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Just to reiterate, I do not dislike Power Stone 2 at all, I just prefer the first game for a number of reasons. While I don't mind a FEW dynamic/crazy stages, having all of them be such is just a bit overboard. While I understand this might be a different game that puts HEAVY emphasize on MP, I don't think they needed to completely sacrifice a more single-player focused setup as well. It just goes a bit too far in one direction for me to truly love it.
An odd thought I had after playing Power Stone 2 for the Dreamcast long enough: what if this had become the basis for a Mega Man X game? Seriously, a bizarre, multiplayer Mega Man X game. We already have Axl. ;) Now the stages start to feel right, and it'd be kind of sweet to let up to four players hunt down Mavericks. Maybe that could affect the story as well; besides our regular crew, have the rest of the cast represent potential Maverick bosses; whomever you pick is the only one to resist infection!
The real fun of Power Stone 2 was when your playing with 3 friends. My friends and I played this game until the disc melted. Some of my best childhood memories.
@@TheDJMeyer85 I'm still blown away that Okami is on Switch but not Viewtiful Joe. Oh well, love em both but I feel like Okami is Kamiya's masterpiece. Hopefully if VJ ever gets ported it comes with the PS2 content like RE 4's later ports did. Dante was fun as hell to play as and it was nice getting to see Team Little Devils get to use him again. Though Onimusha Warlords HD didn't include Genma Onimusha so there's precedent to ignore the extras. Then again Dante was a simple new character and some dialogue, Genma was an expanded, much harder rework and rebalance of the entire game that didn't contain the original version at all so probably much more work to combine the two versions with Walords being on Ps2 and Genma on Xbox.
Power Stone 2 was only good with 4 players, and extra friends to swap out. It was a true party fighting game. If you had less power Stone 1 was the better game.
Hello it's me, the Power Stone 2 defender. I definitely do not disagree that maybe the first is better and I'd have liked some less dynamic stages especially for playing 1v1 as they let you tweak what items can be used but not so much how crazy the stages can get. However my defense is, Power Stone 2 is a different game than the first. It's much more of a party game, more players and crazy stuff that is arguably adding variance which people will then scream "RNG" but will make a lesser player feel they have a better chance. Capcom have so many fighting game properties that, OK sure Power Stone was a fully 3D one and that was new but's a genre they never needed to add to. Goes without saying they have too much they don't know what to do with it as look at things like Rival Schools and Darkstalkers, they never get new games. Also at the time, for me at least this game was a lovely thing to compliment Soul Calibur and Dead or Alive 2 and would be possibly more popular as 3 pals could all pick up pads without having to wait any time at all. I know I'm probably in the minority but in the extremely unlikely case we do get to return the Power Stone world I'd actually prefer a game with more options like the second game as I feel it even now would feel more unique and not buried under the Tekkens, Street Fighters, anime fighting games and whatever else is popular. Anyway, appreciate you went back to finish this series off on video Matt
Yeah this game like... this game is a real part fighting game in my book, I like it more than smash in that aspect. Also I'm kinda glad it is cause these characters movesets aren't really dynamic or interesting enough by itself. Like if powerstone 2 had neutral stages I feel like they wouldn't be noteworthy
Its so weird seeing this game played Solo i've only done 4 player at house parties. Also Mummies Alive oh jesus that fires up the old fever dream memories.
Absolutely. Unfortunately, this game gets better and better the more you play it (and with friends). Playing it for a half an hour or so doesn't really do it justice.
I agree that Power Stone 2 improved on the first in a lot of ways: with new characters, new items, and better presentation. And the new stages are definitely an improvement over the boxed in arenas from the first game. But Power Stone 2 takes a huge step backwards from the first where it counts the most, the gameplay: The characters all move slower, they can only perform one combo string instead of the various combo paths in the first game, no dive kick, only one Power Drive attack per character, and everybody has the same throw where they lift the opponent over there head. This leaves every character with a very limited moveset. Characters returning from the first game felt like shells of their former selves, when they had more fleshed out abilities and more moves. The first game was more technical and I think it could have been almost perfect if the dive kick wasn’t so overpowered. Overall, I think Power Stone 1 is still the better game.
