like Warrior of Light, Terra, and Cecil are higher chances than Squall
@@BJGvideos Isn't FF8 more popular than those games though? And even then I feel like Kefka has the highest chance among characters from the first six games
Thank you, you finally made a new one it took over eight months
Let's be honest, Gameovation would smoke Source Gaming in a boxing match..
p.s good vid
You forgot to mention Isaac from Golden Sun and Monita from Nintendo Land, this is because in the Smash 4 files, a Sol logo and another from the Nintendo Land tower were found, implying that Isaac and Monita would be as fighters in Smash 4 and would explain why Isaac didn't return as a assist trophies in Smash 4.
The logos could just be for stages.
The Nintendo Land one was probably for a cut stage.
I'm pretty sure a Leaf for Animal Crossing was in Brawl to represent Smashville, even though no serious consideration for an AC rep was discussed back then.
I wish Krystal made the cut. She would add to the slim roster of female characters and she could have had a unique move-set using staff moves from StarFox Adventures. Seriously, the attacks and specials are already defined in that game and with all the other StarFox characters currently in the game being a semi clone of Fox's move-set, her addition would have been a breath of fresh air.
One the other hand, it's kind of hard to justify Krystal in as a fighter when it seems even Star Fox wanted to get rid of her with her exclusion in Star Fox Zero.
@@KahunaLagoona StarFox Zero is just another retelling of the fight against Andross. This canonically happens before Fox visits Dinosaur Planet. She was excluded from the game only because she hadn't been introduced in the story yet.
Now the likelihood of her being added to Smash Bros. is a different story. Usually relevant or highly requested Nintendo characters make the roster. Krystal currently isn't relevant and she might be requested but not enough for a spot in the next game.
Her biggest and possibly only chance has already slipped past. During the creation of Brawl, StarFox Adventures was still somewhat recent and she was not only considered, but planned to make the roster. Krystal, like many others were cut from the final game due to time constraints.
Personally, I don't really care about the character. As stated before I think she would have made for a good StarFox rep because she would add a female to the roster and the staff abilities and attacks could offer a unique move-set. Speaking of unique move-sets, I think Slippy would also be a fun candidate. His clumsiness and mechanic traits could be fun tools for making a unique move-set. I can already see him tripping and knocking into his opponents or hitting them over the head with a wrench.
Super Smash Flash2 is the game for you
After all these years, the Chorus kids still hurt
Yo I was just binge watching all the videos in the this series and all of a sudden I see that this video dropped 💀
I'd like to add something about the Gematsu leak that wasn't mentioned here specifically and that enhances even more its credibility.
Firstly, you mentioned the Sneaky Spirit enemy from Rhythm Heaven appearing as a Smash Run enemy, but something you didn't mention was that all the Smash Run enemies came from series already represented by a playable fighter, with only four exceptions, being the aforementioned Sneaky Spirit, the Polar Bear from Ice Climber (a series we know for a fact was cut mid development), Pookas from DigDug (which are represented by PacMan, since he, in Smash, is a standoff for Namco arcades with his moveset) and those enemies recycled from the Subspace Emissary.
Secondly, the leaker didn't just predict the Miis, that was a thing everybody was expecting after all, but he correctly predicted their name as "Mii Fighters". Nobody remembers this, but the Miis are in fact formally called Mii Fighters in Smash, and the leaker specifically called them as such before their reveal. This, to me, is as big as him predicting the Wii Fit Trainer (another character that he got with the right name by the way).
Thirdly, the leaker didn't just say "a pokemon", but he did specify "a pokemon from X and Y". On one hand, this is an important distinction because it narrows it down, as at the time there were people expecting a gen 5 pokemon to be added rather than a gen 6, and on the other hand it follows what Sakurai has said about that pokemon spot being reserved specifically for a XY mon.
Just a correction
We got Pooka's in Smash run, and those guys where from Dig Dug, that wasn't (And still isn't) a playable character, though they did cameo in Pacman sometimes...
@@gabrielneri2820
Yeah you're right, I forgot about Pookas. I guess the point still sorta stands as PacMan in Smash is representative of all Namco arcade games in a way with his moveset.
