Loki can be a really good counter to sleeping Beauty because of her devils dance. She consumes all of the enemy teams thorns and when she gets a hypnosis off, she just purifies very quickly meaning that cursed sleep isn't as detrimental as it is for other units
She's been a great alternative to using a random incongruous burn unit against sleeping beauty for me, I've really been feeling her impact on my team in a good way and I don't really regret pulling for her (despite the fact that I could've fa'd my king arthur if I hadn't)
If I could make one change to her I'd make her dark hypnosis always target the lowest TU enemy. I feel like that would almost double the amount of turns she gets. But either way I do have a poison acc so I'll be pulling for her
A little off topic, but I mad a burn unit that I think would be really good. But I did pull Loki and she is honestly serving me really well for my team. The timed Evasive Stance doesn't really effect her that much when she loses it. I like how she plays. Lord Yanluo Supreme Deity of Hell Are you a sinner? If so, get ready for eternal damnation Element: Fire Weapon Preference: Spear Max Stats: Health: 316,921 Attack: 48,263 Speed: 789 Max Battalion Points: 7,986,391 Active 1-Sinful Ruin +1 Spirit 100 TU 50% damage to 1 enemy and applies the burn status effect to the user. The enemy gains 3 stacks of Endless Sin. Allies gain 1 spirit Active 2-Endless Torture +0 Spirit 70 TU 400% damage to 2 enemies if the user has the burn status effect. Each enemy gains 6 stacks of Endless Sin. Steals 1-3 spirit from the enemy Active 3-Royal Hellfire -1 Spirit 1 TU Deals 200% damage to all enemies. All enemies gain 9 stacks of Endless SIn. This skill ignores armor, stealth, counter stance, skin passive skills and revenge passive skills. This skill becomes locked for 150 TU after use Active 3-Flaming Combo +4 Spirit 50 TU Deals 150% damage to 2 enemies. Each enemy gains 3 stacks of Endless Sin and allies gain 4 spirit. Locked until the user deals damage with another attack or until this unit has been burning for more than 75 TU. Locks again after each use Passive Skills Passive 1-Domain of 18 Hells -This unit can afflict enemies with stacks of Endless Sin. Endless Sin is not a status effect and thus cannot be purified or overridden. Once an enemy gains 18 stacks of Endless Sin, one of three things will happen. -The enemy will gain the fatal burn status effect. Fatal burn ignores effects of passives or actives that would prevent it from defeating an enemy. Fatal burn deals damage equal to the amount of TU the enemy has survived multiplied by 50. Fatal burn cannot be purified or overridden. Lasts for 200 TU or until the enemy regains 18 stacks of Endless Sin -The enemy takes 500% of this unit's attack as damage. This does not count as a direct attack and ignores burning heart and endure -The enemy will deal 200% of its own attack as damage to one of its allies everytime that enemy deals damage with an attack. The enemy will deal 50% less damage whenever it attacks. Lasts for 150 TU or until the enemy regains 18 stacks of Endless SIn Passive 2-Rift of the Infinite Hells -This unit is immune to stun effects when at least one enemy has 10 or more stacks of Endless Sin -This unit gains 1 charge every time an enemy gains 18 stacks of Endless Sin. If this unit would be defeated while it has any charges, it will consume 1 charge to survive on 1 HP remaining instead. Certain skills are affected by and may consume charges. A unit can store a maximum of 3 charges, and all charges are removed from a unit that leaves the battlefield -For every charge this unit has stored, this unit gains 10% more attack up to a max of 30%, does not stack with enrage effects -Every fourth time this unit is to take damage from an attack, this unit negates that damage and bounces it back with half the power to the enemy who attacked this unit -Everytime this unit defeats an enemy, another random enemy will gain 3 stacks of Endless Sin Do you think this unit would be good? Let me know your thoughts!
