What I did on the DUNE CITY project | 3DSMax, Vray, Gaea, Speedtree

Поділитися
Вставка
  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 108

  • @whiteghost8244
    @whiteghost8244 Рік тому +24

    This helps a lot for the 3ds max community. Although most famous movies use 3ds max, Maya, and Houdini, it's really hard to know the process from real professional.
    I just see this channel for the first time and hit LIKE & SUBSCRIBE button!!!

  • @secretsofdune
    @secretsofdune 2 роки тому +20

    I love how the look of Rogue One inspired this Dune city look.

  • @baraejasny
    @baraejasny 9 днів тому

    speechless work, really astonishing.

  • @cgimadesimple
    @cgimadesimple Місяць тому +1

    amazing work

  • @charlie_putha
    @charlie_putha 3 місяці тому

    Need more tutorials from your humble student fan❤

  • @raneemFX
    @raneemFX 2 роки тому +4

    step bt sep tut will be really helpful 👍

  • @Patrix8558
    @Patrix8558 5 місяців тому

    oh, I like it much more than Denis' version! this is more like what book made me think of. Not just fortified lifeless city buildings all around, but life! People, colors, drapes, markets, stores..

  • @thelonelycatproject
    @thelonelycatproject 3 місяці тому

    Woah your work is so good. ❤❤❤

  • @thelordofthebay9902
    @thelordofthebay9902 11 місяців тому

    Man it's unreal! This video is really interesting!

  • @matiasbenavidesdigitalvisu9511

    wow is incredible, like they said is difficult to see on YT high professional workflow on max

  • @itsjxomusic
    @itsjxomusic Рік тому

    Stef, This looks incredible!! Well done!

  • @damirtokpanov8957
    @damirtokpanov8957 2 роки тому

    Amazing work. man! I love it. Super lighting and landscape

  • @DuyNguyen-si3bq
    @DuyNguyen-si3bq 2 роки тому +1

    Yes please makes detail tutorials ! You are insane :)

  • @Tritoon710
    @Tritoon710 2 роки тому +11

    Please talk more about shading details and how did u randomized the textures. Thx

    • @TheFireNoodle
      @TheFireNoodle 2 роки тому +2

      So in Vray you can randomise the texture in multiple ways.
      The most simplest is using scholastic tiling in a vray UVW randomizer node that appears at render time.

  • @0billd299
    @0billd299 2 роки тому

    This project looks really amazing, and I've learned a lot, nice job!

  • @davideghirelli4453
    @davideghirelli4453 5 місяців тому

    flawless

  • @ramdpshah
    @ramdpshah Рік тому

    love to see more tips and tricks tutorials from you

  • @Pawelec801
    @Pawelec801 Рік тому

    Amazing result.

  • @F10F11hm
    @F10F11hm 2 роки тому +1

    Beyond inspiring. Could you please create a detailed postproduction video on this with Masashi Imagawa? How the scene was composited in post etc.?

  • @raneemFX
    @raneemFX 2 роки тому

    Thanks for sharing the breakdown 🙌🙌

  • @plolygon
    @plolygon Рік тому

    Stunning !

  • @DylanPWN
    @DylanPWN 2 роки тому

    Beautiful work! Love it! :D

  • @sajeelshukla
    @sajeelshukla 2 роки тому +1

    Nice one buddy :)

  • @FeRRainbow
    @FeRRainbow 2 роки тому +1

    Thanks for the Breakdown/tutorial! Did you switch to 3ds Max?

  • @irenasmitakova8758
    @irenasmitakova8758 Рік тому

    nice breakdown :)

  • @blacklight4720
    @blacklight4720 2 роки тому

    Amazing, well done.

  • @phoenix2gaming346
    @phoenix2gaming346 11 місяців тому +1

    they also use 3s max so its like original

  • @guanglongluo7756
    @guanglongluo7756 2 роки тому

    incredible

  • @gaiusoctavius9931
    @gaiusoctavius9931 2 роки тому

    fantastic.

  • @NestGFX_
    @NestGFX_ 3 місяці тому +2

    Learned a lot of things from this video. Thank you for making this tutorial. You are so talented.

  • @kenzorman
    @kenzorman 2 роки тому

    awesome

  • @a.delatorre8863
    @a.delatorre8863 2 роки тому

    Amazing work please make more tutorial and more deeply

  • @nightcoreempress5248
    @nightcoreempress5248 2 роки тому

    Really nice

  • @wygerse
    @wygerse 2 роки тому

    So epic!

  • @hoodboyslim
    @hoodboyslim 2 роки тому

    Nice insights!

  • @HansenEdits
    @HansenEdits 2 роки тому

    Thank you 🙏

  • @catchmeifyoucan4477
    @catchmeifyoucan4477 2 роки тому

    putting assets together that are already extremly detailed.

  • @frost3dart
    @frost3dart Рік тому

    great job

  • @VaibhavSoni-vt4ve
    @VaibhavSoni-vt4ve 4 місяці тому

    what hardware configuration you used for this heavy scene..??

  • @joojosart7772
    @joojosart7772 5 місяців тому

    How are you rendering a huge scene like this?

