PF: WOTR ENHANCED - CAMELLIA Build: 8+ APR & 30% CRITS, BUFFS + HEXES All In One!
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- Опубліковано 23 лип 2024
- Learn how to build a very versatile and powerful Camellia with more than 8 ATTACKS per round at extreme critical range while dual wielding.
And also amazing Buffs from FULL SPELLCASTING with the most OP HEXES the game has to offer as well!
Timestamps down below:
Chapters
00:00 Build Overview
01:21 How to Play Early/Mid Game
02:13 Skill Point Allocation
03:20 First Hexes
04:42 Level 3-4 & Dual Wielding
05:53 Level 5-8
07:28 Level 9-15
09:25 Level 16-20
12:26 Mythic Progression 1-4
15:15 Mythic 5-10
17:44 Best Spells for Cam
20:01 Camellia GEAR
25:12 Turn ALL DAMAGE into FORCE (Irresistible!)
28:29 Weapons & Quickslots
Roll d20 for Subscribe: ua-cam.com/users/cRPGBro?sub...
BUILDS & CLASSES Playlist:
• PF: WotR BUILDS
BEST Weapons, Armors, Items Playlist:
• PF:WOTR The BEST Weapo...
MECHANICS & GUIDES Playlist:
• PF: WotR TIPS & TRICKS
UNFAIR Bosses Playlist:
• PF: WotR UNFAIR Bosses
ANGEL Mythic Guide
• PATHFINDER: WOTR - ANG...
AZATA Mythic Guide:
• PATHFINDER: WOTR - AZA...
LICH Mythic Guide:
• PATHFINDER: WOTR - LIC...
TRICKSTER Mythic Guide:
• PATHFINDER: WOTR - TRI...
DEMON Mythic Guide:
• PATHFINDER: WOTR - DEM...
PET Guide:
• PF: WOTR ENHANCED - PE...
ATTACK & AB Stacking Guide:
• Pathfinder: WOTR - How...
Best DEFENSES & AC Guide:
• PATHFINDER: WOTR - The...
MOUNTED COMBAT & CAVALIER Guide
• PATHFINDER: WOTR - My ...
BEST ARCANE Spells Guide:
• PATHFINDER: WOTR - The...
• PATHFINDER: WOTR - The...
BEST DIVINE Spells Guide:
• PATHFINDER: WOTR - The...
DEBUFFING Guide:
• PATHFINDER: WOTR - How...
CRUSADE Mode Guide:
• PATHFINDER: WOTR - CRU...
Best MODS Guide:
• PATHFINDER: WOTR - The...
SKALD Guide:
• PATHFINDER: WOTR - SKA...
KINETICIST Guide:
• PATHFINDER: WOTR - KIN...
ARCHER Guide:
• PATHFINDER: WOTR - ARC...
MAGUS Guide:
• PATHFINDER: WOTR - MAG...
WARPRIEST Guide
• PATHFINDER: WOTR - WAR...
SHIELDBASHER Guide:
• PATHFINDER: WOTR - SHI...
SHAPESHIFTER/DRUID Guide:
• PATHFINDER: WOTR - SHA...
CLERIC Angel Guide:
• PATHFINDER: WOTR - CLE...
COMPANION Builds:
SEELAH:
• PF: WOTR ENHANCED - S...
ARUESHALAE:
• PATHFINDER: WOTR - ARU...
CAMELLIA:
• PF: WOTR ENHANCED - C...
EMBER:
• PATHFINDER: WOTR - EMB...
SOSIEL:
• PF: WOTR ENHANCED - SO...
DAERAN:
• PATHFINDER: WOTR - DAE...
WOLJIF:
• PATHFINDER: WOTR - WOL...
LANN:
• PATHFINDER: WOTR - LAN...
WENDUAG:
• PF: WOTR - WENDUAG Bui...
NENIO:
• PATHFINDER: WOTR - NEN...
GREYBOR:
• PATHFINDER: WOTR - GRE...
TREVER:
• PATHFINDER: WOTR - The...
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You rock! - Ігри
For How to Stack AB to the MAX: ua-cam.com/video/8-epQ9sPRtU/v-deo.html
Also, Buff/Bonuses STACKING Guide for OP Stats: ua-cam.com/video/fmO5ENUIi1g/v-deo.html
Best Hexes: ua-cam.com/video/6FG-OpJxuPw/v-deo.html
Best Rapiers for Camellia: ua-cam.com/video/ODsF4dTGb2k/v-deo.html
Why not get weapon focus earlier? Not adding another 4-5 flat damage per attack roughly halves her damage for most of the game? She feels so weak hitting regularly for like 1-3 instead of 5-8 on low rolls.