Some really interesting mechanics, some of which I could see being added into the actual game in the near future! Seems like a very strong unit, I like that it seems to be usable as a standalone burn unit 👍
@@Trucriot Ha, I forgot to add self sustain to Lord Yanluo, I think that would hold him back haha... This would be the first unit to not have some sort self sustain in over 2 years. So I guess it would be the Lord Yanluo heals for 30% HP whenever an enemy gains 12 stacks of endless sin
En resumen: daño supremo, lenta con un gasto excesivo de espíritu, si no hay guardian no hace mucho, vulnerable a sigilo aturdir y sueño, después de 300tu puede morir fácilmente y otras desventajas más pero por la hipnosis en FD si creo que tenga bien merecido el nivel ss no más, solo ss (In summary: supreme damage, slow with excessive expenditure of spirit, if there is no guardian it does not do much, vulnerable to stealth stun and sleep, after 300 you can easily die and other disadvantages but because of the hypnosis in FD I do think it is good deserved ss level, no more, only ss)
Fact is that if she is lucky (Loki-lucky 😆) she can do 300%+300% damage + apply more than a time megapoison to the same unit/units in a very short time at the very start of the battle (if guard is around and it should be) But if she’s not lucky everything sounds less dangerous I ve pulled for both new ones but idk if upgrading loki or not because I am worried about something else strong to come too early, my inventory is under a stress post traumatic syndrome 😂😂
Pues es interesante, a mi me parece debill al sueño y al aturdir, así que debe estar bien protegida. Lo que no me gusta es que su hipnosis a pesar de ser "aleatoria", muchas veces va hacías los que ya están dormidos o que tiene sueño maldito, solo la hipnosis tiene efecto así creo que esta un poco bien pero no me gusta. Y si, porque si no tienes más unidades de veneno y no hay guardián tampoco es fuerte como dices. Después de desbloquear su habilidad solo he visto que use esa y tampoco me gusta eso del todo. Yo no le tire y creo que esta bien así. Buen video.
Loki is the only one that can “one shot” Cindy, regardless how many guards there are😊
I guess technically there's also King Arthur if Cinderella didn't get a kill yet 😅
@@TrucriotEclipse is too late. I should say one shot at the beginning.
Get well soon, Tru!
Thanks Aizsa!
Loki can be a really good counter to sleeping Beauty because of her devils dance. She consumes all of the enemy teams thorns and when she gets a hypnosis off, she just purifies very quickly meaning that cursed sleep isn't as detrimental as it is for other units
Very good point!
She's been a great alternative to using a random incongruous burn unit against sleeping beauty for me, I've really been feeling her impact on my team in a good way and I don't really regret pulling for her (despite the fact that I could've fa'd my king arthur if I hadn't)
If I could make one change to her I'd make her dark hypnosis always target the lowest TU enemy. I feel like that would almost double the amount of turns she gets. But either way I do have a poison acc so I'll be pulling for her
Yeah, that'd be sick. Would make her SSS Tier I feel
Interesting review. Will wait for King Arthur first and if a lot of top players use her in the coming months, will try for her when she comes back.
Yeah, really curious to see where she lands in the SSR World Rankings
A little off topic, but I mad a burn unit that I think would be really good. But I did pull Loki and she is honestly serving me really well for my team. The timed Evasive Stance doesn't really effect her that much when she loses it. I like how she plays.
Lord Yanluo
Supreme Deity of Hell
Are you a sinner? If so, get ready for eternal damnation
Element: Fire
Weapon Preference: Spear
Max Stats:
Health: 316,921
Attack: 48,263
Speed: 789
Max Battalion Points: 7,986,391
Active 1-Sinful Ruin
+1 Spirit
100 TU
50% damage to 1 enemy and applies the burn status effect to the user. The enemy gains 3 stacks of Endless Sin. Allies gain 1 spirit
Active 2-Endless Torture
+0 Spirit
70 TU
400% damage to 2 enemies if the user has the burn status effect. Each enemy gains 6 stacks of Endless Sin. Steals 1-3 spirit from the enemy
Active 3-Royal Hellfire
-1 Spirit
1 TU
Deals 200% damage to all enemies. All enemies gain 9 stacks of Endless SIn. This skill ignores armor, stealth, counter stance, skin passive skills and revenge passive skills. This skill becomes locked for 150 TU after use
Active 3-Flaming Combo
+4 Spirit
50 TU
Deals 150% damage to 2 enemies. Each enemy gains 3 stacks of Endless Sin and allies gain 4 spirit. Locked until the user deals damage with another attack or until this unit has been burning for more than 75 TU. Locks again after each use
Passive Skills
Passive 1-Domain of 18 Hells
-This unit can afflict enemies with stacks of Endless Sin. Endless Sin is not a status effect and thus cannot be purified or overridden. Once an enemy gains 18 stacks of Endless Sin, one of three things will happen.
