I went ahead and ordered the Beyond because I can cancel anytime prior to them shipping the headset in Q3 or 4 just in case Deckard gets a release date. Slim chances of that but nice to know it’s an option just in case. Likely valve will make an announcement the day I receive my beyond. 🥴
I said it b4 and I'll say it again. Brad deserves to have the first Deckard and he shouldn't have to pay for it because he basically is free marketing for Valve.
@@SadlyItsBradley your post has a translate to English button that translates it to "gifts daddy, please" I don't know what's happening but the fact that it accidentally translates into something that still not only makes sense but keeps its original meaning is tripping me out.
IIRC "TenFoot" is called that because the first BPM was intended to be used on TVs that the user would sit ~10 feet away from. I wouldn't be surprised if the term became derogatory as they started working on the new BPM though!
This is why we need leaks... without them we wouldnt even know they are working on another headset. Everyone claims we "know" about road maps - but we really don't and without your good work - we wouldnt have ANY idea on anything any of these companies are doing. Either way I look at, keep up the good work / fight for us VR users.
AR portal is perfect for something like sim racing where you'd potentially be able to open a portal to your hands and see your real hands and wheel in game
@@LafingAnarkist naahh, not until you placed several bear traps with sharp teeth around the playzone ;-) There are software solutions ( a square in the color of your choise with an arrow in the middle which points to the front side ) which don´t break the immersion that much, which i really prefer. But yeah it is intended for Race simmers and also Flight simmers who have dozens of HOTAS Joystick and Throtlle buttons, which could then be seen then by that portals.
Or to view the keyboard when you have to type things or play other seated VR titles on it. A lot of people seem to really struggle hitting / finding the right keys blindly.
I hope that they're also adding eye tracking systems to SteamVR for other headsets - like being able to browse your library, PSVR2 style, with eye tracking if you're using a Vive Pro Eye or Quest Pro for example.
not sure if you touched on this later, but the "Quick Access Menu" is the 3-dot side menu from the steam deck (you can also open it with steam/guide + A with other controllers) that has battery stats, notifications, chat, quick settings, etc.
Good job man. Great detective work. Why do you think Valve has not at least announced this yet? There are a few new hmd's coming out and Valve is silent. They should build some hype! You are their PR employee/ I am excited about this product due to the technology they have been researching. The focal effects they were researching with the other company sounded very cool. We need foveated rendering that works so a high-end card can run any game at max settings.
8:15 These menus are part of Deck UI The steam menu is a sidebar that has shortcuts to home, library, shop, settings, etc. In game, it's also where you edit controller layout and force quit a game. You get to it by pressing the Steam button on the Deck The "Quick Access Menu" is what you get when you press the (...) button on the Steam Deck. On an Xbox controller, you can also get to it from pressing Xbox Logo + A. It's also a sidebar, but from the opposite side of the screen. It has notifications, friend list, and quick settings (like volume, brightness, blue light filter, open virtual keyboard, etc)
It would be cool to have a portal in AR that you could walk through and end up in a VR world on the other side, then when you look back at the portal you would see your actual room that you could walk back into
I’ll just be happy to have it release. I’m still biding my time, waiting for it. You, like others have said, deserve the first one. You’re the reason I know it even exists!
i feel like an addict who just got his long awaited Deckard shot. And now am already hoping that the next time i will get my fix will be soon. Thanks for beeing the main supplier Brad 👍
I reported a Linux SteamVR beta compositor issue to the SteamVR bug report discussion area. I actually saw some feedback from Valve, and it sounded like they were interested in addressing it! Woo hoo! I'm hoping Deckard/Steam Deck ultimately means much more love for Linux in general.