Hello, I have a question about this build. Been following it for a while now, not straying from it, yet I am very surprised at how weak Camellia is for a long time. She's level 6 right now and the best damage she's ever inflicted was ten on a crit, missing very often. I am not trying to criticize or anything, and I will continue to follow the build, yet I worry a bit. This weakness is quite apparent since I just entered the Nameless Ruins, and all the ghouls in there are immune to Evil Eye and Ember's Sleep, with high damage, four attacks and great saves against my character's Grease. It is difficult to say the least. Have a nice day.
Written CAMELLIA Build:
Skills: Trickery, Stealth Perception
(Note: Position her at the REAR of the Formation )
Levels:SHAMAN UNTIL LVL 17
2: Evil Eye
3: Combat Reflexes
4: +DEX, Protective Luck
5: Two Weapon Fighting (Rapier+Dagger until level 9---->2 Rapiers)
6: Skills
7: Outflank
8: +DEX, Fortune
9: Improved Two Weapon Fighting (use 2 Rapiers now)
10: Chant
11: Improved Critical: Rapier
12: +DEX, Battle Master, Weapon Specialization: Rapier
13: Weapon Focus : Rapier
14: Skills
15: Skill Focus: World /Arcana (Prereq. for Loremaster)
16: +DEX, Secret--->Metamagic:Extend Spell, Greater Weapon Focus:Rapier
17: LOREMASTER 1:Greater Weapon Fighting , Combat Feat: Shatter Defenses
18: LOREMASTER 2:Boon Companion, Rogue Secret: Opportunist
19: LOREMASTER 3: Improved Initiative
20: VIVISECTIONIST
Mythic Path:
1: Enduring Spells/(Last Stand for Unfair)
2: Weapon Finesse (Mythic)/Greater Enduring Spells
3: Greater Enduring Spells/Ever Ready
4: Improved Critical (Mythical): Rapier
5: Ever Ready
6: Extra Myhtic Ability-->Second Spirit:Nature, Animal Companion - Wolf/Dog
7: Mythical Beast
8: 2 Weapong Fighting (Mythic)
9: Last Stand
10:Weapon Focus (Mythic): Rapier
SHAMAN SPELLS:
1: Cure Light Wounds, Bless, Unbreakable Heart (Confusion removal!)
2: Barkskin
3: Resist Energy Communal
4: Divine Power, Protection From Energy Communal, False Life Greater
5: Animal Growth, Breath of Life, Aspect of the Wolf, Cave Fangs
6: Mass Animal Buffs (Bull, Bear, etc), True Seeing, Communal, Stoneskin Communal
7: Legendary Proportions, Ice Body, Creeping Doom
8: Seamantle, EXTENDED Legendary Proportions & Creeping Doom
9: Heal Mass, Foresight, Shapechange
ALCHEMIST SPELLS:
1: Shield, True Strike
***GEAR***
Amulet: Voracious Spirit (When Bone Amulet is removed)
Armor: Snakeskin/WebStrider/Mantle of Light/Chainmail of Comradery or ...Nothing
Robe: Wandering Conman, Hag´s Demise
Belt: Dex belts then Physical Perfection+6
Gloves: Fencer´s Gift, Gloves of Deathdealer, Gloves of Phlebotomy (Treasure Island DLC)
Boots: Ronnecks´ Sacrifice, Spirit Trackers
Helmet:Headbands to Increase Wisdom
Googles: Rascal´s Googles
Cloak: Wrath of the Undead, Cloak of Resistance
Rings: Ring of Evasion+BANE OF SPIRIT (all damage transformed in Force Damage for everyone as a free action)
Bracers: Bracers of Armor+8 , Bracers of Heavy Hand, Bracers of Breaching, Bracers of Abrupt Onslaught
RAPIERS: BIS: Transluscent Needle of Astonishment( ******SPOILER*****: Kill Horgus), Interceptor, Holy Rapier, Finnean, Mind Piercer
Quick Slots: Devil Imp, Quicken Metamagic Rod (for Mass Heal), Jharsygax
@@yuzuri4049 Ty, corrected!
There's a mistake on levels 18 and 19. At Loremaster 2 you don't get anything, both Boon Companion and Opportunist both only come in at 19. There's no mention of Improved Initiative.
Got spoiled, damn
@Harlan Johnson plot line spoiler in last part of the comment, asterixes didn't help 😅
just here to say that whenever i load up wotr, i've just look up your channel because you always have the best-explained and fun/low-effort companion builds that absolutely saves me from tons of indecision and restart-itis for such a complex system.
i was worried with the elemental barrage nerf that happened while i took a hiatus that many of your vids went out of date, but i'm so glad you have updated ones!