-The enemy will gain the fatal burn status effect. Fatal burn ignores effects of passives or actives that would prevent it from defeating an enemy. Fatal burn deals damage equal to the amount of TU the enemy has survived multiplied by 50. Fatal burn cannot be purified or overridden. Lasts for 200 TU or until the enemy regains 18 stacks of Endless Sin
-The enemy takes 500% of this unit's attack as damage. This does not count as a direct attack and ignores burning heart and endure
-The enemy will deal 200% of its own attack as damage to one of its allies everytime that enemy deals damage with an attack. The enemy will deal 50% less damage whenever it attacks. Lasts for 150 TU or until the enemy regains 18 stacks of Endless SIn
Passive 2-Rift of the Infinite Hells
-This unit is immune to stun effects when at least one enemy has 10 or more stacks of Endless Sin
-This unit gains 1 charge every time an enemy gains 18 stacks of Endless Sin. If this unit would be defeated while it has any charges, it will consume 1 charge to survive on 1 HP remaining instead. Certain skills are affected by and may consume charges. A unit can store a maximum of 3 charges, and all charges are removed from a unit that leaves the battlefield
-For every charge this unit has stored, this unit gains 10% more attack up to a max of 30%, does not stack with enrage effects
-Every fourth time this unit is to take damage from an attack, this unit negates that damage and bounces it back with half the power to the enemy who attacked this unit
-Everytime this unit defeats an enemy, another random enemy will gain 3 stacks of Endless Sin
Do you think this unit would be good? Let me know your thoughts!
Some really interesting mechanics, some of which I could see being added into the actual game in the near future! Seems like a very strong unit, I like that it seems to be usable as a standalone burn unit 👍
@@Trucriot Ha, I forgot to add self sustain to Lord Yanluo, I think that would hold him back haha... This would be the first unit to not have some sort self sustain in over 2 years. So I guess it would be the Lord Yanluo heals for 30% HP whenever an enemy gains 12 stacks of endless sin
En resumen: daño supremo, lenta con un gasto excesivo de espíritu, si no hay guardian no hace mucho, vulnerable a sigilo aturdir y sueño, después de 300tu puede morir fácilmente y otras desventajas más pero por la hipnosis en FD si creo que tenga bien merecido el nivel ss no más, solo ss (In summary: supreme damage, slow with excessive expenditure of spirit, if there is no guardian it does not do much, vulnerable to stealth stun and sleep, after 300 you can easily die and other disadvantages but because of the hypnosis in FD I do think it is good deserved ss level, no more, only ss)
Great summary!
Top analises!
Fact is that if she is lucky (Loki-lucky 😆) she can do 300%+300% damage + apply more than a time megapoison to the same unit/units in a very short time at the very start of the battle (if guard is around and it should be)
But if she’s not lucky everything sounds less dangerous
I ve pulled for both new ones but idk if upgrading loki or not because I am worried about something else strong to come too early, my inventory is under a stress post traumatic syndrome 😂😂
Hahaha feel that, but I do like Odin more medium term than Loki
Pues es interesante, a mi me parece debill al sueño y al aturdir, así que debe estar bien protegida. Lo que no me gusta es que su hipnosis a pesar de ser "aleatoria", muchas veces va hacías los que ya están dormidos o que tiene sueño maldito, solo la hipnosis tiene efecto así creo que esta un poco bien pero no me gusta. Y si, porque si no tienes más unidades de veneno y no hay guardián tampoco es fuerte como dices. Después de desbloquear su habilidad solo he visto que use esa y tampoco me gusta eso del todo. Yo no le tire y creo que esta bien así.
Buen video.
Thanks for the insights!
Next banner are fire unit after odin, it's seems zigza doing dirty to odin main 😅
Hehe burn is definitely overdue. Would love a burn unit like Freya again that can be used in any team
trucroit is better than estonix , that guy literally censors everything that too for a game that is not supposed to be censored
Well, it's always a fine line with UA-cam's sensitivities, so I understand being cautious 😄
Lol i have 1 copyright strike left im avoiding my channel to get nuked😂😂😂😂
@@etsonix let's make sure this is a no-nuke zone 😅
@@Trucriotyeah you also need to be careful 😅