Creating a Jet Engine in Blender | Tutorial

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  • Опубліковано 3 жов 2024
  • #tutorial #Blender #Spaceship #Thrust #lazy #video #textures #scifi
    If you've enjoyed this video and learned something new, consider subscribing.
    Do you have any other Tutorial requests? Write a comment and I will answer you.
    You can download the clip used in the video here:
    drive.google.c...
    The Engine model I've used in this video:
    sketchfab.com/...

КОМЕНТАРІ • 146

  • @matslarsson5988
    @matslarsson5988 Рік тому +72

    Weird... I was just about to start working on a similar engine but started UA-cam instead and first thing I got recommended was this video. Coincidence? Anyway, this gave me some great ideas. Thanks, subbed!

  • @ProjectHelisexuality
    @ProjectHelisexuality 9 місяців тому +22

    I'm quickly realising smoke/fire sims aren't always the answer to this kind if stuff. Need more control like this. Thanks for the video, probably going to follow this closely.

    • @3DMVR
      @3DMVR 2 місяці тому +1

      think you pretty much just simulate one main part and fake the rest working solo at lest, ends up looking nice in most ppls stuff while not crashing their pcs

  • @Chiho.2007
    @Chiho.2007 Рік тому +27

    This is an amazing tutorial. I needed thruster flames for the starships in my short film and simulating took a long time. This provided a better result than what I could simulate lol. Also that's not even considering the increased performance using this method.

    • @mlt-studios
      @mlt-studios  Рік тому +6

      Yea, I’m using this method also mostly for spaceship engines. Depending on how close it is seen, it’s oftentimes enough to just use one singe plane, instead of multiple cylinders

    • @Chiho.2007
      @Chiho.2007 Рік тому

      @@mlt-studios The results are amazing. ua-cam.com/video/NlpnZqAiyEc/v-deo.html

  •  Рік тому +4

    Nice, easy, and working

  • @Narblo
    @Narblo Рік тому +62

    I still dont know how to make a jet engine in blender, but hay! I can make the fire tho

    • @mlt-studios
      @mlt-studios  Рік тому +9

      When I googled how this thrust fire is called, I could not find a specific well known name. It oftentimes is just called Jet.
      That is why I put the arrow on the thumbnail, and also tried to explain what I’m doing in the very beginning. So that people can leave early on, if they don’t like it.
      Would you be interested in Modeling auch an engine? And if yes, what kind?

    • @fantascoca
      @fantascoca 10 місяців тому

      ​@@mlt-studiosIn real life,that is "afterburner"

    • @_blender_man_
      @_blender_man_ 5 місяців тому

      Great Method man! Love the way you do! And thanks for sharing skills! Subscribed!👍🏻💪🏻🔥

    • @_blender_man_
      @_blender_man_ 5 місяців тому

      Great Method man! Love the way you do! And thanks for sharing skills! Subscribed!👍🏻💪🏻🔥

    • @IIIDemon
      @IIIDemon 4 дні тому

      @@mlt-studios maybe call it 'jet engine effect'.
      anyway... some of this stuff is genius, thanks for this video. i've done similar things, but your trick with the AO to mask the hard edges is perfectly elegant, and i'll definitely be using it in the future.

  • @AJ-mw4nb
    @AJ-mw4nb Рік тому +51

    Maybe you can follow it up with some gas leaks, vibration of the engine as well as the exhaust turning up shades of hot red with time? I think then it would be super SUPER realistic

    • @mlt-studios
      @mlt-studios  Рік тому +13

      You definitly could.
      To be honest, I just used this method for adding some realisme to my Spaceship Engines, which wherent really seen closeup.
      So adding all that would probably be overkill. But yea, if you are going for a closeup, adding stuff like this will make it more believable.

    • @arbiter8246
      @arbiter8246 Рік тому +2

      One baby step at a time. We don't want a 20 hour tutorial.

  • @riwallnaudin5473
    @riwallnaudin5473 5 місяців тому +1

    hello so I managed everything, it's great but I still have a little problem! in fact I would like to duplicate my element and when I do it it creates a black trace in the negative part... it's complicated to explain but if someone is able to help me I would be willing :)

  • @Emre-lg5wj
    @Emre-lg5wj 11 місяців тому

    3:40 Dude, ur just a genius!

  • @dennisr.d.mascarenas3886
    @dennisr.d.mascarenas3886 Рік тому

    You got a new subbing.. All the best from Colorado USA.. 😎🇺🇸

  • @M.I.F..
    @M.I.F.. 8 місяців тому

    Nice method without particles ! 👍🏻

  • @PAPERSCHOOL
    @PAPERSCHOOL Рік тому +1

    Genius, amazing tutorial!

