For Wanted level, the easiest option is to go Church of the Saving Eye and click sleep for 10 times. And suspicion is down to zero in one day. Don`t know after how long your Fine is got reset, but it must be something like 10-15 days with no stealing and you get down to zero fine after you talking to guard. So the fastest way to become a milionaire would be to horde all the books and go to Goesenberg, sell books to Bernna'a Arena, steal, go to Church of the Saving Eye, sleep 10 times, Reapeat. "Perfectly balanced"
Excellent videos, man. Quick two related questions (in scaling mode). 1. Do sacrificed companions in jail still count towards combat scaling? 2. Do benched companions count towards combat scaling?
When talking about saving money, you didn't talk about breaking down armour and weapons in the camp workbench, that gives you more bits for free, though whether it is cheaper than selling the weapons and armour then buying the bits with the money I couldn't say - sometimes you just need the resources and its the only way to get them quickly. typically, you don't get much for helmets plus you get helmet stamps if you break them down, so it's usually best to at least break down the helmets.
I find that even a master thief is very unlikely to launder anything in the camp chest. I'm told that you should put as few things in there as possible. You can still use stolen items, by the way, but they will be taken off you if you meet the guard and can't get away from them.
They will take some time, but if you think about it, that is a very lucrative source of income. If you want to maximize it, use the black market - with large stack sizes of skill books, the games gold economy breaks
great tips, but as the trading guide, the only thing I notice you did wrong is the trade goods selling place. you can't sell trade goods in the same town they were made/sells, for example in this video you sell gems in Cortia, which is the town who sell gems for their local products. you should sell gems at the drombach region like New Astel, or you can also sell it at the brotherhood training grounds up north if you want the better profit. in fact you should also sell spice and pottery there for better profit. while in Arthes region, the best goods for sells are Scrolls, Silver, and Amber, and the best place is also at the brotherhood training grounds. and for the pelts and wool, its better to sell them at Grinmeer region, like at the Hoevendorp's Arena or at the Caravan near the Alazarian Embassy.
You can of course sell more efficiently, the point that I was making is that you are trying to maximize profits per hour in real life and not profits per days in-game. Thus, shorter routes lead to higher overall profits, you just trade more frequently, that's all.
@@SykenPlays ow I see... 👍 in that case isn't it inefficient to sell gems in Cortia then? 🤔 I'm still confuse with the trading guide, since in this video you can tell that you suffer losses when you selling trade goods that doesn't have green highlights on them. for example the gems.
Not helpful for level 7. I've some of those discounted skills but cant get over 300 krowns. food isnt an issue..but repairs and heals cost me over 200c each time i goto town..which is after 2 fights. If I get two encounters before i reach a mission i need to turn backl..then pay 200c
I feel like this game makes me click things for no good reason. Instead of making me learn recipes, camp, click this tool, build that thing, cook that thing, mine this, mine that, couldn't I just make more money and pay to have our stuff repaired (like in Battle Brothers) and presume payment includes them buying food/cooking tools? What is gained by all this pseudo-survival game bolted over a rather simple tactical combat game? To me the 'survival' aspect of this game takes away from enjoyment and adds a layer of complexity with no challenge and no reward: it's just a click-fest. The world itself is bland and all its characters are meaningless interactions. I seem to be the only one not enjoying it though.
Hi Dane, just like with your comment on my the last video of Wartales: I suggest you might want to look for a different game altogether. What you are describing is a feature of the game and if you'd ask the Reddit community or their server, most of the users would keep the mini-games. I agree that after the 15.000th time, smithing can be a burden and also trying to cook whilst missing one crucial ingredient can be annoying - however, I do think that for the average user of the game, your doom-and-gloom "it feels bland and meaningless" outlook would not be shared. The world is a grim, medieval, low magic environment and they did a good job in bringing this to life. Where the game excels at is the tactical combat (although the AI might need some improvement).
The survival part is absolutely something people enjoy. I've started to feel it's too easy to feed and pay the troops but then theres more difficulties for that. People want a challenge and in the beginning, it was tricky to figure out sometimes. Should I risk killing boars for food, but then waste money on repairs and healing? The food you feed your troops makes a big difference to the battles. Makes you seek out certain ingredients for those crit fishing builds or some fancy stuff when there's extra health or carrying capacity needed. Then theres influence farming when you run low, cramming the booze and nicer grub, so you get better deals on negotiations. Or if you're low on food, you make them forget the empty stomach with booze. I do wish some of the mini games where even harder though, even if the smithing does get tougher to snag the best bonus at higher levels. I agree tho, it really is about the combat, but I wouldn't have liked the game without the survival part.
@@brainpain111 I wasted many hours trying to get to three stars on the smithing but the mini-game I hate the most is the lock picking, it never gets any easier!!! I also don't understand the woodchopping, it seems I might have been doing that wrong. The survival aspect is absolutely crucial to the game, I was forced to become a cannibal to survive!!! Once you get a lot of recopies for cooked food, I don't have any trouble with that - in fact, I feed my troop about twice as much as they need, so they get all the possible bonuses!. I rather like the cooking and potion making but I think Edoran wine should be more common, it's the most valuable commodity as you need lots of it to get to full valour points.
For Wanted level, the easiest option is to go Church of the Saving Eye and click sleep for 10 times. And suspicion is down to zero in one day. Don`t know after how long your Fine is got reset, but it must be something like 10-15 days with no stealing and you get down to zero fine after you talking to guard.
So the fastest way to become a milionaire would be to horde all the books and go to Goesenberg, sell books to Bernna'a Arena, steal, go to Church of the Saving Eye, sleep 10 times, Reapeat. "Perfectly balanced"
Good point, I like that approach as well
Excellent videos, man. Quick two related questions (in scaling mode). 1. Do sacrificed companions in jail still count towards combat scaling? 2. Do benched companions count towards combat scaling?
