Photogrammetry workflow for surface scanning with the drone - Soil PBR Material

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  • Опубліковано 11 лип 2024
  • #photogrammetry #scanning #drone #pbr #workflow
    In this video I present full photogrammetry workflow for PBR materials with the drone used to capture the ground surface.
    In details I present:
    - surface capture with the Mavic 2 Pro drone
    - RAW image tweaking and micro shadow removal in Photolab3
    - photogrammetry reconstruction in Metashape with the texture used to cary albedo information
    - I create and align lowpoly model in ZBrush
    - texture baking with the Substance Designer baker
    - AI based seam removal with the Unity ArtEngine
    - additional delighting with the Substance Designer
    For those interested to dig a bit deeper into photogrammetry details feel free to grab my ebook:
    gum.co/YanD
    I hope someone finds this video useful and informative
    If you like it and want to see even more content like this one, please subscribe to my channel and leave the thumbs up.
    Big thanks who did it already as it really helps me to move forward with my channel.
    Cheers!
    Grzegorz Baran

КОМЕНТАРІ • 82

  • @WszelkieBro
    @WszelkieBro 2 роки тому +2

    Dzieki za dzielenie sie wiedza, wszystko testuje i działa :) pozdro!

  • @almanzar89
    @almanzar89 4 роки тому +3

    Dlaczego dopiero tutaj trafiłem? Nie widziałem bardziej skondensowanej klarownie przedstawionej i przede wszystkim darmowej wiedzy - a ta jest bezcenna. Dziękuję bardzo 🙏

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому +2

      Bo to jest juz prawie sam koniec internetu ;). Dzieki wielkie za mile slowa i za komentarz. Pozdr.

    • @almanzar89
      @almanzar89 4 роки тому +1

      @@GrzegorzBaranArt koniec internetu?! Hahaha kur** nie masz pojęcia jak się cieszę - wreszcie odpocznę..;) Pozdrawiam

    • @josephbrandenburg4373
      @josephbrandenburg4373 3 місяці тому

      ❤🇵🇱 z 🇺🇸

    • @almanzar89
      @almanzar89 Місяць тому +1

      @@josephbrandenburg4373also take care man :)!❤from PL

  • @VirtualshopX
    @VirtualshopX 4 роки тому +2

    The Master at work.

  • @hulusikuluk2366
    @hulusikuluk2366 Рік тому +1

    It was a very enjoyable lesson. Thank you.

  • @justinhwharton
    @justinhwharton 3 роки тому +1

    Always great info in your videos. Thanks!

  • @SRG-Learn
    @SRG-Learn 3 роки тому +1

    Awesome as always. I love how you manage workflow with batchs in metashape. Thanks for sharing.

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  3 роки тому

      Thanks a lot. Usually I dont include image alignment part of the pocess to the batch processing as its too risky and if goes wrong I waste a lot of time on useless reconstruction which has to be repeated. Also after image alignment you have an option to limit the reconstruction area by changing the bounding box coverage and in result speed up the reconstruction process. Just saying :).
      Cheers!

  • @puppetanimation
    @puppetanimation 4 роки тому +7

    Fantastic tutorial!! Thank you for putting this together.

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      You're very welcome Michael! Big thanks for watching :), I am really happy you like it.

  • @ethnologyyyy
    @ethnologyyyy 3 роки тому +1

    Thank you so much! That's great! Please carry on!

  • @spawnik1
    @spawnik1 4 роки тому +2

    Dzięki za kolejny świetny materiał 😀

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому +1

      Cala przyjemnosc po mojej stronie. I wielkie dzieki za ogladniecie i komentarz :)

  • @DaveBrinda
    @DaveBrinda 3 роки тому +1

    Nice, thanks for sharing!

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  3 роки тому

      Thank you Dave for watching :). Hope you found something useful in this one :). Cheers!