Remember how Valve announce the Valve Index right around the same time the Oculus Rift was announced to steal Rift's thunder? Maybe Valve will do the same around Quest 3's release but not ship the Deackard until 2024. The early reservation system worked pretty good for the Deck
@@SadlyItsBradley I think that would be a mistake. It's very likely that the specs on the Apple device are ridiculous and extremely costly. Valve would then have to market their headset as the cheaper option while showing off lots of inferior stats... I think it's more likely they'll take a dump on Meta and show off their vastly superior hardware that way. Even more likely: They'll keep clear of both announcements because Valve is kinda small fry this time around... They're not competing with the tiny little Oculus crew, they're competing with Meta, the biggest BY FAR VR hardware and software manufacturer... When the index came out, Oculus was still small, not much bigger than Valve on the VR stage... Today, that's no longer even remotely the case. Meta has sold about 10x+ the amount of headsets Valve has sold.. And devs have largely abandoned PCVR.. And for games, Meta is said to have 30 games/apps to show off for their Q3... Valve has what? Are we finally getting Counter-Strike in VR? That would be their only obvious game.. Portal has proven to be pretty nauseating for a large majority.. So it's gonna be Counter-Strike, which is awesome... Pretty thin for a launch though.. Especially after realizing that the only game they made for the Index was Alyx... Seems reasonable to assume that the Deckard will also get ONE game.. Meanwhile we're all angry about the slim pickings on the PSVR2.. Valve is not in a great position right now outside the copium saturated bubble. VR as a whole is a bit shaky atm. Not sure Valve could do much to unshake it with their next 1000 dollar headset... In an era where the 550 dollar PSVR2 was WAY too high for the common man.. I fear for Valve's VR future..
the light reflecting directly off the center of brad's eyes plus the blue color make them look like he's already been uploaded into a machine body and has become a synthetic god
A May 2024 release date would be my guess. With official news and confirmation coming late this year, to make sure people don't rush out and buy a Quest 3 or Apple XR product, but instead wait for the Deckard.
I really hope so, Currently using a Quest 2 for pcvr but really trying to hold out for the Deckard, in hopes that its going to be as great as when the index launched.
They need to announce a lot of software for Deckard to really make a splash. Once people remember that Valve supported their previous 1000 dollar VR rig with ONE SINGULAR GAME, the reality of their next headset being the same abandoned chunk of electronics might spook some people... Especially if Valve goes for a lot of custom hardware again, hardware no devs will waste their time developing for because Deckard users will be at most 10% of the PCVR playerbase by the end of the first year. The Q3 is coming out strong with a ton of apps/games(or so Meta claims). If Valve comes knocking with one game again, a lot of us will just laugh.. The Vita was supported infinitely more than the Index... Even the Dreamcast got more support than the Index. Hell, the Ouya even got more support.. How so many people stay loyal to a hardware manufacturer and game developer who abandoned their $1k hardware on day 2 is beyond me...
Lots of great info, thanks so much 🙏 I’m really hoping the feature list is correct. Wireless is a necessity for me, so if the Deckard has eye tracking too, I’m pretty much on board.
Lol, this why i started hating valve. Such a cult. Literally everyone else has passthrough, eye-tracking and wireless pcvr now. Apple might even have that before Valve 😂
Sounds better and better with each new video about the "Deckard " ! ( I really hope it will get another, better sounding name. ) It seems that Valve does his homework well and prepares well for a next generation HMD, hopefully with similar image quality as the Pimax Chrystal offers but with a bigger FOV and perfect controllertracking ( without the need of the Lighthouse Basestations ) similar to the Quest Pro controllers which have cameras on their handcontrollers to track the surrounding. I am definatly waiting for their HMD, until then my HP Reverb G2 does a good job. Who knows , may be it will be relaesed end of this year and it will be under the christmas tree !? Santa please don´t forget my wish !!!
I REALLY hope the new Valve VR headset uses microLED displays similar to the Varjo Aero with 120Hz/144Hz refresh rates. Love Valve Index and would love to upgrade for the next great VR PC system
13:55 Aren't you forgetting the Somnium One HMD? Lighthouse-tracked and NOT standalone with eye tracking. Maybe that'll need the server to be ran on the PC as it doesn't have an onboard SoC like the Quest Pro?
Everyone forgets about it because let's be real, that's a massive price tag for a device that also requires a $2000+ pc and lighthouse system that's coming from a company that literally advertises itself as a block chain scam. Nobody's even considering buying it lmao
Thanks for this update, can't wait for this headset to finally release! I can't remember if you've mentioned it prior... do you think Deckard will have inside-out tracking, with the option of lighthouses? I'm thinking I heard that, which would be nice.