As I am new to crpgs I started with dos2 and now onto wotr… what a learning curve this is. So thanks for these updated builds as there is a slew of new idiots like me showing up after the EE and the sale on release.
It has a big learning curve indeed, but I'm here to help!
I guarantee it becomes a very fun and fulfilling experience as you learn more and more about all the game's mechanics and how they work together 😀
If you are a trickster, completely normal spell is fantastic for camellia. It helps her get more uses of useful spirit magic buffs like frightful aspect and sea mantle, and you can convert all your otherwise useless level 8 spell slots into mass heal.
Yeah, Completely Normal is great for buffs overall, since they don't really care about DC and more casts are always nice.
Very helpful! Is it not?
Always!
You skipped level 6
Hello and thank you for this amazing video! Also you are only one who call me a friend and I appreciate it. Joke aside, keep up with a good work and I wish you all the best!
Thanks a lot, friend 😃
Thank you for the guides. If I've learned one thing, that's when riding a pet, it's pet's AC that's used vs melee and ranged attacks.
But from your game play example 1:42, they are not mounted. Yet the pet has mirror image, so there was time for prebuffing before hand. I am asking this, because I am right around level 7 at the moment.
Edit: I mean other characters who has pets, I know Camellia get riding pet later.
Another great build well done
Thank you!
ohhh Bea-mellia!
Also love the gameplay tutorial.
Thanks! Cam really is helpful, is she not?
Great build I think this with your Azata build for the MC sounds insanely good :)
It is!
Azatas are amazing at support, Believe in Yourself alone can add an extra +5 stacking to any of Cam's stats, especially DEX.
@@cRPGBro Thanks, can't wait to try this :)
Love your builds as always
Btw I sorta found a way to deal with the hex extent with chant/cackle problem
I downloaded a macro recorder and set it to the hotkey for chant/hex for x amount of times with half a second in between each time, Then I leave it running while I do some other things for about 10-15 minutes or so and when I come back the fortune/protective luck should last through the dungeon (about 1/3 second ratio, so 10 minutes = about 30 minutes) ,
It ain't an elegant solution but it works, makes the early game on unfair much more bearable
Just use cheats bro, why suffer to cheese like that
@@ARMAfuckenGEDDON
I don't think it's a cheese per say since I do think it's working as intended and in order to get through unfair, especially the first 5 levels and that god damn tavern siege, I think using every tool at your disposal is ok.
If the outside tool is just demonstrating a loop and repeat ad nauseam it's a ok for me , to me cheating/cheese is acceptable if the thing you're doing is within the mechanics of the game (but everyone has their stand on what is "cheating" and in a single player game who cares)
Plus it gives me a reason to stand up and do some chores XD
@@disk3001 just use toy box to extend it for 10 minutes
Where did pet come from? At level 16 I didn't see the pet get added. It was merely mentioned at level 17 that "you already have your pet". So, what option was chosen to obtain the pet?
You can just give cam triceratops pet until lvl 16. I'm talking about item in quick slots. YOu can get it like Chapter 2 or three and use it till lvl 16 for camelia or for any ranged party member. For turn based combat it is really good to move and make full round ranged attack even if you don't buff the pet at all and just sacrifica it in the end. You are making your archers act as light cavalry =) Move and shoot at the same time.
Yeah I've been using it constantly in both of my playthroughs and it's super helpful
Yep, Bismuth takes a while to get really good due to the level discrepancy/no feat customization, but it CAN make for a powerful ally since you add it as a pet for any character!
@@cRPGBro By the way Mythical Beast treat is working for it. Not sure if there is a way to get boon compatnion for it. Maybe with Loremaster or something like that but it can be ok for combat as well. But i mostly use it as free movement action for my rangers.
Now All I need is a mod to "premake" builds and lvl up "automatically" into the builds you provide save a few personal touches. do you know of anything like that? Also, I recently found out you're a fellow Brazilian! haha nice to see one of us making good content in English for all to enjoy!
On my current Azlanti run, Camellia went 2 Shaman for the Ice Hex and ring for early boost.
And the rest (at least for now) will be Instinctual Warrior, focusing on Defensive Stance and the AC Beast totem. So stacking those plus uncapped Dex+Wis to AC, she should end up decently well. Only thing I am trying to figure out is if I want her to dual wield rapiers/scimitars, or just go 2-handed Elven Curved Blade.
That can certainly be a nice combo, for a tankier Cam that doesn't need to flank or rely on pet.
I prefer Dual Wield for more attacks = more crits = more attacks of opportunity for whole party.
Gawd. I'm about to respec all of my characters T.T
hi, thank you for builds.
But how do u play camelia as melee without evasion, shield mastery, crane style/wing.
