Blitzer is good for bugs. There are quirks to get it working well, lot of diving but I find it a lot of fun. But all I see is that and the breaker incendiary on other divers. Shouldn’t be that way.
I've bought the game 4 months late and having plenty of fun. Drop the meta, actually try to just have fun and you might enjoy yourself.... this shit is 100x better than cyberpunk release or months after. Random channel, gl
So many problems with this game. They've failed to take the feedback of their most dedicated players. The devs had no idea it would ever get this popular. They thought they were making a little niche PVE game like the first Helldivers. Their motto is even "a game for everyone is a game for no one." That's fine and all, but what, are you trying to actively get rid of players? The game got popular; adapt and make it fun. I think the people who say Arrowhead made a good game by accident are actually right.
Blitzer is good for bugs. There are quirks to get it working well, lot of diving but I find it a lot of fun. But all I see is that and the breaker incendiary on other divers. Shouldn’t be that way.
I've bought the game 4 months late and having plenty of fun. Drop the meta, actually try to just have fun and you might enjoy yourself.... this shit is 100x better than cyberpunk release or months after.
Random channel, gl
PS5 hardcore HD2 player here...
So many problems with this game. They've failed to take the feedback of their most dedicated players. The devs had no idea it would ever get this popular. They thought they were making a little niche PVE game like the first Helldivers. Their motto is even "a game for everyone is a game for no one." That's fine and all, but what, are you trying to actively get rid of players? The game got popular; adapt and make it fun. I think the people who say Arrowhead made a good game by accident are actually right.
Yeah, they use that game for everyone is a game for no one as a way to excuse bugs and design flaws. They have their heads up their asses
Yep ballance is dead and boring as hell. Community managers are toxic and condensending, so are the devs.