As the Steam Deck stabilised and there is a significant overlap between Steam Deck and Deckard work & teams, it's no surprise that things sped up on the VR front. That would also mean that even more has been happening on the hardware front since the Steam Deck launch.
Two issue the index had. Glare and weight. Just improve them and add next-gen stuff. It was the glare the reason I sold mine. I can't handle artefacts much, hence pancake lenses are the future.
you need to make a video on you working in vrchat. My go to is immersed but it is laggy, I think it would be better with a wired headset but they haven't implemented it yet.
Hi Brad, thanks for the delicious info! I was wondering, on the topic of HDR, if we have any inklings around potential brightness levels of the displays, with pancake optics looking so hot atm. I believe you've talked before about eMagin's dPd technology and their high brightness of ~10,000 nits, but at 10% persistence this would quickly dwindle below what I'd consider HDR (at least as Sony advertises for the PSVR2) levels of brightness. Sort of in line with this, I was wondering about possible refresh rates for potential displays, as I've heard that highers refresh rates (say 240 Hz) can allow for higher pixel persistence due to shorter frame times, and the math (in my head) kinda works out nicely to roughly 200-250 nits to the eye, which would be totally radical
Hearing more info makes me want more and more, still debating saving up a few for a index or if its worth waiting for more news, quest 3 is deffo getting announced in June and can imagion valve wanting to jump on its back
It has made me incredibly giddy to see all the work Valve is doing. Alyx and the Steam Deck must have been absolutely MASSIVE bottlenecks because after those have released they've really started moving.
I'm getting too damn excited for this, if Valve achieves the first official PC VR standalone and linkable headset and they blow it out of the park just like the Steam Deck i am going to start worshiping them XDD
The best vr overal was the HP Reverb G2 Ver2. I was hoping for the past 2 yrs an anouncement for Reverb G3 but istead the opposite was done: HP stoped the G2 production. Lately im feeling that the vr hype that was on from 2017 to 2021 is done. Even apple doesnt know what to do with its vr headset project and how to market it. As a vr enthusiast and owner of Oculus Rift CV1 im very sad. I enjoy playing Elite dangerous, Euro/American Truck simulator, No mans sky on my headset and i was hoping for a true NeXT gen headsets (We are still on Generation 1 sespite all those headsets that came after Rift CV1)
Although I would love to see WiGig2 it's most likely too expensive, power hungry and would add significant weight. So I think if Deckard gets released it will have native WiFi 7 support. Just like 6E we would have 6GHz support which should help with less interference and also combined with double max channel bandwidth (320Mhz) it should provide a good boost in data transfer rate.
Damn, this is interesting, when and how expensive will it be are really relevant questions now - I hope we will know by the time quest 3 is released, so it is possible to compare and chose between q3 and deckard.
*Snorts copium, presses like, leaves videos*
wire whiz!
me fr
UwU
*grows hair*
OK here's the plan. I break down and order the Beyond, which triggers Valve to finally announce the Deckard, and all of you can thank me.
Thank you for your service
Let it be said for centuries, that he gave of his wallet so all could have the Deckard.
I went ahead and ordered the Beyond because I can cancel anytime prior to them shipping the headset in Q3 or 4 just in case Deckard gets a release date. Slim chances of that but nice to know it’s an option just in case. Likely valve will make an announcement the day I receive my beyond. 🥴
Also buying the Beyond just so Valve will announce Deckard 😅
I shall join you in the sacrificial summon as my Quest Pro arrived on Wednesday.
I said it b4 and I'll say it again. Brad deserves to have the first Deckard and he shouldn't have to pay for it because he basically is free marketing for Valve.
Gaben daddy, please
@@SadlyItsBradley your post has a translate to English button that translates it to "gifts daddy, please" I don't know what's happening but the fact that it accidentally translates into something that still not only makes sense but keeps its original meaning is tripping me out.
@@spraynardkruger6426 "Gaben" is German for gifts
@@florianschneider3982 well now it's not fun
@@spraynardkruger6426 but it still is tough
IIRC "TenFoot" is called that because the first BPM was intended to be used on TVs that the user would sit ~10 feet away from. I wouldn't be surprised if the term became derogatory as they started working on the new BPM though!