  • @bubblegumnipples1639
    @bubblegumnipples1639 4 роки тому +4

    Great tutorials. I'm getting way better results now thanks to you!

  • @arrw
    @arrw 2 роки тому

    Excellent, thank you!

  • @nakedsingularity
    @nakedsingularity 3 роки тому +1

    You are the best! Thankssss!!

  • @carlossuarez9272
    @carlossuarez9272 4 роки тому +2

    Hi Grzegorz today I bought your Photogrammetry Enviroment PBR Material Creator Guide which look deep and amazing. The same way I download all your videos for fully and detailed studie of your technique that I think is precise and comprehensive to put in practice. I m so inspire for your work and my goal is reach your level of expertise. Once I get good results I wanna share with you all my knowledge in this process. Keep doing this amazing job.

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      Thank you veeeery much Carlos and thanks for the support. I am super happy to hear that. Wish you good luck with the photogrammetry capture. It just a matter of time when you get great results if you only just wont give up as mostly its the matter of practice and awarness of tools :) you can use. Just keep going. Looking forward to see your results

  • @rizvanrizvanner7021
    @rizvanrizvanner7021 2 роки тому +1

    Thank you. very cool.

  • @BrownHuman
    @BrownHuman 4 роки тому +1

    Amazing workflow man. Really fun to watch the whole process

  •  4 роки тому +2

    You have best tutorial

  • @mikegentile13
    @mikegentile13 2 роки тому +1

    Don't know how i missed this one!

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  2 роки тому

      :D I am happy that you have found it finally and it was worth to watch, cheers!

  • @astridrotelli4918
    @astridrotelli4918 4 роки тому +1

    cows are so cute !! great tuto

  • @momolovic3909
    @momolovic3909 4 роки тому +1

    Great job and thank’s a lot for sharing your process wich is really handy

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому +1

      Thank you Laurent, very appreciated. I hope you found something for yourself in here :)

    • @momolovic3909
      @momolovic3909 4 роки тому

      @@GrzegorzBaranArt Yes, and it's thanks to you ;)

  • @unrealdaemon8237
    @unrealdaemon8237 4 роки тому +1

    Great videos, thank you for sharing such useful information) I will take your advice and knowledge.

  • @Barnyz
    @Barnyz 4 роки тому +3

    Excellent video, nice and concise. I really enjoyed seeing the dangerous animals ;)

  • @superfunsurf
    @superfunsurf 4 роки тому +1

    great workflow. thanks much. we have been using open drone map for georeference tiffs

    • @gregbaran4281
      @gregbaran4281 4 роки тому

      Thanks, oh.. an open source one :) .. sounds interesting. Currently I am playing with 3DZephyr for reconstruction, I am planning to cover it in a future videos.

  • @maurusloeffel
    @maurusloeffel 4 роки тому +3

    Talks about dangerous animals and points to cows **lol** Another great video Grzegorz! Thanks for showing us your workflow, I've learned a lot! Btw. I've had problems with seagulls before too. Especially in breeding season they're super aggressive. I'm impressed that you actually managed to dodge the seagull. That's not easy as they're absolutely pros in flying and have it literally in their genes and they do it since they were born. More often than not, you cannot outfly a drone from a seagull. Glad your Mavic made it home safely!

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому +4

      They are way bigger to dogs so I was sure they are way more dangerous ;).
      Regarding the seagull.. the first time I managed to dodge the seagull was when I realised it dives to the drone on full speed. I read theat the best way to break the attack is to change the distance so I started climbing. This way I broke the attack and seagull had to turn and take another approach. It gave me some time to decrease the altitute and head dowards me but at the same time I have noticed that seagull read this as and attepmt to escape and it made her iven more agressive. So there was another attack.. you can see her shadow with this one.. it was the moment I was sure I wont make it.. but I moved to the side and it was another thing seagull didnt expect.. so had to move again.. the last one was when the drone was hovering next to myself.. it was the moment went into really crazy mode and I jumped next to the drone to cover it.. and it was when the seagull realised that its not a fight with the drone anymore but with human so it made another circle.. this is when I recorded her.. and flew away.
      Before the segull attacked she screamed a lot.. now when I just hear any seagull I move the drone towards myself and keep it close.
      The funny thing was that it was the first day after my 'DJI CARE' or whatever it is called.. insurance was over. But at the end it just turned into a bit more experience I can share and another hopefully fun to watch video :).
      Big thanks for kind words and for watching :)