It's funny because what you dislike about Powerstone 2 is what I loved about it. I think that you have to be someone who likes traversal and platforming in games, though. Maybe even a little parkour. I enjoyed the skill challenge of having to deal with other players and the environment, I liked that the environment was also in play so you had to be mindful of it and that was also another skill element. It opened the floor to other kinds of gamers. I guess what I'm getting at is that if you're a traversal specialist, you could cream fighting game pros in this, which I actuall enjoyed. It put different kinds of gamers on equal footing. I played this with a friend at the time who was might better than I at one-on-one fighters, but I excelled at traversal. As such, matches in Powerstone 2 could go either way. I liked that. I like that there can be more to it than just the other player. I think it's like the difference between enjoying racing simulations and kart racers. In a racing simulation it's just you versus the other players in a fairly straightforward track with no obstacles. In a kart racer, you have to take into account the obstacles. Powerstone 2 was the kart racer of fighting games.
Is it just me? Or does Power Stone remind anybody else of One Piece? I mean with the wild character designs, zaniness & sense of adventure? I don’t know.
Never understood why the Power Stone Collection never got a port to a home console? PSP has a bunch of great fighters - Power Stone, Darkstalkers Collection, SFA 3 MAX (which I think is the same as Zero 3 Upper but I could be mistaken).
I actually used to prefer power stone 2, I liked the dynamic stages and that there were more characters and weapons. But now, i look at it and the constant changing stages seems quite annoying. I wouldn't mind as much if stage transitions were prompted by an actual action instead of a timer. .
The fact that they made Marvel Vs Capcom Infinite revolving around Infinity Stones and did not include any of the characters from Power Stone baffles me to this day. Even so, that game plays well but is pretty ugly. These characters would have looked good in UMVC3.
I'm really late but this game has 9 stages. The 5 stages that change, then there is the Pharoah walker stage, Mel's shop, the skyscraper and the map over water. The 4 unlock able stages do not move.
I've always liked the free falling aspect of this game but the 1st one has more of a personal feel to it .. ...don't get me wrong 2 is cool but not as a good as the 1st
Power stone 1 definitely the better experience if you want a pure 1v1 fight but I think for anything else power stone 2 is better. Not having any static stages for 1v1s was a mistake but this game just offers so much more in its coop and 4 player experience that it is a stronger game over all imo since power stone never allows you to have a straight no items fight to begin with so you cant have that totally competitive side to it like smash can
This was one of the few times I could really enjoy playing a fighting game with my brother when we were little. I can't even count the amount of hours we spent on the item creation thing.
Powerstone 2 in my opinion is better then the 1st game as it has more content and things to mess around with. :p Hopefully we see a port of both games on Steam or something!~ :D
Cough.....what about Rival schools!?!?! It got only 2 games and that's it. Batsu made a Cameo in TVC and Kyosuke in CVS2 but that's it.... I want another Rival Schools game so fucking badly!!!
@@MattMcMuscles I see what you're saying. Yeah Power Stone Characters were only ever locked to this game only...everyone else from other games at least had some sort of game representative...PS...0
I def preferred the stages in Power Stone 1. Smaller arenas I think just make the combat shine instead of it being all about stage hazards. Side note : do the graphics look worse in the sequel to anyone else ?
Man I never gotten the chance to play power stone, 2 or Marvel vs Capcom 2 🤦🏾♂️🥺 and I don’t understand why I can’t find them games anywhere I’ve tried so hard to find them both over the years
Talking about Games that i wish would make a return. Saturday Night Slammasters. Imagine it with a SF 4 Graphic Style, add some SF Characters with a Wrestling background, different modes etc.
ANOTHER invocation of Darkstalkers! I definitely believe your brain is telling you to do some Darkstalkers videos. The games, the anime, the US series, merchandising, the history and development woes, you have so much to work with!
Yeah. I see why you don’t like this game as much as the first. I’ve never had the fortune of playing these games but having the option for regular non-dynamic stages probably would make it a more fun single player game. Without them I can how it’d get annoying trying to play it solo. Also holy fuck did capcom drop the ball by not releasing it on the Wii. This looks perfect for that console!!
It's really not bad though. If you play the stages over and over during arcade you'll get quick to pick up on what each stage does. That regular non-dynamic mode option mode defs should have been a thing haha
I wasn't too big on this one but was glad when they brought this one to the psp in the collection they put the added characters from the 2nd game on to the 1st one. How could you bring up Dark Stalkers, now i'm sad.