10-foot UI is an actual term in computing, meaning a UI for TVs, for the reasoning that you said.
Knowing Valve it will be something revolutionary. Can't wait.
I'm really hoping Valve will be the one to start pushing progress on PC VR again... Can't wait for an official announcement and details.
This is why we need leaks... without them we wouldnt even know they are working on another headset. Everyone claims we "know" about road maps - but we really don't and without your good work - we wouldnt have ANY idea on anything any of these companies are doing. Either way I look at, keep up the good work / fight for us VR users.
Man, you somehow managed to fit his cock AND balls into your mouth in this weird simp-y reply
This headset to the vr community is what silksong is to the gaming community awdawhdoa I just want ittt
AR portal is perfect for something like sim racing where you'd potentially be able to open a portal to your hands and see your real hands and wheel in game
hell, even a portal on the floor showing the center of your play space 👌
@@LafingAnarkist naahh, not until you placed several bear traps with sharp teeth around the playzone ;-)
There are software solutions ( a square in the color of your choise with an arrow in the middle which points to the front side ) which don´t break the immersion that much, which i really prefer.
But yeah it is intended for Race simmers and also Flight simmers who have dozens of HOTAS Joystick and Throtlle buttons, which could then be seen then by that portals.
Or to view the keyboard when you have to type things or play other seated VR titles on it. A lot of people seem to really struggle hitting / finding the right keys blindly.
I really appreciate your data driven approach to leaks. Thanks for having integrity!
I hope that they're also adding eye tracking systems to SteamVR for other headsets - like being able to browse your library, PSVR2 style, with eye tracking if you're using a Vive Pro Eye or Quest Pro for example.
Yeah, it'll be great to have more proper uses for eye tracking beyond just visual flair.
My dudes hair is on point this video!
not sure if you touched on this later, but the "Quick Access Menu" is the 3-dot side menu from the steam deck (you can also open it with steam/guide + A with other controllers) that has battery stats, notifications, chat, quick settings, etc.
The QAM is the name of the menu on the right, opened with the (...) button in game mode on the deck. It could be talking about that
Danke!
Our VR community are eagerly awaiting this Headset. Build it and they will come.
Except it’s “if you build it, he will come.” Lol
@@wholesome2792 I know but I changed it on purpose. I do not want a he to show up lol
Oh my.
Good job man. Great detective work. Why do you think Valve has not at least announced this yet? There are a few new hmd's coming out and Valve is silent. They should build some hype! You are their PR employee/ I am excited about this product due to the technology they have been researching. The focal effects they were researching with the other company sounded very cool. We need foveated rendering that works so a high-end card can run any game at max settings.
8:15
These menus are part of Deck UI
The steam menu is a sidebar that has shortcuts to home, library, shop, settings, etc. In game, it's also where you edit controller layout and force quit a game. You get to it by pressing the Steam button on the Deck
The "Quick Access Menu" is what you get when you press the (...) button on the Steam Deck. On an Xbox controller, you can also get to it from pressing Xbox Logo + A. It's also a sidebar, but from the opposite side of the screen. It has notifications, friend list, and quick settings (like volume, brightness, blue light filter, open virtual keyboard, etc)
Coolio
so ready for a decent pcvr headset made by a well-known company with eye tracking! yippee
Today just got a whole lot better! *Boofs Copium*
It would be cool to have a portal in AR that you could walk through and end up in a VR world on the other side, then when you look back at the portal you would see your actual room that you could walk back into
As a Linux user, I'm exited to see more VR compatibility!
I’ll just be happy to have it release. I’m still biding my time, waiting for it. You, like others have said, deserve the first one. You’re the reason I know it even exists!
Appreciate the work it takes to compile all this info Brad. Gonna hold in this hit of copium til I pass out.
Thank you! Very exciting and promising stuff!
i feel like an addict who just got his long awaited Deckard shot. And now am already hoping that the next time i will get my fix will be soon.
