Bone spirit is probably the 3rd best build after mage or golem. I was able to clear 110 before the nerf to the pit. But it still doesnt compare to either of the minion builds. Minions, especially golem has way too much multipliers. Golem has mastery (25% per point), legendary node (100%) , gylph (25%), and blood golem gets 50% and is tripled against solo targets, so mainly bosses. My golem mastery is at +6 so i have total 225%. Those mulitpliers are the golem only ones. Most of the time i can't see the numbers because its small and too many but i seen my golem do like 1-5b dmg with 1 golem active. With my current set up my golem active cooldown is 4 secs and with all the other cdr stuff i can get in minimum 4 golem actives within the 6 sec window when your buffs are all up. With the nerfs i 1 shot pit101 boss lol.
@@dcrappa1 I already had two amulets with Hellbent on it, one which I said I was already using but both are not 925 item power but never had Uber uniques dropped on me after several farms lol. I guess RNG had to balance it out 😅
which one should I run on my level 100 hardcore? I have all regular uniques only uber unique I have is tyraels might atm. Should I run a shield or a 2h scythe?
The last build runs bone storm, not army of dead. So another damage reduction engine to push higher pits... also utilizes barriers. When mentioning Tyrael's Might you forgot Harlequin Crest.
Hi Dalkora, I've got a question regarding the doombringer because I don't understand the lucky hit chance. If I bash (50% luck hit chance) and doombringer has up to 25% lh chance (up to? does that mean random between 0 and 25??) do I proc the effect roughly every 5 seconds? Looking forward to the next stream or barb vid!
Hey I don't know if you've been answered already but here's how Lucky hit chance work : you multiply the LH of your skill by the LH of your effect. In your example you have 50% base chance with bash and 25% with your effect on doombringer so you get 12.5% chance to proc the effect Lucky hit chance on gear increases the base % of your skill (the 50%) up to 100%, and you would get 100%*25%=25% : that's why the effect says "up to 25%" because even if you put a lot of lucky hit chance on gear it cannot go above 25%
Blood builds so worthless now. Devs are definetly going in the right direction with the loot BUT......i dont think ive seen worse build disparity in any game. Minions are so much better than everything else. Bash barb is god tier. Druid is so far behind everything else
Huh? I've been rocking with bloodsurge this season. Yall need to start trying to make your own builds instead of listening to all these build guides smh
I'm a returning player ( just returned 2 days ago ) and have been using my old Blight CE+minions build and I dunno if they made the game easier or if Necro is just cracked right now but im soloing nightmare dungeons 15 levels above mine easily. I even soloed my level 70 capstone dungeon to get me into world tier 4 at level 60. I'm not complaining though 😂
Him thanks for the guides, question from a noob, i'm 50 and some guides tell to stay with mobs 10 level higher to continue leveling, but i' stuck with mobs my level, what did i miss?
You usually have both but you gear differently depending on which you want to lean into. It mainly comes down to whether you have Skeletal Mage or Golem Mastery ranks on your gear.
For golem you need golem active cooldown on all jewelry so you can get max cd on it which puts it to 4 secs. With all the other cdr stuff you can press golem atleast 3 times during the 6 sec window. For mages you need ultimate skill cooldown on all 3 jewelry since you want aotd up 100%
uh.... links to the builds?
0:10 the nastolgia start to hit me then I though to myself, "That was foul" LOL
Bone spirit is probably the 3rd best build after mage or golem. I was able to clear 110 before the nerf to the pit. But it still doesnt compare to either of the minion builds. Minions, especially golem has way too much multipliers. Golem has mastery (25% per point), legendary node (100%) , gylph (25%), and blood golem gets 50% and is tripled against solo targets, so mainly bosses. My golem mastery is at +6 so i have total 225%. Those mulitpliers are the golem only ones. Most of the time i can't see the numbers because its small and too many but i seen my golem do like 1-5b dmg with 1 golem active. With my current set up my golem active cooldown is 4 secs and with all the other cdr stuff i can get in minimum 4 golem actives within the 6 sec window when your buffs are all up. With the nerfs i 1 shot pit101 boss lol.
