Thanks for the question! Yes, we are building up to a specific case where we will have a 1880s version of Wallace and a 1970s one. They can be toggled on and off by layers.buuuut, the 1970s one does have some anachronistic assets like the food truck and the center of the universe manhole cover. Also, there will be mine buildings form the early 1900s coexisting with those from the 1950s or 60s.
yes, I worried a lot about that. of course, I understood from the beginning that Trainz viewers might not be interested in Blender, even if asset creation is something that makes the route and series different. that’s why I’ve mentioned in the descriptions that this is a mini-series of five episodes on asset creation for Wallace. this is 4 out of 5. then it’s back to Trainz, and there are no other Blender-only episodes. promise! thanks for the comment and for asking!
Another great video. Thank you :)
Great video, my friend. Will there be different versions of the route from the different eras?
Thanks for the question! Yes, we are building up to a specific case where we will have a 1880s version of Wallace and a 1970s one. They can be toggled on and off by layers.buuuut, the 1970s one does have some anachronistic assets like the food truck and the center of the universe manhole cover. Also, there will be mine buildings form the early 1900s coexisting with those from the 1950s or 60s.
Great video, but is this just turning into a blender series?
yes, I worried a lot about that. of course, I understood from the beginning that Trainz viewers might not be interested in Blender, even if asset creation is something that makes the route and series different. that’s why I’ve mentioned in the descriptions that this is a mini-series of five episodes on asset creation for Wallace. this is 4 out of 5. then it’s back to Trainz, and there are no other Blender-only episodes. promise!
thanks for the comment and for asking!