  • @AndreiChrisso
    @AndreiChrisso Рік тому +1

    amazing, u are very talented

  • @KennyPhases
    @KennyPhases Рік тому

    Nice work!

  • @knucklesbyname
    @knucklesbyname Рік тому

    dude, love your channel. thank you so much

  • @CosmosFan1
    @CosmosFan1 Рік тому

    Hmm.. thats actually pretty simple. Thanks!

  • @dude3d
    @dude3d Рік тому +4

    You have great knowledge in blender. I really appreciate it. You’ll do amazing things in Future. Good luck my friend 👍🫡

  • @in3432
    @in3432 5 місяців тому

    Very good tutorial thank you.

  • @kunemann
    @kunemann Рік тому +6

    I find myself using the volumetric shader every time, although the emission shader is nearly as good. Thank you for reminding me again.

  • @jubeltar
    @jubeltar Рік тому

    That's genius! Thanks for sharing it.

  • @DesignInsightofficial
    @DesignInsightofficial Рік тому

    wow man that was awesome

  • @sanfera5644
    @sanfera5644 Рік тому

    Beautiful...

  • @mr.dobrodushnyi
    @mr.dobrodushnyi Рік тому

    Thank you, bro!

  • @Lutra8
    @Lutra8 Рік тому +6

    Seems like this is the Intake part of the engine, not the turbine o_o
    Still pretty cool

    • @mlt-studios
      @mlt-studios  Рік тому +2

      Haha, okay. Good to know. I don’t know anything about that, it was just called “old turbine engine” on sketch fab and looked nice. That’s why I took it 😊

  • @juelz3451
    @juelz3451 Рік тому +2

    sometimes i think im good at blender but then i watch a video like this lol

  • @abuelo3d
    @abuelo3d Рік тому

    perfect i like for my classrroom

  • @indrakomara6966
    @indrakomara6966 Рік тому

    thank you

  • @crunchybones2528
    @crunchybones2528 11 місяців тому +1

    how to make a jet engine:
    step 1: make the engine

    • @mlt-studios
      @mlt-studios  11 місяців тому

      A few other people commented something similar. I’ve posted a more detailed explanation to them. In short: This title is what people are searching for, not how to make a jet engine thrust (or something like that).
      That is why I mentioned it in the beginning, so that people won’t waste time watching the full video

  • @ВиталийЛаптев-ъ7в

    How make this model in blender?
    ua-cam.com/video/DPC9K5ZCoL8/v-deo.html

    • @mlt-studios
      @mlt-studios  Рік тому

      You mean the Apple?
      Maybe try this tutorial series, which is specifically for beginners.
      ua-cam.com/play/PL3UWN2F2M2C8-zUjbFlbgtWPQa0NXBsp0.html

  • @pajs-orion
    @pajs-orion Рік тому

    Pretty :D

  • @goldenpantys6829
    @goldenpantys6829 Рік тому +1

    Hello. first of all. aweseome Tutorial. Thank you.
    But i have an Problem. The Flames are not visible when i render it with no background and as an alpha image. The renderer shows the flames reagular, but as soon as i save it the flames disappear. How can i fix this?

    • @mlt-studios
      @mlt-studios  Рік тому +1

      Im not quite sure I understand your problem. When you hit f12 and render it she’s are there? But once you save it, it is not?
      I noticed something similar with one her projects.
      Are you just rendering the flame?
      Then you could try to render with black background, and then use the add blend mode, wherever you need it.

  • @matts2080
    @matts2080 Рік тому +1

    I'm gonna use this exactly to make a kitchen gas burner, very useful!!!

  • @mamtapatil1892
    @mamtapatil1892 21 день тому

    Can we do the same in Maya? Please do the same in Maya.

  • @Domzdream
    @Domzdream Рік тому +1

    That wasn’t complicated at all. 🤦🏻😅

  • @NicoLinde
    @NicoLinde Рік тому +6

    This is fantastic! How did you shoot the footage of the torch? And can the clip be used in personal and commercial projects?

    • @mlt-studios
      @mlt-studios  Рік тому +1

      I did not shoot the footage myself. I’m not sure where I got it from. I looked online, but could not find it, nor found anything similar. Which is why I put it in the description. So best not use it commercially.
      Action VFX has some awesome jet engine FX, but they are paid products

  • @tawandagunda7618
    @tawandagunda7618 4 місяці тому

    whats the name of the pink one next to the purple

  • @pROaBDUR
    @pROaBDUR Рік тому +1

    any idea where to get clips( 01:05 ) of shock/mach diamonds... i obviously can't record my own since i don't own a rocket engine or a jet engine with afterburner.