Hi mate:
1) no, but reducing the team size only slowly reduces enemy scaling (so you will need to have a few hard battles)
2) no
@@SykenPlaysah, that explains my quick testing results. Cheers mate.
When talking about saving money, you didn't talk about breaking down armour and weapons in the camp workbench, that gives you more bits for free, though whether it is cheaper than selling the weapons and armour then buying the bits with the money I couldn't say - sometimes you just need the resources and its the only way to get them quickly. typically, you don't get much for helmets plus you get helmet stamps if you break them down, so it's usually best to at least break down the helmets.
Good points, thanks for sharing them.
How do i get honey in tiltren for the apple pancakes?
Thank you for the trip. It helped a lot.
Glad it was useful!
thumbnail shows that dragon treasure room in Dragon's Crown. based.
Unlocking assassination contracts and finishing them gives money too
Indeed, good tip and good observation :)
Click on the top left corner of the trade screen to see all your past sale and purchase prices
Good suggestion
I did not realize one could do trade route runs in this game. (But, I am fairly new at it.)
Awesome guide. Thanks
Glad it provided value!
I find that even a master thief is very unlikely to launder anything in the camp chest. I'm told that you should put as few things in there as possible. You can still use stolen items, by the way, but they will be taken off you if you meet the guard and can't get away from them.
They will take some time, but if you think about it, that is a very lucrative source of income. If you want to maximize it, use the black market - with large stack sizes of skill books, the games gold economy breaks
@@SykenPlays which is why I didn't do that. I still managed to make a lot of money without cheating.
i wish the food reductions were in %, 10 flat food is nothing with 40+ companions
Agreed, it would be good for larger parties.
great tips, but as the trading guide, the only thing I notice you did wrong is the trade goods selling place.
you can't sell trade goods in the same town they were made/sells, for example in this video you sell gems in Cortia, which is the town who sell gems for their local products.
you should sell gems at the drombach region like New Astel, or you can also sell it at the brotherhood training grounds up north if you want the better profit. in fact you should also sell spice and pottery there for better profit. while in Arthes region, the best goods for sells are Scrolls, Silver, and Amber, and the best place is also at the brotherhood training grounds. and for the pelts and wool, its better to sell them at Grinmeer region, like at the Hoevendorp's Arena or at the Caravan near the Alazarian Embassy.
You can of course sell more efficiently, the point that I was making is that you are trying to maximize profits per hour in real life and not profits per days in-game.
Thus, shorter routes lead to higher overall profits, you just trade more frequently, that's all.
@@SykenPlays ow I see... 👍
in that case isn't it inefficient to sell gems in Cortia then? 🤔
I'm still confuse with the trading guide, since in this video you can tell that you suffer losses when you selling trade goods that doesn't have green highlights on them. for example the gems.
Not helpful for level 7. I've some of those discounted skills but cant get over 300 krowns. food isnt an issue..but repairs and heals cost me over 200c each time i goto town..which is after 2 fights. If I get two encounters before i reach a mission i need to turn backl..then pay 200c
Asee-tizim ascetism
:)
Well what great informtion. I think you may have been a trained in a bank.
That might be the case :)
I feel like this game makes me click things for no good reason. Instead of making me learn recipes, camp, click this tool, build that thing, cook that thing, mine this, mine that, couldn't I just make more money and pay to have our stuff repaired (like in Battle Brothers) and presume payment includes them buying food/cooking tools? What is gained by all this pseudo-survival game bolted over a rather simple tactical combat game? To me the 'survival' aspect of this game takes away from enjoyment and adds a layer of complexity with no challenge and no reward: it's just a click-fest. The world itself is bland and all its characters are meaningless interactions. I seem to be the only one not enjoying it though.
Hi Dane,
just like with your comment on my the last video of Wartales: I suggest you might want to look for a different game altogether. What you are describing is a feature of the game and if you'd ask the Reddit community or their server, most of the users would keep the mini-games.
I agree that after the 15.000th time, smithing can be a burden and also trying to cook whilst missing one crucial ingredient can be annoying - however, I do think that for the average user of the game, your doom-and-gloom "it feels bland and meaningless" outlook would not be shared. The world is a grim, medieval, low magic environment and they did a good job in bringing this to life. Where the game excels at is the tactical combat (although the AI might need some improvement).
Perhaps you should play a console game if you don't like clicking.
The survival part is absolutely something people enjoy. I've started to feel it's too easy to feed and pay the troops but then theres more difficulties for that. People want a challenge and in the beginning, it was tricky to figure out sometimes. Should I risk killing boars for food, but then waste money on repairs and healing? The food you feed your troops makes a big difference to the battles. Makes you seek out certain ingredients for those crit fishing builds or some fancy stuff when there's extra health or carrying capacity needed. Then theres influence farming when you run low, cramming the booze and nicer grub, so you get better deals on negotiations. Or if you're low on food, you make them forget the empty stomach with booze. I do wish some of the mini games where even harder though, even if the smithing does get tougher to snag the best bonus at higher levels. I agree tho, it really is about the combat, but I wouldn't have liked the game without the survival part.
@@brainpain111 I wasted many hours trying to get to three stars on the smithing but the mini-game I hate the most is the lock picking, it never gets any easier!!! I also don't understand the woodchopping, it seems I might have been doing that wrong. The survival aspect is absolutely crucial to the game, I was forced to become a cannibal to survive!!! Once you get a lot of recopies for cooked food, I don't have any trouble with that - in fact, I feed my troop about twice as much as they need, so they get all the possible bonuses!. I rather like the cooking and potion making but I think Edoran wine should be more common, it's the most valuable commodity as you need lots of it to get to full valour points.