  • @cg_machine
    @cg_machine 2 роки тому

    Wow!!!

  • @kee7n
    @kee7n 2 роки тому

    Bro so cool I'm inspired You

  • @kimmysander2447
    @kimmysander2447 2 роки тому

    Excellent breakdown Steffen.
    I was very curious, I saw on your ArtStation, that you previously used Maya for some of your projects.
    Which workflow do you prefer, Maya or 3Ds Max with Forest, Railclone Etc? And what tools are used if you for example had to do the same thing using a Maya based Workflow outside of 3Ds max.
    I Already know all the tools here having worked in Archviz for nearly 10 years, but I am curious what would be needed if I try and get into a Maya based production.

  • @morkaili
    @morkaili 4 місяці тому

    Trees on Arrakis???

  • @user-lE1ByAvL6ThExBYa
    @user-lE1ByAvL6ThExBYa Рік тому

    OMG!
    🥵🔥🔥🔥

  • @arupsan
    @arupsan 4 місяці тому

    Did you used GPU render ? Or Cpu ?
    Great detailed work …

    • @stfVFX
      @stfVFX  4 місяці тому +1

      CPU! I dont know of any GPU that can handle that heavy scenes

    • @arupsan
      @arupsan 4 місяці тому

      @@stfVFX Agree …what about multiple GPU
      Also with network option ?

  • @getayawkalbelayneh5776
    @getayawkalbelayneh5776 2 роки тому +1

    Please tutorial

  • @Clonley
    @Clonley 2 роки тому +1

    In some parts of the video I can see a vertice count of about 40mil, is that only the terrain, or the complete scene with all the assets?

  • @andrewstanley
    @andrewstanley 2 роки тому

    you're fucking amazing

  • @joojosart7772
    @joojosart7772 Рік тому

    Do you also do the compositing?

  • @-youssefmobarak
    @-youssefmobarak Рік тому

    as for rendering ....how many hours does it take?

  • @TheGrandmaster1
    @TheGrandmaster1 2 роки тому

    Is there any wayu you can give us some insight on how you were able to handle and maniuplate with any kind of efficiency and speed that kind of mind boggling polygon and asset count? Was everything proxied? Do you guys have a building full of Xeon workstations with entire racks of 3090TIs with entire shelves of exobytes of RAM? I understand studios have more computing power but something like this....in 3DS Max..? I'd love to learn how to come even close!

    • @stfVFX
      @stfVFX  2 роки тому +1

      You will be surprised how much optimization helps..ofc everything is an instanced proxy and we re use the same textures alot - i rendered this on a 5950x Ryzen and the scene only took like 38gb RAM..

    • @mfrancisco_850
      @mfrancisco_850 Рік тому

      @@stfVFX thats not possible i dont beleive it

  • @anasshaikh8757
    @anasshaikh8757 Рік тому

    Which system are u using ?

  • @davidferrera2927
    @davidferrera2927 2 роки тому

    Where to render your animation sequences, do you use a render farm or do it local on your machine, any advice on this topic?
    How long does it take you to render each frame? Do you use CPU or GPU?

    • @stfVFX
      @stfVFX  2 роки тому +2

      Local machine, 8 min/frame on CPU

    • @davidferrera2927
      @davidferrera2927 2 роки тому

      @@stfVFX You have very good render time per frame for such a realistic sequence. what processor do you use? For your lighting, what do you use HDRI, or Vray Sun?

    • @stfVFX
      @stfVFX  2 роки тому +1

      @@davidferrera2927 Vray Sun and domelight. I use a Ryzen 9 5950x. But the scene was also really well optimized. that plays a huge role too

    • @davidferrera2927
      @davidferrera2927 2 роки тому

      @@stfVFX You have a great course on a photorealistic scene, it would be great to see a course on how to handle a VFX-type animated scene like the ones you do, how to optimize them as you say, render settings, render elements and all that stuff.
      You have been very kind in answering my questions!

    • @TheNjordy
      @TheNjordy 2 роки тому

      @@stfVFX Could you elaborate on optimization part? :) I mean the render time is very surprising for a prosumer level CPU

  • @anasshaikh8757
    @anasshaikh8757 Рік тому

    How u place trees in max....i am 3d artist from india i recently working on a project that i have to make environment....environment have tooo much trees..i used maya mesh network to place tree but my file is crashing 😢

  • @spacewavecr
    @spacewavecr Рік тому +1

    Hey, you are a really talented 3d artist. Very impressive work. However, I can hear that you are using my music, without my permission. I've never stated that my music is free, and I know, that you know that you don't use other people's hard work without their consent! Since you are a content creator, I would expect you to respect this. What was the reason for you to go about using my music without asking?

    • @lachlantrescott5533
      @lachlantrescott5533 Рік тому +2

      Read about copyright exceptions, such as fair use. You upload 10 hour of ambience loops, you can't expect to copyright it for monetization purposes. If you really want to be petty about it, go ahead and utilize UA-cam's copyright system, but I bet that won't get you anywhere anyway.