    • @maurusloeffel
      @maurusloeffel 4 роки тому +1

      @@GrzegorzBaranArt hahaha wow what a story! :D That day was for sure not just shoot&chill :D Good idea with changing the direction and fly the drone towards you! regarding cows: I am swiss, we probably have more cows than people ^^Cows are pretty easy dudes, as long as there is no calf in the herd. If there is one, you better stay away of the heard, but I think that's pretty obvious. Another thing is, that cows have not such a good eyesight as human. If you approach them, be sure to move slowly and in their field of view. They need about 10 times longer to recognise an object as we human. Keep that in mind and have a good portion of common sense, and you won't have problems with cows. ^^

    • @SRG-Learn
      @SRG-Learn 3 роки тому +1

      @@GrzegorzBaranArt Diaries of the drone wars

  • @ThePavchenko
    @ThePavchenko 2 роки тому +1

    Fajny film. Za diabła nie rozumiem tematu ale bardzo mi się podoba wykorzystanie drona. Kupiłem Air 2 S i chciałbym spróbować zrobienia wycinku terenu w 3D. Trochę mnie Twój film zainspirował. Pozdrawiam

  •  4 роки тому +1

    damn birds :D

  • @boudewyn
    @boudewyn 3 роки тому +1

    Really enjoy your videos, helped me a lot. Can I make a suggestion for a sort of "troubleshooting" video? So a collection of problems you have ran into over time and ways to solve them.

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  3 роки тому

      Thanks a lot, sounds like a good idea. Will add it to my todo list :)

  • @dainjah
    @dainjah 4 роки тому +1

    Dziękować 👍 bardzo pomocne materiały wrzucasz (wszystkie już pobrane na dysk 😎)
    Powoli kompletuję sprzęt do fotogrametrii, przede mną kupno porządnego obiektywu. Stąd moje pytanko: jaki polecasz do skanowania małych i średnich obiektów? 18mm? 50 mm?

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      Cala przyjemnosc po mojej stronie. Z tych dwoch polecam zdecydowanie 50mm. Imo idealne byloby 35mm. Pwowodzenia w skanowaniu :)

  • @KrisHammes
    @KrisHammes 4 роки тому +2

    Thanks for the video. I recall when alchemists was announced the ai delighter was applauded, is it not as good as you hoped?

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому +1

      It wasnt very good when was released but it was improved. The new update brings totally new delighting quality and so far works great.. before delighting was quite useless. I am planning to create a new video to cover it since Alchemist grows really fast and is in constant change.. currently I am testing it and got surprisingly good results, unfortunatelly the tool still lacks of any control.

  • @rodewicz85
    @rodewicz85 2 роки тому +1

    Jakich technologi uzyblys, gdybyś miał przenieść całe miasto do rzeczywistości 3d? czy użyłbyś samego skanowania? czy może posłużył byś się już stworzonymi mapami żeby je poprawić a może wygenerowałbys obiekty w Cesium?

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  2 роки тому

      Odpowiedzialem na Artstation :) ale szczerze, zaczalbym od czegos mniejszego zeby zdefiniowac sobie workflow, skompletowac ekwipunek itp i oszczedzic niepotrzebnej pracy pozniej

  • @nazar2383
    @nazar2383 3 роки тому +1

    Beautiful nature. Where are you from?