Also, iirc the thing that made finding the franchise data so significant was that it was grouped with the other fighter series, which were given a higher priority than the logos for non smash series like electroplankton
And Sakurai said there would be "no comprises" with the 3DS Version!
Which is why the Ice Climbers and Pokémon Trainer were also cut from the Wii U version, thus there were no compromises in comparison between the two versions.
@@Compucles It still affected the Wii U Version negatively and they had to cut Pirate Ship from 3DS, while still keeping it in Wii U.
@@SonicTheCutehog The two versions barely shared stages anyway. Why do you think they wanted Pirate Ship on 3DS?
@@fernandobanda5734 They were planning on having Pirate Ship in the 3DS Version, but it had to be scrapped due to technical limitations.
@@SonicTheCutehog I didn't know that, but it ended up being free DLC anyway, along with Duck Hunt. I have a feeling they simply ran out of time. Wii U also had very few stages that supported 8-player Smash and they added them over time.
I have been waiting for this one for weeks. You definitely need to do one on Smash Ultimate next.
I'm surprised Steve wasn't mentioned on this video, seeing as how he was supposedly in the talks to be in Smash since 2015, which is when the Smash 4 DLC was being developed
@Woolly World No this video's just about characters planned for Smash 4 but didn't make the final roster, not necessarily just returning characters who got cut from this game
@Woolly World No. Steve was introduced in Ultimate.
@@Conductor1991 *Could've been Jessie if Sakurai wanted to troll us*
3DS had a bad impact on the Smash series in my opinion (other than characters cut)
Wii U launched haphazard + with no surprises since we knew the roster and movesets from 3DS.
Gliding and tether grabs were cut for the 3ds limitations (couldnt handle swimming either but that was on wii u) and that made many characters duller and losing personality. Ultimate would bring this back but only for newcomers, so Pit (specially) and other characters like Metaknight, Olimar or ZSS remained botched.
I dont mean it as they are worse competitively, i mean they lose a lot of personality when losing their original moves to gain generic ones
Yeah, but most of Brawl's newcomers were poorly designed, so the 3DS hardware limitations ended up making the characters more balanced.
Tether grabs sucked in Brawl, anyway, and not just competitively. Replacing them with more standard recovery moves in Smash 4 and then greatly improving the mechanic in Ultimate were big upgrades.
Gliding was also botched in Brawl, as the game is so floaty that the mechanic is rarely ever useful. I would've liked to see the mechanic brought back in the later games, though.
@@Compucles They brought it back just for Steve o.O
@@HeyHeyChey Yeah, although very restricted compared to gliding in Brawl since there's a limit for how long he can glide barring the blast zones.
Gliding had its own share of problems. Don't blame the 3DS for it.
Chorus Kids are still the most tragic potential instance of a character being cut. Rhythm Heaven is a great series and a character with a rhythm/timing-based moveset would be so unique
maybe put this in the playlist since it’s currently absent?
Man I feel so old remembering these scrapped but at least these memories reminded me of less stressful and toxic times. I remembered seeing an interview with Masahiro Sakurai and Tetsuya Nomura about FF reps for smash. Honestly I was surprised that Tetsuya Nomura tried to push for Noctis or other FF protags since they were from the latest FFs. I would've rather loved to see my bois Frioniel, Squall or Ramza. Though villains like Kefka, Eald'narche, Mateus, Ultima or Ultimecia would've been badass to see too.
I feel like if we would be getting another FF rep in the next smash game (along with Cloud at least), it would certainly have to be Noctis, as not only FF 15 is the most recent FF game to be released, but is also a very popular game as well.
@@retroman5432 sure Tetsuya Nomura had that as a good idea though wouldn't it be smarter to have Clive from FF16 since that's being released next year?
@@daehan8227 Well, not really. If thats the case, we would've gotten Squall from FF8, or Tidus from FF10, or better yet, even Lightning from FF13. But instead, we ended up getting Cloud and Sephiroth from FF7, only because of popularity. And knowing how huge FF15 is, its safe to say that Noctis will be in the next smash game, assuming if they were to add another FF rep. For all we know, FF16 may not be as popular as you would think it would be.
