Fey related stuff: Path of the Beast Barbarian, Glamour Bard, Nature Cleric (if flavored), Circle of Dreams Druid, Fey Wanderer Ranger, Soulknife Rogue, Archfey Warlock. Several races (Eladrin, Satyr etc.), fey-flavored feats (Fey Teleportation, Fey Touched)... It's not perfect but I feel like we definitely get a lot of Fey-themed flavor now. My wife and I are even playing a fey-themed duo in our current campaign.
Oath of ancients half orc I play is the toughest bastard I’ve ever rolled. One manned a erinyes at level 8, did have one inspiration die from the bard but he was elsewhere.
I’ve been binge listening to the pod since June and it’s wonderful to learn so much about DnD! Just want to let you know this episode is not on Spotify 😢 btw
I would make a pun, but swaggerduff already beat me to it last week on this episode, so it'd feel like cheating to make a pun first here now. Honor among punners. Last week the episode was actually deleted as I got done writing my comment. I went on my whole usual long paladin bit and what not then got an error message after I tried to post it. Still a little salty not going to lie, lol.
I think they wanted to cut out any mentions that not guy they were talking about last time. They didnt realise he was famous for ehh other stuff as well as sports
Templars were nothing but religious, weather you believe they followed Christ, the black Madona, or Baphamet. A Paladin was a kind of knight which were more or less Charlemagnes French version of the knights of the round table. The name is kind of a repurpose of the roman "preatorian" guard. Historical Paladins were religious (christians) by definition, and represented Christianities struggle against Islam. They were led by Orlando, or Roland. Brian will be pleased to know that this is the very same Roland which inspired Stephen King. He is the reason why The gunslingers revolvers are forges from repurposed steel of Excalibur. So in essence, Roland the gunslinger was one of, and the leader of the first paladins.
Perhaps it might help to think about in in reference to another Charisma caster, Sorcerers, even though Sorc is arcane and Pally is divine magic. Sorcerers are said to use magic essentially by force of will, aided by a natural affinity. Essentially their power comes from being so sure what they want to happen will that it does. Paladins may operate in a similar way, with their conviction in their beliefs/tenets/oath/etc. being so strong it allows them to reshape reality around them.
@@brianroberts783 That’s a great take on Pally’s. I kind of figured in games where a player Paladin character’s oath is towards a lord/lady or some other non-deity, and the character doesn’t otherwise exhibit zealotry or high piety towards a God/Godess, the DM/player would simply swap out the names and descriptions of clearly “divinely inspired abilities and features”, such as the classic “lay on hands” ability, for something else that’s not divine in nature but otherwise is mechanically identical. So for LOH, off the top of my head, I might rename it as “triage and treat” and role play it like a kind of military field medic skill/ability. The LOH ability in the game is clearly supposed to present as a literal miracle performed on an injured person, who magically “gets better”, implying it goes far beyond the skill and time lapse a physician or doctor could perform, so you’d have to explain how a Paladin without a deity-based oath could perform this without being granted by aa deity (I’d explain it perhaps as a traditional medical practice and skill/ability learned by others who have taken an oath to my lord/lady that is shared within our circle and passed down to others who take up the oath.).
We all make mistakes, it’s how we deal with them that matters. This is professional and honest, massive respect to the dungeon cast.
What happened
Joshua Owens Yeah, I’m genuinely curious as to who was mentioned and in what capacity lol
@@fridaymovies2924 same
I’d guess Tate.
Oath of the Ancients just has such a dope feel to it. I wish there was more Fey related stuff in 5e but this is pretty great.
Fey related stuff: Path of the Beast Barbarian, Glamour Bard, Nature Cleric (if flavored), Circle of Dreams Druid, Fey Wanderer Ranger, Soulknife Rogue, Archfey Warlock. Several races (Eladrin, Satyr etc.), fey-flavored feats (Fey Teleportation, Fey Touched)... It's not perfect but I feel like we definitely get a lot of Fey-themed flavor now. My wife and I are even playing a fey-themed duo in our current campaign.