  • @georgerussell2947
    @georgerussell2947 Рік тому

    how to make a jet engine:
    Step 1: start with a jet engine

  • @nishaan3d928
    @nishaan3d928 Рік тому +2

    Great tutorial. How do you make this effect from directly behind/head on, on that effect? since they are image cards, it doesnt look too great looking straight at it instead of at an angle.

    • @mlt-studios
      @mlt-studios  Рік тому +1

      I showed a small workaround for that at the end.
      But to make it proper, you need footage from that angle. Action VFX has something like that, from a lot of angles, including behind. But of course you need to buy that.
      If you find any free good footage, I would be interested in that as well.

    • @nishaan3d928
      @nishaan3d928 Рік тому

      @@mlt-studios thank you so much. I will have a look

  • @manmadeartists
    @manmadeartists 11 місяців тому

    Thanks for providing the flame mp4! Still relevant 🫶🏻

  • @WolfyPlays
    @WolfyPlays 10 місяців тому

    Nice tutorial but i encountered an issue, in some angles where the inner thrust cylinder and outter thrust cylinder are overlapping, it looks blocky, only soloution i found was turning off backface culling but that made the longer plane thrust not visible from all sides.

  • @alexmazvi
    @alexmazvi Рік тому

    Nice way of doing it. How heavy is this method when rendering? In comparison with using geometry nodes or an animated (manually) shader.

  • @katana2665
    @katana2665 18 днів тому

    Very cool.

  • @manuel.camelo
    @manuel.camelo Рік тому +1

    MAGNIFICENT 🙏
    Extremely useful video tutorial Buddy 🥲

  • @svggridnco9699
    @svggridnco9699 Рік тому

    gas bunner

  • @NaNnaaaaaaaaa
    @NaNnaaaaaaaaa Рік тому

    wow

  • @antoniomarchante8349
    @antoniomarchante8349 8 місяців тому

    very good solution, maybe add some delay between the texture animations on the different planes? anyways thanks for the tutorial I think it´s a very useful and smart approach

  • @enzothepalekid
    @enzothepalekid 7 місяців тому

    for some reason whenever I mark seam and UV Unwrap it, the entire flame texture looks corrupted and distorted and on different faces no matter what I do.

  • @MorganDesigns182
    @MorganDesigns182 2 місяці тому

    My favorite thruster tutorial to date. Well done thank you

  • @bladeviridian7853
    @bladeviridian7853 Рік тому +1

    Great tutorial mate!

  • @fracturedgamer420
    @fracturedgamer420 4 місяці тому

    Wow you made everything look so easy

  • @3dvolution
    @3dvolution Рік тому +1

    Really great and easy to follow tutorial, thanks ;)

  • @debicreation9228
    @debicreation9228 Рік тому

    Blender ka Kan sa version app use kar te ho. Mera blender 3.0.0 version me viewpot display settings ka option nehi araha hai, ... give me some feedback

  • @zedfirenze
    @zedfirenze Рік тому +1

    Very engaging, nice explanation as well man!

  • @binyaminbass
    @binyaminbass Рік тому

    Very practical. I learned some new shader tricks too. Sub!

  • @addison8078
    @addison8078 Місяць тому

    Very useful, thank you

  • @roaling
    @roaling Рік тому

    Can you upload a video on youtube of the blow torch as I can't access google drives?

  • @HiếuTrầnTrung-z5p
    @HiếuTrầnTrung-z5p 3 місяці тому

    u deserve hundreds more subs

  • @Sharal3D
    @Sharal3D Рік тому

    😮

  • @tak76
    @tak76 Рік тому

    very helpful! great tutorial brother. :]

  • @debicreation9228
    @debicreation9228 Рік тому

    Thank you sir ☺️

  • @EvilMP5
    @EvilMP5 Рік тому

    Will this work with a movie style animation or are there more steps to make that work?

    • @mlt-studios
      @mlt-studios  Рік тому

      I‘m not exactly sure what you mean with movie style animation. You of course can use this method in you films. It might not hold up from too close, but for a lot of stuff this should be enough

  • @superkaboose1066
    @superkaboose1066 Рік тому

    seriously good tutorial!!

  • @bobbychezz2887
    @bobbychezz2887 10 місяців тому

    the video is not playing like i press the spacebar and the timeline also plays, but the video with image texture does not play

  • @N.E.U.R.O
    @N.E.U.R.O Рік тому

    Absolutely nuts man!