@@retroman5432 I'd be down for Squall. Loved 2,4,6,8 and Tactics mostly
@Retro Man Now that’s the biggest familiarity scenario that I was originally thinking it could exact same FF Rep Characters 🎮👍🏾😉 that I would love to see Final Fantasy XV Noctis/Lightning FF13 it’ll be cool to see If we could get our First 3rd Party Final Fantasy Guest Characters as Male/Female suggestion as for the Main important event I feel like those two characters From Final Fantasy® Universe will be In the next Smash game as DLC I’m hoping it’ll be another Terry Opportunity + Sephiroth From FF7 as Villain Representative. I’m predicting that Tetsuya Nomura & Final Fantasy Team they’ll recreated with All Final Fantasy Protagonists (Final Fantasy Dissidia NT but with including Smash Fighters) that might be my hope pipe Dream I would definitely be down for that one.
It should be pointed out that Olimar almost got Cut due to the 3ds having a difficult time implementing the 6 Pikmin on screen mechanic but had to be reduced to 3
Also Bowser Jr almost got Cut and Robin, Duck Hunt and Rosalina we're the first three newcomers that got developed
Can't wait for the next video in 2 years!
Love this series. I’m sure the chorus kids were cut due to hardware limitations too. What a world we could have with RH content in Smash.
Hmm surprising you didn't add minecraft steve onto the list because while he did make it into ultimates fighters pass 2 nintendo and mojang where talking about adding steve
3:08 That’s gotta be a cover up. Otherwise, then why are there 6 Fire Emblem characters?
The Wii-U hate was so real. Sakurai knew that too many people would not buy a Wii-U not even for something as big as Smash. That's why that damn 3DS version needed to exist and all the limitations and setbacks that came with it. ugh.
Sakurai is a breaker of his own rules. He adds Marth and Roy despite them not having their own games released during Melee. And it was the trojan horse that got Fire Emblem localized to the west. Apparently he couldn’t do the same with Takamaru, besides the fact he had a cult following with internet being much more prevalent.
I prefer Terra Branford over Cloud, even though the latter got in fair and square (damn puns😡).
Same. Terra was my most wanted character
15:32 Can we please stop saying The Chorus Kids/Rhythm Heaven rep would've been cut for Ice Climbers-esque 3DS technical reasons? The emblem data that mentions Rhythm Heaven explicitly already removed Ice Climber from fighter series, implying RH wasn't facing the same problem. Furthermore, I imagine a Smash 4 "multi-fighter" newcomer (not a veteran with existing rules) would've been designed with 3DS limitations in mind, just like how Rosalina/Luma or Duck Hunt work. The Chorus Kids could've been portrayed in the same 3DS-friendly way, perhaps just being stacked on each other like Megamix would later show. And if they couldn't specifically do the Chorus Kids, why wouldn't they just pick a different RH pick like Karate Joe or the Tap Trial Girl? That's what they did when Chrom didn't work despite already making a moveset for him, and what they'd later do in Ultimate when Rex wouldn't work out.
RH could've just been affected by the time constraints Sakurai mentioned when talking about Bowser Jr, how there were instances where they just couldn't make it in the end and BJ himself barely made it in. That's just speculation on my part, but it makes more sense.
As an additional note, when Rhythm Heaven got mostly completely ignored in Ultimate, the one RH character to get a profile pic from the Spirits was the Chorus Kids, not Karate Joe or what have you. This may be another piece of evidence suggesting it was Chorus Kids they were planning to include in Smash 4.
EDIT: People are also saying "a rhythm gimmick moveset with timed inputs wouldn't work, especially online". But Wii Fit's down special and Incineroar's side special say hi. They had full confidence in making those moves the way they are in the 4th and 5th entries of a series. RH rep would've been designed at the same time and got to the point of having code in the game's files, so maybe they would've vetoed that idea earlier in development if they were unsure about a timed moves playstyle concept?
13:31 "because PoR wasn't far enough along yet". Uh, Brawl's roster was finalized by the time of July 2005 and PoR was already out in April of that same year in Japan. While it makes sense that Ike wasn't definitive yet, he was already established technically. And if we consider when E3 2005 happened, well PoR basically JUST came out at that point. Again, Ike was probably not the first choice initially, but you have to remember Brawl's development was pretty spur-in-the-moment.