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  3 роки тому

      Thanks. The capture was taken from here:
      54°57'34.5"N 1°21'24.2"W
      54.959585, -1.356714
      Its a Northern UK in Sunderland's coastal line. The beach you can see on this video behind me is called a Whitburn beach.

    • @nazar2383
      @nazar2383 3 роки тому +1

      Grzegorz Baran wow. I thought that was Eastern Europe) Wonderful!

  • @CoyotePark
    @CoyotePark 2 роки тому +1

    What if my game is not in Unity, but in some other engine? Can I still buy and use the Unity/Artomatix ArtEngine? Thank you :)

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  2 роки тому +1

      Hey, of course you can. ArtEngine is a separate, standalone app, but since the company 'Artomatix' which made it was acquired by the Unity a while ago, it is being sold by the Unity now. So to purchase it you will need probably to set the unity account to manage ArtEngine license from there and thats it. But to get more details you would need to contact unity sale dept as I dont sell it :). And yes, you can use it however you want and results achieved with the app are not linked any way to any game engine or rendering system.. similar to Substance products.. when you generate textures you can use them however you want to. Hope that helps

    • @CoyotePark
      @CoyotePark 2 роки тому

      @@GrzegorzBaranArt Awesome Thank you :)

  • @JamesKellyWickerman123
    @JamesKellyWickerman123 4 роки тому

    What's the pricing like for an Individual with ArtEngine? There's no information on their website about this.

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      They were acquired by the Unity recently so I guess you should start looking there. Have no idea about their pricing model tho but it was pretty expensive. I strongly believe that with the Unity onboard it should be affordable for Indie users soon :)

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      You can request a trial version if you use this link:
      create.unity3d.com/artengine-demo
      regarding the pricing, when you do their sale representatives should contact you to discuss the pricing and other details :D
      Hope that helps, Cheers!

  • @jurandfantom
    @jurandfantom 4 роки тому +1

    Like for saved dronie

  • @carlossuarez9272
    @carlossuarez9272 4 роки тому +1

    Hi Grzegorz I hope you are very well in this quarentine period. I m write to you because i ve a problem when I try to build the mesh of a surface using Height Field 2.5D parameter. The grass height is to high when the Building Mesh process is done. So I wandering if this height filed parameters is tweakable to get better result. I don't know if i doing something wrong.
    PD: I follow your PBR Material guide which is awesome and how you say the constant factor is a important matter when I made my composition, but I would try to push my limits a little more further into this so to see what going on I let you a picture. Finally, do you think it is possible to mix grass and ground has a single surface using Height Field 2.5D parameter?
    imgur.com/gallery/7M6w9Jv

    • @GrzegorzBaranArt
      @GrzegorzBaranArt  4 роки тому

      I wouldnt use High Field reconstruction mode anymore since the new reconstruction mode - depth maps based Arbitrary mode - introduced in 1.6.0 version of Metashape gives you full 3D reconstruction in a way more efficient way. And it doesnt need infinite resources anymore. Especially the grass is the type of surface which has to be reconstructed in full 3D, otherwise you are gonna get glitches if the baking plane angle doesnt match in 100%.

    • @carlossuarez9272
      @carlossuarez9272 4 роки тому

      @@GrzegorzBaranArt Thanks for your fast reply. I appreciate so much. Yes, I agree with you the Arbitrary mode make a better 3D reconstruction in difficult surface. At this time I can't find a solution to reach 100% angle alignment in my low poly 3DPlane uv-mapped at Substance Disegner to bake it. I am attaching some images so you can see how the baking of the textures is. I have been struggle to this since 3 days I m simple stuck here.
      imgur.com/gallery/en0s4BI
      imgur.com/gallery/96IG1C5
      imgur.com/gallery/KsMBlyO
      I saw a couple of time your videos and look like simple but i don't know what could be happening. I try everything, since move the baker parameters in Substance and different angle rotation in Zbrush. Nothing.
      I must be missing something in the uv re-construction in Zbrush. What can i do to correctly align the low poly model in Zbrush?