Star Trek: Bridge Commander (2002) - Review

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  • Опубліковано 18 гру 2024

КОМЕНТАРІ • 15

  • @ange1uk
    @ange1uk  21 день тому +4

    I hope you enjoyed the Let's Play series of this and my thoughts. Feedback always welcome! I've already recorded the first episode of the Half Life playthrough, so that'll come in the next couple of days 🙂

  • @kushanblackrazor6614
    @kushanblackrazor6614 21 день тому +5

    Net Immerse went on to become Gamebryo under Bethesda with The Elder Scrolls: Morrowind. So its still around, as the Creation Engine!

    • @JustinJTime
      @JustinJTime 20 днів тому

      Oh god....the creation engine....no wonder this game was janky. 😆

  • @dannyhartwig7595
    @dannyhartwig7595 21 день тому +4

    This and Klingon Academy are my allt time favs.

    • @darthbane2669
      @darthbane2669 19 днів тому

      Wish I knew how to get a digital version of ka to work on my modern pc, seems impossible, but bc works very good even if it crashes often.

    • @dannyhartwig7595
      @dannyhartwig7595 19 днів тому

      @@darthbane2669 in windows 10 there where good patches it runned on my mashine with that very well. i just had problems with my headphone dongle.

  • @wedgelonestar
    @wedgelonestar 20 днів тому +1

    Especially for a game as a Federation captain I would expect much more plot and negotiations. You know, like Elvis, only the other way around "A little less action a little more conversation".

  • @TheValiant
    @TheValiant 20 днів тому +1

    Thank you for this review. I really enjoyed watching it :)
    Even though I don't have problem with the general gameplay and story I totally can understand your points. The biggest problem for me was always the crashing. During our Lan parties we often called it Crash Commander. Especially during the late XP and early Vista era it was really hard to play. We could at least improve stability by closing MSN Messenger, because every pop up from it crashed the game for us. Like you said mods, didn't help the situation, but of course they were the real reason why we played the game and why I still have it installed after 22 years.
    I really love what VonFrank has achieved, but KobMaru will always be my favourite mod. It offers so many features like the ability to transport to other ships, in system Warp, ejecting plasma or the warp core, more detailed scans of other ships (weapon status), customizable AI in multiplayer and they also included the submod NanoFX. That one let you explore the galaxy and offered simple missions. For example you could fly to DS9 get some missions in the Gamma Quadrant. They even had some divx mission videos for that!
    Of course I also think Klingon Academy is the better combat simulation and has a far better story, but from time to time a good casual game is also nice. Especially if it's improved by mods :)

    • @darthbane2669
      @darthbane2669 19 днів тому

      Cant believe they never were willing to upgrade their game so the crashing would stop happening as often as it does to this day, mods cant fix that problem.

    • @TheValiant
      @TheValiant 19 днів тому

      @@darthbane2669 I'm not sure, but if I remember correctly the real problems started months/years later after the release of the game. Of course they could have made the game more future proof or patch it later. At least we can play and enjoy the full game, not like Star Trek: Legacy. The multiplayer only works in Windows XP and just 2 months after the release of Legacy we got a new Windows, the amazing Vista :(

  • @KiltedCritic
    @KiltedCritic 20 днів тому +2

    The base game was okay back in the day, but definitely agree mods are a must to make it worthwhile playing today. Ron Jones was indeed fired for making his TNG music: "too foreground", so Berman got rid once he took full control. Glad he came back to score a couple of games like Starfleet Academy, as that music track feel both distinct and authentic Star Trek. While I'm obviously a massive Trek fan, I look forward to the change of pace/franchise with your next play-through of Half-Life!

  • @brunothefreak8826
    @brunothefreak8826 18 днів тому +1

    It was a nice Let's Play of the game and seeing someone playing it different than me all those years ago (I let the AI do all the fighting, probaly because I hated the figthing in this game and the AI did a much better job than me). I agree with with a lot of your points of view. But instead of having more elemts from Klingon Academy it should be more like STAR TREK Resurgence (in which you ask your crew for opinions and than decide which of your optionsis the way to go) to generate the feeling of being a captain. I can't rember of any Starfleet captain doing the energy management in a fight during the movies or the tv shows. This is the duty of the chief mechanic in my opinion.

  • @sword4005
    @sword4005 18 днів тому +1

    personally i always thought the cardies planned to use the star manipulators to blow up the homeworld stars of the federation and their allies, earth, Qonos, romulas, causing chaos in the galaxy and allowing the cardassians to retake their space,

  • @VectorAero
    @VectorAero 20 днів тому +2

    Wow this game aged poorly. That tiled repeating starfield is unacceptable. Young me loved modding this game. My first mod was to install the Defiant. Then to replace my first officer skin with Jadzia Dax. Some more game changing mods were the multi-vector assault mode ships like the Prometheus. I spent a lot of time in Quick Battle - cooking up crazy scenarios until my computer crashed.

  • @darthbane2669
    @darthbane2669 19 днів тому +1

    Vanilla bc does rather suck very slow gameplay, basic graphics blahhh
    Modded it's amazing fun much faster paced and a ton of new ships and options, km has the most amount of options but it's difficult to install these days it doesn't work right and super janky,
    I recommend the remaster mod that has a lot of ships added for it and much easier to get working.
    I beat the game once and never played that mode again I just play quick battle.