As soon as Camelia steps into melee fight (after Seelah already aggroed everyone) half of enemies change aggro to Camelia and kick that poor innocoent lady
Will you be doing a skald update after companions? I’m following your party guide so I’m going to be a skald.
18:12 any suggestions for level 4 spells now that Communal Protection from Energy has been removed from the Shaman spell list?
Divine Power all the way!
Greater False Life too but usually just one is enough per rest.
I noticed that chant doesn’t extend protective luck. Did I do something wrong or was it patched out.
Another great guide. What’s next in terms of the updated companion builds?
Ember & Daeran 😀
i almost always go iceplant as first hex. that ring you can buy in the tavern is quite nice with her. but then again i play on core
Ice Plant can be nice for more AC, it's just that the way I play it, Cam with be engaging the enemies after their attention has been taken away from the pets/tanks, or riding a pet later on to avoid having to get high AC herself.
Nice
Theres a nature spell that trips for free so you could make cammelia trip too, and a hex that boosts saves of animals by a lot
Yep, I cover the Aspect of the Wolf buff in the Spell Section, as for the pet aura, it's just that I prefer to leave it to Daeran as he has very high Charisma to truly buff pet saves to the max.
Hi, like your build so much. So, if my character is a trickster. Should I select improve improve critical from level 11-17 for Camellia?
Hi there!
Yes, if you are going with a Trickster main character, then I'd much rather go with the 3 special Trickster feats starting from 11 or 13-17.
@@cRPGBro thank you so much
I enjoy these companion guides, though I'm way too lazy to manually level up my companions. Any chance of putting your builds on a Excel or Google docs so I don't have to go back and forth on the videos?
There are Written Guides on pretty much all the videos check the Comments. Just Copy Paste those and you will be fine enjoy!
Huh weird that people dislike her class. Shes pretty loaded with support abilities:
-full divine caster progression with normally rather hard to get nature spells like bark skin
-hexes that are infinite use and pretty busted, fully stackable with the witch class hexes
-outflank crit machine support
-still decently tanky and easily able to build into an off tank if desired
bonus points that her class is heavily integrated with her personal story.
No idea, Shamans are really good
Same! Shamans are actually very solid all around.
She has decent melee, saves, an amazing Spellbook for support, and of course, Hexes.
Ember on the other hand can provide Hexes but her... Spellbook leaves a LOT to be desired.
Hmm Kinda want to replace Daeran with Aru like you seem to be doing in my OP Orch wildshaman team given the crazy buffs i get with my MC and Camellia
Would love to see a few unique companion builds, understanding they would not be min max. Like can camelia go into instinctual warrior with some success? Have never seen that.
Well instinctual warrior rage turns off spell casting, which has rather obvious drawbacks for Camellia, and I dont think it really fits her RP wise. Also, its not really a great archetype imo. I know you said not min maxing, but instinctual warrior tries to make barbarians tankier without actually coming close to being effective tanks, certainly not on core at late game.
I plan on making more of them, but usually I prefer to keep them to their original classes.
If I'm going Azata and getting outflank through life bonding friendship what would i replace it with here?
be careful with life-bonding friendship. While it is very powerful ability, keep in mind that it doesn't work well with last stand. The moment hitpoints reach 0 your companions, if with life-bonding friendship is aquired are imediately put on a deathclock and can not be saved or healed. They will die after taking number of hits = to your azata CHA modifier, or die at the end of the battle, making this very annoying on higher difficulties....
I would go with Kukri as it is a martial light weapon with high critical range as rapier. A game has a good weapon that you could make x5 crit multiplier with Skald in the party. A weapon name is "The Weasel Bite". A very thematic for Camellia.
- Instead of takling an Opportunist feat, I would take the Transformation spell from the Wizard Spell list as it gives extra attack and gives the +5 to AB as well. You are not casting spells anyway as you are meele char. The better AB, the more attacks would meet the skin of the deamons.
- Well, you could steal the Vital Strikes spell as well for the +5d6 damage sneak damage. It's not once per round, but for every attack. And you can't ignore that especially when you are making 9 attacks, that is a 9x5d6 = 45d6 damage.
Kukri can help, but that would require Martial Weapon Proficiency which Cam doesn't have by default.
I think the current Rapiers we have are pretty good too, especially late game ones.
The other suggestions are solid! Transformation can help set her BAB to max and Vital Strike spell is great too when dual wielding with many APR.
Txn for this build I'm having a blast on hard mode once I got used to mechanics, but why the developmers made this crazy woman so useful now I cant execute her even if I wanted to
She is helpful, is she not?
Hey now wait a min, what happened to Seize-the-moment and Shake-it-off for all these revamped builds?