Thanks for beeing the main supplier Brad 👍
What a grand table of leaks you have set for us to feast upon.
so much thanks for your hard work - very important for me - that gives hope for a good virtual future - greetz from germany
I reported a Linux SteamVR beta compositor issue to the SteamVR bug report discussion area. I actually saw some feedback from Valve, and it sounded like they were interested in addressing it! Woo hoo! I'm hoping Deckard/Steam Deck ultimately means much more love for Linux in general.
The deckard is like the 3rd child that is left to fend for itself in the dark.
Remember how Valve announce the Valve Index right around the same time the Oculus Rift was announced to steal Rift's thunder? Maybe Valve will do the same around Quest 3's release but not ship the Deackard until 2024. The early reservation system worked pretty good for the Deck
Imagine if they did it during Apple’s announcement lol
@@SadlyItsBradley 你太坏了😂
And Steam Deck 10 days after Switch Oled
@@SadlyItsBradley I think that would be a mistake. It's very likely that the specs on the Apple device are ridiculous and extremely costly. Valve would then have to market their headset as the cheaper option while showing off lots of inferior stats...
I think it's more likely they'll take a dump on Meta and show off their vastly superior hardware that way.
Even more likely: They'll keep clear of both announcements because Valve is kinda small fry this time around... They're not competing with the tiny little Oculus crew, they're competing with Meta, the biggest BY FAR VR hardware and software manufacturer...
When the index came out, Oculus was still small, not much bigger than Valve on the VR stage... Today, that's no longer even remotely the case. Meta has sold about 10x+ the amount of headsets Valve has sold.. And devs have largely abandoned PCVR..
And for games, Meta is said to have 30 games/apps to show off for their Q3... Valve has what? Are we finally getting Counter-Strike in VR? That would be their only obvious game.. Portal has proven to be pretty nauseating for a large majority.. So it's gonna be Counter-Strike, which is awesome... Pretty thin for a launch though.. Especially after realizing that the only game they made for the Index was Alyx... Seems reasonable to assume that the Deckard will also get ONE game..
Meanwhile we're all angry about the slim pickings on the PSVR2..
Valve is not in a great position right now outside the copium saturated bubble. VR as a whole is a bit shaky atm. Not sure Valve could do much to unshake it with their next 1000 dollar headset... In an era where the 550 dollar PSVR2 was WAY too high for the common man..
I fear for Valve's VR future..
@@vgaportauthority9932 but that ONE game could be the daddy of all games…Half Life 3
the light reflecting directly off the center of brad's eyes plus the blue color make them look like he's already been uploaded into a machine body and has become a synthetic god
A May 2024 release date would be my guess. With official news and confirmation coming late this year, to make sure people don't rush out and buy a Quest 3 or Apple XR product, but instead wait for the Deckard.
毕竟index很成功,相信deckard也很棒
I really hope so, Currently using a Quest 2 for pcvr but really trying to hold out for the Deckard, in hopes that its going to be as great as when the index launched.
They need to announce a lot of software for Deckard to really make a splash. Once people remember that Valve supported their previous 1000 dollar VR rig with ONE SINGULAR GAME, the reality of their next headset being the same abandoned chunk of electronics might spook some people... Especially if Valve goes for a lot of custom hardware again, hardware no devs will waste their time developing for because Deckard users will be at most 10% of the PCVR playerbase by the end of the first year.
The Q3 is coming out strong with a ton of apps/games(or so Meta claims). If Valve comes knocking with one game again, a lot of us will just laugh..
The Vita was supported infinitely more than the Index... Even the Dreamcast got more support than the Index. Hell, the Ouya even got more support..
How so many people stay loyal to a hardware manufacturer and game developer who abandoned their $1k hardware on day 2 is beyond me...
Can't thank you enough for these kinds of videos, keep strong king
Our boy Brad spitting them rhymes.
Interpretation, Speculation, Presentation! 🎶
Lots of great info, thanks so much 🙏
I’m really hoping the feature list is correct. Wireless is a necessity for me, so if the Deckard has eye tracking too, I’m pretty much on board.
thanks Brad, love these updates, keep up the good work 👍
Sure, our 👀 are wide open. Valve is always ahead of the game and these new projects seem like no exception. Great video!