Idk how you guys get them God tier gear drops. Been non stop farming and I just can't get anything I need to drop.
I run Blood Golem also. Got a +6 Golem and +5 Hellbent Commander 😂.
@@senjumarustan I have never had a single piece drop with hellbent commander on it
@@dcrappa1 I already had two amulets with Hellbent on it, one which I said I was already using but both are not 925 item power but never had Uber uniques dropped on me after several farms lol. I guess RNG had to balance it out 😅
which one should I run on my level 100 hardcore? I have all regular uniques only uber unique I have is tyraels might atm. Should I run a shield or a 2h scythe?
None... Use Warrior Thorns Minion build :)
The last build runs bone storm, not army of dead. So another damage reduction engine to push higher pits... also utilizes barriers.
When mentioning Tyrael's Might you forgot Harlequin Crest.
would you never take corpse explosion in a minion build?
Thank you I needed it
Hi Dalkora, I've got a question regarding the doombringer because I don't understand the lucky hit chance. If I bash (50% luck hit chance) and doombringer has up to 25% lh chance (up to? does that mean random between 0 and 25??) do I proc the effect roughly every 5 seconds?
Looking forward to the next stream or barb vid!
Hey I don't know if you've been answered already but here's how Lucky hit chance work : you multiply the LH of your skill by the LH of your effect. In your example you have 50% base chance with bash and 25% with your effect on doombringer so you get 12.5% chance to proc the effect
Lucky hit chance on gear increases the base % of your skill (the 50%) up to 100%, and you would get 100%*25%=25% : that's why the effect says "up to 25%" because even if you put a lot of lucky hit chance on gear it cannot go above 25%
@@Marshjackson773Oh wow thanks! Noe I get it, cheers!
Could I use a shaco on the shadow minions ?
Blood builds so worthless now. Devs are definetly going in the right direction with the loot BUT......i dont think ive seen worse build disparity in any game. Minions are so much better than everything else. Bash barb is god tier. Druid is so far behind everything else
Huh? I've been rocking with bloodsurge this season. Yall need to start trying to make your own builds instead of listening to all these build guides smh
I agree with this my necro reaper build melts. Sever is fun no minions
@@damienquick2634what pit tier r u at.
@johnson7156 currently in the 90's with blood surge
Could argue druids still the best class overall so idk why anybody would hate on them
Im still playing corpse explosion with bone mages lmao
Man I gotta try out all of those!
Imagine
build minion golem, pls ????
I think Warrior Thorns Minion Necro beats all of these, especially in Hardcore 😁
After the patch notes of yesterday, i believe skeleton mage will be a little better than golem
I'm a returning player ( just returned 2 days ago ) and have been using my old Blight CE+minions build and I dunno if they made the game easier or if Necro is just cracked right now but im soloing nightmare dungeons 15 levels above mine easily. I even soloed my level 70 capstone dungeon to get me into world tier 4 at level 60. I'm not complaining though 😂
imagine having a toggle between 2 or 3 builds....
Him thanks for the guides, question from a noob, i'm 50 and some guides tell to stay with mobs 10 level higher to continue leveling, but i' stuck with mobs my level, what did i miss?
If you run nightmare dungeons you can choose a tier to run. tier 1 NMDs is lvl 55, tier 21 is 75, etc
I'm running skeletal mage/golem
You usually have both but you gear differently depending on which you want to lean into. It mainly comes down to whether you have Skeletal Mage or Golem Mastery ranks on your gear.
For golem you need golem active cooldown on all jewelry so you can get max cd on it which puts it to 4 secs. With all the other cdr stuff you can press golem atleast 3 times during the 6 sec window. For mages you need ultimate skill cooldown on all 3 jewelry since you want aotd up 100%
You didnt leave the golem build.
Necro power!
You have barbarian tag for search instead of necro. Just pointing it out change it for more views.
Hc leveling necro build? Anyone?
Minions with bonestorm
Sorry but none of them better than blood surge. My farming 4-5 times faster than this sample video. Blood surge god tier!