Seize the Moment doesn't stack with outflank lot of people got that wrong.
Why not Shake it off best guess is the way he does builds. Pets are tanking and everyone else needs to explode enemies as fast as possible
@@Brainman234 Understood, I'm just comparing his old builds to now.... all his pervious builds had the two feats. Thanks
Should i still pick shake it off feat on every character on unfair or its just not that usefull anymore?
Same here, I no longer see shake it off as a priority whether before was a sure pick in builds. Maybe you reach so very high saves it is not needed anymore
Btw does these builds work well in turn based? Was thinking of a unfair difficulty turn based run for my 2nd playthrough, with your builds basically.
They can work, although Attack of Opportunity chaining tends to be better for real time as all your characters can close in to the enemies at once even during the first round of combat.
For this Camellia for example, if she rolled too high Initiative and far better than your tanks, I would consider delaying her turn until the tanks can take the enemy's attention away.
However, you can still use her from range to either buff allies with Fortune or Protective Luck, OR debuff the enemy with Evil Eye. All of which are quite strong on their own.
@@cRPGBro Thanks for the tips, very useful :)
Are there enough good rapiers in the game to run this build at the same time as the Daren build? They each require dual rapiers
There are indeed.
Plus, Daeran doesn't exactly need amazing Rapiers, by virtue of being able to boost any spare you have with Crusader's Edge, and the fact even if his damage is low, whenever he crits he'll generate free attacks for all nearby party members, including the high damage allies.
19:33 how is creeping doom good? break it down for me as im new to pathfinder. i have seen enemies use this and i just slaughtered them.
For that, please check ua-cam.com/video/dij8_A7ohgo/v-deo.html
Gist of it is Creeping Doom summons Spider Swarms, which hit the enemy by just "touching" them with their hitbox, as swarms often do. So they always hit the enemy once/round, no matter their AC.
Second, when you use the Paladin Mark of Justice ability, you allow your summoned swarms to bypass enemy DR and ALSO add up to +20 to their irresistible damage.
Add to that the fact you can summon multiple per round (there is no summon limit in Wrath), and they're also immune to physical damage as diminutive swarms.
@@cRPGBro amazing
there is an option in toybox to extend cackle/chant for 10 min. I consider this not cheating but quality of live option
What is toybox? An add-on?
ToyBox certainly has a tool for everything! 😀
@@TheZackzable it´s a mod. U can go watch the mod video guide and crpg explain it
Not really specific to this build, but on the subject of using your animal companion's AC, have you noticed that specifically when animal companions are mounted, enemies prefer any other target in melee range? I have been trying to tank with a Seelah's horse, with her mounted using the mounted shield feat, as I think with the magic vestment bug being fixed and no unarmoured tank in my party, an animal companion is the way to go for getting high AC.
However, rather annoyingly, if an animal companion is mounted, enemies will prefer to attack any other target in melee range. I am not talking about the manner in which enemies usually switch targets after attacking ineffectually against a high AC party member after several rounds. When it comes to mounted animal companions, they will switch IMMEDIATELY to another target in their reach. This makes using a mount as a tank totally ineffective, because they will simply be ignored, and any low AC melee will die extremely quickly.
Usually I have at least 2 Pets for tanking, so I haven't really noticed it.
My other characters at risk of melee have Reach from Reach Weapon AND also size spells, so they safely attack from the back, and the enemy has to eat AoO if they were to move towards them to attack.
Yeah I've been noticing in my game that the AI will just run by mounted people in favor of running towards other targets that they can't even reach that turn. I was running Wendaug as a Mad Dog and had her mounted on a wolf and there were like 3 enemies right near her, ALL THREE went running right past her to go after my spellcasters who were far enough away that these guys couldn't even get to them that turn.
someone help me out here, is there a way to save/load these builds without me coming back to these youtube videos every level of gametime ? (without me noting down stuff per hand) :D there must be some kind of build creator thingy?
I'm afraid it's either the videon of written variants.
I don't think there is a build creator for Wrath, sadly. I really miss the one from Neverwinter Nights 2!
@@cRPGBro Well Im glad youre basically in the midst of updating all build guides while im doing my first run through..helps a lot :D
Is updated build better than previous one?
I know these are old videos, but just started playing. Is there a reason why your ability scores are so much higher then mine at the same level? I'm looking at level 4 and my stats are wildly different.
Yes, it's because when you respec the character, the game still counts some buffs like from hjgh level equipped gear for example, but it doesn't really change anything progression wise!
Why not Demonslayer Ranger (+2 to hit and damage to Demons and +1 to ab) instead of Vivisectionist?
it's an option, but imho mutagen + truestrike + shield + sneak attack is stronger
I have a couple of questions.