I don't know if you're a Buffy fan or not, but I'd be really interested to hear your thoughts on Buffy the Vampire Slayer: Chaos Bleeds (Gamecube, Xbox, and/or PS2). As a Buffy fan myself, I absolutely love it, but I can also see how it might actually be a complete pile of shit. I'd like to see what you think of it, particularly as you seem to like beat 'em ups.
Just to reiterate, I do not dislike Power Stone 2 at all, I just prefer the first game for a number of reasons. While I don't mind a FEW dynamic/crazy stages, having all of them be such is just a bit overboard. While I understand this might be a different game that puts HEAVY emphasize on MP, I don't think they needed to completely sacrifice a more single-player focused setup as well. It just goes a bit too far in one direction for me to truly love it.
Matt McMuscles. Hey, Matt. Yes, Play Soul Calibour 2.
An odd thought I had after playing Power Stone 2 for the Dreamcast long enough: what if this had become the basis for a Mega Man X game?
Seriously, a bizarre, multiplayer Mega Man X game. We already have Axl. ;) Now the stages start to feel right, and it'd be kind of sweet to let up to four players hunt down Mavericks. Maybe that could affect the story as well; besides our regular crew, have the rest of the cast represent potential Maverick bosses; whomever you pick is the only one to resist infection!
@@crisprapper Ok. Like I said, I simply prefer the first game. Is that wrong to say?
No problem!
As long as you acknowledge that the 2nd one is better. ^ w ^
Whether you personally prefer it or not. lol > w >
@@MattMcMuscles Yes, it is wrong to say. Kidding of course. If they ever make a third one, I would want it to be more like 2 rather than 1 though.
I like the wackiness of the stages. It ads an extra fun dynamic in a 4 player game. It keeps the game fresh every battle
If only they had like, a variety of stages. And not only wacky ones, so you could occasionally have to focus on actual combat.
Matt McMuscles later on you could play on the pharaoh walker stage and Mells shop. For less craziness
Matt: this giantic fire breath skull matt approved
Ronnie: to no one surprised
The real fun of Power Stone 2 was when your playing with 3 friends. My friends and I played this game until the disc melted. Some of my best childhood memories.
Damn Dreamcast cd Rom’s could not last at all lol.
That's real love for a game right there. #MeltedTheDisc 😂
Same here haha and like your name bro
Imagine all new forms and more locations to explore , insane boss's
This, Darkstalker, Bloody Roar, and Viewtiful Joe should *really* be put on the switch.
The fact that Viewtiful Joe hasn't had any sort of re-release or a sequel is criminal
@@TheDJMeyer85 I'm still blown away that Okami is on Switch but not Viewtiful Joe. Oh well, love em both but I feel like Okami is Kamiya's masterpiece.
Hopefully if VJ ever gets ported it comes with the PS2 content like RE 4's later ports did. Dante was fun as hell to play as and it was nice getting to see Team Little Devils get to use him again.
Though Onimusha Warlords HD didn't include Genma Onimusha so there's precedent to ignore the extras. Then again Dante was a simple new character and some dialogue, Genma was an expanded, much harder rework and rebalance of the entire game that didn't contain the original version at all so probably much more work to combine the two versions with Walords being on Ps2 and Genma on Xbox.
Power stone is getting ported guys. There's hope for Viewtiful Joe
That OH NO is permanently ingrained in my brain alongside the SNK and Capcom arcade voice clips from the 2000's
Power Stone 2 was only good with 4 players, and extra friends to swap out. It was a true party fighting game. If you had less power Stone 1 was the better game.
0:45
"When that plane flies by you got about 30 seconds to deliver that exposition. Can you do it?"
Narrator: "I have to."
Hello it's me, the Power Stone 2 defender.
I definitely do not disagree that maybe the first is better and I'd have liked some less dynamic stages especially for playing 1v1 as they let you tweak what items can be used but not so much how crazy the stages can get.
However my defense is, Power Stone 2 is a different game than the first. It's much more of a party game, more players and crazy stuff that is arguably adding variance which people will then scream "RNG" but will make a lesser player feel they have a better chance.
Capcom have so many fighting game properties that, OK sure Power Stone was a fully 3D one and that was new but's a genre they never needed to add to.
