Straight to the point without any side bs (looking at you, Andrew Price) Wouldn't have known otherwise these nodes existed or would've found them in a month or so A lot of thanks
awesome!! i knew blender had a way to make it easy and you superbly demonstrated it to us here in less than a minute. efficient as a borg! thank you collective!!
Thank you, you helped a lot! I added color to my text also! Is it possible to put the same text on the curve? It would mean a lot to me if I could set the curved text and be able to move the curve as I see fit.
brilliant, thanks - could you do something like convert text to objects and then colour/texture them, or is that a completely different operation altogether
You can apply the material on the geometry nodes itself by adding a "Set Material" node at the end of the whole setup. But for UV mapping and so on, I suggest you to search on UA-cam, you'll definitely find something useful.
You got it right. You can also extrude it without converting it to mesh by adding an "Extrude Mesh" node after "Curve to Mesh" node. But if you're going to apply materials, bevel modifier and so on, it's better to convert it to mesh. Good luck.
Simple and easily understood. Thank you Sir.
Straight to the point without any side bs (looking at you, Andrew Price)
Wouldn't have known otherwise these nodes existed or would've found them in a month or so
A lot of thanks
Appreciate it mate, glad you found it useful
Thank you so much! But I have got a black outline after putting set material. Why?
Thank you this is so simple to use! all the other tutorials are painful
awesome!! i knew blender had a way to make it easy and you superbly demonstrated it to us here in less than a minute. efficient as a borg! thank you collective!!
Appreciate it🔥
You have my thanks! ✨
omg you're a lifesaver T_T instant subb man
It is perfects! But how make this text in 3D and with bevel?
Thank you this is amazing!
Thank you, you helped a lot! I added color to my text also! Is it possible to put the same text on the curve? It would mean a lot to me if I could set the curved text and be able to move the curve as I see fit.
thank's for tutorial , but how to coloring this text ?
You have to put the "set material" node in between the fill curve node and the group output node
That's brilliant but how do you add color to it?
inbetween the fill curve and the group output, add a set material node and choose the material you want.
hope this helps!
@@ridndev_ you are my hero
@@ridndev_ thnx it's my problem too
brilliant, thanks - could you do something like convert text to objects and then colour/texture them, or is that a completely different operation altogether
You can apply the material on the geometry nodes itself by adding a "Set Material" node at the end of the whole setup. But for UV mapping and so on, I suggest you to search on UA-cam, you'll definitely find something useful.
Thanks, bro very helpful!
Glad you found it helpful man!
great!! thanks a lot!!
I followed your tutorial to make the effect but I missed the blinking cursor to look like the typing effect so I created an addon that does this
How would you convert it into a mesh, to like extrude so i can make it more deep on my scene?
got it, i just added an extrude mesh node after the fill curve node
You got it right. You can also extrude it without converting it to mesh by adding an "Extrude Mesh" node after "Curve to Mesh" node. But if you're going to apply materials, bevel modifier and so on, it's better to convert it to mesh. Good luck.
How do you have the search bar when searching for the geometry nodes and what addons are you using mind if you tell ?
How can i make it 3D and not flat.
Is incomplete because you are not adding the line that is fading in and out when you are texting.
Yo, love your works! How can I contact you for a commission! Do you have discord/IG?
Hey fam, thanks for your feedback. You can find me on Discord with this username: Behrad Nickpour#1007
Soon I'll make it on IG too.