  • @RAY-kh3ie
    @RAY-kh3ie Рік тому

    super vidéo !! Merci beaucoup

  • @holdtheline1851
    @holdtheline1851 Рік тому

    thank you ! very cool tutorial !

  • @VisualistAyush07
    @VisualistAyush07 Рік тому

    Amazing

  • @mdiqbalhossain9832
    @mdiqbalhossain9832 Рік тому

    This is great

  • @dannybcreative
    @dannybcreative Рік тому

    Nice work!

  • @sealthrux
    @sealthrux 11 місяців тому

    bruh I wish u would show certain menus for like 0.1 seconds tho lmao

  • @lukayz1363
    @lukayz1363 Рік тому

    Cool!

  • @piloto_loco
    @piloto_loco Рік тому

    insane!

  • @TheAbsolutecad
    @TheAbsolutecad Рік тому

    Looks very good.

  • @herbertnatanael
    @herbertnatanael Рік тому

    Nice

  • @rainpsww4623
    @rainpsww4623 Рік тому

    my another inner layer thrust doesn't show in cycles mode

    • @mlt-studios
      @mlt-studios  Рік тому

      Yea, I had the same problem when I prepared for the video. Not sure, how I fixed it though.
      You can send me your file over discord, then I can have a look.
      DerMalt#0547

  • @hampela7439
    @hampela7439 Рік тому

    Hi, great video, i have a question, it works perfectly but when i want to animate it for example going behind a ship, i put keyframes of location, and when it comes to keyframe, video texture stops replaying, any tips? Thank you!

    • @mlt-studios
      @mlt-studios  Рік тому

      Did you set the clip to cyclic on the image texture node? There should be an option.

    • @hampela7439
      @hampela7439 Рік тому

      yea i did that, but i figured out what was wrong, i messed up while setting up frames, ive put a big number haha, but i fixed it , thanks regardless !@@mlt-studios

  • @ValeGoG
    @ValeGoG Рік тому

    10/10

  • @aquapuppy9838
    @aquapuppy9838 Рік тому

    Sorry for the newbie question, but how would I go about changing the color of the recorded flames, can I just plug a color ramp in immediately after the clip but before the multiply layer and give it a new color?
    Thanks for the great tutorial btw, this is really helpful and I couldn't find anything like it.

    • @mlt-studios
      @mlt-studios  Рік тому +1

      I would try a hue saturation value node and change the hue. Of course you then also have to change the Color in the multiply node

    • @aquapuppy9838
      @aquapuppy9838 Рік тому

      @@mlt-studios Great thanks, I'll give that a shot! I tried my off the cuff color ramp suggestion, and it changed all the alpha instead lol...

  • @mattrose7053
    @mattrose7053 Рік тому +3

    Love it. This channel def caught my eye with the sci stuff. Was waiting for the vid of when you planar exhausts became volumous.

  • @arbiter8246
    @arbiter8246 Рік тому

    1:02 Yeah, that concludes my tutorial. I thought you were making this effect from scratch.

    • @mlt-studios
      @mlt-studios  Рік тому

      You mean with nodes and stuff? Using video textures is actually a way often used in the vfx Industry, which is why I wanted people to show that. Making it from scratch with nodes is probably harder to get a realistic result, but I would guess more flexible.

    • @arbiter8246
      @arbiter8246 Рік тому

      @@mlt-studios I misunderstood the tutorial then. That's my fault.

    • @mlt-studios
      @mlt-studios  Рік тому

      @@arbiter8246 no worries. If I would know how to do it realistically with nodes, I would probably use that method.

  • @mohit40968
    @mohit40968 Рік тому

    i can get rid of black background. Any solution?

    • @mlt-studios
      @mlt-studios  Рік тому +1

      Sure. What do you want in the background? If you want to make it transparent, just go to the Render Properties tab, and under the film panel enable transparent.
      If you want to have a more in detail explenation, check out this video: ua-cam.com/video/GlStMZfZjSw/v-deo.html

    • @roaling
      @roaling Рік тому

      @@mlt-studios There seems to be only two options for me - background completely opaque or nothing at all, when I have a transparent shader or none at all.
      Translucent shaders partially work, but I you can still clearly see some random polygons with the big stupid white texture.
      But, to summarise, I can't get the background to disappear like yours, despite having a black background and everything pretty much identical.
      Here's the video I'm using: ua-cam.com/video/3WzWRNvhwR8/v-deo.html

    • @mlt-studios
      @mlt-studios  Рік тому

      @roaling I just looked through my test renders, and it seems I had the same problem. I think the problem first occurs, when saving the render. That is probably why I added a background and rendered without transparency. I can’t really remember.
      A fix would be, to move the thrust into its own collection and render it separately in a new view layer.
      Then you would have a view layer with the engine itself and a view layer with the thrust.
      For the thrust layer, you would set the engine collection to holdout, while for the engine layer you would set the thrust collection to indirect only.
      Then you can render the engine with transparent background and the thrust with black background.
      In compositing you can then simply Add the thrust to the first image with the “add” (linear dodge) blending mode.

