Some comments : -At the beginning after leaving your cell you should have discarded one card to move and not move automatically. -You should have taken (or discarded) the mouse quest (Walda) and revealed the terrain underneath. -You should have placed the permanent event with the prisonners arguing and not discarded it (altough that would not have had any gameplay consequence).
Check right around 18:00 Paul. I discard a card from Denhom to resolve the card, and part of its effect is to move the active character. So I did discard 1 card, just a bit earlier than normal :) Someone else mentioned the Walda one too. I'm going to add that to the Klingon subtitles. Thanks! Good call on the prisoners.
@@paul_w Thanks for watching. I added the note on the Walda thing. That was a pretty big gaffe. I'm sure that hidden room was the one filled with the AK-47s and Flaming Swords I needed to take on the final boss ;)
Great play thru, I never played 7th continent because of the reasons you eventually posted in your review, but I have already backed this one. I am not in love with the grim fantasy setting and preferred the setting of 7th continent, but what help me back from that game they seemed to address in this one. Also just an FYI, but the subtitles were popping up so fast that I barely had time to read them, could you possibly keep them up a bit longer in the future. Thanks again.
Great video as usual. I am really considering 7th Citadel but never played the original, the amount of luck has me second guessing however. Does the randomness get to you in this game, finishing a 2 hour session because of some terrible luck rolls would get to me, is it a problem in this game? Other then that I really want to explore the game world.
Bryce, definitely check my review video, because I discuss this very issue in detail. But yes, luck can rear its head and potentially ruin a session. That said, because I am deciding how many resources to put into each check (I could draw more cards to ensure success), it generally feels less random to me than something using a d20 system or the like.
@@OneStopCoopShop Thanks mate, went on to watch your review video right after this. It answered my question and I will go ahead and back it now. Have a good day.
th fighting looks very clunkcy and kind of boring and i dotn get it at all . did the 3 stars mean i have to get 3 times 3 stars ? or did he has like 3 stars hit points and i can hit him one star at a time ? also when i get at least 1 star did i get the damage or no oO or when i do 3 stars in one go will i dont get damage cause i do one phase at once. can i hit the moster and go away to explore more ? i dont like that the monsters dont have minis or standys
3 stars equals 3 HP, basically, so you can hit him for 1, go away for a bit, and hit him for the other 2. Any time you don’t reach the full HP threshold, you count as failing and have to suffer the right effect (damage, discarding cards).
One Stop Co-op Shop ah ok thats sounds easy but the Problem is that You only Can use one Card from the Drive Check. Didnt Know the Combat is not really cool sadly Its a Little bit to rnd and Luck based for me could He have More depth
To be fair, there were multiple weapons that I did not find in this play (and DID find in later plays). One let me keep an extra card every time, another gave me a free star each time. It’s certainly luck-based when you take on a murder plant with your bare hands. But that was my choice/mistake :)
0:00 - Introduction
1:35 - Character Set-Up
5:58 - Introductory Narrative
9:53 - Playthrough
52:52 - Epilogue
wow they really fixed a lot of the issues i had this looks amazing.
EXACTLY my reaction. I said this in my review video, but they SEEM to have removed pretty much all the grinding and dull parts of Continent.
Thanks so much for posting and your views are much welcomed. The time jumps in the video are most welcome as well. Always enjoy your play throughs!
Thank you! Glad you enjoyed it.
Not seen you so excited about a playthrough lately as you have been with this one Mike! You really get into the story/checks!
Yeah, this one was hitting me just right in its tension and "dungeon crawl" kind of feel.
"Learn-ed"... 👀👀😆😆 The absolute nicest way to say old. Love the playthrough.
Thanks! And may we all be learn-ed when it's our time, lol
Thanks for the video. Backed it up. Can't wait.
Thanks for watching. I backed it too :)
Some comments :
-At the beginning after leaving your cell you should have discarded one card to move and not move automatically.
-You should have taken (or discarded) the mouse quest (Walda) and revealed the terrain underneath.
-You should have placed the permanent event with the prisonners arguing and not discarded it (altough that would not have had any gameplay consequence).
Check right around 18:00 Paul. I discard a card from Denhom to resolve the card, and part of its effect is to move the active character. So I did discard 1 card, just a bit earlier than normal :)
Someone else mentioned the Walda one too. I'm going to add that to the Klingon subtitles. Thanks!
Good call on the prisoners.
@@OneStopCoopShop You're right for the movement! Thanks for the playthrough btw really enjoyed it.
@@paul_w Thanks for watching. I added the note on the Walda thing. That was a pretty big gaffe.
I'm sure that hidden room was the one filled with the AK-47s and Flaming Swords I needed to take on the final boss ;)
@@OneStopCoopShop Maybe :) There's only one way to know :)
37:22 That's a quest, isn't that an inventory item that should have been taken into hand, revealing a map tile beneath it?
Oh good point!
Great play thru, I never played 7th continent because of the reasons you eventually posted in your review, but I have already backed this one. I am not in love with the grim fantasy setting and preferred the setting of 7th continent, but what help me back from that game they seemed to address in this one.
Also just an FYI, but the subtitles were popping up so fast that I barely had time to read them, could you possibly keep them up a bit longer in the future. Thanks again.
Thank you for the subtitle note! It was my first time using them. I’ll see if I can improve these ones.
I went back in and tripled the duration of each. At least I think I did :)
One Stop Co-op Shop much better thanks.
Great video as usual.
I am really considering 7th Citadel but never played the original, the amount of luck has me second guessing however. Does the randomness get to you in this game, finishing a 2 hour session because of some terrible luck rolls would get to me, is it a problem in this game? Other then that I really want to explore the game world.
Bryce, definitely check my review video, because I discuss this very issue in detail. But yes, luck can rear its head and potentially ruin a session. That said, because I am deciding how many resources to put into each check (I could draw more cards to ensure success), it generally feels less random to me than something using a d20 system or the like.
@@OneStopCoopShop Thanks mate, went on to watch your review video right after this. It answered my question and I will go ahead and back it now. Have a good day.
Great! Glad it was useful to you.
th fighting looks very clunkcy and kind of boring and i dotn get it at all . did the 3 stars mean i have to get 3 times 3 stars ? or did he has like 3 stars hit points and i can hit him one star at a time ? also when i get at least 1 star did i get the damage or no oO or when i do 3 stars in one go will i dont get damage cause i do one phase at once. can i hit the moster and go away to explore more ? i dont like that the monsters dont have minis or standys
3 stars equals 3 HP, basically, so you can hit him for 1, go away for a bit, and hit him for the other 2.
Any time you don’t reach the full HP threshold, you count as failing and have to suffer the right effect (damage, discarding cards).
One Stop Co-op Shop ah ok thats sounds easy but the Problem is that You only Can use one Card from the Drive Check. Didnt Know the Combat is not really cool sadly Its a Little bit to rnd and Luck based for me could He have More depth
To be fair, there were multiple weapons that I did not find in this play (and DID find in later plays). One let me keep an extra card every time, another gave me a free star each time.
It’s certainly luck-based when you take on a murder plant with your bare hands. But that was my choice/mistake :)