Lol, this why i started hating valve. Such a cult. Literally everyone else has passthrough, eye-tracking and wireless pcvr now. Apple might even have that before Valve 😂
@@0x0michaelno
Handsome thumbnail and great video!
Glad you liked it!
Sounds better and better with each new video about the "Deckard " ! ( I really hope it will get another, better sounding name. )
It seems that Valve does his homework well and prepares well for a next generation HMD, hopefully with similar image quality as the Pimax Chrystal offers but with a bigger FOV and perfect controllertracking ( without the need of the Lighthouse Basestations ) similar to the Quest Pro controllers which have cameras on their handcontrollers to track the surrounding.
I am definatly waiting for their HMD, until then my HP Reverb G2 does a good job.
Who knows , may be it will be relaesed end of this year and it will be under the christmas tree !? Santa please don´t forget my wish !!!
I REALLY hope the new Valve VR headset uses microLED displays similar to the Varjo Aero with 120Hz/144Hz refresh rates. Love Valve Index and would love to upgrade for the next great VR PC system
OMG WE FINALLY HAVE PORTALS!!! THAT'S WHAT I ALWAYS WANTED IN VR!!!
13:55 Aren't you forgetting the Somnium One HMD? Lighthouse-tracked and NOT standalone with eye tracking. Maybe that'll need the server to be ran on the PC as it doesn't have an onboard SoC like the Quest Pro?
Everyone forgets about it because let's be real, that's a massive price tag for a device that also requires a $2000+ pc and lighthouse system that's coming from a company that literally advertises itself as a block chain scam. Nobody's even considering buying it lmao
Completely off topic from the video, you have very nice eyes, Brad.
Haha thanks
布拉德的基因真好
looking sharp brad!
Well done Sir!
Thanks for this update, can't wait for this headset to finally release! I can't remember if you've mentioned it prior... do you think Deckard will have inside-out tracking, with the option of lighthouses? I'm thinking I heard that, which would be nice.
If I remember the speculations correctly it will be supporting lighthouses, but not require them.
@@codex4048 I'm hoping that will be the case.
As one of your mega patrons, these are also my favorite videos! Glad to hear you enjoy making them ❤
As the Steam Deck stabilised and there is a significant overlap between Steam Deck and Deckard work & teams, it's no surprise that things sped up on the VR front. That would also mean that even more has been happening on the hardware front since the Steam Deck launch.
way to keep the dream alive! deckard forever
Two issue the index had. Glare and weight. Just improve them and add next-gen stuff. It was the glare the reason I sold mine. I can't handle artefacts much, hence pancake lenses are the future.
11:10 Just look at the timeline! Eye Tracking was invented in 1928, WOW! that REALLY blew my mind!
Acceptable hair situation
It is glorious. I bet his wife just motorboats that scalp when she can get at.
What headset did you use for pre production / editing? Bigscreen Beyond?
Yes
I think most likely Deckard will be my first VR set, its so fcking promising. You brought great news Bradley!
Our eyes 👀 are yet to open 😮 fear the old blood 🩸 thanks Brad for the copium ❤
fear the old brad
THANKS FOR THE COPIUM DADDY BRADY! 😭
You're my favorite Vtuber
That avatar 🥵🥵🥵
you need to make a video on you working in vrchat. My go to is immersed but it is laggy, I think it would be better with a wired headset but they haven't implemented it yet.
Working on it, actually
@@SadlyItsBradley ah, cool.
Hi Brad, thanks for the delicious info!
I was wondering, on the topic of HDR, if we have any inklings around potential brightness levels of the displays, with pancake optics looking so hot atm. I believe you've talked before about eMagin's dPd technology and their high brightness of ~10,000 nits, but at 10% persistence this would quickly dwindle below what I'd consider HDR (at least as Sony advertises for the PSVR2) levels of brightness. Sort of in line with this, I was wondering about possible refresh rates for potential displays, as I've heard that highers refresh rates (say 240 Hz) can allow for higher pixel persistence due to shorter frame times, and the math (in my head) kinda works out nicely to roughly 200-250 nits to the eye, which would be totally radical
Ya, I do think higher refresh rates would mitigate things a bit. I agree with this post. Time will still tell.