Why did you take Loremaster? You still waste a feat (skill focus) for shatter defenses and I don't see a reason for opportunist on her because she's ment to generate AoOs here as you said, not profit from them (ofc if AoO does not trigger Outflank on crit, I can't find ANY info on it).
Why take Vivi 1 when you can take Spirit hunter 17 for the last spirit enchantment and more spell slots for her? I mean mutagen and sneak attack are good but one has only one use before rest and another can be resisted but Spirit enchantment is constant and more spells is more spells.
If she's an AoO generator wouldn't it be better to take Twf mythic first for more AB/hits and Weapon finesse later?
Also i've tried to recreate your build and noticed that you can take Shatter Defenses with Loremaster earlier if you do - SH 12, Loremaster 1, SH 13, Loremaster 2,3. This way you get Shatter at lvl 13 in case you play merged Lich/Angel (and if not just replace with Opportunist), Spirit Enchantment +4 just a level later and Opportunist at lvl 16. The only downsides are that Evil Eye and GWP will come much later at lvl 19 but Shatter will give more bonuses then Evil Eye and GWP is just a +1 to AB and you don't get Weapon Focus Mythic anyway.
But still, your build gave me quite an inspiration. Thank you for that and i'll be waiting for more. Cheers.
Anyone can recommend a party setup / builds for core?
My Team / chars I want to play with
MC : azata idk what would fit (kinetic was nerfed sadly)
Azu: normal range char
Camellia : this guide
Seliah : smite paladin
Ember : red Salamander fire witch?
Flex slot- pref nenio
I struggle with overlapping jobs /Buffs
With this guide I suppose I don't need a second buffer like nenio - so a class with a pet would be better?
I have a Party Member + Party Synergy Guide here were I cover all that 😀 ua-cam.com/video/cwPYIalEyLQ/v-deo.html
@@cRPGBro thank you
I am playing this game for the first time. All my party members have completely randomly chosen skills. I am afraid this might be the reason why the gameplay is tough at times (normal difficulty). I am already 100 hours into the game. Should I start all over?
You can retrain them. Same with your MC, you can completely recreate your MC actually. I'm only at act 2, so I can't speak on what you can do after that.
Any chance for other mythic path builds: Aeon, Swarm, Gold dragon ?
Yep!
Aeon is here: ua-cam.com/video/9Ia14Fq26e8/v-deo.html
And Legend is coming next!
@@cRPGBro yea watched it, great analysis, although i went little different on my build 3 Divine Hound 17 sohei(fauchard) and it also works like a charm (unfortunately doesnt seem leg sweep works with sohei, but it would be overkill anyways D: free trips in tandem with your pet)
some gold dragon form analysis would be great, seems it kinda suck mainly because you can't just specialize in natural attacks altogether but just specific ones , only idea i had was magus for dimension striking but you really lose a lot from class that way
Maybe shifter gonna come with some valid package for shape changed dragon =]
Any plans for a judge build they are pretty much the best buffers now
I'm not sure if I want to go Judge, especially for my Aeon run.
I'll give the reasons later, but mostly because all of their 3 main powers cost Swift actions, which are limited to 1/round.
Camelia might have a very special use .. as a Lich you need to sacrifice a loved one 😃 .. two birds with one stone
Certainly a good ending for Cam, hah!
Thanks. Will make her not dual wield. Just breaks immersion. Although rapier and parring dagger is historical dual wielding for dueling. Preference on the battlefield were shields (the real dual wielding ) and/or using reach weapons.
Can always go with Rapier + Dagger then. It's a pretty solid combo too.
Rapier + Buckler not so much, sadly.
had to make a Merc for her ... kuz she died. Not my fault when I told her to stop the whole Serial Killer thing, she attacked me.
Why do you not take seize the moment anymore ?
i wonder the same
It doesn't stack with outflank.
@@DartAleks Outflank and seize the moment are two different feats.
I'm interested in this question as well. As far as i've heard its simply not needed and outflank is superior.
@@leevothas still, It dont stack, there is no extra AOO
wenduag next plz
Your guides are awesome but I´m really strugglin to get Camellia working. Like, I´m probably finishing the game with pure martial classes... again.
Hi there, what troubles are you having with Cam?
Usually it's probably because of her more frail nature when built as a glass cannon, which is why I REALLY recommend having her at the back of the party when fighting.
You can also set her to use Evil Eye early game to remain safe if you prefer.
@@cRPGBro Yeah I followed your advice but it´s just that I don´t get along with casters. I will probably go with 2h warrior as main, the dark knight who´s name I don´t remeber, the degenerate cleric, Wenduag and another fighter.
caster camellia is any good? i just dont like her default class
Basically you can go two ways
1 - make her a Cleric. She has decent Wisdom so just level it up during the game. Either Crusader so you can still stick things with Rapier or Ecclesitheurge for better Casting.