Goes without saying they have too much they don't know what to do with it as look at things like Rival Schools and Darkstalkers, they never get new games.
Also at the time, for me at least this game was a lovely thing to compliment Soul Calibur and Dead or Alive 2 and would be possibly more popular as 3 pals could all pick up pads without having to wait any time at all.
I know I'm probably in the minority but in the extremely unlikely case we do get to return the Power Stone world I'd actually prefer a game with more options like the second game as I feel it even now would feel more unique and not buried under the Tekkens, Street Fighters, anime fighting games and whatever else is popular.
Anyway, appreciate you went back to finish this series off on video Matt
I agree. The dynamic stages are A LOT more fun when it's 4 characters all at once.
Yeah this game like... this game is a real part fighting game in my book, I like it more than smash in that aspect. Also I'm kinda glad it is cause these characters movesets aren't really dynamic or interesting enough by itself. Like if powerstone 2 had neutral stages I feel like they wouldn't be noteworthy
I agree the first one was a fighter; the second Power Stone was a party game.
Its so weird seeing this game played Solo i've only done 4 player at house parties.
Also Mummies Alive oh jesus that fires up the old fever dream memories.
They're gonna save the world today, the Egyptian way.
For what it's worth, every time I played this game in the arcade there was always 3 AI opponents.
I had no idea this was even in the arcades...
The way I remember it, this one was all about multiplayer.
Compared to Power Stone one it's almost (but not quite) a different type of game.
I played this game so much in arcades. We need Power Stone 3,or at least port the old games to like the Switch or something. Please!
I'd love a HD port of the Power Stone Collection.
Where at? Never seen a power stone arcade machine ever
@@loudlawnmower I live in the Philippines. And it was always Power Stone 2, for clarification
That day had come
@@jmg24badHell yeah!
I love this game.
I bought a controller,a dreamcast, and this game again just to play it.
I always loved playing Power Stone 2 in arcades as a kid, even now when I go to cons with retro game set ups I always play me some Power Stone
The announcer felt SOOOO Soulcalibur-like! And now I wanna play some old Soulcalibur games this weekend!
My favorite game of ALL-TIME!! Thank you Matt...
I remember this game power stone 1 was over all ahead of it’s time
Powerstone 2 is way better than Powerstone 1, in my opinion. Powerstone 2 is bigger and better than its predecessor in every way. Awesome game.
Absolutely. Unfortunately, this game gets better and better the more you play it (and with friends). Playing it for a half an hour or so doesn't really do it justice.
I agree that Power Stone 2 improved on the first in a lot of ways: with new characters, new items, and better presentation. And the new stages are definitely an improvement over the boxed in arenas from the first game. But Power Stone 2 takes a huge step backwards from the first where it counts the most, the gameplay: The characters all move slower, they can only perform one combo string instead of the various combo paths in the first game, no dive kick, only one Power Drive attack per character, and everybody has the same throw where they lift the opponent over there head. This leaves every character with a very limited moveset. Characters returning from the first game felt like shells of their former selves, when they had more fleshed out abilities and more moves. The first game was more technical and I think it could have been almost perfect if the dive kick wasn’t so overpowered. Overall, I think Power Stone 1 is still the better game.
You are...without a doubt...the first person I've ever heard call Power Stone 2 stages shit. THE AUDACITY! Boo this man!
Watching this just reminds me of just *how* many IPs Capcom just has.....collecting dust for whatever reason. And that's pretty sad.
It's funny because what you dislike about Powerstone 2 is what I loved about it. I think that you have to be someone who likes traversal and platforming in games, though. Maybe even a little parkour. I enjoyed the skill challenge of having to deal with other players and the environment, I liked that the environment was also in play so you had to be mindful of it and that was also another skill element. It opened the floor to other kinds of gamers.
I guess what I'm getting at is that if you're a traversal specialist, you could cream fighting game pros in this, which I actuall enjoyed. It put different kinds of gamers on equal footing. I played this with a friend at the time who was might better than I at one-on-one fighters, but I excelled at traversal. As such, matches in Powerstone 2 could go either way. I liked that. I like that there can be more to it than just the other player.
I think it's like the difference between enjoying racing simulations and kart racers. In a racing simulation it's just you versus the other players in a fairly straightforward track with no obstacles. In a kart racer, you have to take into account the obstacles. Powerstone 2 was the kart racer of fighting games.