Hearing more info makes me want more and more, still debating saving up a few for a index or if its worth waiting for more news, quest 3 is deffo getting announced in June and can imagion valve wanting to jump on its back
My index hmd just bricked a few days ago off warranty. All I want to know is how long till deckard before I try to replace it.
Probably 2024
It won't release till 2024 for sure, you can buy something at relatively low cost, like pico 4, to survive till it releases
just in case you haven't already, ask valve for an RMA anyway, as they're known to replace parts well out of warranty quite often
I'm most excited for VRR. It should both decrease latency and make things smoother, both critical to a good VR experience.
It's called Tenfoot because it's meant to be usable at 10 feet away, aka console interface.
It has made me incredibly giddy to see all the work Valve is doing. Alyx and the Steam Deck must have been absolutely MASSIVE bottlenecks because after those have released they've really started moving.
Brad is the internet’s best copium dealer!
This is great news for the desktop overlay, if I could ever find some answers as to why my desktop overlay isn't showing up.
I'm sure Preorders will come this year.
Keep growin the hair man ✌🏻
the eye on my forehead just opened big time
Yes, new Valve Stuff! Hurry Up!
I'm 5 seconds in and I already like this video
Awesome! I’ll wait for the ai summary 😏
I'm expecting to be able to play flat screen games also. Stereoscopic in every game would also be nice.
Give us the copium delivery papi 🥵
The quick acess menu on steam deck open social, performance and notifications on steam deck, maybe its the "same" for steam VR
I'm preordering the moment I hear about it
Thank you for this high quality copium in our time of famine. Perhaps it can hold us over for some time longer :copium:
A video about valves next hmd and brad wearing a zero two shirt, nice
0:36 that's pretty sick
If money is not an issue, which VR system would you recommend for steam players?
I'm getting too damn excited for this, if Valve achieves the first official PC VR standalone and linkable headset and they blow it out of the park just like the Steam Deck i am going to start worshiping them XDD
Brad you look so much better with you hair like this.
I hadn't heard about the VR VRR patent ; where can I learn more about it?
my boy lost it, he's seeing eyes on everything
schizo mode activated
ahhhh fresh copeium. thank ohgma
I'm ready for the Index 360.
They call it the Index 360 because when you see it you do a 360 and walk away
Oh my, what a sexy VR overlay you showcased there 😍
The best vr overal was the HP Reverb G2 Ver2. I was hoping for the past 2 yrs an anouncement for Reverb G3 but istead the opposite was done: HP stoped the G2 production.
Lately im feeling that the vr hype that was on from 2017 to 2021 is done. Even apple doesnt know what to do with its vr headset project and how to market it.
As a vr enthusiast and owner of Oculus Rift CV1 im very sad. I enjoy playing Elite dangerous, Euro/American Truck simulator, No mans sky on my headset and i was hoping for a true NeXT gen headsets (We are still on Generation 1 sespite all those headsets that came after Rift CV1)
Although I would love to see WiGig2 it's most likely too expensive, power hungry and would add significant weight. So I think if Deckard gets released it will have native WiFi 7 support. Just like 6E we would have 6GHz support which should help with less interference and also combined with double max channel bandwidth (320Mhz) it should provide a good boost in data transfer rate.
I've always assumed "tenfoot" was a reference to playing from the couch, the distance from the player to the screen....
Hi Brad, is Deckard use xr2 chipset too?
@brad, you promised in your vive pro 2 review that if I wait 1 year I'll have something better to order.
where is it?
My hope is that if Apple announces their headset, that will encourage Valve to release theirs. Who knows, but I sure hope so!
I love your poster
when do we think the deckard is coming
Brad, for copium reasons , do you think by going wireless valve is also going standalone?
i hope not but i remember something about strapping a steamdeck to your face so its a possibility
wow, those are some blue eyes. just starting the video now but damn, you're got some beautiful eyes.
Damn, this is interesting, when and how expensive will it be are really relevant questions now - I hope we will know by the time quest 3 is released, so it is possible to compare and chose between q3 and deckard.
all I need to know about the deckard is when and how much :D