  • @bigj7864
    @bigj7864 Рік тому

    would have come in handy like 4 weeks ago lol

  • @WelshGuitarDude
    @WelshGuitarDude Рік тому

    What if you try using noise rather than a clip to generate thrust visual, should try it to see if it works

    • @mlt-studios
      @mlt-studios  Рік тому

      Yea, I tried that already, but could not get a similar realistic result. But that probably is due to my limited procedural node skills.

    • @WelshGuitarDude
      @WelshGuitarDude Рік тому

      @@mlt-studios you would you the noise to wiggle the vertices along it's normals either up or down ill try it this week to see if I can get it to work

    • @mlt-studios
      @mlt-studios  Рік тому

      @@WelshGuitarDude ahh okay, so you mean displacement. I was thinking about creating procedrual engines exhaust with the shader editor.

    • @WelshGuitarDude
      @WelshGuitarDude Рік тому

      @@mlt-studios yeah you could try that too with Musgrave noise texture node and scrolling the uv along the direction of the mesh

  • @ceptronx
    @ceptronx 6 місяців тому +3

    I hear german

  • @Ðogecoin
    @Ðogecoin Рік тому

    Is the project file for sale?

    • @mlt-studios
      @mlt-studios  Рік тому

      No. The engine model is a scan, I bought myself

    • @Ðogecoin
      @Ðogecoin Рік тому

      @@mlt-studios Oh ok good job by the way

    • @mlt-studios
      @mlt-studios  Рік тому

      @@Ðogecoin thanks!

  • @RedHedDes
    @RedHedDes Рік тому +1

    Great tutorial, thanks!

  • @omarbinfarooq
    @omarbinfarooq Рік тому

    I rendered it with Alpha It shows all good in render but when I save it doesn't shows

    • @mlt-studios
      @mlt-studios  Рік тому

      Is it completely gone, or just very faint? Blender sometimes has problems saving semi transparent stuff. So things, that aren’t completely opaque nor transparent. Especially when you add glow in the compositor.
      I‘m not quite sure, what the fix is. Did you try out different file formats?

    • @omarbinfarooq
      @omarbinfarooq Рік тому

      @@mlt-studios it's all gone but i only tried png sequence so I should try other formats

    • @mlt-studios
      @mlt-studios  Рік тому +1

      @@omarbinfarooq try 16 bit tif with rgba, or openexr

    • @RosdasHH
      @RosdasHH 9 місяців тому

      @@omarbinfarooq any luck?

  • @mariegrasmeier9499
    @mariegrasmeier9499 Рік тому +1

    Thanks, great! I want to make an animation of a Bunsen burner for an e-learning project. That seems almost petfect

  • @dr.infinity
    @dr.infinity Рік тому

    why its not work in cycle for me

    • @mlt-studios
      @mlt-studios  Рік тому

      Can you describe the problem more precisely? What does not work?

    • @dr.infinity
      @dr.infinity Рік тому

      @@mlt-studios It is not transparent on cycle but its work normal on eevve

    • @Kirill28465
      @Kirill28465 Рік тому

      You probably chose "translucent" instead of transparent bsdf

  • @ipugbsaeprigubtgzr895
    @ipugbsaeprigubtgzr895 Рік тому

    veri gudt engelisch

  • @richardturner6576
    @richardturner6576 Рік тому

    Beautiful tutorial,thank you for sharing.

  • @emanuelgaff1349
    @emanuelgaff1349 Рік тому

    I can make a real gas and smoke physics way better and faster than this.

    • @mlt-studios
      @mlt-studios  Рік тому +1

      Congrats!
      This method is meant as a lightweight alternative,
      that does not increase rendertime that much, and can be dublicated many times.
      For a closeup like this, simulation would give you a more realistic result. Provided you know how too, and you PC can handle it.

    • @bjondersson
      @bjondersson 3 місяці тому

      But can you make a tutorial on it?

  • @pissandcornflakes9119
    @pissandcornflakes9119 Рік тому +1

    A muzzle flash tutorial would be sick!