I hope Terra or Zidane gets into Smash 6.
Terra for Smash! My number one most wanted character aaaaaa
We need more "hidden" characters like Alph and the Koopalings. I feel like we could get Ms Pac-Man, Zack Fair, and others that way.
Why would a character not being known to an international audience be a factor when that's literally the entire reason that Fire Emblem got so popular internationally--because Sakurai didn't care about things like that and included the characters anyway?
I am surprised that out of all FF characters, there’s never been any mention of Shadow from FFVI.
Why Shadow?
He’s a relatively unique character, and had a mysterious background. He’s a ninja type like Sheik but something that sets him apart is that he has a dog companion that can aid in attacks.
@@keithtorgersen9664 He is not really a main character though.
funny how he's named shadow huh i could only imagine the potential salt and memes
(Smash 6 presentation)
Sakurai: Ok, I know a lot of you have been wanting this character for a long time. He's a dark colored character from a third party franchise that already has a fighter in the game.
Fans: wait wait wait don't tell m-
Sakurai: That's right, we're adding Shadow to Super Smash Brothers.
Fans: YEEEEESSSSSS !!!
Splash screen: *Shows Shadow the ninja from FFVI*
Fans: WHO THE HELL IS THIS ?!?!?
What took so long to make this?
That’s what I was thinking!
So wish they picked Terra, instead of Cloud, as FF VI is my favourite Final Fantasy game, plus Terra is an actually interesting character compared to Cloud !
yo been waiting for this for a long time!
Wasn’t James Bond considered at some point for Melee? That’d be so strange now!
Trying to put Ice Climbers on 3DS sounds as frustrating as playing Ice Climber.
So are you going to cover why characters like Shadow, Lloyd, Issac, Waluigi, etc. weren't picked for Smash?
I'm not saying this because I want them, more rather I'd like to see reasons why they weren't picked to quiet the people who wanted them.
For the record, Lloyd Irving wasn't an assist trophy. so anything that I say below about the Assists doesn't apply for him. He is just a costume representing another BandaiNamco IP.
I think when it comes to the Old School Trophies in Brawl and 4, the idea is that the characters are either iconic enough to be represented in a minor way without being considered seriously OR they represent a series that would otherwise never make any game impact(outside of collectibles and such).
Waluigi was made for the Sports series of Mario, a big deal considering the legacy those games carry, but he isn't a fully fleshed out character in his own right to be part of the roster and the philosophy of the characters added into the roster changed in later Brawl and early 4 development, so he would just feel "cheap" to make.
Others like Isaac are big part of Nintendo "franchises in the moment". I mean, at the time Brawl came out, Golden Sun was a big deal and Isaac coulda been added to represent that success, but Sakurai wasn't sure how to add his character as playable nor did he consider his franchise "successful enough" to be in it. Considering Isaac was cut in 4 and Golden Sun hasn't had a game since Dark Dawn, I think Sakurai made the correct choice here.
As to why, even with fan requests, they didn't make it? Well, Sakurai is a big man. If says "No" first and you insist, I doubt he would ever say "Yes" just to make something that he doesn't feel right to add, would be made in a subpar way or isn't in anyway relevant to his methodology of choice. Requests from fans would have to be even lower on the bracket of choice compared to "My Own Picks" and "My boss telling me to add this character to the game" requests.
Something to point out with characters who scored high on the Smash Ballot - K. Rool and Banjo did lack relevancy in smash 4, sure, but more importantly they lacked a modern model and animations. Bayonetta was from a modern action game with a full suite of movement & attack animations, both on the ground and in the air, so there were very few new assets that needed to be made for her to get ported into the game.
Uh dude King K Rool DID had a modern model like Mario Super Sluggers or Donkey Kong Barrel Blast, HOWEVER i do agree with Banjo since i dont like his Nuts & Bolts design.