  • @KeysPlays
    @KeysPlays 2 роки тому +6

    Thats really awesome. Love to see how the professionals do it! :D I'd also love to see how you did the compositing.

  • @ramdpshah
    @ramdpshah Рік тому

    awesome

  • @vishwasraj1341
    @vishwasraj1341 2 місяці тому

    Everything is good presize, I'm wondering about your PC and the render server. 😅

  • @piyushsoni7461
    @piyushsoni7461 2 місяці тому

    Bro please tell your CPU RAM usage and Graphics ram usage. You need a Twin tower PC to render it.😅

  • @RobertoGarcia-rp7wu
    @RobertoGarcia-rp7wu 7 місяців тому

    30M POLY !!!! DANGGGGG MY PC COULD NEVER , whats your setup?

  • @PlamenUzunov1
    @PlamenUzunov1 4 місяці тому

    Hello Steffen, how much take for these render shots? And what is your PC specs?

  • @lewinegash8942
    @lewinegash8942 2 роки тому +2

    Please make a course on this .

  • @marwans4018
    @marwans4018 2 роки тому +15

    A paid full step by step tutorial for environment like this would be great

  • @Vogueeeeee
    @Vogueeeeee 2 місяці тому

    How was this scene lit? I noticed you didn’t touch on lighting

  • @robertdouble559
    @robertdouble559 Рік тому +2

    Great breakdown of a top quality shot Steffan. Thank you so much for sharing!

  • @Voolcan
    @Voolcan 2 роки тому +1

    Very well done! First thought you were using Clarisse to scatter the city.

  • @mfrancisco_850
    @mfrancisco_850 Рік тому

    this must be done in maya

  • @dionecarvalho8584
    @dionecarvalho8584 2 місяці тому +1

    this is pure gold

  • @sherlockholms2448
    @sherlockholms2448 Рік тому

    It is a perfect job! really amazing! Dear friend what is a so beautiful soundtrack in video? I couldn't find same in DUNE 😞 Would you give me name of this soundtrack please?

  • @TheBratscin1
    @TheBratscin1 8 місяців тому

    This is great! How do you scatter the building? Lmao thats the million dollar question.

  • @jussing
    @jussing Рік тому

    This is amazing, thank you so much for sharing. Would love a little bit of info about your lighting, rendering and comp.

  • @BillKermanKSP
    @BillKermanKSP 7 місяців тому

    Actually somehow less time complex than I would've expected, result is really nice

  • @inspiredbylife1774
    @inspiredbylife1774 5 місяців тому

    Great content!! I hope you could make more content like this

  • @jeffjohn911
    @jeffjohn911 2 роки тому

    how did you scatter the props? did you hand place every building or...

  • @arupsan
    @arupsan 4 місяці тому

    Love to see this kind of 3D max set up story from you … great environment artist …

  • @mikegentile13
    @mikegentile13 2 роки тому

    Great tutorial/breakdown. Would love to know if everything was proxied. Also I love your "asset check" flow. Where each asset was rotated, THEN the lighting was rotated. Very clever.

  • @Xationch
    @Xationch 2 роки тому

    Incredible work. Thank you to share this with us. Please make a more step-by-step video.

  • @atumicgain
    @atumicgain 5 місяців тому

    Makes me want to create my own video game❤

  • @CGImagine
    @CGImagine 2 роки тому

    Amazing! Congrats and thanks for sharing.

  • @none53
    @none53 2 роки тому

    hey your work is always inspirable and awesome , i have a question 0:59 how did u create the layout in 3ds max ??? i mean u modelled it or mega scans ?

    • @stfVFX
      @stfVFX  2 роки тому +1

      my friend Masashi did that, planes + displace modifier (texture) + move vertices

  • @고냥이-k1m
    @고냥이-k1m Рік тому

    Can I know the version of Gaea?

  • @Native_Creation
    @Native_Creation Рік тому

    Great breakdown on achieving cinematic quality level, refreshing to see 3dsMax still being used.

    • @mfrancisco_850
      @mfrancisco_850 Рік тому

      yeah i thought people said 3ds max is dead ?

  • @somkrooz8825
    @somkrooz8825 2 роки тому

    Thanks for the breakdown my man

  • @jeffjohn911
    @jeffjohn911 2 роки тому

    Thank you for the tutorial

  • @spacemonqee5664
    @spacemonqee5664 2 роки тому

    since the KB3D buildings don't have beveled edges, how do you handle this? Does VRay have a round corners option for its shader?

    • @stfVFX
      @stfVFX  2 роки тому

      Yes there is. Never used it so far though. Those models are not made for closeups

    • @spacemonqee5664
      @spacemonqee5664 2 роки тому

      @@stfVFX so you mean at that distance it really doesn't matter if they're beveled or not? Gotcha, thanks!

  • @MuthukumaranVFX
    @MuthukumaranVFX 2 роки тому

    Really awesome...

  • @iqratech2695
    @iqratech2695 2 роки тому

    Awesome

  • @anasshaikh8757
    @anasshaikh8757 Рік тому

    Max dosen't crash ?

  • @poopiecon1489
    @poopiecon1489 2 роки тому

    NICEEEEEE