Is it just me? Or does Power Stone remind anybody else of One Piece? I mean with the wild character designs, zaniness & sense of adventure? I don’t know.
Matt said that about the first one. I see it too.
Never understood why the Power Stone Collection never got a port to a home console? PSP has a bunch of great fighters - Power Stone, Darkstalkers Collection, SFA 3 MAX (which I think is the same as Zero 3 Upper but I could be mistaken).
I actually used to prefer power stone 2, I liked the dynamic stages and that there were more characters and weapons. But now, i look at it and the constant changing stages seems quite annoying. I wouldn't mind as much if stage transitions were prompted by an actual action instead of a timer. .
This is so much like that Billy & Mandy game for the Gamecube and PS2.
The fact that they made Marvel Vs Capcom Infinite revolving around Infinity Stones and did not include any of the characters from Power Stone baffles me to this day. Even so, that game plays well but is pretty ugly. These characters would have looked good in UMVC3.
I must have been a dumb kid back in the day because i thought the announcer said "Welcome to the Power Stone War" instead of "World." XD
Sames.
I'm really late but this game has 9 stages. The 5 stages that change, then there is the Pharoah walker stage, Mel's shop, the skyscraper and the map over water. The 4 unlock able stages do not move.
Not one person I knew hated this game or complained about the stages. PS2 was always a good time!
If Capcom All-Stars Versus is an actual thing soon, I'd really like Ryoma to be in it.
I've always liked the free falling aspect of this game but the 1st one has more of a personal feel to it .. ...don't get me wrong 2 is cool but not as a good as the 1st
Power stone 1 definitely the better experience if you want a pure 1v1 fight but I think for anything else power stone 2 is better. Not having any static stages for 1v1s was a mistake but this game just offers so much more in its coop and 4 player experience that it is a stronger game over all imo since power stone never allows you to have a straight no items fight to begin with so you cant have that totally competitive side to it like smash can
When Falcon flies his plane away in the ending, does he end up abandoning it on Mallet Island, for Dante to end up using it for his escape?
This was one of the few times I could really enjoy playing a fighting game with my brother when we were little. I can't even count the amount of hours we spent on the item creation thing.
Aw there she is, I’ve missed you, Power Stone 2.
Matt, you and I have complete different stage design ideologies. Give me all the dynamic, ever-change battlefields. Give me like 80 Poke Floats.
Give me a mix. Don't ONLY just do poke floats
4 player power stone gampeplay with your friends was awesome!!!!
Yeah yeah yeah mah boi Accel! Man I loved playing this game with friends
Your videos are so comforting for some odd reason
Powerstone 2 in my opinion is better then the 1st game as it has more content and things to mess around with. :p Hopefully we see a port of both games on Steam or something!~ :D
Imagine a Power Stone 3 😭😭😭😭😭
Oh no!!😂😂😂😂 the best quote ever on God I use it in every situation in real life 😂😂😂😂
There are secret stages too on the psp collection as far as I can remember they had no gimmick
Those three stages were on the original as well
Power Stone 2 is an entire vibe
Wow, i never knew there was a Power Stone 2 - awesome.
this was my shit back in the day. lol still is
The C O N T R O L voice from the first boss is still stuck in my brain…
And H U R R Y !
*intro cinematic starts* wait this isn't Soul Calibur
I finished typing this the exact second Matt said basically the same thing
OH NO!
Capcom please bring power stone back!
Matt "Five-to-Ten-Minutes" McMuscles
Power stone 2 was my childhood
this game brings heavy nostalgia
YES!!
has matt ever played the tales of the sword mode from Soul calibur 3 on the show?
This is a strange game. It looks really fun though!
"I'm always semi soft"
Great pick Matt!
OH YES! YES! YES! YES!
Dissidia NT kinda got the Power Stone 2 Treatment. Wish they would’ve stuck with how the first games played
Dissida nt sucked
No real difference in characters
I mean it wasnt suppose to be for ps4..the arcade game..is where it shiness
Add this to the list of games Capcom should rerelease but wont because its not Street Fighter, Resident Evil, Mega Man
Came out years ago kind of asking for to much when this cam out it was the ish
Matt, you gotta play Tony Hawk's Downhill Jam. Picked it up recently and I've been really surprised how fun it is once you get past the jankiness.