See you in 2024 for the episode on Ultimate!
i think having Alph with rock Pikmin would've been fun
this should have more views
But I’m definitely very happy 😃 that Sora From Disney’s Kingdom Hearts he’s was the Popular Requested Fighter In Super Smash Bros.™️ For Nintendo 3DS & Wii U (Sm4sh) & Now I will be proud of how Nintendo asking 3rd Party Company Property it’s likely that Disney they know for while in the Behind the Scenes Disney supporting Sora From Disney’s Kingdom Hearts as the Finale DLC Fighter In SSBU to ended up with the Fighter Pass Vol. 2.
It's too bad the Chorus Men were cut, because I'm a big fan of Rhythm Tengoku.
Can't wait for the "Why Playable Characters Were Cut From Smash Ultimate" video
It’s been a long time man
i would've loved having Terra so much more than Cloud or Sephiroth omg
would love to see terra as potentially a dlc character in a future smash. even if they don't bring back cloud she still would make sense .
Ultimate is the last one
It doesn't really make sense that they would cut Cloud (and Sephiroth) but bring another FF character since there's no additional rights Cloud has over Terra. Maybe if SE does a FF6 Remake trilogy as that's the only way Terra would gain enough fame to beat Cloud. If Smash does do any SE cuts, it's going to be Sora or the alts of Hero
I don’t think Cloud would be cut if the Final Fantasy Series was still represented in the next potential Smash game. Him & Sephiroth are too iconic, more than any FF characters, & I feel like they have to stay. However, if we did get another FF character that isn’t from FFVII, I can see the possible choices being Terra from FFVI, Squall from FFVIII, Tidus from FFX, Lightning from FFXIII, & Noctis from FFXV since they’re popular characters. Or maybe Clive from FFXVI since Clive is the new protagonist from a new mainline installment of the Final Fantasy Series that’s coming next summer. Anything is possible, but I don’t know but we’ll see.
@@Itz_Twistyy You have proof?
@@PIKMINROCK1 that’s fair but I figure let’s say that the next smash game won’t bring back everyone. At that point instead of trying to get the roster back to ultimate as a fruitless venture, why not go for choices that we normally wouldn’t see in smash. Like idk Zero or Alucard etc.
Ustedes deberían dejar fuentes.
I thought I had finally accepted both Cloud and Sephiroth presence in Smash... But now you're telling me they considered adding best girl Terra but never did? I'm mad AGAIN.
When discussing a Final Fantasy character to add, they could choose any character, but they couldn't picture anyone but Cloud being added due to his popularity.
@@SonicTheCutehog Yeah, it makes sense. Cloud is just too popular & iconic that him not being in Smash would’ve been a huge crime. Terra would’ve been cool, but I don’t think many Smash fans would’ve been excited or blown away with her inclusion compare to Cloud’s, which had an insane amount of reaction at that time. Terra is one of the most popular FF characters, but she’s kinda a niche video game character, no offense to Terra fans. Like for me, I love the FFIV characters like Cecil & Kain, but they are niche video game characters as well sadly.
Sakurai wanted A FF character It coulda been anyone. He picked Cloud because he was the most recognizable. His face literally sells games.
@@Lone_Wolf_Hero I would have been! I'd have been over the moon!
tuco from breaking bad?
Wow! Ice Climbers, Ivysaur, Pichu, Snake, Squirtle, Wolf and Young Link are 7 characters that doesn't appear in Super Smash Bros 4 for Nintendo 3DS and Wii U.
Chorus Kids would have been sooooo cooooool
"Next we’ll do ultimate base roster"
Yes, in about 8 months….
Luckily Sora got added in the end for Smash Bros Ultimate
Why was Mr. Beast cut out from smash?
12:38 sus
I REALLY wish we got a Rhythm Heaven character in Smash.
I was trying to think & expected it could be Noctis From Final Fantasy® XV he was going to become as a New DLC Character In Smash Ultimate as the new Final Fantasy Representative In FP1 Or Fighter Pass Vol. 2 (Season 2 Smash DLC). 🎮
Charizord
Why did it takes 8 months?
The lack of Terra in Smash is insulting. Also the reasons why Heihachi didn't joined is still shitty
jokes on everyone I predicted Rosalina and Little Mac back in 2013 back when Smash Bros for 3DS and WiiU
Does he know?
"charizord"
wtf
Do one of smash ultimate
It's been 8 months...
Agreed! Like wth!