Oath of ancients half orc I play is the toughest bastard I’ve ever rolled. One manned a erinyes at level 8, did have one inspiration die from the bard but he was elsewhere.
I'm glad you corrected it but you still reference him earlier on in the episode ;) definitely caught me off guard
So, an Oath of Glory Paladin needs a Bard friend to pump up their legend so when they get Living Legend they can get the most bang for their buck.
I’ve been binge listening to the pod since June and it’s wonderful to learn so much about DnD!
Just want to let you know this episode is not on Spotify 😢 btw
Yeah, unfortunately the version I found re-uploaded to Spotify was the unedited version from last week. Aside, great work, guys! Love the stuff
It's been taken down. Looks like we re-uploaded the wrong one.
What was Wednesday wrong?
@@Thedungeoncast I wasn’t offended, but I genuinely appreciate how thoughtful you guys are to anyone who might be, it’s refreshing to see
My favorite subclasses of my favorite class yes please
If you ever do "Pals" the overarching villain has to be a Deathknight who's also a level twenty Oathbreaker Paladin to complete the theme.
Demogorgon strikes again....
My upcoming Goliath Paladin is going to worship Thor, but I’m gonna have him pursue Oath of Glory.
Guyyysss looks like the one that's just hit your SoundCloud is the "old" unedited version.
Lol you guys are a good time
I would make a pun, but swaggerduff already beat me to it last week on this episode, so it'd feel like cheating to make a pun first here now. Honor among punners.
Last week the episode was actually deleted as I got done writing my comment. I went on my whole usual long paladin bit and what not then got an error message after I tried to post it. Still a little salty not going to lie, lol.
Sorry about that!
Who were they referencing at 14:29 XD
Destruction wave
Wasn't this last week's episode?
I think they wanted to cut out any mentions that not guy they were talking about last time. They didnt realise he was famous for ehh other stuff as well as sports
Why’d this get taken down when it was first put up?
Templars were nothing but religious, weather you believe they followed Christ, the black Madona, or Baphamet. A Paladin was a kind of knight which were more or less Charlemagnes French version of the knights of the round table. The name is kind of a repurpose of the roman "preatorian" guard. Historical Paladins were religious (christians) by definition, and represented Christianities struggle against Islam. They were led by Orlando, or Roland. Brian will be pleased to know that this is the very same Roland which inspired Stephen King. He is the reason why The gunslingers revolvers are forges from repurposed steel of Excalibur. So in essence, Roland the gunslinger was one of, and the leader of the first paladins.
Reupload?
I still don't get how paladin power works without a god. Not trash talking it just doesn't fit what I've always thought they were.
Perhaps it might help to think about in in reference to another Charisma caster, Sorcerers, even though Sorc is arcane and Pally is divine magic.
Sorcerers are said to use magic essentially by force of will, aided by a natural affinity. Essentially their power comes from being so sure what they want to happen will that it does. Paladins may operate in a similar way, with their conviction in their beliefs/tenets/oath/etc. being so strong it allows them to reshape reality around them.
@@brianroberts783 I like that. Thanks.
@@brianroberts783 That’s a great take on Pally’s.
I kind of figured in games where a player Paladin character’s oath is towards a lord/lady or some other non-deity, and the character doesn’t otherwise exhibit zealotry or high piety towards a God/Godess, the DM/player would simply swap out the names and descriptions of clearly “divinely inspired abilities and features”, such as the classic “lay on hands” ability, for something else that’s not divine in nature but otherwise is mechanically identical. So for LOH, off the top of my head, I might rename it as “triage and treat” and role play it like a kind of military field medic skill/ability. The LOH ability in the game is clearly supposed to present as a literal miracle performed on an injured person, who magically “gets better”, implying it goes far beyond the skill and time lapse a physician or doctor could perform, so you’d have to explain how a Paladin without a deity-based oath could perform this without being granted by aa deity (I’d explain it perhaps as a traditional medical practice and skill/ability learned by others who have taken an oath to my lord/lady that is shared within our circle and passed down to others who take up the oath.).