2 - take Flame instead of Nature (and take it earlier). You'll loose animal but will get Fire spells. She already has Fire Strom so the only thing you need is Hellfire ray that you can get through Loremaster->Wizard Spells.
Just don't forget to take Spell Focus (Evocation) and Spell Penetration Feats (Mythics too) and Ascendant Element (Fire) (for both options). You can't go Wizard/Sorcerer/Oracle/Witch because she has very low Int/Cha
@@ankaros7194 I don't see a reason why you can't go inquisitor with camellia... There are some pretty cool inquis subclasses. Although due to her alignment I guess she is stuck with shitty domains, but judgments are cool
@@zyfryth she can pick animal domain. As for inquisitor - it's a more martial type. And the question was about caster. But she can be a good inquisitor, absolutely.
@@ankaros7194 well, I mean if she was dex int she could be a great arcane trickster but dex wisdom is not that amazing for pure caster. Maybe you can try something like destruction based necro cleric, with some vampiric touch uses. Destruction is nice, since it doesn't have caster level cap on damage and you can go quite high, but only for MC... Still an option I guess...
I dont know why but she is likeable af
Cam is really a gift!
Waaaait... How did you keep Camellia in your party as an angel??? Is that possible? Also the stacking of hexes should be a bug. It makes no sense, since both are the same ability and the same source. I guess in the code of the game one is tagged as shaman property tag on the class constructor, while the other is witch and thus they work together, being untyped bonus, but that is just a wild guess. Fortune hex shaman and fortune hex witch also stack, which is quite funny LUL
I think Cam will only eventually leave you on Aeon & Swarm like all other party members.
She's fine with Angel.
@@cRPGBro neoseeker guide shows as spoiler that she leaves on angel. But maybe that depends on how 'forgiving' you were with her 'oddities' 😅😅😅😅
She doesn't get Aspect of the wolf m8
Is this still viable?
Yes, but if you prefer a tank Camellia, you can also go for this build: ua-cam.com/video/1yf6B8iF99U/v-deo.html
why do you have so much money ? do you actually get that much when playing the game to the end ?
Yes!
Starting from Chapter 3 around Blackwater you can get a lot of money.
From Chapter 4 onwards you just get loads and loads of it since many enchanted loot starts dropping from common enemies.
It's not rare to end up with 1-2million+ gold!
Also, guys remember. If you are too overwhelmed by the casting system in this game and you want to avoid shaman, just make Camellia 1 Shaman 19 Freebooter ranger. You will start very strong, with freebooter bane (+1 untyped) + weapon enhancement (+1 enh) + battle spirit (+1morale) which is enough to carry you in the earlygame and later on you will powerup all your melee characters with freebooter bond flanking bonus. It sucks that we can't get the last milestone at lvl 20, but at that point 1 attack/damage is not that big of a deal and we still get the improved quarry. Not to mention the weapon style free feats and also the improved evasion which combined with ther high dex make her almost impossible to hit with evocation spells (those are quite common in wrath)
So only from class features we get +4 free booter untyped +2 free booter bond (+6 attack +6 damage rolles on ALL party members who are flanking the same target +1 weapon enh +4 quarry +19 bab)
Also 19 lvls of full bab class are always nice. Also favourite terrains help her even more on her skills. And also she will get stealth as a class skill, which for all of you non-succubus loving ppl will be even better 😅😅😅😅😅😅
Is it unfair viable build?
Yes!
Just remember that for Unfair, because this Cam is a "glass cannon" sort of character, please check out the part where I explain how to play as her, by having her start at the back of your party formation.
@@cRPGBro Thanks!!!!
I kinda feel bad for getting rid of her...
Well, it is understandable depending on player alignment, but she is definitely a great character gameplay wise!
She is very useful, especially with this build Too bad I can't think of any reason to keep this psycho around
She is nice girl. Just with some bugs in her head =)
well if you want to use story companions only, you will have problems if your MC is not melee combatant. The story companions are not very good on the frontline. You are pretty much stuck with Seelah and Camellia. If you remove Cam, You are left with only Seelah, which make it hard to benefit from teamwork feats... Regill is very underwhelming, Woljiff, falls of after lvl 12, Graybor is slow AF, I guess you can try with SOsie's brother, if you don't mess up his silly quest, but that's about it 😅😅
@@zyfryth front line is for pets, seela's dog, sosiel dog...