I have played ps 1 and 2 and theres a really a good amount of reasons on why the second one is better
Cough.....what about Rival schools!?!?! It got only 2 games and that's it. Batsu made a Cameo in TVC and Kyosuke in CVS2 but that's it.... I want another Rival Schools game so fucking badly!!!
Yes, exactly. Batsu was a playable character in TVC. No Power Stone character has been in anything else. Power Stone got only two games as well.
@@MattMcMuscles I see what you're saying. Yeah Power Stone Characters were only ever locked to this game only...everyone else from other games at least had some sort of game representative...PS...0
Swag sega dreamcast
Maybe the next Smash Bros. Game could take some notes from Power Stone?
That'd be neat... I think. Change things up a bit.
Man i played the ABSOLUTE SHIT out of this game on my Dreamcast! Can't remember how many items i created but i'm sure it was in the 100's!
I guess you could count Dino Stalker as one of the dino crisis games. As it features Dylans kid in it.
Roque kinda reminds me of Shantae.
love it. I was just playing this two days ago
Come on, Gourmand is the best, don't do my boy dirty like that
I really like Gotcha Force... but yeah its not a series.
all I got was GIANT FLAMING SKULL
Man yeah right this game is cold
I def preferred the stages in Power Stone 1. Smaller arenas I think just make the combat shine instead of it being all about stage hazards. Side note : do the graphics look worse in the sequel to anyone else ?
Praying for a reboot or a remaster!!
Yesss Soul calibur lol
Man I never gotten the chance to play power stone, 2 or Marvel vs Capcom 2 🤦🏾♂️🥺 and I don’t understand why I can’t find them games anywhere I’ve tried so hard to find them both over the years
Clock Tower should come back matt!
Character falls off stage
Matt: Yea hes dead 😂
Powerstone 1 might be preferable for hardcore fighting game enthusiasts, but let's get real - Powerstone 2 is the far better game overall.
I don't think that's "being real" but rather an opinion.
@@MattMcMuscles Sorry yeah, I was very triggered for some reason
Play the SoulCal
Talking about Games that i wish would make a return. Saturday Night Slammasters. Imagine it with a SF 4 Graphic Style, add some SF Characters with a Wrestling background, different modes etc.
You should play Strider on Xbox One its a good game.
ANOTHER invocation of Darkstalkers! I definitely believe your brain is telling you to do some Darkstalkers videos. The games, the anime, the US series, merchandising, the history and development woes, you have so much to work with!
Yeah. I see why you don’t like this game as much as the first. I’ve never had the fortune of playing these games but having the option for regular non-dynamic stages probably would make it a more fun single player game. Without them I can how it’d get annoying trying to play it solo. Also holy fuck did capcom drop the ball by not releasing it on the Wii. This looks perfect for that console!!
It's really not bad though. If you play the stages over and over during arcade you'll get quick to pick up on what each stage does. That regular non-dynamic mode option mode defs should have been a thing haha
I'll be waiting for that Soul Calibur 2 video.
Also, Voldo is the only character worth playing.
I wasn't too big on this one but was glad when they brought this one to the psp in the collection they put the added characters from the 2nd game on to the 1st one.
How could you bring up Dark Stalkers, now i'm sad.
1st!! We need a new power stone
Capcom...
The best fighting game ever.
Maybe play Chaos Legion please?
Never played the first game but did manage to play this one and thought it was a fun party game though not too sure about the single player
Please, do play Soul Calibur 2 (gc). It's my favorite and most played fighter, and Link and Ivy were my mains.
Yes powerstone
I don't know if you're a Buffy fan or not, but I'd be really interested to hear your thoughts on Buffy the Vampire Slayer: Chaos Bleeds (Gamecube, Xbox, and/or PS2). As a Buffy fan myself, I absolutely love it, but I can also see how it might actually be a complete pile of shit. I'd like to see what you think of it, particularly as you seem to like beat 'em ups.
Power Stone, Dino Crisis, Final Fight, Viewtiful Joe and Darkstalkers...
Capcom should bring them back.
@@lipstickzombie4981
i am only familiar with Rival Schools and Pocket Fighter in your list. ^^;
My question is, where the hell is my Smash Bros X Power Stone game?!
This would've been a great competitor to Smash.