@@JohnSmith-vm6hd seelah can only get a horse, unless u multiclass her. Also not everybody wants to play with pets. They are kinda buggy and annoying. Sometimes when you select all party members, if you have loot on the ground you can't collect it, since the stupid horse model, can't get into the formation needed for the game to register the loot proximity code, so you have to click multiple times. This is just naming few issues. Let's not delve into the pathing problems of the animal companions...
@@zyfryth only 1 lvl of cavalier is needed for a seela dog.
never seen any bug personnaly.
all smart people play witch dogs.
Shame her initial class is spirit hunter. I personally really liked her character but due to that initial class, she was soon put on bench for holding team back.
It's a pretty solid class!
I mean, it's not as good as Wildland Shaman, but still decent.
Thank you, good tips, as always. Something I will probably never understand is that while I understand that Camellia is combative and buff wise is a great addition to the team and she certainly looks good for some men (I'm gay, so her attraction is zero to me), some people like her "character". She's a sick monster that I just find repulsive. She belongs in closed therapy!
I guess Cam has that "deadly" femme fatale appeal that some also enjoy in other evil characters like Viconia from Baldur's Gate.
@@cRPGBro I played through the game several times but only once as an evil char (lich). I did not send her away but also did her quest in the brothel and later in her father's estate. Never again. I had to torture myself to be evil, but that was just sick. But it's a game and everyone should be allowed to play their fantasies without being looked at weirdly, because we all have dark corners without actually being like that.
Nice that you take the time to read and answer, I appreciate that next to the great builds very much. Thank you for that. 😊
If you aren't roleplaying Chaotic Evil yourself, full-on roleplaying, Camellia dies in chapter 3 ..
I am helpful.................am i not
I have a feeling that you only play this game with trainer and 20lvl characters only.
Otherwise you will show tank builds who can carry you in early levels. But you have 6 DD with almost same skills
I'm sorry, but you are completely wrong.
It is simply not as efficient to focus into AC for characters and then delay their important ability/spell/feat progression through AC increasing dips from multiclassing, when the reality is Pets can do the tanking job just fine and are a side feature of your class.
There is a reason why most of my builds that can get a pet for "free", actually get them. And why the focus into Reach Weapons for many classes to, as to attack behind the tank pets for the early levels while you cannot ride them to complete ignore your AC.
Even if you were on Unfair, a Leopard pet for example can achieve 30 long lasting AC at just level 2 - just in time for the Maze Dungeon. While still retaining very high AB & 3 attacks per round, one of which can proc knockdown for free.
A normal character wouldn't even come close at that level.
And then you add Protective Luck Hex to the mix.
I also have many different videos of Unfair Boss Battles for multiple Mythic Paths on varied levels that you can check here: ua-cam.com/video/dij8_A7ohgo/v-deo.html
How are his builds all the same xD. Yes he heavily favors Pets for tanking but if you just think a little bit for yourself you can build a great Classic Tank char. But why even bother? Yes he has 6 DD but also 3 Pets which have upwards of 70+AC- MY Bulwark horse on lvl 13 Seelah has buffed around 53AC. Pathfinder is completly about BUFFING and CONTROL. Thats due to Owlcats extreme inflated Stats. But if you want i can give you 2 Really good Front Line Tank builds even with some CC. But they really only work with 4 Mercs as Caster classes because none of the Tanks will be able to chew through 40+ AC around level 12 and thats on CORE not Unfair buddy.
LOL imagine playing a tank on unfair early. Congrats on your 20 hp char, who gets hit for 78 dmg criticals on lvl 2....
@@Brainman234 Dude Im playing unfair for 3rd time now and in my new run Siila tank anything, Im pretty sure Camelia can be a better tank than Siila, thats why I asked OP why he dont show us any tank in 20+ guides. Also you cant have pets until second chapter if your main character dont have pet: Siila get horse at 5 lvl, Sosiel at 6 etc.
Open any guide on this chanel - take pet, take outflank, take seize the moment, take greese and dust on every character - same build for everyone LUL
@@zyfryth dude you MUST have 1 tank from start on unfair to be able to get to chapter 2 when Siila gets horse and Sosiel gets dog etc. If your main character dont have pet from lvl 1 you dont have pets to tank for you until lvl 5-6. And Camellia could be a good tank even on unfair
Imagine wasting your time and money on this pathetic unbalanced and extremely boring trash-tier game LMAO
Imagine logging onto the internet and trolling a video game. Incel logic...
When you retrain her you can actually see her alignment. that's funny
Yeah, last video I kinda forgot and had her amulet unequipped as well, oops. Not this time!
Google Sheet: docs.google.com/spreadsheets/d/1oYeMmuhUc-Ks1b_D3LwCMi38vaKeiJJN3MtC-7xBH_A/edit?usp=sharing
Thanks